1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "i915_surface.h"
#include "i915_resource.h"
#include "i915_blit.h"
#include "i915_screen.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_format.h"
#include "util/u_memory.h"
/* Assumes all values are within bounds -- no checking at this level -
* do it higher up if required.
*/
static void
i915_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
struct i915_texture *dst_tex = i915_texture(dst->texture);
struct i915_texture *src_tex = i915_texture(src->texture);
struct pipe_resource *dpt = &dst_tex->b.b;
struct pipe_resource *spt = &src_tex->b.b;
assert( dst != src );
assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) );
assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) );
assert( util_format_get_blockwidth(dpt->format) == 1 );
assert( util_format_get_blockheight(dpt->format) == 1 );
i915_copy_blit( i915_context(pipe),
FALSE,
util_format_get_blocksize(dpt->format),
(unsigned short) src_tex->stride, src_tex->buffer, src->offset,
(unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset,
(short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
}
static void
i915_surface_fill(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height, unsigned value)
{
struct i915_texture *tex = i915_texture(dst->texture);
struct pipe_resource *pt = &tex->b.b;
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
i915_fill_blit( i915_context(pipe),
util_format_get_blocksize(pt->format),
(unsigned short) tex->stride,
tex->buffer, dst->offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
value );
}
/*
* Screen surface functions
*/
static struct pipe_surface *
i915_get_tex_surface(struct pipe_screen *screen,
struct pipe_resource *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned flags)
{
struct i915_texture *tex = i915_texture(pt);
struct pipe_surface *ps;
unsigned offset; /* in bytes */
if (pt->target == PIPE_TEXTURE_CUBE) {
offset = tex->image_offset[level][face];
}
else if (pt->target == PIPE_TEXTURE_3D) {
offset = tex->image_offset[level][zslice];
}
else {
offset = tex->image_offset[level][0];
assert(face == 0);
assert(zslice == 0);
}
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
ps->offset = offset;
ps->usage = flags;
}
return ps;
}
static void
i915_tex_surface_destroy(struct pipe_surface *surf)
{
pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
}
/* Probably going to make blits work on textures rather than surfaces.
*/
void
i915_init_surface_functions(struct i915_context *i915)
{
i915->base.surface_copy = i915_surface_copy;
i915->base.surface_fill = i915_surface_fill;
}
/* No good reason for these to be in the screen.
*/
void
i915_init_screen_surface_functions(struct i915_screen *is)
{
is->base.get_tex_surface = i915_get_tex_surface;
is->base.tex_surface_destroy = i915_tex_surface_destroy;
}
|