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path: root/progs/trivial/tri-viewport.c
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/*
 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that (i) the above copyright notices and this permission notice appear in
 * all copies of the software and related documentation, and (ii) the name of
 * Silicon Graphics may not be used in any advertising or
 * publicity relating to the software without the specific, prior written
 * permission of Silicon Graphics.
 *
 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
 * ANY KIND,
 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
 *
 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THIS SOFTWARE.
 */

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <GL/glut.h>

GLenum doubleBuffer = 1;
int win;

static void Init(void)
{
   fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
   fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
   fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));

   glClearColor(0.3, 0.1, 0.3, 0.0);
}

static void Reshape(int width, int height)
{
   glViewport(width / -2.0, height / -2.0, width, height);

   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();
   glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
   glMatrixMode(GL_MODELVIEW);
   glLoadIdentity();
}

static void Key(unsigned char key, int x, int y)
{
   switch (key) {
      case 27:
         exit(0);
      default:
         glutPostRedisplay();
         return;
   }
}

static void Draw(void)
{
   glClear(GL_COLOR_BUFFER_BIT); 

   glBegin(GL_TRIANGLES);
   glColor3f(.8,0,0); 
   glVertex3f(-0.9,  0.9, -30.0);
   glColor3f(0,.9,0); 
   glVertex3f( 0.9,  0.9, -30.0);
   glColor3f(0,0,.7); 
   glVertex3f( 0.0, -0.9, -30.0);
   glEnd();

   glFlush();

   if (doubleBuffer) {
      glutSwapBuffers();
   }
}

static GLenum Args(int argc, char **argv)
{
   GLint i;

   for (i = 1; i < argc; i++) {
      if (strcmp(argv[i], "-sb") == 0) {
         doubleBuffer = GL_FALSE;
      } else if (strcmp(argv[i], "-db") == 0) {
         doubleBuffer = GL_TRUE;
      } else {
         fprintf(stderr, "%s (Bad option).\n", argv[i]);
         return GL_FALSE;
      }
   }
   return GL_TRUE;
}

int main(int argc, char **argv)
{
   GLenum type;

   glutInit(&argc, argv);

   if (Args(argc, argv) == GL_FALSE) {
      exit(1);
   }

   glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);

   type = GLUT_RGB | GLUT_ALPHA;
   type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
   glutInitDisplayMode(type);

   win = glutCreateWindow(*argv);
   if (!win) {
      exit(1);
   }

   Init();

   glutReshapeFunc(Reshape);
   glutKeyboardFunc(Key);
   glutDisplayFunc(Draw);
   glutMainLoop();
   return 0;
}