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|
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Code to interface a DRI driver to libEGL.
* Note that unlike previous DRI/EGL interfaces, this one is meant to
* be used _with_ X. Applications will use eglCreateWindowSurface()
* to render into X-created windows.
*
* This is an EGL driver that, in turn, loads a regular DRI driver.
* There are some dependencies on code in libGL, but those could be
* removed with some effort.
*
* Authors: Brian Paul
*/
#include <assert.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include "dlfcn.h"
#include <X11/Xlib.h>
#include <GL/gl.h>
#include "xf86dri.h"
#include "glxclient.h"
#include "dri_util.h"
#include "drm_sarea.h"
#define _EGL_PLATFORM_X
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
#include "eglhash.h"
#include "egllog.h"
#include "eglsurface.h"
#include <GL/gl.h>
typedef void (*glGetIntegerv_t)(GLenum, GLint *);
typedef void (*glBindTexture_t)(GLenum, GLuint);
typedef void (*glCopyTexImage2D_t)(GLenum, GLint, GLenum, GLint, GLint,
GLint, GLint, GLint);
#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
/** subclass of _EGLDriver */
struct xdri_egl_driver
{
_EGLDriver Base; /**< base class */
const char *dri_driver_name; /**< name of DRI driver to load */
void *dri_driver_handle; /**< returned by dlopen(dri_driver_name) */
__GLXdisplayPrivate *glx_priv;
/* XXX we're not actually using these at this time: */
int chipset;
int minor;
int drmFD;
__DRIframebuffer framebuffer;
drm_handle_t hSAREA;
drmAddress pSAREA;
char *busID;
drm_magic_t magic;
};
/** subclass of _EGLContext */
struct xdri_egl_context
{
_EGLContext Base; /**< base class */
__DRIcontext driContext;
GLint bound_tex_object;
};
/** subclass of _EGLSurface */
struct xdri_egl_surface
{
_EGLSurface Base; /**< base class */
__DRIid driDrawable; /**< DRI surface */
drm_drawable_t hDrawable;
};
/** subclass of _EGLConfig */
struct xdri_egl_config
{
_EGLConfig Base; /**< base class */
const __GLcontextModes *mode; /**< corresponding GLX mode */
};
/** cast wrapper */
static struct xdri_egl_driver *
xdri_egl_driver(_EGLDriver *drv)
{
return (struct xdri_egl_driver *) drv;
}
/** Map EGLSurface handle to xdri_egl_surface object */
static struct xdri_egl_surface *
lookup_surface(EGLSurface surf)
{
_EGLSurface *surface = _eglLookupSurface(surf);
return (struct xdri_egl_surface *) surface;
}
/** Map EGLContext handle to xdri_egl_context object */
static struct xdri_egl_context *
lookup_context(EGLContext c)
{
_EGLContext *context = _eglLookupContext(c);
return (struct xdri_egl_context *) context;
}
static struct xdri_egl_context *
current_context(void)
{
return (struct xdri_egl_context *) _eglGetCurrentContext();
}
/** Map EGLConfig handle to xdri_egl_config object */
static struct xdri_egl_config *
lookup_config(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config)
{
_EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
return (struct xdri_egl_config *) conf;
}
/** Get size of given window */
static Status
get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height)
{
Window root;
Status stat;
int xpos, ypos;
unsigned int w, h, bw, depth;
stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
*width = w;
*height = h;
return stat;
}
/**
* Produce a set of EGL configs.
* Note that we get the list of GLcontextModes from the GLX library.
* This dependency on GLX lib will be removed someday.
