/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * * This is hopefully a temporary hack to define some needed dispatch * table entries. Hopefully, I'll find a better solution. The * dispatch table generation scripts ought to be making these dummy * stubs as well. */ void gl_dispatch_stub_543(void){} void gl_dispatch_stub_544(void){} void gl_dispatch_stub_545(void){} void gl_dispatch_stub_546(void){} void gl_dispatch_stub_547(void){} void gl_dispatch_stub_548(void){} void gl_dispatch_stub_549(void){} void gl_dispatch_stub_550(void){} void gl_dispatch_stub_551(void){} void gl_dispatch_stub_552(void){} void gl_dispatch_stub_553(void){} void gl_dispatch_stub_554(void){} void gl_dispatch_stub_555(void){} void gl_dispatch_stub_556(void){} void gl_dispatch_stub_557(void){} void gl_dispatch_stub_558(void){} void gl_dispatch_stub_559(void){} void gl_dispatch_stub_560(void){} void gl_dispatch_stub_561(void){} void gl_dispatch_stub_565(void){} void gl_dispatch_stub_566(void){} void gl_dispatch_stub_577(void){} void gl_dispatch_stub_578(void){} void gl_dispatch_stub_603(void){} void gl_dispatch_stub_645(void){} void gl_dispatch_stub_646(void){} void gl_dispatch_stub_647(void){} void gl_dispatch_stub_648(void){} void gl_dispatch_stub_649(void){} void gl_dispatch_stub_650(void){} void gl_dispatch_stub_651(void){} void gl_dispatch_stub_652(void){} void gl_dispatch_stub_653(void){} void gl_dispatch_stub_733(void){} void gl_dispatch_stub_734(void){} void gl_dispatch_stub_735(void){} void gl_dispatch_stub_736(void){} void gl_dispatch_stub_737(void){} void gl_dispatch_stub_738(void){} void gl_dispatch_stub_744(void){} void gl_dispatch_stub_745(void){} void gl_dispatch_stub_746(void){} void gl_dispatch_stub_760(void){} void gl_dispatch_stub_761(void){} void gl_dispatch_stub_763(void){} void gl_dispatch_stub_765(void){} void gl_dispatch_stub_766(void){} void gl_dispatch_stub_767(void){} void gl_dispatch_stub_768(void){} void gl_dispatch_stub_562(void){} void gl_dispatch_stub_563(void){} void gl_dispatch_stub_564(void){} void gl_dispatch_stub_567(void){} void gl_dispatch_stub_568(void){} void gl_dispatch_stub_569(void){} void gl_dispatch_stub_580(void){} void gl_dispatch_stub_581(void){} void gl_dispatch_stub_606(void){} void gl_dispatch_stub_654(void){} void gl_dispatch_stub_655(void){} void gl_dispatch_stub_656(void){} void gl_dispatch_stub_739(void){} void gl_dispatch_stub_740(void){} void gl_dispatch_stub_741(void){} void gl_dispatch_stub_748(void){} void gl_dispatch_stub_749(void){} void gl_dispatch_stub_769(void){} void gl_dispatch_stub_770(void){} void gl_dispatch_stub_771(void){} void gl_dispatch_stub_772(void){} void gl_dispatch_stub_773(void){}