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#ifndef __NOUVEAU_PUSH_H__
#define __NOUVEAU_PUSH_H__
#include "nouveau/nouveau_winsys.h"
#ifndef NOUVEAU_PUSH_CONTEXT
#error undefined push context
#endif
#define OUT_RING(data) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
(*pc->base.channel->pushbuf->cur++) = (data); \
} while(0)
#define OUT_RINGp(src,size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \
pc->base.channel->pushbuf->cur += (size); \
} while(0)
#define OUT_RINGf(data) do { \
union { float v; uint32_t u; } c; \
c.v = (data); \
OUT_RING(c.u); \
} while(0)
#define BEGIN_RING(obj,mthd,size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
struct nouveau_channel *chan = pc->base.channel; \
if (chan->pushbuf->remaining < ((size) + 1)) \
nouveau_pushbuf_flush(chan, ((size) + 1)); \
OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \
chan->pushbuf->remaining -= ((size) + 1); \
} while(0)
#define BEGIN_RING_NI(obj,mthd,size) do { \
BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \
} while(0)
static inline void
DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence)
{
nouveau_pushbuf_flush(chan, 0);
if (fence)
*fence = NULL;
}
#define FIRE_RING(fence) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
DO_FIRE_RING(pc->base.channel, fence); \
} while(0)
#define OUT_RELOC(bo,data,flags,vor,tor) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
struct nouveau_channel *chan = pc->base.channel; \
nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \
(data), 0, (flags), (vor), (tor)); \
} while(0)
/* Raw data + flags depending on FB/TT buffer */
#define OUT_RELOCd(bo,data,flags,vor,tor) do { \
OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \
} while(0)
/* FB/TT object handle */
#define OUT_RELOCo(bo,flags) do { \
OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \
pc->base.channel->vram->handle, \
pc->base.channel->gart->handle); \
} while(0)
/* Low 32-bits of offset */
#define OUT_RELOCl(bo,delta,flags) do { \
OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \
} while(0)
/* High 32-bits of offset */
#define OUT_RELOCh(bo,delta,flags) do { \
OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \
} while(0)
/* A reloc which'll recombine into a NV_DMA_METHOD packet header */
#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
struct nouveau_channel *chan = pc->base.channel; \
if (chan->pushbuf->remaining < ((size) + 1)) \
nouveau_pushbuf_flush(chan, ((size) + 1)); \
OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \
(flags), 0, 0); \
chan->pushbuf->remaining -= ((size) + 1); \
} while(0)
#endif
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