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/*
 * (C) Copyright IBM Corporation 2008
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef SPU_PER_FRAGMENT_OP
#define SPU_PER_FRAGMENT_OP

extern qword
spu_do_depth_stencil(int x, int y, qword frag_mask, qword frag_depth,
		     qword frag_alpha, qword facing);

extern void
spu_fallback_fragment_ops(uint x, uint y,
                          tile_t *colorTile,
                          tile_t *depthStencilTile,
                          vector float fragZ,
                          vector float fragRed,
                          vector float fragGreen,
                          vector float fragBlue,
                          vector float fragAlpha,
                          vector unsigned int mask);

#endif /* SPU_PER_FRAGMENT_OP */