1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
|
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#define NOUVEAU_NVC0
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_winsys.h"
#undef NOUVEAU_NVC0
#include "nvc0_context.h"
#include "nvc0_resource.h"
struct nvc0_transfer {
struct pipe_transfer base;
};
static INLINE struct nvc0_transfer *
nvc0_transfer(struct pipe_transfer *transfer)
{
return (struct nvc0_transfer *)transfer;
}
static INLINE boolean
nvc0_buffer_allocate(struct nvc0_screen *screen, struct nvc0_resource *buf,
unsigned domain)
{
if (domain == NOUVEAU_BO_VRAM) {
buf->mm = nvc0_mm_allocate(screen->mm_VRAM, buf->base.width0, &buf->bo,
&buf->offset);
if (!buf->bo)
return nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_GART);
} else
if (domain == NOUVEAU_BO_GART) {
buf->mm = nvc0_mm_allocate(screen->mm_GART, buf->base.width0, &buf->bo,
&buf->offset);
if (!buf->bo)
return FALSE;
}
if (domain != NOUVEAU_BO_GART) {
if (!buf->data) {
buf->data = MALLOC(buf->base.width0);
if (!buf->data)
return FALSE;
}
}
buf->domain = domain;
return TRUE;
}
static INLINE void
release_allocation(struct nvc0_mm_allocation **mm, struct nvc0_fence *fence)
{
if (fence && fence->state != NVC0_FENCE_STATE_SIGNALLED) {
nvc0_fence_sched_release(fence, *mm);
} else {
nvc0_mm_free(*mm);
}
(*mm) = NULL;
}
INLINE void
nvc0_buffer_release_gpu_storage(struct nvc0_resource *buf)
{
nouveau_bo_ref(NULL, &buf->bo);
if (buf->mm)
release_allocation(&buf->mm, buf->fence);
buf->domain = 0;
}
static INLINE boolean
nvc0_buffer_reallocate(struct nvc0_screen *screen, struct nvc0_resource *buf,
unsigned domain)
{
nvc0_buffer_release_gpu_storage(buf);
return nvc0_buffer_allocate(screen, buf, domain);
}
static void
nvc0_buffer_destroy(struct pipe_screen *pscreen,
struct pipe_resource *presource)
{
struct nvc0_resource *res = nvc0_resource(presource);
nvc0_buffer_release_gpu_storage(res);
if (res->data && !(res->status & NVC0_BUFFER_STATUS_USER_MEMORY))
FREE(res->data);
FREE(res);
}
/* Maybe just migrate to GART right away if we actually need to do this. */
boolean
nvc0_buffer_download(struct nvc0_context *nvc0, struct nvc0_resource *buf,
unsigned start, unsigned size)
{
struct nvc0_mm_allocation *mm;
struct nouveau_bo *bounce = NULL;
uint32_t offset;
assert(buf->domain == NOUVEAU_BO_VRAM);
mm = nvc0_mm_allocate(nvc0->screen->mm_GART, size, &bounce, &offset);
if (!bounce)
return FALSE;
nvc0_m2mf_copy_linear(nvc0, bounce, offset, NOUVEAU_BO_GART,
buf->bo, buf->offset + start, NOUVEAU_BO_VRAM,
size);
if (nouveau_bo_map_range(bounce, offset, size, NOUVEAU_BO_RD))
return FALSE;
memcpy(buf->data + start, bounce->map, size);
nouveau_bo_unmap(bounce);
buf->status &= ~NVC0_BUFFER_STATUS_GPU_WRITING;
nouveau_bo_ref(NULL, &bounce);
if (mm)
nvc0_mm_free(mm);
return TRUE;
}
static boolean
nvc0_buffer_upload(struct nvc0_context *nvc0, struct nvc0_resource *buf,
unsigned start, unsigned size)
{
struct nvc0_mm_allocation *mm;
struct nouveau_bo *bounce = NULL;
uint32_t offset;
if (size <= 192) {
nvc0_m2mf_push_linear(nvc0, buf->bo, buf->domain, buf->offset + start,
size, buf->data + start);
return TRUE;
}
mm = nvc0_mm_allocate(nvc0->screen->mm_GART, size, &bounce, &offset);
if (!bounce)
return FALSE;
