blob: 4b2a75e11ad9341e94891a0671f4c287178b1db7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
#ifndef NV50_RESOURCE_H
#define NV50_RESOURCE_H
#include "util/u_transfer.h"
#include "nouveau/nouveau_winsys.h"
struct pipe_resource;
struct nouveau_bo;
/* This gets further specialized into either buffer or texture
* structures. In the future we'll want to remove much of that
* distinction, but for now try to keep as close to the existing code
* as possible and use the vtbl struct to choose between the two
* underlying implementations.
*/
struct nv50_resource {
struct pipe_resource base;
const struct u_resource_vtbl *vtbl;
struct nouveau_bo *bo;
};
struct nv50_miptree_level {
int *image_offset;
unsigned pitch;
unsigned tile_mode;
};
#define NV50_MAX_TEXTURE_LEVELS 16
struct nv50_miptree {
struct nv50_resource base;
struct nv50_miptree_level level[NV50_MAX_TEXTURE_LEVELS];
int image_nr;
int total_size;
};
static INLINE struct nv50_miptree *
nv50_miptree(struct pipe_resource *pt)
{
return (struct nv50_miptree *)pt;
}
static INLINE
struct nv50_resource *nv50_resource(struct pipe_resource *resource)
{
return (struct nv50_resource *)resource;
}
/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
static INLINE boolean
nv50_resource_mapped_by_gpu(struct pipe_resource *resource)
{
return nv50_resource(resource)->bo->handle;
}
void
nv50_init_resource_functions(struct pipe_context *pcontext);
void
nv50_screen_init_resource_functions(struct pipe_screen *pscreen);
/* Internal functions
*/
struct pipe_resource *
nv50_miptree_create(struct pipe_screen *pscreen,
const struct pipe_resource *tmp);
struct pipe_resource *
nv50_miptree_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *template,
struct winsys_handle *whandle);
struct pipe_resource *
nv50_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *template);
struct pipe_resource *
nv50_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
unsigned usage);
struct pipe_surface *
nv50_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
const struct pipe_surface *surf_tmpl);
void
nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps);
#endif
|