*/
static void
create_configs(_EGLDisplay *disp, __GLXdisplayPrivate *glx_priv)
{
static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENVG_BIT |
EGL_OPENGL_BIT);
__GLXscreenConfigs *scrn = glx_priv->screenConfigs;
const __GLcontextModes *m;
int id = 1;
for (m = scrn->configs; m; m = m->next) {
/* EGL requires double-buffered configs */
if (m->doubleBufferMode) {
struct xdri_egl_config *config = CALLOC_STRUCT(xdri_egl_config);
_eglInitConfig(&config->Base, id++);
SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, m->rgbBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, m->redBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, m->greenBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, m->blueBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, m->alphaBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, m->depthBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, m->stencilBits);
SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, m->samples);
SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, m->sampleBuffers);
SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, m->visualID);
SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_TYPE, m->visualType);
SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis);
SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis);
/* XXX only window rendering allowed ATM */
SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE,
(EGL_WINDOW_BIT | EGL_PBUFFER_BIT));
/* XXX possibly other things to init... */
/* Ptr from EGL config to GLcontextMode. Used in CreateContext(). */
config->mode = m;
_eglAddConfig(disp, &config->Base);
}
}
}
/**
* Called via __DRIinterfaceMethods object
*/
static __DRIfuncPtr
dri_get_proc_address(const char * proc_name)
{
return NULL;
}
static void
dri_context_modes_destroy(__GLcontextModes *modes)
{
_eglLog(_EGL_DEBUG, "%s", __FUNCTION__);
while (modes) {
__GLcontextModes * const next = modes->next;
free(modes);
modes = next;
}
}
/**
* Create a linked list of 'count' GLcontextModes.
* These are used during the client/server visual negotiation phase,
* then discarded.
*/
static __GLcontextModes *
dri_context_modes_create(unsigned count, size_t minimum_size)
{
/* This code copied from libGLX, and modified */
const size_t size = (minimum_size > sizeof(__GLcontextModes))
? minimum_size : sizeof(__GLcontextModes);
__GLcontextModes * head = NULL;
__GLcontextModes ** next;
unsigned i;
next = & head;
for (i = 0 ; i < count ; i++) {
*next = (__GLcontextModes *) calloc(1, size);
if (*next == NULL) {
dri_context_modes_destroy(head);
head = NULL;
break;
}
(*next)->doubleBufferMode = 1;
(*next)->visualID = GLX_DONT_CARE;
(*next)->visualType = GLX_DONT_CARE;
(*next)->visualRating = GLX_NONE;
(*next)->transparentPixel = GLX_NONE;
(*next)->transparentRed = GLX_DONT_CARE;
(*next)->transparentGreen = GLX_DONT_CARE;
(*next)->transparentBlue = GLX_DONT_CARE;
(*next)->transparentAlpha = GLX_DONT_CARE;
(*next)->transparentIndex = GLX_DONT_CARE;
(*next)->xRenderable = GLX_DONT_CARE;
(*next)->fbconfigID = GLX_DONT_CARE;
(*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
(*next)->bindToTextureRgb = GLX_DONT_CARE;
(*next)->bindToTextureRgba = GLX_DONT_CARE;
(*next)->bindToMipmapTexture = GLX_DONT_CARE;
(*next)->bindToTextureTargets = 0;
(*next)->yInverted = GLX_DONT_CARE;
next = & ((*next)->next);
}
return head;
}
static __DRIscreen *
dri_find_dri_screen(__DRInativeDisplay *ndpy, int scrn)
{
__GLXdisplayPrivate *priv = __glXInitialize(ndpy);
__GLXscreenConfigs *scrnConf = priv->screenConfigs;
return &scrnConf->driScreen;
}
static GLboolean
dri_window_exists(__DRInativeDisplay *ndpy, __DRIid draw)
{
return EGL_TRUE;
}
static GLboolean
dri_create_context(__DRInativeDisplay *ndpy, int screenNum, int configID,
void * contextID, drm_context_t * hw_context)
{
assert(configID >= 0);
return XF86DRICreateContextWithConfig(ndpy, screenNum,
configID, contextID, hw_context);
}
static GLboolean
dri_destroy_context(__DRInativeDisplay * ndpy, int screen, __DRIid context)
{
return XF86DRIDestroyContext(ndpy, screen, context);
}
static GLboolean
dri_create_drawable(__DRInativeDisplay * ndpy, int screen,
__DRIid drawable, drm_drawable_t * hHWDrawable)
{
_eglLog(_EGL_DEBUG, "XDRI: %s", __FUNCTION__);
/* Create DRI drawable for given window ID (drawable) */
if (!XF86DRICreateDrawable(ndpy, screen, drawable, hHWDrawable))
return EGL_FALSE;
return EGL_TRUE;
}
static GLboolean
dri_destroy_drawable(__DRInativeDisplay * ndpy, int screen, __DRIid drawable)
{
_eglLog(_EGL_DEBUG, "XDRI: %s", __FUNCTION__);
return XF86DRIDestroyDrawable(ndpy, screen, drawable);
}
static GLboolean
dri_get_drawable_info(__DRInativeDisplay *ndpy, int scrn,
__DRIid draw, unsigned int * index, unsigned int * stamp,
int * x, int * y, int * width, int * height,
int * numClipRects, drm_clip_rect_t ** pClipRects,
int * backX, int * backY,
int * numBackClipRects,
drm_clip_rect_t ** pBackClipRects)
{
_eglLog(_EGL_DEBUG, "XDRI: %s", __FUNCTION__);
if (!XF86DRIGetDrawableInfo(ndpy, scrn, draw, index, stamp,
x, y, width, height,
numClipRects, pClipRects,
backX, backY,
numBackClipRects, pBackClipRects)) {
return EGL_FALSE;
}
return EGL_TRUE;
}
/**
* Table of functions exported by the loader to the driver.
