/* $Id: s_alpha.c,v 1.2 2000/11/13 20:02:57 keithw Exp $ */ /* * Mesa 3-D graphics library * Version: 3.3 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "glheader.h" #include "context.h" #include "colormac.h" #include "macros.h" #include "mmath.h" #include "s_alpha.h" /* * Apply the alpha test to a span of pixels. * In: rgba - array of pixels * In/Out: mask - current pixel mask. Pixels which fail the alpha test * will set the corresponding mask flag to 0. * Return: 0 = all pixels in the span failed the alpha test. * 1 = one or more pixels passed the alpha test. */ GLint _mesa_alpha_test( const GLcontext *ctx, GLuint n, CONST GLchan rgba[][4], GLubyte mask[] ) { GLuint i; GLchan ref = ctx->Color.AlphaRef; /* switch cases ordered from most frequent to less frequent */ switch (ctx->Color.AlphaFunc) { case GL_LESS: for (i=0;i= ref); } return 1; case GL_GREATER: for (i=0;i ref); } return 1; case GL_NOTEQUAL: for (i=0;i