/* * Mesa 3-D graphics library * Version: 4.1 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _T_VTXFMT_H #define _T_VTXFMT_H #include "mtypes.h" #include "t_context.h" extern void _tnl_save_Begin( GLenum mode ); extern void _tnl_Begin( GLenum mode ); extern void _tnl_Begin( GLenum mode ); extern void _tnl_End(void); /* TNL-private internal functions for building higher-level operations: */ extern GLboolean _tnl_hard_begin( GLcontext *ctx, GLenum p ); extern void _tnl_end( GLcontext *ctx ); extern void _tnl_vertex2f( GLcontext *ctx, GLfloat x, GLfloat y ); extern void _tnl_eval_coord1f( GLcontext *CC, GLfloat u ); extern void _tnl_eval_coord2f( GLcontext *CC, GLfloat u, GLfloat v ); extern void _tnl_array_element( GLcontext *CC, GLint i ); /* Initialize our part of the vtxfmt struct: */ extern void _tnl_imm_vtxfmt_init( GLcontext *ctx ); #endif