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|
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
#include "tgsi/tgsi_parse.h"
#include "nv40_context.h"
#include "nv40_state.h"
static void *
nv40_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nouveau_grobj *curie = nv40->screen->curie;
struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso));
struct nouveau_stateobj *so = so_new(5, 8, 0);
if (cso->blend_enable) {
so_method(so, curie, NV40TCL_BLEND_ENABLE, 3);
so_data (so, 1);
so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) |
nvgl_blend_func(cso->rgb_src_factor));
so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 |
nvgl_blend_func(cso->rgb_dst_factor));
so_method(so, curie, NV40TCL_BLEND_EQUATION, 1);
so_data (so, nvgl_blend_eqn(cso->alpha_func) << 16 |
nvgl_blend_eqn(cso->rgb_func));
} else {
so_method(so, curie, NV40TCL_BLEND_ENABLE, 1);
so_data (so, 0);
}
so_method(so, curie, NV40TCL_COLOR_MASK, 1);
so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
if (cso->logicop_enable) {
so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2);
so_data (so, 1);
so_data (so, nvgl_logicop_func(cso->logicop_func));
} else {
so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 1);
so_data (so, 0);
}
so_method(so, curie, NV40TCL_DITHER_ENABLE, 1);
so_data (so, cso->dither ? 1 : 0);
so_ref(so, &bso->so);
so_ref(NULL, &so);
bso->pipe = *cso;
return (void *)bso;
}
static void
nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->blend = hwcso;
nv40->dirty |= NV40_NEW_BLEND;
}
static void
nv40_blend_state_delete(struct pipe_context *pipe, void *hwcso)
{
struct nv40_blend_state *bso = hwcso;
so_ref(NULL, &bso->so);
FREE(bso);
}
static INLINE unsigned
wrap_mode(unsigned wrap) {
unsigned ret;
switch (wrap) {
case PIPE_TEX_WRAP_REPEAT:
ret = NV40TCL_TEX_WRAP_S_REPEAT;
break;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
ret = NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT;
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
ret = NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE;
break;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
ret = NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER;
break;
case PIPE_TEX_WRAP_CLAMP:
ret = NV40TCL_TEX_WRAP_S_CLAMP;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP:
ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP;
break;
default:
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
ret = NV40TCL_TEX_WRAP_S_REPEAT;
break;
}
return ret >> NV40TCL_TEX_WRAP_S_SHIFT;
}
static void *
nv40_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
struct nv40_sampler_state *ps;
uint32_t filter = 0;
ps = MALLOC(sizeof(struct nv40_sampler_state));
ps->fmt = 0;
if (!cso->normalized_coords)
ps->fmt |= NV40TCL_TEX_FORMAT_RECT;
ps->wrap = ((wrap_mode(cso->wrap_s) << NV40TCL_TEX_WRAP_S_SHIFT) |
(wrap_mode(cso->wrap_t) << NV40TCL_TEX_WRAP_T_SHIFT) |
(wrap_mode(cso->wrap_r) << NV40TCL_TEX_WRAP_R_SHIFT));
ps->en = 0;
if (cso->max_anisotropy >= 2.0) {
/* no idea, binary driver sets it, works without it.. meh.. */
ps->wrap |= (1 << 5);
if (cso->max_anisotropy >= 16.0) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_16X;
} else
if (cso->max_anisotropy >= 12.0) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_12X;
} else
if (cso->max_anisotropy >= 10.0) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_10X;
} else
if (cso->max_anisotropy >= 8.0) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_8X;
} else
if (cso->max_anisotropy >= 6.0) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_6X;
} else
if (cso->max_anisotropy >= 4.0) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_4X;
} else {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_2X;
}
}
switch (cso->mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
filter |= NV40TCL_TEX_FILTER_MAG_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
filter |= NV40TCL_TEX_FILTER_MAG_NEAREST;
break;
}
switch (cso->min_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
filter |= NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
filter |= NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
filter |= NV40TCL_TEX_FILTER_MIN_LINEAR;
break;
}
