1 2 3 4 5 6 7 8
!!ARBfp1.0 TEMP R0; MUL R0, fragment.position, {0.008}.x; TEX R0, R0, texture[0], 2D; SUB R0, R0, {0.25}.x; KIL R0.xyzz; MOV result.color, fragment.color; END