1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
|
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "util/u_format_s3tc.h"
#include "pipe/p_screen.h"
#include "nvc0_fence.h"
#include "nvc0_context.h"
#include "nvc0_screen.h"
#include "nouveau/nv_object.xml.h"
#include "nvc0_graph_macros.h"
static boolean
nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bindings, unsigned geom_flags)
{
if (sample_count > 1)
return FALSE;
if (!util_format_s3tc_enabled) {
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
return FALSE;
default:
break;
}
}
/* transfers & shared are always supported */
bindings &= ~(PIPE_BIND_TRANSFER_READ |
PIPE_BIND_TRANSFER_WRITE |
PIPE_BIND_SHARED);
return (nvc0_format_table[format].usage & bindings) == bindings;
}
static int
nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 32;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 64;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 13;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 10;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_DEPTH_CLAMP:
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_GLSL:
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_TIMER_QUERY:
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_STREAM_OUTPUT:
return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_INSTANCED_DRAWING:
return 1;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
}
}
static int
nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch (shader) {
case PIPE_SHADER_VERTEX:
/*
case PIPE_SHADER_TESSELLATION_CONTROL:
case PIPE_SHADER_TESSELLATION_EVALUATION:
*/
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
break;
default:
return 0;
}
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 4;
case PIPE_SHADER_CAP_MAX_INPUTS:
if (shader == PIPE_SHADER_VERTEX)
return 32;
return 0x300 / 16;
case PIPE_SHADER_CAP_MAX_CONSTS:
return 65536 / 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 14;
case PIPE_SHADER_CAP_MAX_ADDRS:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader != PIPE_SHADER_FRAGMENT;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_MAX_TEMPS:
return NVC0_CAP_MAX_PROGRAM_TEMPS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
}
}
static float
nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
return 10.0f;
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 64.0f;
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 4.0f;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0.0f;
}
}
static void
nvc0_screen_destroy(struct pipe_screen *pscreen)
{
struct nvc0_screen *screen = nvc0_screen(pscreen);
nvc0_fence_wait(screen->fence.current);
nvc0_fence_reference(&screen->fence.current, NULL);
nouveau_bo_ref(NULL, &screen->text);
nouveau_bo_ref(NULL, &screen->tls);
nouveau_bo_ref(NULL, &screen->txc);
nouveau_bo_ref(NULL, &screen->fence.bo);
nouveau_bo_ref(NULL, &screen->mp_stack_bo);
nouveau_resource_destroy(&screen->text_heap);
if (screen->tic.entries)
FREE(screen->tic.entries);
nvc0_mm_destroy(screen->mm_GART);
nvc0_mm_destroy(screen->mm_VRAM);
nvc0_mm_destroy(screen->mm_VRAM_fe0);
nouveau_grobj_free(&screen->fermi);
nouveau_grobj_free(&screen->eng2d);
nouveau_grobj_free(&screen->m2mf);
nouveau_screen_fini(&screen->base);
FREE(screen);
}
static int
nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
unsigned size, const uint32_t *data)
{
struct nouveau_channel *chan = screen->base.channel;
size /= 4;
BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
OUT_RING (chan, (m - 0x3800) / 8);
OUT_RING (chan, pos);
BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
OUT_RING (chan, pos);
OUT_RINGp (chan, data, size);
return pos + size;
}
static void
nvc0_screen_fence_reference(struct pipe_screen *pscreen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
}
static int
nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
struct pipe_fence_handle *fence,
unsigned flags)
{
return !(nvc0_fence_signalled(nvc0_fence(fence)));
}
static int
nvc0_screen_fence_finish(struct pipe_screen *pscreen,
struct pipe_fence_handle *fence,
unsigned flags)
{
return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
}
static void
nvc0_magic_3d_init(struct nouveau_channel *chan)
{
BEGIN_RING(chan, RING_3D_(0x10cc), 1);
OUT_RING (chan, 0xff);
BEGIN_RING(chan, RING_3D_(0x10e0), 2);
OUT_RING(chan, 0xff);
OUT_RING(chan, 0xff);
BEGIN_RING(chan, RING_3D_(0x10ec), 2);
OUT_RING(chan, 0xff);
OUT_RING(chan, 0xff);
BEGIN_RING(chan, RING_3D_(0x074c), 1);
OUT_RING (chan, 0x3f);
BEGIN_RING(chan, RING_3D_(0x10f8), 1);
OUT_RING (chan, 0x0101);
BEGIN_RING(chan, RING_3D_(0x16a8), 1);
OUT_RING (chan, (3 << 16) | 3);
BEGIN_RING(chan, RING_3D_(0x1794), 1);
OUT_RING (chan, (2 << 16) | 2);
BEGIN_RING(chan, RING_3D_(0x0de8), 1);
OUT_RING (chan, 1);
#if 0 /* software method */
BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
OUT_RING (chan, 0);
#endif
BEGIN_RING(chan, RING_3D_(0x12ac), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0218), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x10fc), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x1290), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x12d8), 2);
OUT_RING (chan, 0x10);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x06d4), 1);
OUT_RING (chan, 8);
BEGIN_RING(chan, RING_3D_(0x1140), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x1610), 1);
OUT_RING (chan, 0xe);
BEGIN_RING(chan, RING_3D_(0x164c), 1);
OUT_RING (chan, 1 << 12);
BEGIN_RING(chan, RING_3D_(0x151c), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x020c), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x030c), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0300), 1);
OUT_RING (chan, 3);
#if 0 /* software method */
BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
OUT_RING (chan, 0);
#endif
BEGIN_RING(chan, RING_3D_(0x02d0), 1);
OUT_RING (chan, 0x1f40);
BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x19c0), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x075c), 1);
