/* * Copyright 2003 Tungsten Graphics, inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell */ #ifndef VF_VERTEX_H #define VF_VERTEX_H #include "main/glheader.h" #include "math/m_vector.h" enum { VF_ATTRIB_POS = 0, VF_ATTRIB_WEIGHT = 1, VF_ATTRIB_NORMAL = 2, VF_ATTRIB_COLOR0 = 3, VF_ATTRIB_COLOR1 = 4, VF_ATTRIB_FOG = 5, VF_ATTRIB_COLOR_INDEX = 6, VF_ATTRIB_EDGEFLAG = 7, VF_ATTRIB_TEX0 = 8, VF_ATTRIB_TEX1 = 9, VF_ATTRIB_TEX2 = 10, VF_ATTRIB_TEX3 = 11, VF_ATTRIB_TEX4 = 12, VF_ATTRIB_TEX5 = 13, VF_ATTRIB_TEX6 = 14, VF_ATTRIB_TEX7 = 15, VF_ATTRIB_VAR0 = 16, VF_ATTRIB_VAR1 = 17, VF_ATTRIB_VAR2 = 18, VF_ATTRIB_VAR3 = 19, VF_ATTRIB_VAR4 = 20, VF_ATTRIB_VAR5 = 21, VF_ATTRIB_VAR6 = 22, VF_ATTRIB_VAR7 = 23, VF_ATTRIB_POINTSIZE = 24, VF_ATTRIB_BFC0 = 25, VF_ATTRIB_BFC1 = 26, VF_ATTRIB_CLIP_POS = 27, VF_ATTRIB_VERTEX_HEADER = 28, VF_ATTRIB_MAX = 29 }; enum vf_attr_format { EMIT_1F, EMIT_2F, EMIT_3F, EMIT_4F, EMIT_2F_VIEWPORT, /* do viewport transform and emit */ EMIT_3F_VIEWPORT, /* do viewport transform and emit */ EMIT_4F_VIEWPORT, /* do viewport transform and emit */ EMIT_3F_XYW, /* for projective texture */ EMIT_1UB_1F, /* for fog coordinate */ EMIT_3UB_3F_RGB, /* for specular color */ EMIT_3UB_3F_BGR, /* for specular color */ EMIT_4UB_4F_RGBA, /* for color */ EMIT_4UB_4F_BGRA, /* for color */ EMIT_4UB_4F_ARGB, /* for color */ EMIT_4UB_4F_ABGR, /* for color */ EMIT_4CHAN_4F_RGBA, /* for swrast color */ EMIT_PAD, /* leave a hole of 'offset' bytes */ EMIT_MAX }; struct vf_attr_map { GLuint attrib; enum vf_attr_format format; GLuint offset; }; struct vertex_fetch; void vf_set_vp_matrix( struct vertex_fetch *vf, const GLfloat *viewport ); void vf_set_vp_scale_translate( struct vertex_fetch *vf, const GLfloat *scale, const GLfloat *translate ); GLuint vf_set_vertex_attributes( struct vertex_fetch *vf, const struct vf_attr_map *map, GLuint nr, GLuint vertex_stride ); void vf_set_sources( struct vertex_fetch *vf, GLvector4f * const attrib[], GLuint start ); void vf_emit_vertices( struct vertex_fetch *vf, GLuint count, void *dest ); void vf_get_attr( struct vertex_fetch *vf, const void *vertex, GLenum attr, const GLfloat *dflt, GLfloat *dest ); struct vertex_fetch *vf_create( GLboolean allow_viewport_emits ); void vf_destroy( struct vertex_fetch *vf ); /*********************************************************************** * Internal functions and structs: */ struct vf_attr; typedef void (*vf_extract_func)( const struct vf_attr *a, GLfloat *out, const GLubyte *v ); typedef void (*vf_insert_func)( const struct vf_attr *a, GLubyte *v, const GLfloat *in ); typedef void (*vf_emit_func)( struct vertex_fetch *vf, GLuint count, GLubyte *dest ); /* Describes how to convert/move a vertex attribute from a vertex * array to a vertex structure. */ struct vf_attr { struct vertex_fetch *vf; GLuint format; GLuint inputsize; GLuint inputstride; GLuint vertoffset; /* position of the attrib in the vertex struct */ GLuint attrib; /* which vertex attrib (0=position, etc) */ GLuint vertattrsize; /* size of the attribute in bytes */ GLubyte *inputptr; const vf_insert_func *insert; vf_insert_func do_insert; vf_extract_func extract; }; struct vertex_fetch { struct vf_attr attr[VF_ATTRIB_MAX]; GLuint attr_count; GLuint vertex_stride; struct vf_attr *lookup[VF_ATTRIB_MAX]; vf_emit_func emit; /* Parameters and constants for codegen: */ GLboolean allow_viewport_emits; GLfloat vp[8]; GLfloat chan_scale[4]; GLfloat identity[4]; struct vf_fastpath *fastpath; void (*codegen_emit)( struct vertex_fetch *vf ); }; struct vf_attr_type { GLuint format; GLuint size; GLuint stride; GLuint offset; }; struct vf_fastpath { GLuint vertex_stride; GLuint attr_count; GLboolean match_strides; struct vf_attr_type *attr; vf_emit_func func; struct vf_fastpath *next; }; void vf_register_fastpath( struct vertex_fetch *vtx, GLboolean match_strides ); void vf_generic_emit( struct vertex_fetch *vf, GLuint count, GLubyte *v ); void vf_generate_hardwired_emit( struct vertex_fetch *vf ); void vf_generate_sse_emit( struct vertex_fetch *vf ); struct vf_format_info { const char *name; vf_extract_func extract; vf_insert_func insert[4]; const GLuint attrsize; }; const struct vf_format_info vf_format_info[EMIT_MAX]; #endif