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/* $Id: winpos.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Example of how to use the GL_MESA_window_pos extension.
* Brian Paul This file is in the public domain.
*/
/*
* $Log: winpos.c,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.3 1999/03/28 18:24:37 brianp
* minor clean-up
*
* Revision 3.2 1998/11/05 04:34:04 brianp
* moved image files to ../images/ directory
*
* Revision 3.1 1998/02/22 16:36:10 brianp
* changed image file and set unpack alignment to 1
*
* Revision 3.0 1998/02/14 18:42:29 brianp
* initial rev
*
*/
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "GL/glut.h"
#include "../util/readtex.c" /* a hack, I know */
#define IMAGE_FILE "../images/girl.rgb"
#ifndef M_PI
# define M_PI 3.14159265
#endif
static GLubyte *Image;
static int ImgWidth, ImgHeight;
static GLenum ImgFormat;
static void draw( void )
{
GLfloat angle;
char *extensions;
extensions = (char *) glGetString( GL_EXTENSIONS );
if (strstr( extensions, "GL_MESA_window_pos")==NULL) {
printf("Sorry, GL_MESA_window_pos extension not available.\n");
return;
}
glClear( GL_COLOR_BUFFER_BIT );
for (angle = -45.0; angle <= 135.0; angle += 10.0) {
GLfloat x = 50.0 + 200.0 * cos( angle * M_PI / 180.0 );
GLfloat y = 50.0 + 200.0 * sin( angle * M_PI / 180.0 );
/* Don't need to worry about the modelview or projection matrices!!! */
#ifdef GL_MESA_window_pos
glWindowPos2fMESA( x, y );
#endif
glDrawPixels( ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image );
}
}
static void key( unsigned char key, int x, int y )
{
(void) x;
(void) y;
switch (key) {
case 27:
exit(0);
}
}
/* new window size or exposure */
static void reshape( int width, int height )
{
glViewport(0, 0, (GLint)width, (GLint)height);
}
static void init( void )
{
Image = LoadRGBImage( IMAGE_FILE, &ImgWidth, &ImgHeight, &ImgFormat );
if (!Image) {
printf("Couldn't read %s\n", IMAGE_FILE);
exit(0);
}
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}
int main( int argc, char *argv[] )
{
glutInitWindowPosition(0, 0);
glutInitWindowSize(500, 500);
glutInitDisplayMode( GLUT_RGB );
if (glutCreateWindow("winpos") <= 0) {
exit(0);
}
init();
glutReshapeFunc( reshape );
glutKeyboardFunc( key );
glutDisplayFunc( draw );
glutMainLoop();
return 0;
}
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