*/
static const __DRIinterfaceMethods interface_methods = {
dri_get_proc_address,
dri_context_modes_create,
dri_context_modes_destroy,
dri_find_dri_screen,
dri_window_exists,
dri_create_context,
dri_destroy_context,
dri_create_drawable,
dri_destroy_drawable,
dri_get_drawable_info,
NULL,/*__eglGetUST,*/
NULL,/*__eglGetMSCRate,*/
};
static EGLBoolean
init_drm(struct xdri_egl_driver *xdri_drv, _EGLDisplay *disp)
{
__DRIversion ddx_version;
__DRIversion dri_version;
__DRIversion drm_version;
drmVersionPtr version;
drm_handle_t hFB;
int newlyopened;
int status;
int scrn = DefaultScreen(disp->Xdpy);
#if 0
createNewScreen = (PFNCREATENEWSCREENFUNC)
dlsym(xdri_drv->dri_driver_handle, createNewScreenName);
if (!createNewScreen) {
_eglLog(_EGL_WARNING, "XDRI: Couldn't find %s function in the driver.",
createNewScreenName);
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: Found %s", createNewScreenName);
}
#endif
/*
* Get the DRI X extension version.
*/
dri_version.major = 4;
dri_version.minor = 0;
dri_version.patch = 0;
if (!XF86DRIOpenConnection(disp->Xdpy, scrn,
&xdri_drv->hSAREA, &xdri_drv->busID)) {
_eglLog(_EGL_WARNING, "XF86DRIOpenConnection failed");
}
xdri_drv->drmFD = drmOpenOnce(NULL, xdri_drv->busID, &newlyopened);
if (xdri_drv->drmFD < 0) {
perror("drmOpenOnce failed: ");
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: drmOpenOnce returned %d", xdri_drv->drmFD);
}
if (drmGetMagic(xdri_drv->drmFD, &xdri_drv->magic)) {
perror("drmGetMagic failed: ");
return EGL_FALSE;
}
version = drmGetVersion(xdri_drv->drmFD);
if (version) {
drm_version.major = version->version_major;
drm_version.minor = version->version_minor;
drm_version.patch = version->version_patchlevel;
drmFreeVersion(version);
_eglLog(_EGL_DEBUG, "XDRI: Got DRM version %d.%d.%d",
drm_version.major,
drm_version.minor,
drm_version.patch);
}
else {
drm_version.major = -1;
drm_version.minor = -1;
drm_version.patch = -1;
_eglLog(_EGL_WARNING, "XDRI: drmGetVersion() failed");
return EGL_FALSE;
}
/* Authenticate w/ server.
*/
if (!XF86DRIAuthConnection(disp->Xdpy, scrn, xdri_drv->magic)) {
_eglLog(_EGL_WARNING, "XDRI: XF86DRIAuthConnection() failed");
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: XF86DRIAuthConnection() success");
}
/* Get ddx version.
*/
{
char *driverName;
/*
* Get device name (like "tdfx") and the ddx version
* numbers. We'll check the version in each DRI driver's
* "createNewScreen" function.
*/
if (!XF86DRIGetClientDriverName(disp->Xdpy, scrn,
&ddx_version.major,
&ddx_version.minor,
&ddx_version.patch,
&driverName)) {
_eglLog(_EGL_WARNING, "XDRI: XF86DRIGetClientDriverName failed");
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: XF86DRIGetClientDriverName returned %s", driverName);
}
}
/* Get framebuffer info.
