/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Keith Whitwell */ #include "st_context.h" #include "st_program.h" #include "glheader.h" #include "macros.h" #include "enums.h" #include "prog_instruction.h" #include "prog_parameter.h" #include "program.h" #include "programopt.h" #include "tnl/tnl.h" static void st_bind_program( GLcontext *ctx, GLenum target, struct gl_program *prog ) { struct st_context *st = st_context(ctx); switch (target) { case GL_VERTEX_PROGRAM_ARB: break; case GL_FRAGMENT_PROGRAM_ARB: st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; break; } } static struct gl_program *st_new_program( GLcontext *ctx, GLenum target, GLuint id ) { struct st_context *st = st_context(ctx); switch (target) { case GL_VERTEX_PROGRAM_ARB: return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), target, id); case GL_FRAGMENT_PROGRAM_ARB: { struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program); prog->id = st->program_id++; return _mesa_init_fragment_program( ctx, &prog->Base, target, id ); } default: return _mesa_new_program(ctx, target, id); } } static void st_delete_program( GLcontext *ctx, struct gl_program *prog ) { _mesa_delete_program( ctx, prog ); } static GLboolean st_is_program_native( GLcontext *ctx, GLenum target, struct gl_program *prog ) { return GL_TRUE; } static void st_program_string_notify( GLcontext *ctx, GLenum target, struct gl_program *prog ) { if (target == GL_FRAGMENT_PROGRAM_ARB) { struct st_context *st = st_context(ctx); if (prog == &st->ctx->FragmentProgram._Current->Base) { struct st_fragment_program *p = (struct st_fragment_program *) prog; st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; p->id = st->program_id++; #if 0 p->param_state = p->Base.Base.Parameters->StateFlags; p->translated = 0; #endif /* Gack! do this in the compiler: */ if (p->Base.FogOption) { /* add extra instructions to do fog, then turn off FogOption field */ _mesa_append_fog_code(ctx, &p->Base); p->Base.FogOption = GL_NONE; } } } else if (target == GL_VERTEX_PROGRAM_ARB) { /* Also tell tnl about it: */ _tnl_program_string(ctx, target, prog); } } void st_init_cb_program( struct st_context *st ) { struct dd_function_table *functions = &st->ctx->Driver; /* Need these flags: */ st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; st->ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE; assert(functions->ProgramStringNotify == _tnl_program_string); functions->BindProgram = st_bind_program; functions->NewProgram = st_new_program; functions->DeleteProgram = st_delete_program; functions->IsProgramNative = st_is_program_native; functions->ProgramStringNotify = st_program_string_notify; } void st_destroy_cb_program( struct st_context *st ) { }