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#ifndef __NV30_SHADER_H__
#define __NV30_SHADER_H__
/* Vertex programs instruction set
*
* 128bit opcodes, split into 4 32-bit ones for ease of use.
*
* Non-native instructions
* ABS - MOV + NV40_VP_INST0_DEST_ABS
* POW - EX2 + MUL + LG2
* SUB - ADD, second source negated
* SWZ - MOV
* XPD -
*
* Register access
* - Only one INPUT can be accessed per-instruction (move extras into TEMPs)
* - Only one CONST can be accessed per-instruction (move extras into TEMPs)
*
* Relative Addressing
* According to the value returned for
* MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
*
* there are only two address registers available. The destination in the
* ARL instruction is set to TEMP <n> (The temp isn't actually written).
*
* When using vanilla ARB_v_p, the proprietary driver will squish both the
* available ADDRESS regs into the first hardware reg in the X and Y
* components.
*
* To use an address reg as an index into consts, the CONST_SRC is set to
* (const_base + offset) and INDEX_CONST is set.
*
* To access the second address reg use ADDR_REG_SELECT_1. A particular
* component of the address regs is selected with ADDR_SWZ.
*
* Only one address register can be accessed per instruction.
*
* Conditional execution (see NV_vertex_program{2,3} for details) Conditional
* execution of an instruction is enabled by setting COND_TEST_ENABLE, and
* selecting the condition which will allow the test to pass with
* COND_{FL,LT,...}. It is possible to swizzle the values in the condition
* register, which allows for testing against an individual component.
*
* Branching:
*
* The BRA/CAL instructions seem to follow a slightly different opcode
* layout. The destination instruction ID (IADDR) overlaps a source field.
* Instruction ID's seem to be numbered based on the UPLOAD_FROM_ID FIFO
* command, and is incremented automatically on each UPLOAD_INST FIFO
* command.
*
* Conditional branching is achieved by using the condition tests described
* above. There doesn't appear to be dedicated looping instructions, but
* this can be done using a temp reg + conditional branching.
*
* Subroutines may be uploaded before the main program itself, but the first
* executed instruction is determined by the PROGRAM_START_ID FIFO command.
*
*/
/* DWORD 0 */
#define NV30_VP_INST_ADDR_REG_SELECT_1 (1 << 24)
#define NV30_VP_INST_SRC2_ABS (1 << 23) /* guess */
#define NV30_VP_INST_SRC1_ABS (1 << 22) /* guess */
#define NV30_VP_INST_SRC0_ABS (1 << 21) /* guess */
#define NV30_VP_INST_VEC_RESULT (1 << 20)
#define NV30_VP_INST_DEST_TEMP_ID_SHIFT 16
#define NV30_VP_INST_DEST_TEMP_ID_MASK (0x0F << 16)
#define NV30_VP_INST_COND_UPDATE_ENABLE (1<<15)
#define NV30_VP_INST_VEC_DEST_TEMP_MASK (0xF << 16)
#define NV30_VP_INST_COND_TEST_ENABLE (1<<14)
#define NV30_VP_INST_COND_SHIFT 11
#define NV30_VP_INST_COND_MASK (0x07 << 11)