*/
{
int junk;
if (!XF86DRIGetDeviceInfo(disp->Xdpy, scrn,
&hFB,
&junk,
&xdri_drv->framebuffer.size,
&xdri_drv->framebuffer.stride,
&xdri_drv->framebuffer.dev_priv_size,
&xdri_drv->framebuffer.dev_priv)) {
_eglLog(_EGL_WARNING, "XDRI: XF86DRIGetDeviceInfo() failed");
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: XF86DRIGetDeviceInfo() success");
}
xdri_drv->framebuffer.width = DisplayWidth(disp->Xdpy, scrn);
xdri_drv->framebuffer.height = DisplayHeight(disp->Xdpy, scrn);
}
/* Map the framebuffer region. (this may not be needed)
*/
status = drmMap(xdri_drv->drmFD, hFB, xdri_drv->framebuffer.size,
(drmAddressPtr) &xdri_drv->framebuffer.base);
if (status != 0) {
_eglLog(_EGL_WARNING, "XDRI: drmMap(framebuffer) failed");
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: drmMap(framebuffer) success");
}
/* Map the SAREA region.
*/
status = drmMap(xdri_drv->drmFD, xdri_drv->hSAREA, SAREA_MAX, &xdri_drv->pSAREA);
if (status != 0) {
_eglLog(_EGL_WARNING, "XDRI: drmMap(sarea) failed");
return EGL_FALSE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: drmMap(sarea) success");
}
return EGL_TRUE;
}
/**
* Load the DRI driver named by "xdri_drv->dri_driver_name".
* Basically, dlopen() the library to set "xdri_drv->dri_driver_handle".
*
* Later, we'll call dlsym(createNewScreenName) to get a pointer to
* the driver's createNewScreen() function which is the bootstrap function.
*
* \return EGL_TRUE for success, EGL_FALSE for failure
*/
static EGLBoolean
load_dri_driver(struct xdri_egl_driver *xdri_drv)
{
char filename[100];
int flags = RTLD_NOW;
/* try "egl_xxx_dri.so" first */
snprintf(filename, sizeof(filename), "egl_%s.so", xdri_drv->dri_driver_name);
_eglLog(_EGL_DEBUG, "XDRI: dlopen(%s)", filename);
xdri_drv->dri_driver_handle = dlopen(filename, flags);
if (xdri_drv->dri_driver_handle) {
_eglLog(_EGL_DEBUG, "XDRI: dlopen(%s) OK", filename);
return EGL_TRUE;
}
else {
_eglLog(_EGL_DEBUG, "XDRI: dlopen(%s) fail (%s)", filename, dlerror());
}
/* try regular "xxx_dri.so" next */
snprintf(filename, sizeof(filename), "%s.so", xdri_drv->dri_driver_name);
_eglLog(_EGL_DEBUG, "XDRI: dlopen(%s)", filename);
xdri_drv->dri_driver_handle = dlopen(filename, flags);
if (xdri_drv->dri_driver_handle) {
_eglLog(_EGL_DEBUG, "XDRI: dlopen(%s) OK", filename);
return EGL_TRUE;
}
_eglLog(_EGL_WARNING, "XDRI Could not open %s (%s)", filename, dlerror());
return EGL_FALSE;
}
/**
* Called via eglInitialize(), xdri_drv->API.Initialize().
*/
static EGLBoolean
xdri_eglInitialize(_EGLDriver *drv, EGLDisplay dpy,
EGLint *minor, EGLint *major)
{
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
_EGLDisplay *disp = _eglLookupDisplay(dpy);
static char name[100];
_eglLog(_EGL_DEBUG, "XDRI: eglInitialize");
if (!disp->Xdpy) {
disp->Xdpy = XOpenDisplay(NULL);
if (!disp->Xdpy) {
_eglLog(_EGL_WARNING, "XDRI: XOpenDisplay failed");
return EGL_FALSE;
}
}
#if 0
/* choose the DRI driver to load */
xdri_drv->dri_driver_name = _eglChooseDRMDriver(0);
if (!load_dri_driver(xdri_drv))
return EGL_FALSE;
#else
(void) load_dri_driver;
#endif
#if 0
if (!init_drm(xdri_drv, disp))
return EGL_FALSE;
#else
(void) init_drm;
#endif
/*
* NOTE: this call to __glXInitialize() bootstraps the whole GLX/DRI
* interface, loads the DRI driver, etc.