nouveau_bo_map_range(bounce, offset, size,
NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC);
memcpy(bounce->map, buf->data + start, size);
nouveau_bo_unmap(bounce);
nvc0_m2mf_copy_linear(nvc0, buf->bo, buf->offset + start, NOUVEAU_BO_VRAM,
bounce, offset, NOUVEAU_BO_GART, size);
nouveau_bo_ref(NULL, &bounce);
if (mm)
release_allocation(&mm, nvc0->screen->fence.current);
if (start == 0 && size == buf->base.width0)
buf->status &= ~NVC0_BUFFER_STATUS_GPU_WRITING;
return TRUE;
}
static struct pipe_transfer *
nvc0_buffer_transfer_get(struct pipe_context *pipe,
struct pipe_resource *resource,
unsigned level,
unsigned usage,
const struct pipe_box *box)
{
struct nvc0_resource *buf = nvc0_resource(resource);
struct nvc0_transfer *xfr = CALLOC_STRUCT(nvc0_transfer);
if (!xfr)
return NULL;
xfr->base.resource = resource;
xfr->base.box.x = box->x;
xfr->base.box.width = box->width;
xfr->base.usage = usage;
if (buf->domain == NOUVEAU_BO_VRAM) {
if (usage & PIPE_TRANSFER_READ) {
if (buf->status & NVC0_BUFFER_STATUS_GPU_WRITING)
nvc0_buffer_download(nvc0_context(pipe), buf, 0, buf->base.width0);
}
}
return &xfr->base;
}
static void
nvc0_buffer_transfer_destroy(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nvc0_resource *buf = nvc0_resource(transfer->resource);
struct nvc0_transfer *xfr = nvc0_transfer(transfer);
if (xfr->base.usage & PIPE_TRANSFER_WRITE) {
/* writing is worse */
nvc0_buffer_adjust_score(nvc0_context(pipe), buf, -5000);
if (buf->domain == NOUVEAU_BO_VRAM) {
nvc0_buffer_upload(nvc0_context(pipe), buf,
transfer->box.x, transfer->box.width);
}
if (buf->domain != 0 && (buf->base.bind & (PIPE_BIND_VERTEX_BUFFER |
PIPE_BIND_INDEX_BUFFER)))
nvc0_context(pipe)->vbo_dirty = TRUE;
}
FREE(xfr);
}
static INLINE boolean
nvc0_buffer_sync(struct nvc0_resource *buf, unsigned rw)
{
if (rw == PIPE_TRANSFER_READ) {
if (!buf->fence_wr)
return TRUE;
if (!nvc0_fence_wait(buf->fence_wr))
return FALSE;
} else {
if (!buf->fence)
return TRUE;
if (!nvc0_fence_wait(buf->fence))
return FALSE;
nvc0_fence_reference(&buf->fence, NULL);
}
nvc0_fence_reference(&buf->fence_wr, NULL);
return TRUE;
}
static INLINE boolean
nvc0_buffer_busy(struct nvc0_resource *buf, unsigned rw)
{
if (rw == PIPE_TRANSFER_READ)
return (buf->fence_wr && !nvc0_fence_signalled(buf->fence_wr));
else
return (buf->fence && !nvc0_fence_signalled(buf->fence));
}
static void *
nvc0_buffer_transfer_map(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nvc0_transfer *xfr = nvc0_transfer(transfer);
struct nvc0_resource *buf = nvc0_resource(transfer->resource);
struct nouveau_bo *bo = buf->bo;
uint8_t *map;
int ret;
uint32_t offset = xfr->base.box.x;
uint32_t flags;
nvc0_buffer_adjust_score(nvc0_context(pipe), buf, -250);
if (buf->domain != NOUVEAU_BO_GART)
return buf->data + offset;
if (buf->mm)
flags = NOUVEAU_BO_NOSYNC | NOUVEAU_BO_RDWR;
else
flags = nouveau_screen_transfer_flags(xfr->base.usage);
offset += buf->offset;
ret = nouveau_bo_map_range(buf->bo, offset, xfr->base.box.width, flags);
if (ret)
return NULL;
map = bo->map;
/* Unmap right now. Since multiple buffers can share a single nouveau_bo,
* not doing so might make future maps fail or trigger "reloc while mapped"
* errors. For now, mappings to userspace are guaranteed to be persistent.
