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/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "nvfx_context.h"
#include "nvfx_resource.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_pack_color.h"
static void
nvfx_surface_copy(struct pipe_context *pipe,
struct pipe_resource *dest, struct pipe_subresource subdst,
unsigned destx, unsigned desty, unsigned destz,
struct pipe_resource *src, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
struct pipe_surface *ps_dst, *ps_src;
ps_src = nvfx_miptree_surface_new(pipe->screen, src, subsrc.face,
subsrc.level, srcz, 0 /* bind flags */);
ps_dst = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face,
subdst.level, destz, 0 /* bindflags */);
eng2d->copy(eng2d, ps_dst, destx, desty, ps_src, srcx, srcy, width, height);
nvfx_miptree_surface_del(ps_src);
nvfx_miptree_surface_del(ps_dst);
}
static void
nvfx_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,
const float *rgba,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
union util_color uc;
util_pack_color(rgba, dst->format, &uc);
eng2d->fill(eng2d, dst, dstx, dsty, width, height, uc.ui);
}
static void
nvfx_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned clear_flags,
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
eng2d->fill(eng2d, dst, dstx, dsty, width, height,
util_pack_z_stencil(dst->format, depth, stencil));
}
void
nvfx_init_surface_functions(struct nvfx_context *nvfx)
{
nvfx->pipe.resource_copy_region = nvfx_surface_copy;
nvfx->pipe.clear_render_target = nvfx_clear_render_target;
nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil;
}
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