/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Zack Rusin */ #include "st_cache.h" #include "st_context.h" #include "pipe/p_state.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_hash.h" /* Those function will either find the state of the given template * in the cache or they will create a new state from the given * template, insert it in the cache and return it. */ /* * If the driver returns 0 from the create method then they will assign * the data member of the cso to be the template itself. */ const struct cso_blend * st_cached_blend_state(struct st_context *st, const struct pipe_blend_state *templ) { unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state)); struct cso_hash_iter iter = cso_find_state_template(st->cache, hash_key, CSO_BLEND, (void*)templ); if (cso_hash_iter_is_null(iter)) { struct cso_blend *cso = malloc(sizeof(struct cso_blend)); memcpy(&cso->state, templ, sizeof(struct pipe_blend_state)); cso->data = st->pipe->create_blend_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; cso->delete_state = (cso_state_callback)st->pipe->delete_blend_state; cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_BLEND, cso); } return ((struct cso_blend *)cso_hash_iter_data(iter)); } const struct cso_sampler * st_cached_sampler_state(struct st_context *st, const struct pipe_sampler_state *templ) { unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state)); struct cso_hash_iter iter = cso_find_state_template(st->cache, hash_key, CSO_SAMPLER, (void*)templ); if (cso_hash_iter_is_null(iter)) { struct cso_sampler *cso = malloc(sizeof(struct cso_sampler)); memcpy(&cso->state, templ, sizeof(struct pipe_sampler_state)); cso->data = st->pipe->create_sampler_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; cso->delete_state = (cso_state_callback)st->pipe->delete_sampler_state; cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_SAMPLER, cso); } return (struct cso_sampler*)(cso_hash_iter_data(iter)); } const struct cso_depth_stencil_alpha * st_cached_depth_stencil_alpha_state(struct st_context *st, const struct pipe_depth_stencil_alpha_state *templ) { unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_depth_stencil_alpha_state)); struct cso_hash_iter iter = cso_find_state_template(st->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, (void*)templ); if (cso_hash_iter_is_null(iter)) { struct cso_depth_stencil_alpha *cso = malloc(sizeof(struct cso_depth_stencil_alpha)); memcpy(&cso->state, templ, sizeof(struct pipe_depth_stencil_alpha_state)); cso->data = st->pipe->create_depth_stencil_alpha_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; cso->delete_state = (cso_state_callback)st->pipe->delete_depth_stencil_alpha_state; cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso); } return (struct cso_depth_stencil_alpha*)(cso_hash_iter_data(iter)); } const struct cso_rasterizer* st_cached_rasterizer_state( struct st_context *st, const struct pipe_rasterizer_state *templ) { unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_rasterizer_state)); struct cso_hash_iter iter = cso_find_state_template(st->cache, hash_key, CSO_RASTERIZER, (void*)templ); if (cso_hash_iter_is_null(iter)) { struct cso_rasterizer *cso = malloc(sizeof(struct cso_rasterizer)); memcpy(&cso->state, templ, sizeof(struct pipe_rasterizer_state)); cso->data = st->pipe->create_rasterizer_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; cso->delete_state = (cso_state_callback)st->pipe->delete_rasterizer_state; cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_RASTERIZER, cso); } return (struct cso_rasterizer*)(cso_hash_iter_data(iter)); } const struct cso_fragment_shader * st_cached_fs_state(struct st_context *st, const struct pipe_shader_state *templ) { unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_shader_state)); struct cso_hash_iter iter = cso_find_state_template(st->cache, hash_key, CSO_FRAGMENT_SHADER, (void*)templ); if (cso_hash_iter_is_null(iter)) { struct cso_fragment_shader *cso = malloc(sizeof(struct cso_fragment_shader)); memcpy(&cso->state, templ, sizeof(struct pipe_shader_state)); cso->data = st->pipe->create_fs_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; cso->delete_state = (cso_state_callback)st->pipe->delete_fs_state; cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_FRAGMENT_SHADER, cso); } return (struct cso_fragment_shader*)(cso_hash_iter_data(iter)); } const struct cso_vertex_shader * st_cached_vs_state(struct st_context *st, const struct pipe_shader_state *templ) { unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_shader_state)); struct cso_hash_iter iter = cso_find_state_template(st->cache, hash_key, CSO_VERTEX_SHADER, (void*)templ); if (cso_hash_iter_is_null(iter)) { struct cso_vertex_shader *cso = malloc(sizeof(struct cso_vertex_shader)); memcpy(&cso->state, templ, sizeof(struct pipe_shader_state)); cso->data = st->pipe->create_vs_state(st->pipe, &cso->state); if (!cso->data) cso->data = &cso->state; cso->delete_state = (cso_state_callback)st->pipe->delete_vs_state; cso->context = st->pipe; iter = cso_insert_state(st->cache, hash_key, CSO_VERTEX_SHADER, cso); } return (struct cso_vertex_shader*)(cso_hash_iter_data(iter)); }