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#ifndef EGLCURRENT_INCLUDED
#define EGLCURRENT_INCLUDED
#include "egltypedefs.h"
#define _EGL_API_ALL_BITS \
(EGL_OPENGL_ES_BIT | \
EGL_OPENVG_BIT | \
EGL_OPENGL_ES2_BIT | \
EGL_OPENGL_BIT)
#define _EGL_API_FIRST_API EGL_OPENGL_ES_API
#define _EGL_API_LAST_API EGL_OPENGL_API
#define _EGL_API_NUM_APIS (_EGL_API_LAST_API - _EGL_API_FIRST_API + 1)
/**
* Per-thread info
*/
struct _egl_thread_info
{
EGLint LastError;
_EGLContext *CurrentContexts[_EGL_API_NUM_APIS];
/* use index for fast access to current context */
EGLint CurrentAPIIndex;
};
/**
* Return true if a client API enum is recognized.
*/
static INLINE EGLBoolean
_eglIsApiValid(EGLenum api)
{
return (api >= _EGL_API_FIRST_API && api <= _EGL_API_LAST_API);
}
/**
* Convert a client API enum to an index, for use by thread info.
* The client API enum is assumed to be valid.
*/
static INLINE EGLint
_eglConvertApiToIndex(EGLenum api)
{
return api - _EGL_API_FIRST_API;
}
/**
* Convert an index, used by thread info, to a client API enum.
* The index is assumed to be valid.
*/
static INLINE EGLenum
_eglConvertApiFromIndex(EGLint idx)
{
return _EGL_API_FIRST_API + idx;
}
extern _EGLThreadInfo *
_eglGetCurrentThread(void);
extern void
_eglDestroyCurrentThread(void);
extern EGLBoolean
_eglIsCurrentThreadDummy(void);
extern _EGLContext *
_eglGetCurrentContext(void);
extern _EGLDisplay *
_eglGetCurrentDisplay(void);
extern _EGLSurface *
_eglGetCurrentSurface(EGLint readdraw);
extern EGLBoolean
_eglError(EGLint errCode, const char *msg);
#endif /* EGLCURRENT_INCLUDED */
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