1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "i915_blit.h"
#include "i915_reg.h"
#include "i915_batch.h"
#include "i915_debug.h"
void
i915_fill_blit(struct i915_context *i915,
unsigned cpp,
unsigned rgba_mask,
unsigned short dst_pitch,
struct i915_winsys_buffer *dst_buffer,
unsigned dst_offset,
short x, short y,
short w, short h,
unsigned color)
{
unsigned BR13, CMD;
I915_DBG(DBG_BLIT, "%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
switch (cpp) {
case 1:
case 2:
case 3:
BR13 = (((int) dst_pitch) & 0xffff) |
(0xF0 << 16) | (1 << 24);
CMD = XY_COLOR_BLT_CMD;
break;
case 4:
BR13 = (((int) dst_pitch) & 0xffff) |
(0xF0 << 16) | (1 << 24) | (1 << 25);
CMD = (XY_COLOR_BLT_CMD | rgba_mask);
break;
default:
return;
}
if (!BEGIN_BATCH(6, 1)) {
FLUSH_BATCH(NULL);
assert(BEGIN_BATCH(6, 1));
}
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
OUT_BATCH(color);
FLUSH_BATCH(NULL);
}
void
i915_copy_blit(struct i915_context *i915,
unsigned cpp,
unsigned short src_pitch,
struct i915_winsys_buffer *src_buffer,
unsigned src_offset,
unsigned short dst_pitch,
struct i915_winsys_buffer *dst_buffer,
unsigned dst_offset,
short src_x, short src_y,
short dst_x, short dst_y,
short w, short h)
{
unsigned CMD, BR13;
int dst_y2 = dst_y + h;
int dst_x2 = dst_x + w;
I915_DBG(DBG_BLIT,
"%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
switch (cpp) {
case 1:
case 2:
case 3:
BR13 = (((int) dst_pitch) & 0xffff) |
(0xCC << 16) | (1 << 24);
CMD = XY_SRC_COPY_BLT_CMD;
break;
case 4:
BR13 = (((int) dst_pitch) & 0xffff) |
(0xCC << 16) | (1 << 24) | (1 << 25);
CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
XY_SRC_COPY_BLT_WRITE_RGB);
break;
default:
return;
}
if (dst_y2 < dst_y || dst_x2 < dst_x) {
return;
}
/* Hardware can handle negative pitches but loses the ability to do
* proper overlapping blits in that case. We don't really have a
* need for either at this stage.
*/
assert (dst_pitch > 0 && src_pitch > 0);
if (!BEGIN_BATCH(8, 2)) {
FLUSH_BATCH(NULL);
assert(BEGIN_BATCH(8, 2));
}
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(((int) src_pitch & 0xffff));
OUT_RELOC(src_buffer, I915_USAGE_2D_SOURCE, src_offset);
FLUSH_BATCH(NULL);
}
|