/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ST_TEXTURE_H #define ST_TEXTURE_H #include "main/mtypes.h" struct pipe_context; struct pipe_texture; extern struct pipe_texture * st_texture_create(struct st_context *st, enum pipe_texture_target target, enum pipe_format format, GLuint last_level, GLuint width0, GLuint height0, GLuint depth0, GLuint compress_byte); /* Check if an image fits into an existing texture object. */ extern GLboolean st_texture_match_image(const struct pipe_texture *pt, const struct gl_texture_image *image, GLuint face, GLuint level); /* Return a pointer to an image within a texture. Return image stride as * well. */ extern GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset); extern void st_texture_image_unmap(struct st_texture_image *stImage); /* Return pointers to each 2d slice within an image. Indexed by depth * value. */ extern const GLuint * st_texture_depth_offsets(struct pipe_texture *pt, GLuint level); /* Return the linear offset of an image relative to the start of its region. */ extern GLuint st_texture_image_offset(const struct pipe_texture *pt, GLuint face, GLuint level); extern GLuint st_texture_texel_offset(const struct pipe_texture * pt, GLuint face, GLuint level, GLuint col, GLuint row, GLuint img); /* Upload an image into a texture */ extern void st_texture_image_data(struct pipe_context *pipe, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_pitch, GLuint src_image_pitch); /* Copy an image between two textures */ extern void st_texture_image_copy(struct pipe_context *pipe, struct pipe_texture *dst, GLuint dstLevel, struct pipe_texture *src, GLuint face); #endif