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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef I915_DEBUG_H
#define I915_DEBUG_H
#include <stdarg.h>
struct i915_context;
struct debug_stream
{
unsigned offset; /* current gtt offset */
char *ptr; /* pointer to gtt offset zero */
char *end; /* pointer to gtt offset zero */
unsigned print_addresses;
};
/* Internal functions
*/
void i915_disassemble_program(struct debug_stream *stream,
const unsigned *program, unsigned sz);
void i915_print_ureg(const char *msg, unsigned ureg);
#define DEBUG_BATCH 0x1
#define DEBUG_BLIT 0x2
#define DEBUG_BUFFER 0x4
#define DEBUG_CONSTANTS 0x8
#define DEBUG_CONTEXT 0x10
#define DEBUG_DRAW 0x20
#define DEBUG_DYNAMIC 0x40
#define DEBUG_FLUSH 0x80
#define DEBUG_MAP 0x100
#define DEBUG_PROGRAM 0x200
#define DEBUG_REGIONS 0x400
#define DEBUG_SAMPLER 0x800
#define DEBUG_STATIC 0x1000
#define DEBUG_SURFACE 0x2000
#define DEBUG_WINSYS 0x4000
#include "pipe/p_compiler.h"
#if defined(DEBUG) && defined(FILE_DEBUG_FLAG)
#include "util/u_simple_screen.h"
static INLINE void
I915_DBG(
struct i915_context *i915,
const char *fmt,
... )
{
if ((i915)->debug & FILE_DEBUG_FLAG) {
va_list args;
va_start( args, fmt );
debug_vprintf( fmt, args );
va_end( args );
}
}
#else
static INLINE void
I915_DBG(
struct i915_context *i915,
const char *fmt,
... )
{
(void) i915;
(void) fmt;
}
#endif
struct i915_winsys_batchbuffer;
void i915_dump_batchbuffer( struct i915_winsys_batchbuffer *i915 );
void i915_debug_init( struct i915_context *i915 );
#endif
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