1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
|
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* This file holds structs decelerations and function prototypes for one of
* the rbug extensions. Implementation of the functions is in the same folder
* in the c file matching this file's name.
*
* The structs what is returned from the demarshal functions. The functions
* starting rbug_send_* encodes a call to the write format and sends that to
* the supplied connection, while functions starting with rbug_demarshal_*
* demarshal data from the wire protocol.
*
* Structs and functions ending with _reply are replies to requests.
*/
#ifndef _RBUG_PROTO_TEXTURE_H_
#define _RBUG_PROTO_TEXTURE_H_
#include "rbug/rbug_proto.h"
#include "rbug/rbug_core.h"
struct rbug_proto_texture_list
{
struct rbug_header header;
};
struct rbug_proto_texture_info
{
struct rbug_header header;
rbug_texture_t texture;
};
struct rbug_proto_texture_write
{
struct rbug_header header;
rbug_texture_t texture;
uint32_t face;
uint32_t level;
uint32_t zslice;
uint32_t x;
uint32_t y;
uint32_t w;
uint32_t h;
uint8_t *data;
uint32_t data_len;
uint32_t stride;
};
struct rbug_proto_texture_read
{
struct rbug_header header;
rbug_texture_t texture;
uint32_t face;
uint32_t level;
uint32_t zslice;
uint32_t x;
uint32_t y;
uint32_t w;
uint32_t h;
};
struct rbug_proto_texture_list_reply
{
struct rbug_header header;
uint32_t serial;
rbug_texture_t *textures;
uint32_t textures_len;
};
struct rbug_proto_texture_info_reply
{
struct rbug_header header;
uint32_t serial;
uint32_t target;
uint32_t format;
uint32_t *width;
uint32_t width_len;
uint32_t *height;
uint32_t height_len;
uint32_t *depth;
uint32_t depth_len;
uint32_t blockw;
uint32_t blockh;
uint32_t blocksize;
uint32_t last_level;
uint32_t nr_samples;
uint32_t tex_usage;
};
struct rbug_proto_texture_read_reply
{
struct rbug_header header;
uint32_t serial;
uint32_t format;
uint32_t blockw;
uint32_t blockh;
uint32_t blocksize;
uint8_t *data;
uint32_t data_len;
uint32_t stride;
};
int rbug_send_texture_list(struct rbug_connection *__con,
uint32_t *__serial);
int rbug_send_texture_info(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t *__serial);
int rbug_send_texture_write(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t face,
uint32_t level,
uint32_t zslice,
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
uint8_t *data,
uint32_t data_len,
uint32_t stride,
uint32_t *__serial);
int rbug_send_texture_read(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t face,
uint32_t level,
uint32_t zslice,
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
uint32_t *__serial);
int rbug_send_texture_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_texture_t *textures,
uint32_t textures_len,
uint32_t *__serial);
int rbug_send_texture_info_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t target,
uint32_t format,
uint32_t *width,
uint32_t width_len,
uint32_t *height,
uint32_t height_len,
uint32_t *depth,
uint32_t depth_len,
uint32_t blockw,
uint32_t blockh,
uint32_t blocksize,
uint32_t last_level,
uint32_t nr_samples,
uint32_t tex_usage,
uint32_t *__serial);
int rbug_send_texture_read_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t format,
uint32_t blockw,
uint32_t blockh,
uint32_t blocksize,
uint8_t *data,
uint32_t data_len,
uint32_t stride,
uint32_t *__serial);
struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header);
struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header);
struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header);
struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header);
struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header);
struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header);
struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header);
#endif
|