/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "pipe/p_winsys.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" #include "stw_winsys.h" #include "stw_device.h" #include "stw_framebuffer.h" #include "stw_wgl.h" WINGDIAPI BOOL APIENTRY wglSwapBuffers( HDC hdc ) { struct stw_framebuffer *fb; struct pipe_surface *surf; fb = framebuffer_from_hdc( hdc ); if (fb == NULL) return FALSE; /* If we're swapping the buffer associated with the current context * we have to flush any pending rendering commands first. */ st_notify_swapbuffers( fb->stfb ); surf = st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT ); stw_dev->stw_winsys->flush_frontbuffer(stw_dev->screen->winsys, surf, hdc ); return TRUE; } WINGDIAPI BOOL APIENTRY wglSwapLayerBuffers( HDC hdc, UINT fuPlanes ) { (void) hdc; (void) fuPlanes; return FALSE; }