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#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "nv30_context.h"
void
nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps,
unsigned clearValue)
{
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
ps->status = PIPE_SURFACE_STATUS_CLEAR;
}
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