break;
case PIPE_TEX_FILTER_NEAREST:
default:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
filter |= NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
filter |= NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
filter |= NV40TCL_TEX_FILTER_MIN_NEAREST;
break;
}
break;
}
ps->filt = filter;
{
float limit;
limit = CLAMP(cso->lod_bias, -16.0, 15.0);
ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff;
limit = CLAMP(cso->max_lod, 0.0, 15.0);
ps->en |= (int)(limit * 256.0) << 7;
limit = CLAMP(cso->min_lod, 0.0, 15.0);
ps->en |= (int)(limit * 256.0) << 19;
}
if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
switch (cso->compare_func) {
case PIPE_FUNC_NEVER:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_NEVER;
break;
case PIPE_FUNC_GREATER:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_GREATER;
break;
case PIPE_FUNC_EQUAL:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_EQUAL;
break;
case PIPE_FUNC_GEQUAL:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_GEQUAL;
break;
case PIPE_FUNC_LESS:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_LESS;
break;
case PIPE_FUNC_NOTEQUAL:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL;
break;
case PIPE_FUNC_LEQUAL:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_LEQUAL;
break;
case PIPE_FUNC_ALWAYS:
ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_ALWAYS;
break;
default:
break;
}
}
ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
(float_to_ubyte(cso->border_color[0]) << 16) |
(float_to_ubyte(cso->border_color[1]) << 8) |
(float_to_ubyte(cso->border_color[2]) << 0));
return (void *)ps;
}
static void
nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
{
struct nv40_context *nv40 = nv40_context(pipe);
unsigned unit;
for (unit = 0; unit < nr; unit++) {
nv40->tex_sampler[unit] = sampler[unit];
nv40->dirty_samplers |= (1 << unit);
}
for (unit = nr; unit < nv40->nr_samplers; unit++) {
nv40->tex_sampler[unit] = NULL;
nv40->dirty_samplers |= (1 << unit);
}
nv40->nr_samplers = nr;
nv40->dirty |= NV40_NEW_SAMPLER;
}
static void
nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
static void
nv40_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
struct pipe_texture **miptree)
{
struct nv40_context *nv40 = nv40_context(pipe);
unsigned unit;
for (unit = 0; unit < nr; unit++) {
pipe_texture_reference((struct pipe_texture **)
&nv40->tex_miptree[unit], miptree[unit]);
nv40->dirty_samplers |= (1 << unit);
}
for (unit = nr; unit < nv40->nr_textures; unit++) {
pipe_texture_reference((struct pipe_texture **)
&nv40->tex_miptree[unit], NULL);
nv40->dirty_samplers |= (1 << unit);
}
nv40->nr_textures = nr;
nv40->dirty |= NV40_NEW_SAMPLER;
}
static void *
nv40_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
struct nouveau_stateobj *so = so_new(8, 18, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
/*XXX: ignored:
* light_twoside
* point_smooth -nohw
* multisample
*/
so_method(so, curie, NV40TCL_SHADE_MODEL, 1);
so_data (so, cso->flatshade ? NV40TCL_SHADE_MODEL_FLAT :
NV40TCL_SHADE_MODEL_SMOOTH);
so_method(so, curie, NV40TCL_LINE_WIDTH, 2);
so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
so_data (so, cso->line_smooth ? 1 : 0);
so_method(so, curie, NV40TCL_LINE_STIPPLE_ENABLE, 2);
so_data (so, cso->line_stipple_enable ? 1 : 0);
so_data (so, (cso->line_stipple_pattern << 16) |
cso->line_stipple_factor);
so_method(so, curie, NV40TCL_POINT_SIZE, 1);
so_data (so, fui(cso->point_size));
so_method(so, curie, NV40TCL_POLYGON_MODE_FRONT, 6);
if (cso->front_winding == PIPE_WINDING_CCW) {
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
so_data(so, nvgl_polygon_mode(cso->fill_cw));
switch (cso->cull_mode) {
case PIPE_WINDING_CCW:
so_data(so, NV40TCL_CULL_FACE_FRONT);
break;
case PIPE_WINDING_CW:
so_data(so, NV40TCL_CULL_FACE_BACK);
break;
case PIPE_WINDING_BOTH:
so_data(so, NV40TCL_CULL_FACE_FRONT_AND_BACK);
break;
default:
so_data(so, NV40TCL_CULL_FACE_BACK);
break;
}
so_data(so, NV40TCL_FRONT_FACE_CCW);
} else {
so_data(so, nvgl_polygon_mode(cso->fill_cw));
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
switch (cso->cull_mode) {
case PIPE_WINDING_CCW:
so_data(so, NV40TCL_CULL_FACE_BACK);
break;