* This replaces the load_dri_driver() and init_drm() code above.
*/
xdri_drv->glx_priv = __glXInitialize(disp->Xdpy);
create_configs(disp, xdri_drv->glx_priv);
xdri_drv->Base.Initialized = EGL_TRUE;
if (xdri_drv->dri_driver_name)
snprintf(name, sizeof(name), "X/DRI:%s", xdri_drv->dri_driver_name);
else
snprintf(name, sizeof(name), "X/DRI");
xdri_drv->Base.Name = name;
/* we're supporting EGL 1.4 */
*minor = 1;
*major = 4;
return EGL_TRUE;
}
/*
* Do some clean-up that normally occurs in XCloseDisplay().
* We do this here because we're about to unload a dynamic library
* that has added some per-display extension data and callbacks.
* If we don't do this here we'll crash in XCloseDisplay() because it'll
* try to call functions that went away when the driver library was unloaded.
*/
static void
FreeDisplayExt(Display *dpy)
{
_XExtension *ext, *next;
for (ext = dpy->ext_procs; ext; ext = next) {
next = ext->next;
if (ext->close_display) {
ext->close_display(dpy, &ext->codes);
ext->close_display = NULL;
}
if (ext->name)
Xfree(ext->name);
Xfree(ext);
}
dpy->ext_procs = NULL;
_XFreeExtData (dpy->ext_data);
dpy->ext_data = NULL;
}
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
xdri_eglTerminate(_EGLDriver *drv, EGLDisplay dpy)
{
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
_EGLDisplay *disp = _eglLookupDisplay(dpy);
_eglLog(_EGL_DEBUG, "XDRI: eglTerminate");
_eglLog(_EGL_DEBUG, "XDRI: Closing %s", xdri_drv->dri_driver_name);
FreeDisplayExt(disp->Xdpy);
#if 0
/* this causes a segfault for some reason */
dlclose(xdri_drv->dri_driver_handle);
#endif
xdri_drv->dri_driver_handle = NULL;
free((void*) xdri_drv->dri_driver_name);
return EGL_TRUE;
}
/*
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
xdri_eglGetProcAddress(const char *procname)
{
#if 0
_EGLDriver *drv = NULL;
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
/*_EGLDisplay *disp = _eglLookupDisplay(dpy);*/
_EGLProc *proc = xdri_drv->driScreen.getProcAddress(procname);
return proc;
#elif 1
/* This is a bit of a hack to get at the gallium/Mesa state tracker
* function st_get_proc_address(). This will probably change at
* some point.
*/
_EGLProc (*st_get_proc_addr)(const char *procname);
st_get_proc_addr = dlsym(NULL, "st_get_proc_address");
if (st_get_proc_addr) {
return st_get_proc_addr(procname);
}
return NULL;
#else
return NULL;
#endif
}
/**
* Called via eglCreateContext(), drv->API.CreateContext().
*/
static EGLContext
xdri_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
EGLContext share_list, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct xdri_egl_config *xdri_config = lookup_config(drv, dpy, config);
void *shared = NULL;
int renderType = GLX_RGBA_BIT;
struct xdri_egl_context *xdri_ctx = CALLOC_STRUCT(xdri_egl_context);
if (!xdri_ctx)
return EGL_NO_CONTEXT;
if (!_eglInitContext(drv, dpy, &xdri_ctx->Base, config, attrib_list)) {
free(xdri_ctx);
return EGL_NO_CONTEXT;
}
assert(xdri_config);
{
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
__GLXscreenConfigs *scrnConf = xdri_drv->glx_priv->screenConfigs;
xdri_ctx->driContext.private =
scrnConf->driScreen.createNewContext(disp->Xdpy,
xdri_config->mode, renderType,
shared, &xdri_ctx->driContext);
}
if (!xdri_ctx->driContext.private) {
_eglLog(_EGL_DEBUG, "driScreen.createNewContext failed");
free(xdri_ctx);
return EGL_NO_CONTEXT;
}
xdri_ctx->driContext.mode = xdri_config->mode;
return _eglGetContextHandle(&xdri_ctx->Base);
}
/**
* Called via eglMakeCurrent(), drv->API.MakeCurrent().
