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Import('*')
env = env.Clone()
nvfx = env.ConvenienceLibrary(
target = 'nvfx',
source = [
'nv04_surface_2d.c',
'nvfx_buffer.c',
'nvfx_context.c',
'nvfx_clear.c',
'nvfx_draw.c',
'nvfx_fragprog.c',
'nvfx_fragtex.c',
'nv30_fragtex.c',
'nv40_fragtex.c',
'nvfx_miptree.c',
'nvfx_query.c',
'nvfx_resource.c',
'nvfx_screen.c',
'nvfx_state.c',
'nvfx_state_blend.c',
'nvfx_state_emit.c',
'nvfx_state_fb.c',
'nvfx_state_rasterizer.c',
'nvfx_state_scissor.c',
'nvfx_state_stipple.c',
'nvfx_state_viewport.c',
'nvfx_state_zsa.c',
'nvfx_surface.c',
'nvfx_transfer.c',
'nvfx_vbo.c',
'nvfx_vertprog.c',
])
Export('nvfx')
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