/* $Id: t_imm_fixup.h,v 1.4 2001/04/28 08:39:18 keithw Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _T_IMM_FIXUP_H #define _T_IMM_FIXUP_H #include "mtypes.h" #include "t_context.h" extern void _tnl_fixup_1ub( GLubyte *data, GLuint flag[], GLuint start, GLuint match ); extern void _tnl_fixup_1f( GLfloat *data, GLuint flag[], GLuint start, GLuint match ); extern void _tnl_fixup_1ui( GLuint *data, GLuint flag[], GLuint start, GLuint match ); extern void _tnl_fixup_3f( float data[][3], GLuint flag[], GLuint start, GLuint match ); extern void _tnl_fixup_4f( GLfloat data[][4], GLuint flag[], GLuint start, GLuint match ); extern void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ); extern void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ); extern void _tnl_restore_compiled_cassette( GLcontext *ctx, struct immediate *IM ); extern void _tnl_fixup_purged_eval( GLcontext *ctx, struct immediate *IM ); extern void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *IM ); extern void _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM ); extern void _tnl_upgrade_current_data( GLcontext *ctx, GLuint required, GLuint flags ); #endif