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#ifndef EGLSCREEN_INCLUDED
#define EGLSCREEN_INCLUDED
#include "egltypedefs.h"
/**
* Per-screen information.
* Note that an EGL screen doesn't have a size. A screen may be set to
* one of several display modes (width/height/scanrate). The screen
* then displays a drawing surface. The drawing surface must be at least
* as large as the display mode's resolution. If it's larger, the
* OriginX and OriginY fields control what part of the surface is visible
* on the screen.
*/
struct _egl_screen
{
EGLScreenMESA Handle; /* The public/opaque handle which names this object */
_EGLMode *CurrentMode;
_EGLSurface *CurrentSurface;
EGLint OriginX, OriginY; /**< Origin of scan-out region w.r.t. surface */
EGLint StepX, StepY; /**< Screen position/origin granularity */
EGLint NumModes;
_EGLMode *Modes; /**< array [NumModes] */
};
PUBLIC void
_eglInitScreen(_EGLScreen *screen);
extern _EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy);
PUBLIC void
_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen);
extern EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
extern _EGLSurface *
_eglCreateScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list);
extern EGLBoolean
_eglShowScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLSurface *surf, _EGLMode *m);
extern EGLBoolean
_eglScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLMode *m);
extern EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint x, EGLint y);
extern EGLBoolean
_eglQueryDisplayMESA(_EGLDriver *drv, _EGLDisplay *dpy, EGLint attribute, EGLint *value);
extern EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surface);
extern EGLBoolean
_eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLMode **m);
extern EGLBoolean
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint attribute, EGLint *value);
extern void
_eglDestroyScreenModes(_EGLScreen *scrn);
PUBLIC void
_eglDestroyScreen(_EGLScreen *scrn);
#endif /* EGLSCREEN_INCLUDED */
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