1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
|
LLVMPIPE -- a fork of softpipe that employs LLVM for code generation.
Status
======
Done so far is:
- the whole fragment pipeline is code generated in a single function
- depth testing
- fragment shader TGSI translation
- same level of support as the TGSI SSE2 exec machine, with the exception
we don't fallback to TGSI interpretation when an unsupported opcode is
found, but just ignore it
- texture sampling via an intrinsic call
- done in SoA layout
- input interpolation also code generated
- alpha testing
- blend (including logic ops)
- both in SoA and AoS layouts, but only the former used for now
- code is generic
- intermediates can be vectors of floats, ubytes, fixed point, etc, and of
any width and length
- not all operations are implemented for these types yet though
Most mesa/progs/demos/* work. Speed is on par with Keith's softpipe-opt branch,
which includes hand written fast implementations for common cases.
To do (probably by this order):
- code generate stipple and stencil testing
- code generate texture sampling
- translate TGSI control flow instructions, and all other remaining opcodes
- code generate the triangle setup and rasterization
Requirements
============
- Linux
- udis86, http://udis86.sourceforge.net/ . Use my repository, which decodes
opcodes not yet supported by upstream.
git clone git://people.freedesktop.org/~jrfonseca/udis86
cd udis86
./configure --with-pic
make
sudo make install
- LLVM 2.5. On Debian based distributions do:
aptitude install llvm-dev
There is a typo in one of the llvm-dev 2.5 headers, that causes compilation
errors in the debug build:
--- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100
+++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100
@@ -831,7 +831,7 @@
template<typename T>
inline T **unwrap(LLVMValueRef *Vals, unsigned Length) {
#if DEBUG
- for (LLVMValueRef *I = Vals, E = Vals + Length; I != E; ++I)
+ for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I)
cast<T>(*I);
#endif
return reinterpret_cast<T**>(Vals);
- A x86 or amd64 processor with support for sse2, sse3, and sse4.1 SIMD
instructions. This is necessary because we emit several SSE intrinsics for
convenience. See /proc/cpuinfo to know what your CPU supports.
- scons
Building
========
To build everything invoke scons as:
scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false -k
Alternatively, you can build it with GNU make, if you prefer, by invoking it as
make linux-llvm
but the rest of these instructions assume scons is used.
Using
=====
Building will create a drop-in alternative for libGL.so. To use it set the
environment variables:
export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH
or
export LD_LIBRARY_PATH=$PWD/build/linux-x86-debug/lib:$LD_LIBRARY_PATH
Unit testing
============
Building will also create several unit tests in
build/linux-???-debug/gallium/drivers/llvmpipe:
- lp_test_blend: blending
- lp_test_conv: SIMD vector conversion
- lp_test_format: pixel unpacking/packing
Some of this tests can output results and benchmarks to a tab-seperated-file
for posterior analysis, e.g.:
build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv
Development Notes
=================
- When looking to this code by the first time start in lp_state_fs.c, and
then skim through the lp_bld_* functions called in there, and the comments
at the top of the lp_bld_*.c functions.
- All lp_bld_*.[ch] are isolated from the rest of the driver, and could/may be
put in a standalone Gallium state -> LLVM IR translation module.
- We use LLVM-C bindings for now. They are not documented, but follow the C++
interfaces very closely, and appear to be complete enough for code
generation. See
http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html
for a standalone example.
|