*/
static EGLBoolean
xdri_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
EGLSurface r, EGLContext context)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct xdri_egl_context *xdri_ctx = lookup_context(context);
struct xdri_egl_surface *xdri_draw = lookup_surface(d);
struct xdri_egl_surface *xdri_read = lookup_surface(r);
__DRIid draw = xdri_draw ? xdri_draw->driDrawable : 0;
__DRIid read = xdri_read ? xdri_read->driDrawable : 0;
int scrn = DefaultScreen(disp->Xdpy);
if (!_eglMakeCurrent(drv, dpy, d, r, context))
return EGL_FALSE;
if (xdri_ctx &&
!xdri_ctx->driContext.bindContext(disp->Xdpy, scrn, draw, read,
&xdri_ctx->driContext)) {
return EGL_FALSE;
}
return EGL_TRUE;
}
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static EGLSurface
xdri_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
NativeWindowType window, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct xdri_egl_surface *xdri_surf;
int scrn = DefaultScreen(disp->Xdpy);
uint width, height;
xdri_surf = CALLOC_STRUCT(xdri_egl_surface);
if (!xdri_surf)
return EGL_NO_SURFACE;
if (!_eglInitSurface(drv, dpy, &xdri_surf->Base, EGL_WINDOW_BIT,
config, attrib_list)) {
free(xdri_surf);
return EGL_FALSE;
}
if (!XF86DRICreateDrawable(disp->Xdpy, scrn, window, &xdri_surf->hDrawable)) {
free(xdri_surf);
return EGL_FALSE;
}
xdri_surf->driDrawable = window;
_eglSaveSurface(&xdri_surf->Base);
get_drawable_size(disp->Xdpy, window, &width, &height);
xdri_surf->Base.Width = width;
xdri_surf->Base.Height = height;
_eglLog(_EGL_DEBUG,
"XDRI: CreateWindowSurface win 0x%x handle %d hDrawable %d",
(int) window, _eglGetSurfaceHandle(&xdri_surf->Base),
(int) xdri_surf->hDrawable);
return _eglGetSurfaceHandle(&xdri_surf->Base);
}
/**
* Called via eglCreatePbufferSurface(), drv->API.CreatePbufferSurface().
*/
static EGLSurface
xdri_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct xdri_egl_surface *xdri_surf;
struct xdri_egl_config *xdri_config = lookup_config(drv, dpy, config);
int scrn = DefaultScreen(disp->Xdpy);
Window window;
xdri_surf = CALLOC_STRUCT(xdri_egl_surface);
if (!xdri_surf)
return EGL_NO_SURFACE;
if (!_eglInitSurface(drv, dpy, &xdri_surf->Base, EGL_PBUFFER_BIT,
config, attrib_list)) {
free(xdri_surf);
return EGL_FALSE;
}
/* Create a dummy X window */
{
Window root = RootWindow(disp->Xdpy, scrn);
XSetWindowAttributes attr;
XVisualInfo *visInfo, visTemplate;
unsigned mask;
int nvis;
visTemplate.visualid = xdri_config->mode->visualID;
visInfo = XGetVisualInfo(disp->Xdpy, VisualIDMask, &visTemplate, &nvis);
if (!visInfo) {
return EGL_NO_SURFACE;
}
attr.background_pixel = 0;
attr.border_pixel = 0;
attr.colormap = XCreateColormap(disp->Xdpy, root,
visInfo->visual, AllocNone);
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
window = XCreateWindow(disp->Xdpy, root, 0, 0,
xdri_surf->Base.Width, xdri_surf->Base.Height,
0, visInfo->depth, InputOutput,
visInfo->visual, mask, &attr);
/*XMapWindow(disp->Xdpy, window);*/
XFree(visInfo);
/* set hints and properties */
/*
sizehints.width = xdri_surf->Base.Width;
sizehints.height = xdri_surf->Base.Height;
sizehints.flags = USPosition;
XSetNormalHints(disp->Xdpy, window, &sizehints);
*/
}
if (!XF86DRICreateDrawable(disp->Xdpy, scrn, window, &xdri_surf->hDrawable)) {
free(xdri_surf);