# define NV30_VP_INST_COND_FL 0 /* guess */
# define NV30_VP_INST_COND_LT 1
# define NV30_VP_INST_COND_EQ 2
# define NV30_VP_INST_COND_LE 3
# define NV30_VP_INST_COND_GT 4
# define NV30_VP_INST_COND_NE 5
# define NV30_VP_INST_COND_GE 6
# define NV30_VP_INST_COND_TR 7 /* guess */
#define NV30_VP_INST_COND_SWZ_X_SHIFT 9
#define NV30_VP_INST_COND_SWZ_X_MASK (0x03 << 9)
#define NV30_VP_INST_COND_SWZ_Y_SHIFT 7
#define NV30_VP_INST_COND_SWZ_Y_MASK (0x03 << 7)
#define NV30_VP_INST_COND_SWZ_Z_SHIFT 5
#define NV30_VP_INST_COND_SWZ_Z_MASK (0x03 << 5)
#define NV30_VP_INST_COND_SWZ_W_SHIFT 3
#define NV30_VP_INST_COND_SWZ_W_MASK (0x03 << 3)
#define NV30_VP_INST_COND_SWZ_ALL_SHIFT 3
#define NV30_VP_INST_COND_SWZ_ALL_MASK (0xFF << 3)
#define NV30_VP_INST_ADDR_SWZ_SHIFT 1
#define NV30_VP_INST_ADDR_SWZ_MASK (0x03 << 1)
#define NV30_VP_INST_SCA_OPCODEH_SHIFT 0
#define NV30_VP_INST_SCA_OPCODEH_MASK (0x01 << 0)
/* DWORD 1 */
#define NV30_VP_INST_SCA_OPCODEL_SHIFT 28
#define NV30_VP_INST_SCA_OPCODEL_MASK (0x0F << 28)
# define NV30_VP_INST_OP_NOP 0x00
# define NV30_VP_INST_OP_RCP 0x02
# define NV30_VP_INST_OP_RCC 0x03
# define NV30_VP_INST_OP_RSQ 0x04
# define NV30_VP_INST_OP_EXP 0x05
# define NV30_VP_INST_OP_LOG 0x06
# define NV30_VP_INST_OP_LIT 0x07
# define NV30_VP_INST_OP_BRA 0x09
# define NV30_VP_INST_OP_CAL 0x0B
# define NV30_VP_INST_OP_RET 0x0C
# define NV30_VP_INST_OP_LG2 0x0D
# define NV30_VP_INST_OP_EX2 0x0E
# define NV30_VP_INST_OP_SIN 0x0F
# define NV30_VP_INST_OP_COS 0x10
#define NV30_VP_INST_VEC_OPCODE_SHIFT 23
#define NV30_VP_INST_VEC_OPCODE_MASK (0x1F << 23)
# define NV30_VP_INST_OP_NOPV 0x00
# define NV30_VP_INST_OP_MOV 0x01
# define NV30_VP_INST_OP_MUL 0x02
# define NV30_VP_INST_OP_ADD 0x03
# define NV30_VP_INST_OP_MAD 0x04
# define NV30_VP_INST_OP_DP3 0x05
# define NV30_VP_INST_OP_DP4 0x07
# define NV30_VP_INST_OP_DPH 0x06
# define NV30_VP_INST_OP_DST 0x08
# define NV30_VP_INST_OP_MIN 0x09
# define NV30_VP_INST_OP_MAX 0x0A
# define NV30_VP_INST_OP_SLT 0x0B
# define NV30_VP_INST_OP_SGE 0x0C
# define NV30_VP_INST_OP_ARL 0x0D
# define NV30_VP_INST_OP_FRC 0x0E
# define NV30_VP_INST_OP_FLR 0x0F
# define NV30_VP_INST_OP_SEQ 0x10
# define NV30_VP_INST_OP_SFL 0x11
# define NV30_VP_INST_OP_SGT 0x12
# define NV30_VP_INST_OP_SLE 0x13
# define NV30_VP_INST_OP_SNE 0x14
# define NV30_VP_INST_OP_STR 0x15
# define NV30_VP_INST_OP_SSG 0x16
# define NV30_VP_INST_OP_ARR 0x17
# define NV30_VP_INST_OP_ARA 0x18
#define NV30_VP_INST_CONST_SRC_SHIFT 14
#define NV30_VP_INST_CONST_SRC_MASK (0xFF << 14)
#define NV30_VP_INST_INPUT_SRC_SHIFT 9 /*NV20*/
#define NV30_VP_INST_INPUT_SRC_MASK (0x0F << 9) /*NV20*/
# define NV30_VP_INST_IN_POS 0 /* These seem to match the bindings specified in */
# define NV30_VP_INST_IN_WEIGHT 1 /* the ARB_v_p spec (2.14.3.1) */
# define NV30_VP_INST_IN_NORMAL 2
# define NV30_VP_INST_IN_COL0 3 /* Should probably confirm them all though */
# define NV30_VP_INST_IN_COL1 4
# define NV30_VP_INST_IN_FOGC 5
# define NV30_VP_INST_IN_TC0 8
# define NV30_VP_INST_IN_TC(n) (8+n)
#define NV30_VP_INST_SRC0H_SHIFT 0 /*NV20*/
