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#ifndef EGLMODE_INCLUDED
#define EGLMODE_INCLUDED
#include "egltypedefs.h"
#ifdef EGL_MESA_screen_surface
#define EGL_NO_MODE_MESA 0
/**
* Data structure which corresponds to an EGLModeMESA.
*/
struct _egl_mode
{
EGLModeMESA Handle; /* the public/opaque handle which names this mode */
EGLint Width, Height; /* size in pixels */
EGLint RefreshRate; /* rate * 1000.0 */
EGLint Optimal;
EGLint Interlaced;
const char *Name;
/* Other possible attributes */
/* interlaced */
/* external sync */
};
extern _EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy);
PUBLIC _EGLMode *
_eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height,
EGLint refreshRate, const char *name);
extern EGLBoolean
_eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes);
extern EGLBoolean
_eglGetModesMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
extern EGLBoolean
_eglGetModeAttribMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m,
EGLint attribute, EGLint *value);
extern const char *
_eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m);
#endif /* EGL_MESA_screen_surface */
#endif /* EGLMODE_INCLUDED */
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