OUT_RING (chan, 3);
BEGIN_RING(chan, RING_3D_(0x0fac), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0f90), 1);
OUT_RING (chan, 0);
}
#define FAIL_SCREEN_INIT(str, err) \
do { \
NOUVEAU_ERR(str, err); \
nvc0_screen_destroy(pscreen); \
return NULL; \
} while(0)
struct pipe_screen *
nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nvc0_screen *screen;
struct nouveau_channel *chan;
struct pipe_screen *pscreen;
int ret;
unsigned i;
screen = CALLOC_STRUCT(nvc0_screen);
if (!screen)
return NULL;
pscreen = &screen->base.base;
ret = nouveau_screen_init(&screen->base, dev);
if (ret) {
nvc0_screen_destroy(pscreen);
return NULL;
}
chan = screen->base.channel;
pscreen->winsys = ws;
pscreen->destroy = nvc0_screen_destroy;
pscreen->context_create = nvc0_create;
pscreen->is_format_supported = nvc0_screen_is_format_supported;
pscreen->get_param = nvc0_screen_get_param;
pscreen->get_shader_param = nvc0_screen_get_shader_param;
pscreen->get_paramf = nvc0_screen_get_paramf;
pscreen->fence_reference = nvc0_screen_fence_reference;
pscreen->fence_signalled = nvc0_screen_fence_signalled;
pscreen->fence_finish = nvc0_screen_fence_finish;
nvc0_screen_init_resource_functions(pscreen);
screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
screen->base.index_buffer_flags = 0;
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
&screen->fence.bo);
if (ret)
goto fail;
nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
screen->fence.map = screen->fence.bo->map;
nouveau_bo_unmap(screen->fence.bo);
for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
&screen->scratch.bo[i]);
if (ret)
goto fail;
}
ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RING (chan, 0);
ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
BEGIN_RING(chan, RING_2D(OPERATION), 1);
OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D_(0x0884), 1);
OUT_RING (chan, 0x3f);
BEGIN_RING(chan, RING_2D_(0x0888), 1);
OUT_RING (chan, 1);
ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(COND_MODE), 1);
OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
OUT_RING (chan, 0);
nvc0_magic_3d_init(chan);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
if (ret)
goto fail;
nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
&screen->uniforms);
if (ret)
goto fail;
/* auxiliary constants (6 user clip planes, base instance id) */
BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
OUT_RING (chan, 256);
OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
for (i = 0; i < 5; ++i) {
BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
OUT_RING (chan, (15 << 4) | 1);
}
screen->tls_size = 4 * 4 * 32 * 128 * 4;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
screen->tls_size, &screen->tls);
if (ret)
goto fail;
BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, screen->tls_size >> 32);
OUT_RING (chan, screen->tls_size);
BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
OUT_RING (chan, 0);
for (i = 0; i < 5; ++i) {
BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
OUT_RING (chan, 0x54);
}
BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
OUT_RING (chan, 0);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
&screen->mp_stack_bo);
if (ret)
goto fail;
BEGIN_RING(chan, RING_3D_(0x17bc), 3);
OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, 1);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
if (ret)
goto fail;
BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
OUT_RING (chan, 0x3f);
BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
OUT_RINGf (chan, 0.0f);
OUT_RINGf (chan, 1.0f);
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
*/
BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
OUT_RING (chan, 1);
OUT_RING (chan, 8192 << 16);
OUT_RING (chan, 8192 << 16);
BEGIN_RING(chan, RING_3D_(0x0fac), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x3484), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
OUT_RING (chan, 0x00010000);
BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
OUT_RING (chan, 0xff800006);
BEGIN_RING(chan, RING_3D_(0x3488), 1);
OUT_RING (chan, 0);
#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
i = 0;
MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
OUT_RING (chan, 0x40);
BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
OUT_RING (chan, 0x30);
BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
OUT_RING (chan, 3);
BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
OUT_RING (chan, 0x20);
BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
OUT_RING (chan, 0x00);
BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
OUT_RING (chan, 0x11111111);
BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
OUT_RING (chan, 0xab);
OUT_RING (chan, 0x00000000);
FIRE_RING (chan);
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
0x000);
screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
return pscreen;
fail:
nvc0_screen_destroy(pscreen);
return NULL;
}
void
nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
{
struct nouveau_channel *chan = screen->base.channel;
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
nouveau_bo_validate(chan, screen->text, flags);
nouveau_bo_validate(chan, screen->uniforms, flags);
nouveau_bo_validate(chan, screen->txc, flags);
nouveau_bo_validate(chan, screen->tls, flags);
nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
}
int
nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
{
int i = screen->tic.next;
while (screen->tic.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
if (screen->tic.entries[i])
nvc0_tic_entry(screen->tic.entries[i])->id = -1;
screen->tic.entries[i] = entry;
return i;
}
int
nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
{
int i = screen->tsc.next;
while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
if (screen->tsc.entries[i])
nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
screen->tsc.entries[i] = entry;
return i;
}
|