#define NV30_VP_INST_SRC0H_MASK (0x1FF << 0) /*NV20*/
/* Please note: the IADDR fields overlap other fields because they are used
* only for branch instructions. See Branching: label above
*
* DWORD 2
*/
#define NV30_VP_INST_SRC0L_SHIFT 26 /*NV20*/
#define NV30_VP_INST_SRC0L_MASK (0x3F <<26) /* NV30_VP_SRC0_LOW_MASK << 26 */
#define NV30_VP_INST_SRC1_SHIFT 11 /*NV20*/
#define NV30_VP_INST_SRC1_MASK (0x7FFF<<11) /*NV20*/
#define NV30_VP_INST_SRC2H_SHIFT 0 /*NV20*/
#define NV30_VP_INST_SRC2H_MASK (0x7FF << 0) /* NV30_VP_SRC2_HIGH_MASK >> 4*/
#define NV30_VP_INST_IADDR_SHIFT 2
#define NV30_VP_INST_IADDR_MASK (0xF << 28) /* NV30_VP_SRC2_LOW_MASK << 28 */
/* DWORD 3 */
#define NV30_VP_INST_SRC2L_SHIFT 28 /*NV20*/
#define NV30_VP_INST_SRC2L_MASK (0x0F <<28) /*NV20*/
#define NV30_VP_INST_STEMP_WRITEMASK_SHIFT 24
#define NV30_VP_INST_STEMP_WRITEMASK_MASK (0x0F << 24)
#define NV30_VP_INST_VTEMP_WRITEMASK_SHIFT 20
#define NV30_VP_INST_VTEMP_WRITEMASK_MASK (0x0F << 20)
#define NV30_VP_INST_SDEST_WRITEMASK_SHIFT 16
#define NV30_VP_INST_SDEST_WRITEMASK_MASK (0x0F << 16)
#define NV30_VP_INST_VDEST_WRITEMASK_SHIFT 12 /*NV20*/
#define NV30_VP_INST_VDEST_WRITEMASK_MASK (0x0F << 12) /*NV20*/
#define NV30_VP_INST_DEST_SHIFT 2
#define NV30_VP_INST_DEST_MASK (0x0F << 2)
# define NV30_VP_INST_DEST_POS 0
# define NV30_VP_INST_DEST_BFC0 1
# define NV30_VP_INST_DEST_BFC1 2
# define NV30_VP_INST_DEST_COL0 3
# define NV30_VP_INST_DEST_COL1 4
# define NV30_VP_INST_DEST_FOGC 5
# define NV30_VP_INST_DEST_PSZ 6
# define NV30_VP_INST_DEST_TC(n) (8+n)
#define NV30_VP_INST_LAST (1 << 0)
/* Useful to split the source selection regs into their pieces */
#define NV30_VP_SRC0_HIGH_SHIFT 6
#define NV30_VP_SRC0_HIGH_MASK 0x00007FC0
#define NV30_VP_SRC0_LOW_MASK 0x0000003F
#define NV30_VP_SRC2_HIGH_SHIFT 4
#define NV30_VP_SRC2_HIGH_MASK 0x00007FF0
#define NV30_VP_SRC2_LOW_MASK 0x0000000F
/* Source-register definition - matches NV20 exactly */
#define NV30_VP_SRC_NEGATE (1<<14)
#define NV30_VP_SRC_SWZ_X_SHIFT 12
#define NV30_VP_SRC_REG_SWZ_X_MASK (0x03 <<12)
#define NV30_VP_SRC_SWZ_Y_SHIFT 10
#define NV30_VP_SRC_REG_SWZ_Y_MASK (0x03 <<10)
#define NV30_VP_SRC_SWZ_Z_SHIFT 8
#define NV30_VP_SRC_REG_SWZ_Z_MASK (0x03 << 8)
#define NV30_VP_SRC_SWZ_W_SHIFT 6
#define NV30_VP_SRC_REG_SWZ_W_MASK (0x03 << 6)
#define NV30_VP_SRC_REG_SWZ_ALL_SHIFT 6
#define NV30_VP_SRC_REG_SWZ_ALL_MASK (0xFF << 6)
#define NV30_VP_SRC_TEMP_SRC_SHIFT 2
#define NV30_VP_SRC_REG_TEMP_ID_MASK (0x0F << 0)
#define NV30_VP_SRC_REG_TYPE_SHIFT 0
#define NV30_VP_SRC_REG_TYPE_MASK (0x03 << 0)
#define NV30_VP_SRC_REG_TYPE_TEMP 1
#define NV30_VP_SRC_REG_TYPE_INPUT 2
#define NV30_VP_SRC_REG_TYPE_CONST 3 /* guess */
/*
* Each fragment program opcode appears to be comprised of 4 32-bit values.
