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/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "util/u_memory.h"
#include "util/u_debug.h"
#include "util/u_network.h"
#include "rbug/rbug.h"
#include "tgsi/tgsi_dump.h"
static void shader_info(struct rbug_connection *con, rbug_context_t ctx)
{
struct rbug_header *header;
struct rbug_proto_shader_list_reply *list;
struct rbug_proto_shader_info_reply *info;
int i;
debug_printf("Sending get shaders to %llu\n", (unsigned long long)ctx);
rbug_send_shader_list(con, ctx, NULL);
debug_printf("Waiting for shaders from %llu\n", (unsigned long long)ctx);
header = rbug_get_message(con, NULL);
assert(header->opcode == RBUG_OP_SHADER_LIST_REPLY);
list = (struct rbug_proto_shader_list_reply *)header;
debug_printf("Got shaders:\n");
for (i = 0; i < list->shaders_len; i++) {
rbug_send_shader_info(con, ctx, list->shaders[i], NULL);
header = rbug_get_message(con, NULL);
assert(header->opcode == RBUG_OP_SHADER_INFO_REPLY);
info = (struct rbug_proto_shader_info_reply *)header;
debug_printf("#####################################################\n");
debug_printf("ctx: %llu shdr: %llu disabled %u\n",
(unsigned long long)ctx,
(unsigned long long)list->shaders[i],
info->disabled);
/* just to be sure */
assert(sizeof(struct tgsi_token) == 4);
debug_printf("-----------------------------------------------------\n");
tgsi_dump((struct tgsi_token *)info->original, 0);
if (info->replaced_len > 0) {
debug_printf("-----------------------------------------------------\n");
tgsi_dump((struct tgsi_token *)info->replaced, 0);
}
rbug_free_header(header);
}
debug_printf("#####################################################\n");
rbug_free_header(&list->header);
}
static void talk()
{
int c = u_socket_connect("localhost", 13370);
struct rbug_connection *con = rbug_from_socket(c);
struct rbug_header *header;
struct rbug_proto_context_list_reply *list;
int i;
assert(c >= 0);
assert(con);
debug_printf("Connection get!\n");
debug_printf("Sending get contexts\n");
rbug_send_context_list(con, NULL);
debug_printf("Waiting for contexts\n");
header = rbug_get_message(con, NULL);
assert(header->opcode == RBUG_OP_CONTEXT_LIST_REPLY);
list = (struct rbug_proto_context_list_reply *)header;
debug_printf("Got contexts:\n");
for (i = 0; i < list->contexts_len; i++) {
shader_info(con, list->contexts[i]);
}
rbug_free_header(&list->header);
rbug_disconnect(con);
}
int main(int argc, char** argv)
{
talk();
return 0;
}
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