*/
nouveau_bo_unmap(bo);
if (buf->mm) {
if (xfr->base.usage & PIPE_TRANSFER_DONTBLOCK) {
if (nvc0_buffer_busy(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE))
return NULL;
} else
if (!(xfr->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
nvc0_buffer_sync(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE);
}
}
return map;
}
static void
nvc0_buffer_transfer_flush_region(struct pipe_context *pipe,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);
struct nouveau_bo *bo = res->bo;
unsigned offset = res->offset + transfer->box.x + box->x;
/* not using non-snoop system memory yet, no need for cflush */
if (1)
return;
/* XXX: maybe need to upload for VRAM buffers here */
nouveau_screen_bo_map_flush_range(pipe->screen, bo, offset, box->width);
}
static void
nvc0_buffer_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
/* we've called nouveau_bo_unmap right after map */
}
const struct u_resource_vtbl nvc0_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
nvc0_buffer_destroy, /* resource_destroy */
NULL, /* is_resource_referenced */
nvc0_buffer_transfer_get, /* get_transfer */
nvc0_buffer_transfer_destroy, /* transfer_destroy */
nvc0_buffer_transfer_map, /* transfer_map */
nvc0_buffer_transfer_flush_region, /* transfer_flush_region */
nvc0_buffer_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *
nvc0_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct nvc0_screen *screen = nvc0_screen(pscreen);
struct nvc0_resource *buffer;
boolean ret;
buffer = CALLOC_STRUCT(nvc0_resource);
if (!buffer)
return NULL;
buffer->base = *templ;
buffer->vtbl = &nvc0_buffer_vtbl;
pipe_reference_init(&buffer->base.reference, 1);
buffer->base.screen = pscreen;
if (buffer->base.bind & PIPE_BIND_CONSTANT_BUFFER)
ret = nvc0_buffer_allocate(screen, buffer, 0);
else
ret = nvc0_buffer_allocate(screen, buffer, NOUVEAU_BO_GART);
if (ret == FALSE)
goto fail;
return &buffer->base;
fail:
FREE(buffer);
return NULL;
}
struct pipe_resource *
nvc0_user_buffer_create(struct pipe_screen *pscreen,
void *ptr,
unsigned bytes,
unsigned bind)
{
struct nvc0_resource *buffer;
buffer = CALLOC_STRUCT(nvc0_resource);
if (!buffer)
return NULL;
pipe_reference_init(&buffer->base.reference, 1);
buffer->vtbl = &nvc0_buffer_vtbl;
buffer->base.screen = pscreen;
buffer->base.format = PIPE_FORMAT_R8_UNORM;
buffer->base.usage = PIPE_USAGE_IMMUTABLE;
buffer->base.bind = bind;
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
buffer->data = ptr;
buffer->status = NVC0_BUFFER_STATUS_USER_MEMORY;
return &buffer->base;
}
/* Like download, but for GART buffers. Merge ? */
static INLINE boolean
nvc0_buffer_data_fetch(struct nvc0_resource *buf,
struct nouveau_bo *bo, unsigned offset, unsigned size)
{
if (!buf->data) {
buf->data = MALLOC(size);
if (!buf->data)
return FALSE;
}
if (nouveau_bo_map_range(bo, offset, size, NOUVEAU_BO_RD))
return FALSE;
memcpy(buf->data, bo->map, size);
nouveau_bo_unmap(bo);
return TRUE;
}
/* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
boolean
nvc0_buffer_migrate(struct nvc0_context *nvc0,
struct nvc0_resource *buf, const unsigned new_domain)
{
struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
struct nouveau_bo *bo;
const unsigned old_domain = buf->domain;
unsigned size = buf->base.width0;
unsigned offset;
int ret;
assert(new_domain != old_domain);
if (new_domain == NOUVEAU_BO_GART && old_domain == 0) {
if (!nvc0_buffer_allocate(screen, buf, new_domain))
return FALSE;
ret = nouveau_bo_map_range(buf->bo, buf->offset, size, NOUVEAU_BO_WR |
NOUVEAU_BO_NOSYNC);
if (ret)
return ret;
memcpy(buf->bo->map, buf->data, size);
nouveau_bo_unmap(buf->bo);
FREE(buf->data);
} else
if (old_domain != 0 && new_domain != 0) {
struct nvc0_mm_allocation *mm = buf->mm;
if (new_domain == NOUVEAU_BO_VRAM) {
/* keep a system memory copy of our data in case we hit a fallback */
if (!nvc0_buffer_data_fetch(buf, buf->bo, buf->offset, size))
return FALSE;
debug_printf("migrating %u KiB to VRAM\n", size / 1024);
}
offset = buf->offset;
bo = buf->bo;
buf->bo = NULL;
buf->mm = NULL;
nvc0_buffer_allocate(screen, buf, new_domain);
nvc0_m2mf_copy_linear(nvc0, buf->bo, buf->offset, new_domain,
bo, offset, old_domain, buf->base.width0);
nouveau_bo_ref(NULL, &bo);
if (mm)
release_allocation(&mm, screen->fence.current);
} else
if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) {
if (!nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM))
return FALSE;
if (!nvc0_buffer_upload(nvc0, buf, 0, buf->base.width0))
return FALSE;
} else
return FALSE;
assert(buf->domain == new_domain);
return TRUE;
}
/* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART.
* We'd like to only allocate @size bytes here, but then we'd have to rebase
* the vertex indices ...
*/
boolean
nvc0_user_buffer_upload(struct nvc0_resource *buf, unsigned base, unsigned size)
{
struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
int ret;
assert(buf->status & NVC0_BUFFER_STATUS_USER_MEMORY);
buf->base.width0 = base + size;
if (!nvc0_buffer_reallocate(screen, buf, NOUVEAU_BO_GART))
return FALSE;
ret = nouveau_bo_map_range(buf->bo, buf->offset + base, size,
NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC);
if (ret)
return FALSE;
memcpy(buf->bo->map, buf->data + base, size);
nouveau_bo_unmap(buf->bo);
return TRUE;
}
|