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/*
* Print GL state information (for debugging)
* Copyright (C) 1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* Revision 1.1 1999/08/19 00:55:42 jtg
* Initial revision
*
* Revision 1.2 1999/06/19 01:36:43 brianp
* more features added
*
* Revision 1.1 1998/11/24 03:41:16 brianp
* Initial revision
*
*/
#ifndef GLSTATE_H
#define GLSTATE_H
#include <GL/gl.h>
extern const char *GetNameString( GLenum var );
extern void PrintState( int indent, GLenum var );
extern void PrintAttribState( GLbitfield attrib );
extern void PrintPixelStoreState( void );
#endif
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