return EGL_FALSE;
}
xdri_surf->driDrawable = window;
_eglSaveSurface(&xdri_surf->Base);
_eglLog(_EGL_DEBUG,
"XDRI: CreatePbufferSurface handle %d hDrawable %d",
_eglGetSurfaceHandle(&xdri_surf->Base),
(int) xdri_surf->hDrawable);
return _eglGetSurfaceHandle(&xdri_surf->Base);
}
static EGLBoolean
xdri_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
struct xdri_egl_surface *xdri_surf = lookup_surface(surface);
if (xdri_surf) {
_eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface);
if (xdri_surf->Base.IsBound) {
xdri_surf->Base.DeletePending = EGL_TRUE;
}
else {
/*
st_unreference_framebuffer(surf->Framebuffer);
*/
free(xdri_surf);
}
return EGL_TRUE;
}
else {
_eglError(EGL_BAD_SURFACE, "eglDestroySurface");
return EGL_FALSE;
}
}
static EGLBoolean
xdri_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface,
EGLint buffer)
{
typedef int (*bind_teximage)(__DRInativeDisplay *dpy,
__DRIid surface, __DRIscreen *psc,
int buffer, int target, int format,
int level, int mipmap);
bind_teximage egl_dri_bind_teximage;
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct xdri_egl_context *xdri_ctx = current_context();
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
struct xdri_egl_surface *xdri_surf = lookup_surface(surface);
__DRIid dri_surf = xdri_surf ? xdri_surf->driDrawable : 0;
__GLXscreenConfigs *scrnConf = xdri_drv->glx_priv->screenConfigs;
__DRIscreen *psc = &scrnConf->driScreen;
/* this call just does error checking */
if (!_eglBindTexImage(drv, dpy, surface, buffer)) {
return EGL_FALSE;
}
egl_dri_bind_teximage =
(bind_teximage) dlsym(NULL, "egl_dri_bind_teximage");
if (egl_dri_bind_teximage) {
return egl_dri_bind_teximage(disp->Xdpy, dri_surf, psc,
buffer,
xdri_surf->Base.TextureTarget,
xdri_surf->Base.TextureFormat,
xdri_surf->Base.MipmapLevel,
xdri_surf->Base.MipmapTexture);
}
else {
/* fallback path based on glCopyTexImage() */
/* Get/save currently bound 2D texobj name */
glGetIntegerv_t glGetIntegerv_func =
(glGetIntegerv_t) dlsym(NULL, "glGetIntegerv");
GLint curTexObj = 0;
if (glGetIntegerv_func) {
(*glGetIntegerv_func)(GL_TEXTURE_BINDING_2D, &curTexObj);
}
xdri_ctx->bound_tex_object = curTexObj;
}
return EGL_FALSE;
}
static EGLBoolean
xdri_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface,
EGLint buffer)
{
typedef int (*release_teximage)(__DRInativeDisplay *dpy,
__DRIid surface, __DRIscreen *psc,
int buffer, int target, int format,
int level, int mipmap);
release_teximage egl_dri_release_teximage;
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct xdri_egl_context *xdri_ctx = current_context();
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
struct xdri_egl_surface *xdri_surf = lookup_surface(surface);
__DRIid dri_surf = xdri_surf ? xdri_surf->driDrawable : 0;
__GLXscreenConfigs *scrnConf = xdri_drv->glx_priv->screenConfigs;
__DRIscreen *psc = &scrnConf->driScreen;
/* this call just does error checking */
if (!_eglReleaseTexImage(drv, dpy, surface, buffer)) {
return EGL_FALSE;
}
egl_dri_release_teximage =
(release_teximage) dlsym(NULL, "egl_dri_release_teximage");
if (egl_dri_release_teximage) {
return egl_dri_release_teximage(disp->Xdpy, dri_surf, psc,
buffer,
xdri_surf->Base.TextureTarget,
xdri_surf->Base.TextureFormat,
xdri_surf->Base.MipmapLevel,
