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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef STORAGESOA_H
#define STORAGESOA_H
#include <pipe/p_shader_tokens.h>
#include <llvm/Support/IRBuilder.h>
#include <vector>
#include <list>
#include <map>
namespace llvm {
class BasicBlock;
class Constant;
class ConstantInt;
class GlobalVariable;
class LoadInst;
class Value;
class VectorType;
class Module;
}
class StorageSoa
{
public:
StorageSoa(llvm::BasicBlock *block,
llvm::Value *input,
llvm::Value *output,
llvm::Value *consts);
std::vector<llvm::Value*> load(enum tgsi_file_type type, int idx, int swizzle,
llvm::IRBuilder<>* m_builder, llvm::Value *indIdx =0);
void store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
int mask, llvm::IRBuilder<>* m_builder);
void addImmediate(float *vec);
void declareImmediates();
void addAddress(int idx);
llvm::Value * addrElement(int idx) const;
llvm::ConstantInt *constantInt(int) const;
private:
llvm::Value *elementPointer(llvm::Value *ptr, llvm::Value *indIdx,
int channel) const;
llvm::Value *element(llvm::Value *ptr, llvm::Value *idx,
int channel) const;
const char *name(const char *prefix) const;
llvm::Value *alignedArrayLoad(llvm::Value *val);
llvm::Module *currentModule() const;
llvm::Constant *createConstGlobalFloat(const float val);
llvm::Constant *createConstGlobalVector(const std::vector<float> &vec);
std::vector<llvm::Value*> inputElement(llvm::Value *indIdx);
llvm::Value* unpackConstElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx, int cc);
std::vector<llvm::Value*> constElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx);
std::vector<llvm::Value*> outputElement(llvm::Value *indIdx);
std::vector<llvm::Value*> tempElement(llvm::IRBuilder<>* m_builder, int idx);
std::vector<llvm::Value*> immediateElement(llvm::Value *indIdx);
private:
llvm::BasicBlock *m_block;
llvm::Value *m_input;
llvm::Value *m_output;
llvm::Value *m_consts;
std::map<int, llvm::Value*> m_temps;
llvm::GlobalVariable *m_immediates;
std::map<int, llvm::Value*> m_addresses;
std::vector<std::vector<float> > m_immediatesToFlush;
llvm::Value * allocaTemp(llvm::IRBuilder<>* m_builder);
mutable std::map<int, llvm::ConstantInt*> m_constInts;
mutable char m_name[32];
mutable int m_idx;
};
#endif
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