/* $Id: ss_context.c,v 1.15 2001/07/17 19:39:32 keithw Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell */ #include "glheader.h" #include "mem.h" #include "ss_context.h" #include "ss_triangle.h" #include "ss_vb.h" #include "swrast_setup.h" #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" #define _SWSETUP_NEW_VERTS (_NEW_RENDERMODE| \ _NEW_POLYGON| \ _NEW_LIGHT| \ _NEW_TEXTURE| \ _NEW_COLOR| \ _NEW_FOG| \ _NEW_POINT) #define _SWSETUP_NEW_RENDERINDEX (_NEW_POLYGON|_NEW_LIGHT) GLboolean _swsetup_CreateContext( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); SScontext *swsetup = (SScontext *)CALLOC(sizeof(SScontext)); if (!swsetup) return GL_FALSE; swsetup->verts = (SWvertex *) ALIGN_MALLOC( sizeof(SWvertex) * tnl->vb.Size, 32); if (!swsetup->verts) { FREE(swsetup); return GL_FALSE; } ctx->swsetup_context = swsetup; swsetup->NewState = ~0; _swsetup_vb_init( ctx ); _swsetup_trifuncs_init( ctx ); return GL_TRUE; } void _swsetup_DestroyContext( GLcontext *ctx ) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); if (swsetup) { if (swsetup->verts) ALIGN_FREE(swsetup->verts); if (swsetup->ChanSecondaryColor.Ptr) ALIGN_FREE(swsetup->ChanSecondaryColor.Ptr); if (swsetup->ChanColor.Ptr) ALIGN_FREE(swsetup->ChanColor.Ptr); FREE(swsetup); ctx->swsetup_context = 0; } } static void _swsetup_RenderPrimitive( GLcontext *ctx, GLenum mode ) { SWSETUP_CONTEXT(ctx)->render_prim = mode; } static void _swsetup_RenderStart( GLcontext *ctx ) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); GLuint new_state = swsetup->NewState; if (new_state & _SWSETUP_NEW_RENDERINDEX) { _swsetup_choose_trifuncs( ctx ); } if (new_state & _SWSETUP_NEW_VERTS) { _swsetup_choose_rastersetup_func( ctx ); } swsetup->NewState = 0; if (swsetup->Driver.Start) swsetup->Driver.Start( ctx ); } static void _swsetup_RenderFinish( GLcontext *ctx ) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); _swrast_flush( ctx ); if (swsetup->Driver.Finish) swsetup->Driver.Finish( ctx ); } void _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); swsetup->NewState |= new_state; } void _swsetup_Wakeup( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); tnl->Driver.Render.Start = _swsetup_RenderStart; tnl->Driver.Render.Finish = _swsetup_RenderFinish; tnl->Driver.Render.PrimitiveNotify = _swsetup_RenderPrimitive; /* interp */ /* copypv */ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; /* new */ tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; /* new */ /* points */ /* line */ /* triangle */ /* quad */ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; /* buildvertices */ tnl->Driver.Render.Multipass = 0; _tnl_need_projected_coords( ctx, GL_TRUE ); _swsetup_InvalidateState( ctx, ~0 ); }