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# progs/egl/opengles1/Makefile
TOP = ../../..
include $(TOP)/configs/current
INCLUDE_DIRS = \
-I$(TOP)/include \
$(X11_CFLAGS)
HEADERS = $(TOP)/include/GLES/egl.h
ES1_LIB_DEPS = \
$(TOP)/$(LIB_DIR)/libEGL.so \
$(TOP)/$(LIB_DIR)/libGLESv1_CM.so
ES1_LIBS = \
-L$(TOP)/$(LIB_DIR) -lEGL \
-L$(TOP)/$(LIB_DIR) -lGLESv1_CM $(LIBDRM_LIB) $(X11_LIBS)
EGLUT_DIR = $(TOP)/progs/egl/eglut
EGLUT_DEMOS = \
drawtex \
gears \
torus \
tri
EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
PROGRAMS = \
bindtex \
es1_info \
msaa \
pbuffer \
render_tex \
texture_from_pixmap \
two_win
.c.o:
$(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
bindtex: bindtex.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) bindtex.o $(ES1_LIBS) -o $@
es1_info: es1_info.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) es1_info.o $(ES1_LIBS) -o $@
msaa: msaa.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) msaa.o $(ES1_LIBS) -o $@
pbuffer: pbuffer.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) pbuffer.o $(ES1_LIBS) -o $@
render_tex: render_tex.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) render_tex.o $(ES1_LIBS) -o $@
texture_from_pixmap: texture_from_pixmap.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) texture_from_pixmap.o $(ES1_LIBS) -o $@
torus: torus.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) torus.o $(ES1_LIBS) -o $@
two_win: two_win.o $(ES1_LIB_DEPS)
$(CC) $(CFLAGS) two_win.o $(ES1_LIBS) -o $@
# define the rules for EGLUT demos
define eglut-demo-rule
$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a $(ES1_LIB_DEPS)
endef
$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
# build EGLUT demos
$(EGLUT_X11_DEMOS):
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(ES1_LIBS) $(X11_LIBS)
$(EGLUT_SCREEN_DEMOS):
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(ES1_LIBS)
clean:
-rm -f *.o *~
-rm -f $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
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