*
* 0 - Opcode, output reg/mask, ATTRIB source
* 1 - Source 0
* 2 - Source 1
* 3 - Source 2
*
* There appears to be no special difference between result regs and temp regs.
* result.color == R0.xyzw
* result.depth == R1.z
* When the fragprog contains instructions to write depth, NV30_TCL_PRIMITIVE_3D_UNK1D78=0
* otherwise it is set to 1.
*
* Constants are inserted directly after the instruction that uses them.
*
* It appears that it's not possible to use two input registers in one
* instruction as the input sourcing is done in the instruction dword
* and not the source selection dwords. As such instructions such as:
*
* ADD result.color, fragment.color, fragment.texcoord[0];
*
* must be split into two MOV's and then an ADD (nvidia does this) but
* I'm not sure why it's not just one MOV and then source the second input
* in the ADD instruction..
*
* Negation of the full source is done with NV30_FP_REG_NEGATE, arbitrary
* negation requires multiplication with a const.
*
* Arbitrary swizzling is supported with the exception of SWIZZLE_ZERO/SWIZZLE_ONE
* The temp/result regs appear to be initialised to (0.0, 0.0, 0.0, 0.0) as SWIZZLE_ZERO
* is implemented simply by not writing to the relevant components of the destination.
*
* Conditional execution
* TODO
*
* Non-native instructions:
* LIT
* LRP - MAD+MAD
* SUB - ADD, negate second source
* RSQ - LG2 + EX2
* POW - LG2 + MUL + EX2
* SCS - COS + SIN
* XPD
*/
//== Opcode / Destination selection ==
#define NV30_FP_OP_PROGRAM_END (1 << 0)
#define NV30_FP_OP_OUT_REG_SHIFT 1
#define NV30_FP_OP_OUT_REG_MASK (31 << 1) /* uncertain */
/* Needs to be set when writing outputs to get expected result.. */
#define NV30_FP_OP_OUT_REG_HALF (1 << 7)
#define NV30_FP_OP_COND_WRITE_ENABLE (1 << 8)
#define NV30_FP_OP_OUTMASK_SHIFT 9
#define NV30_FP_OP_OUTMASK_MASK (0xF << 9)
# define NV30_FP_OP_OUT_X (1<<9)
# define NV30_FP_OP_OUT_Y (1<<10)
# define NV30_FP_OP_OUT_Z (1<<11)
# define NV30_FP_OP_OUT_W (1<<12)
/* Uncertain about these, especially the input_src values.. it's possible that
* they can be dynamically changed.
*/
#define NV30_FP_OP_INPUT_SRC_SHIFT 13
#define NV30_FP_OP_INPUT_SRC_MASK (15 << 13)
# define NV30_FP_OP_INPUT_SRC_POSITION 0x0
# define NV30_FP_OP_INPUT_SRC_COL0 0x1
# define NV30_FP_OP_INPUT_SRC_COL1 0x2
# define NV30_FP_OP_INPUT_SRC_FOGC 0x3
# define NV30_FP_OP_INPUT_SRC_TC0 0x4
# define NV30_FP_OP_INPUT_SRC_TC(n) (0x4 + n)
#define NV30_FP_OP_TEX_UNIT_SHIFT 17
#define NV30_FP_OP_TEX_UNIT_MASK (0xF << 17) /* guess */
#define NV30_FP_OP_PRECISION_SHIFT 22
#define NV30_FP_OP_PRECISION_MASK (3 << 22)
