/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Brian Paul */ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" #include "main/texformat.h" #include "shader/program.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" #include "st_context.h" #include "st_program.h" #include "st_cb_blit.h" #include "st_cb_fbo.h" #include "util/u_blit.h" #include "cso_cache/cso_context.h" void st_init_blit(struct st_context *st) { st->blit = util_create_blit(st->pipe, st->cso_context); } void st_destroy_blit(struct st_context *st) { util_destroy_blit(st->blit); st->blit = NULL; } static void st_BlitFramebuffer(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { struct st_context *st = ctx->st; const uint pFilter = ((filter == GL_NEAREST) ? PIPE_TEX_MIPFILTER_NEAREST : PIPE_TEX_MIPFILTER_LINEAR); if (mask & GL_COLOR_BUFFER_BIT) { struct st_renderbuffer *srcRb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); struct st_renderbuffer *dstRb = st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]); struct pipe_surface *srcSurf = srcRb->surface; struct pipe_surface *dstSurf = dstRb->surface; if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { /* invert Y */ srcY0 = srcRb->Base.Height - srcY0; srcY1 = srcRb->Base.Height - srcY1; dstY0 = dstRb->Base.Height - dstY0; dstY1 = dstRb->Base.Height - dstY1; } util_blit_pixels(st->blit, srcSurf, srcX0, srcY0, srcX1, srcY1, dstSurf, dstX0, dstY0, dstX1, dstY1, 0.0, pFilter); } } void st_init_blit_functions(struct dd_function_table *functions) { #if FEATURE_EXT_framebuffer_blit functions->BlitFramebuffer = st_BlitFramebuffer; #endif }