case PIPE_WINDING_CW:
so_data(so, NV40TCL_CULL_FACE_FRONT);
break;
case PIPE_WINDING_BOTH:
so_data(so, NV40TCL_CULL_FACE_FRONT_AND_BACK);
break;
default:
so_data(so, NV40TCL_CULL_FACE_BACK);
break;
}
so_data(so, NV40TCL_FRONT_FACE_CW);
}
so_data(so, cso->poly_smooth ? 1 : 0);
so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, cso->poly_stipple_enable ? 1 : 0);
so_method(so, curie, NV40TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
so_data(so, 1);
else
so_data(so, 0);
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
so_data(so, 1);
else
so_data(so, 0);
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
so_data(so, 1);
else
so_data(so, 0);
if (cso->offset_cw || cso->offset_ccw) {
so_method(so, curie, NV40TCL_POLYGON_OFFSET_FACTOR, 2);
so_data (so, fui(cso->offset_scale));
so_data (so, fui(cso->offset_units * 2));
}
so_method(so, curie, NV40TCL_POINT_SPRITE, 1);
if (cso->point_sprite) {
unsigned psctl = (1 << 0), i;
for (i = 0; i < 8; i++) {
if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE)
psctl |= (1 << (8 + i));
}
so_data(so, psctl);
} else {
so_data(so, 0);
}
so_ref(so, &rsso->so);
so_ref(NULL, &so);
rsso->pipe = *cso;
return (void *)rsso;
}
static void
nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->rasterizer = hwcso;
nv40->dirty |= NV40_NEW_RAST;
nv40->draw_dirty |= NV40_NEW_RAST;
}
static void
nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
{
struct nv40_rasterizer_state *rsso = hwcso;
so_ref(NULL, &rsso->so);
FREE(rsso);
}
static void *
nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *cso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
struct nouveau_stateobj *so = so_new(4, 21, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
so_method(so, curie, NV40TCL_DEPTH_FUNC, 3);
so_data (so, nvgl_comparison_op(cso->depth.func));
so_data (so, cso->depth.writemask ? 1 : 0);
so_data (so, cso->depth.enabled ? 1 : 0);
so_method(so, curie, NV40TCL_ALPHA_TEST_ENABLE, 3);
so_data (so, cso->alpha.enabled ? 1 : 0);
so_data (so, nvgl_comparison_op(cso->alpha.func));
so_data (so, float_to_ubyte(cso->alpha.ref_value));
if (cso->stencil[0].enabled) {
so_method(so, curie, NV40TCL_STENCIL_FRONT_ENABLE, 8);
so_data (so, cso->stencil[0].enabled ? 1 : 0);
so_data (so, cso->stencil[0].writemask);
so_data (so, nvgl_comparison_op(cso->stencil[0].func));
so_data (so, cso->stencil[0].ref_value);
so_data (so, cso->stencil[0].valuemask);
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
} else {
so_method(so, curie, NV40TCL_STENCIL_FRONT_ENABLE, 1);
so_data (so, 0);
}
if (cso->stencil[1].enabled) {
so_method(so, curie, NV40TCL_STENCIL_BACK_ENABLE, 8);
so_data (so, cso->stencil[1].enabled ? 1 : 0);
so_data (so, cso->stencil[1].writemask);
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
so_data (so, cso->stencil[1].ref_value);
so_data (so, cso->stencil[1].valuemask);
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
} else {
so_method(so, curie, NV40TCL_STENCIL_BACK_ENABLE, 1);
so_data (so, 0);
}
so_ref(so, &zsaso->so);
so_ref(NULL, &so);
zsaso->pipe = *cso;
return (void *)zsaso;
}
static void
nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->zsa = hwcso;
nv40->dirty |= NV40_NEW_ZSA;
}
static void
nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
{
struct nv40_zsa_state *zsaso = hwcso;
so_ref(NULL, &zsaso->so);
FREE(zsaso);
}
static void *
nv40_vp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_vertex_program *vp;
vp = CALLOC(1, sizeof(struct nv40_vertex_program));
vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
vp->draw = draw_create_vertex_shader(nv40->draw, &vp->pipe);
return (void *)vp;
}
static void
nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->vertprog = hwcso;
nv40->dirty |= NV40_NEW_VERTPROG;
nv40->draw_dirty |= NV40_NEW_VERTPROG;
}
static void
nv40_vp_state_delete(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_vertex_program *vp = hwcso;
draw_delete_vertex_shader(nv40->draw, vp->draw);
nv40_vertprog_destroy(nv40, vp);
FREE((void*)vp->pipe.tokens);
FREE(vp);
}
static void *
nv40_fp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
struct nv40_fragment_program *fp;
fp = CALLOC(1, sizeof(struct nv40_fragment_program));
fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
tgsi_scan_shader(fp->pipe.tokens, &fp->info);
return (void *)fp;
}
static void
nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->fragprog = hwcso;
nv40->dirty |= NV40_NEW_FRAGPROG;
}
static void
nv40_fp_state_delete(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_fragment_program *fp = hwcso;
nv40_fragprog_destroy(nv40, fp);
FREE((void*)fp->pipe.tokens);
FREE(fp);
}
static void
nv40_set_blend_color(struct pipe_context *pipe,
const struct pipe_blend_color *bcol)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->blend_colour = *bcol;
nv40->dirty |= NV40_NEW_BCOL;
}
static void
nv40_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->clip = *clip;
nv40->dirty |= NV40_NEW_UCP;
nv40->draw_dirty |= NV40_NEW_UCP;
}
static void
nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_buffer *buf )
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->constbuf[shader] = buf;
nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) {
nv40->dirty |= NV40_NEW_VERTPROG;
} else
if (shader == PIPE_SHADER_FRAGMENT) {
nv40->dirty |= NV40_NEW_FRAGPROG;
}
}
static void
nv40_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->framebuffer = *fb;
nv40->dirty |= NV40_NEW_FB;
}
static void
nv40_set_polygon_stipple(struct pipe_context *pipe,
const struct pipe_poly_stipple *stipple)
{
struct nv40_context *nv40 = nv40_context(pipe);
memcpy(nv40->stipple, stipple->stipple, 4 * 32);
nv40->dirty |= NV40_NEW_STIPPLE;
}
static void
nv40_set_scissor_state(struct pipe_context *pipe,
const struct pipe_scissor_state *s)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->scissor = *s;
nv40->dirty |= NV40_NEW_SCISSOR;
}
static void
nv40_set_viewport_state(struct pipe_context *pipe,
const struct pipe_viewport_state *vpt)
{
struct nv40_context *nv40 = nv40_context(pipe);
nv40->viewport = *vpt;
nv40->dirty |= NV40_NEW_VIEWPORT;
nv40->draw_dirty |= NV40_NEW_VIEWPORT;
}
static void
nv40_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
const struct pipe_vertex_buffer *vb)
{
struct nv40_context *nv40 = nv40_context(pipe);
memcpy(nv40->vtxbuf, vb, sizeof(*vb) * count);
nv40->vtxbuf_nr = count;
nv40->dirty |= NV40_NEW_ARRAYS;
nv40->draw_dirty |= NV40_NEW_ARRAYS;
}
static void
nv40_set_vertex_elements(struct pipe_context *pipe, unsigned count,
const struct pipe_vertex_element *ve)
{
struct nv40_context *nv40 = nv40_context(pipe);
memcpy(nv40->vtxelt, ve, sizeof(*ve) * count);
nv40->vtxelt_nr = count;
nv40->dirty |= NV40_NEW_ARRAYS;
nv40->draw_dirty |= NV40_NEW_ARRAYS;
}
void
nv40_init_state_functions(struct nv40_context *nv40)
{
nv40->pipe.create_blend_state = nv40_blend_state_create;
nv40->pipe.bind_blend_state = nv40_blend_state_bind;
nv40->pipe.delete_blend_state = nv40_blend_state_delete;
nv40->pipe.create_sampler_state = nv40_sampler_state_create;
nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
nv40->pipe.delete_sampler_state = nv40_sampler_state_delete;
nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
nv40->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete;
nv40->pipe.create_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_create;
nv40->pipe.bind_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_bind;
nv40->pipe.delete_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_delete;
nv40->pipe.create_vs_state = nv40_vp_state_create;
nv40->pipe.bind_vs_state = nv40_vp_state_bind;
nv40->pipe.delete_vs_state = nv40_vp_state_delete;
nv40->pipe.create_fs_state = nv40_fp_state_create;
nv40->pipe.bind_fs_state = nv40_fp_state_bind;
nv40->pipe.delete_fs_state = nv40_fp_state_delete;
nv40->pipe.set_blend_color = nv40_set_blend_color;
nv40->pipe.set_clip_state = nv40_set_clip_state;
nv40->pipe.set_constant_buffer = nv40_set_constant_buffer;
nv40->pipe.set_framebuffer_state = nv40_set_framebuffer_state;
nv40->pipe.set_polygon_stipple = nv40_set_polygon_stipple;
nv40->pipe.set_scissor_state = nv40_set_scissor_state;
nv40->pipe.set_viewport_state = nv40_set_viewport_state;
nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
nv40->pipe.set_vertex_elements = nv40_set_vertex_elements;
}
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