# define NV30_FP_PRECISION_FP32 0
# define NV30_FP_PRECISION_FP16 1
# define NV30_FP_PRECISION_FX12 2
#define NV30_FP_OP_OPCODE_SHIFT 24
#define NV30_FP_OP_OPCODE_MASK (0x3F << 24)
# define NV30_FP_OP_OPCODE_NOP 0x00
# define NV30_FP_OP_OPCODE_MOV 0x01
# define NV30_FP_OP_OPCODE_MUL 0x02
# define NV30_FP_OP_OPCODE_ADD 0x03
# define NV30_FP_OP_OPCODE_MAD 0x04
# define NV30_FP_OP_OPCODE_DP3 0x05
# define NV30_FP_OP_OPCODE_DP4 0x06
# define NV30_FP_OP_OPCODE_DST 0x07
# define NV30_FP_OP_OPCODE_MIN 0x08
# define NV30_FP_OP_OPCODE_MAX 0x09
# define NV30_FP_OP_OPCODE_SLT 0x0A
# define NV30_FP_OP_OPCODE_SGE 0x0B
# define NV30_FP_OP_OPCODE_SLE 0x0C
# define NV30_FP_OP_OPCODE_SGT 0x0D
# define NV30_FP_OP_OPCODE_SNE 0x0E
# define NV30_FP_OP_OPCODE_SEQ 0x0F
# define NV30_FP_OP_OPCODE_FRC 0x10
# define NV30_FP_OP_OPCODE_FLR 0x11
# define NV30_FP_OP_OPCODE_KIL 0x12
# define NV30_FP_OP_OPCODE_PK4B 0x13
# define NV30_FP_OP_OPCODE_UP4B 0x14
# define NV30_FP_OP_OPCODE_DDX 0x15 /* can only write XY */
# define NV30_FP_OP_OPCODE_DDY 0x16 /* can only write XY */
# define NV30_FP_OP_OPCODE_TEX 0x17
# define NV30_FP_OP_OPCODE_TXP 0x18
# define NV30_FP_OP_OPCODE_TXD 0x19
# define NV30_FP_OP_OPCODE_RCP 0x1A
# define NV30_FP_OP_OPCODE_RSQ 0x1B
# define NV30_FP_OP_OPCODE_EX2 0x1C
# define NV30_FP_OP_OPCODE_LG2 0x1D
# define NV30_FP_OP_OPCODE_LIT 0x1E
# define NV30_FP_OP_OPCODE_LRP 0x1F
# define NV30_FP_OP_OPCODE_STR 0x20
# define NV30_FP_OP_OPCODE_SFL 0x21
# define NV30_FP_OP_OPCODE_COS 0x22
# define NV30_FP_OP_OPCODE_SIN 0x23
# define NV30_FP_OP_OPCODE_PK2H 0x24
# define NV30_FP_OP_OPCODE_UP2H 0x25
# define NV30_FP_OP_OPCODE_POW 0x26
# define NV30_FP_OP_OPCODE_PK4UB 0x27
# define NV30_FP_OP_OPCODE_UP4UB 0x28
# define NV30_FP_OP_OPCODE_PK2US 0x29
# define NV30_FP_OP_OPCODE_UP2US 0x2A
# define NV30_FP_OP_OPCODE_DP2A 0x2E
# define NV30_FP_OP_OPCODE_TXB 0x31
# define NV30_FP_OP_OPCODE_RFL 0x36
# define NV30_FP_OP_OPCODE_DIV 0x3A
#define NV30_FP_OP_OUT_SAT (1 << 31)
/* high order bits of SRC0 */
#define NV30_FP_OP_OUT_ABS (1 << 29)
#define NV30_FP_OP_COND_SWZ_W_SHIFT 27
#define NV30_FP_OP_COND_SWZ_W_MASK (3 << 27)
#define NV30_FP_OP_COND_SWZ_Z_SHIFT 25
#define NV30_FP_OP_COND_SWZ_Z_MASK (3 << 25)
#define NV30_FP_OP_COND_SWZ_Y_SHIFT 23
#define NV30_FP_OP_COND_SWZ_Y_MASK (3 << 23)
#define NV30_FP_OP_COND_SWZ_X_SHIFT 21
#define NV30_FP_OP_COND_SWZ_X_MASK (3 << 21)
#define NV30_FP_OP_COND_SWZ_ALL_SHIFT 21
#define NV30_FP_OP_COND_SWZ_ALL_MASK (0xFF << 21)
#define NV30_FP_OP_COND_SHIFT 18
#define NV30_FP_OP_COND_MASK (0x07 << 18)
