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/**************************************************************************
*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef ID_OBJECTS_H
#define ID_OBJECTS_H
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#include "id_screen.h"
struct identity_buffer
{
struct pipe_buffer base;
struct pipe_buffer *buffer;
};
struct identity_texture
{
struct pipe_texture base;
struct pipe_texture *texture;
};
struct identity_surface
{
struct pipe_surface base;
struct pipe_surface *surface;
};
struct identity_transfer
{
struct pipe_transfer base;
struct pipe_transfer *transfer;
};
static INLINE struct identity_buffer *
identity_buffer(struct pipe_buffer *_buffer)
{
if(!_buffer)
return NULL;
(void)identity_screen(_buffer->screen);
return (struct identity_buffer *)_buffer;
}
static INLINE struct identity_texture *
identity_texture(struct pipe_texture *_texture)
{
if(!_texture)
return NULL;
(void)identity_screen(_texture->screen);
return (struct identity_texture *)_texture;
}
static INLINE struct identity_surface *
identity_surface(struct pipe_surface *_surface)
{
if(!_surface)
return NULL;
(void)identity_texture(_surface->texture);
return (struct identity_surface *)_surface;
}
static INLINE struct identity_transfer *
identity_transfer(struct pipe_transfer *_transfer)
{
if(!_transfer)
return NULL;
(void)identity_texture(_transfer->texture);
return (struct identity_transfer *)_transfer;
}
static INLINE struct pipe_buffer *
identity_buffer_unwrap(struct pipe_buffer *_buffer)
{
if(!_buffer)
return NULL;
return identity_buffer(_buffer)->buffer;
}
static INLINE struct pipe_texture *
identity_texture_unwrap(struct pipe_texture *_texture)
{
if(!_texture)
return NULL;
return identity_texture(_texture)->texture;
}
static INLINE struct pipe_surface *
identity_surface_unwrap(struct pipe_surface *_surface)
{
if(!_surface)
return NULL;
return identity_surface(_surface)->surface;
}
static INLINE struct pipe_transfer *
identity_transfer_unwrap(struct pipe_transfer *_transfer)
{
if(!_transfer)
return NULL;
return identity_transfer(_transfer)->transfer;
}
struct pipe_buffer *
identity_buffer_create(struct identity_screen *id_screen,
struct pipe_buffer *buffer);
void
identity_buffer_destroy(struct identity_buffer *id_buffer);
struct pipe_texture *
identity_texture_create(struct identity_screen *id_screen,
struct pipe_texture *texture);
void
identity_texture_destroy(struct identity_texture *id_texture);
struct pipe_surface *
identity_surface_create(struct identity_texture *id_texture,
struct pipe_surface *surface);
void
identity_surface_destroy(struct identity_surface *id_surface);
struct pipe_transfer *
identity_transfer_create(struct identity_texture *id_texture,
struct pipe_transfer *transfer);
void
identity_transfer_destroy(struct identity_transfer *id_transfer);
#endif /* ID_OBJECTS_H */
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