xdri_surf->Base.MipmapTexture);
}
else {
/* fallback path based on glCopyTexImage() */
glGetIntegerv_t glGetIntegerv_func =
(glGetIntegerv_t) dlsym(NULL, "glGetIntegerv");
glBindTexture_t glBindTexture_func =
(glBindTexture_t) dlsym(NULL, "glBindTexture");
glCopyTexImage2D_t glCopyTexImage2D_func =
(glCopyTexImage2D_t) dlsym(NULL, "glCopyTexImage2D");
GLint curTexObj;
GLenum intFormat;
GLint level, width, height;
if (xdri_surf->Base.TextureFormat == EGL_TEXTURE_RGBA)
intFormat = GL_RGBA;
else
intFormat = GL_RGB;
level = xdri_surf->Base.MipmapLevel;
width = xdri_surf->Base.Width >> level;
height = xdri_surf->Base.Height >> level;
if (width > 0 && height > 0 &&
glGetIntegerv_func && glBindTexture_func && glCopyTexImage2D_func) {
glGetIntegerv_func(GL_TEXTURE_BINDING_2D, &curTexObj);
/* restore texobj from time of eglBindTexImage() call */
if (curTexObj != xdri_ctx->bound_tex_object)
glBindTexture_func(GL_TEXTURE_2D, xdri_ctx->bound_tex_object);
/* copy pbuffer image to texture */
glCopyTexImage2D_func(GL_TEXTURE_2D,
level,
intFormat,
0, 0, width, height, 0);
/* restore current texture */
if (curTexObj != xdri_ctx->bound_tex_object)
glBindTexture_func(GL_TEXTURE_2D, curTexObj);
}
xdri_ctx->bound_tex_object = -1;
}
return EGL_FALSE;
}
static EGLBoolean
xdri_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
_eglLog(_EGL_DEBUG, "XDRI: EGL SwapBuffers");
/* error checking step: */
if (!_eglSwapBuffers(drv, dpy, draw))
return EGL_FALSE;
{
struct xdri_egl_surface *xdri_surf = lookup_surface(draw);
struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
__GLXscreenConfigs *scrnConf = xdri_drv->glx_priv->screenConfigs;
__DRIscreen *psc = &scrnConf->driScreen;
__DRIdrawable * const pdraw = psc->getDrawable(disp->Xdpy,
xdri_surf->driDrawable,
psc->private);
if (pdraw)
pdraw->swapBuffers(disp->Xdpy, pdraw->private);
else
_eglLog(_EGL_WARNING, "pdraw is null in SwapBuffers");
}
return EGL_TRUE;
}
/**
* This is the main entrypoint into the driver, called by libEGL.
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
_eglMain(_EGLDisplay *disp, const char *args)
{
struct xdri_egl_driver *xdri_drv = CALLOC_STRUCT(xdri_egl_driver);
if (!xdri_drv)
return NULL;
/* Tell libGL to prefer the EGL drivers over regular DRI drivers */
__glXPreferEGL(1);
_eglInitDriverFallbacks(&xdri_drv->Base);
xdri_drv->Base.API.Initialize = xdri_eglInitialize;
xdri_drv->Base.API.Terminate = xdri_eglTerminate;
xdri_drv->Base.API.GetProcAddress = xdri_eglGetProcAddress;
xdri_drv->Base.API.CreateContext = xdri_eglCreateContext;
xdri_drv->Base.API.MakeCurrent = xdri_eglMakeCurrent;
xdri_drv->Base.API.CreateWindowSurface = xdri_eglCreateWindowSurface;
xdri_drv->Base.API.CreatePbufferSurface = xdri_eglCreatePbufferSurface;
xdri_drv->Base.API.DestroySurface = xdri_eglDestroySurface;
xdri_drv->Base.API.BindTexImage = xdri_eglBindTexImage;
xdri_drv->Base.API.ReleaseTexImage = xdri_eglReleaseTexImage;
xdri_drv->Base.API.SwapBuffers = xdri_eglSwapBuffers;
xdri_drv->Base.ClientAPIsMask = (EGL_OPENGL_BIT |
EGL_OPENGL_ES_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENVG_BIT);
xdri_drv->Base.Name = "X/DRI";
_eglLog(_EGL_DEBUG, "XDRI: main(%s)", args);
return &xdri_drv->Base;
}
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