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#ifndef NVFX_TRANSFER_H
#define NVFX_TRANSFER_H
#include "util/u_transfer.h"
#include "pipe/p_state.h"
struct pipe_transfer *
nvfx_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
unsigned level,
unsigned usage,
const struct pipe_box *box);
void *
nvfx_transfer_map(struct pipe_context *pcontext,
struct pipe_transfer *ptx);
void
nvfx_transfer_unmap(struct pipe_context *pcontext,
struct pipe_transfer *ptx);
#endif
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