# define NV30_FP_OP_COND_FL 0
# define NV30_FP_OP_COND_LT 1
# define NV30_FP_OP_COND_EQ 2
# define NV30_FP_OP_COND_LE 3
# define NV30_FP_OP_COND_GT 4
# define NV30_FP_OP_COND_NE 5
# define NV30_FP_OP_COND_GE 6
# define NV30_FP_OP_COND_TR 7
/* high order bits of SRC1 */
#define NV30_FP_OP_DST_SCALE_SHIFT 28
#define NV30_FP_OP_DST_SCALE_MASK (3 << 28)
#define NV30_FP_OP_DST_SCALE_1X 0
#define NV30_FP_OP_DST_SCALE_2X 1
#define NV30_FP_OP_DST_SCALE_4X 2
#define NV30_FP_OP_DST_SCALE_8X 3
#define NV30_FP_OP_DST_SCALE_INV_2X 5
#define NV30_FP_OP_DST_SCALE_INV_4X 6
#define NV30_FP_OP_DST_SCALE_INV_8X 7
/* high order bits of SRC2 */
#define NV30_FP_OP_INDEX_INPUT (1 << 30)
//== Register selection ==
#define NV30_FP_REG_TYPE_SHIFT 0
#define NV30_FP_REG_TYPE_MASK (3 << 0)
# define NV30_FP_REG_TYPE_TEMP 0
# define NV30_FP_REG_TYPE_INPUT 1
# define NV30_FP_REG_TYPE_CONST 2
#define NV30_FP_REG_SRC_SHIFT 2 /* uncertain */
#define NV30_FP_REG_SRC_MASK (31 << 2)
#define NV30_FP_REG_SRC_HALF (1 << 8)
#define NV30_FP_REG_SWZ_ALL_SHIFT 9
#define NV30_FP_REG_SWZ_ALL_MASK (255 << 9)
#define NV30_FP_REG_SWZ_X_SHIFT 9
#define NV30_FP_REG_SWZ_X_MASK (3 << 9)
#define NV30_FP_REG_SWZ_Y_SHIFT 11
#define NV30_FP_REG_SWZ_Y_MASK (3 << 11)
#define NV30_FP_REG_SWZ_Z_SHIFT 13
#define NV30_FP_REG_SWZ_Z_MASK (3 << 13)
#define NV30_FP_REG_SWZ_W_SHIFT 15
#define NV30_FP_REG_SWZ_W_MASK (3 << 15)
# define NV30_FP_SWIZZLE_X 0
# define NV30_FP_SWIZZLE_Y 1
# define NV30_FP_SWIZZLE_Z 2
# define NV30_FP_SWIZZLE_W 3
#define NV30_FP_REG_NEGATE (1 << 17)
#define NV30SR_NONE 0
#define NV30SR_OUTPUT 1
#define NV30SR_INPUT 2
#define NV30SR_TEMP 3
#define NV30SR_CONST 4
struct nv30_sreg {
int type;
int index;
int dst_scale;
int negate;
int abs;
int swz[4];
int cc_update;
int cc_update_reg;
int cc_test;
int cc_test_reg;
int cc_swz[4];
};
static INLINE struct nv30_sreg
nv30_sr(int type, int index)
{
struct nv30_sreg temp = {
.type = type,
.index = index,
.dst_scale = DEF_SCALE,
.abs = 0,
.negate = 0,
.swz = { 0, 1, 2, 3 },
.cc_update = 0,
.cc_update_reg = 0,
.cc_test = DEF_CTEST,
.cc_test_reg = 0,
.cc_swz = { 0, 1, 2, 3 },
};
return temp;
}
static INLINE struct nv30_sreg
nv30_sr_swz(struct nv30_sreg src, int x, int y, int z, int w)
{
struct nv30_sreg dst = src;
dst.swz[SWZ_X] = src.swz[x];
dst.swz[SWZ_Y] = src.swz[y];
dst.swz[SWZ_Z] = src.swz[z];
dst.swz[SWZ_W] = src.swz[w];
return dst;
}
static INLINE struct nv30_sreg
nv30_sr_neg(struct nv30_sreg src)
{
src.negate = !src.negate;
return src;
}
static INLINE struct nv30_sreg
nv30_sr_abs(struct nv30_sreg src)
{
src.abs = 1;
return src;
}
static INLINE struct nv30_sreg
nv30_sr_scale(struct nv30_sreg src, int scale)
{
src.dst_scale = scale;
return src;
}
#endif
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