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/*
* Copyright 2009 Nicolai Haehnle <nhaehnle@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_context.h"
#include "util/u_debug.h"
#include <stdio.h>
static const struct debug_named_value debug_options[] = {
{ "fp", DBG_FP, "Fragment program handling (for debugging)" },
{ "vp", DBG_VP, "Vertex program handling (for debugging)" },
{ "draw", DBG_DRAW, "Draw and emit (for debugging)" },
{ "tex", DBG_TEX, "Textures (for debugging)" },
{ "texalloc", DBG_TEXALLOC, "Texture allocation (for debugging)" },
{ "fall", DBG_FALL, "Fallbacks (for debugging)" },
{ "rs", DBG_RS, "Rasterizer (for debugging)" },
{ "fb", DBG_FB, "Framebuffer (for debugging)" },
{ "anisohq", DBG_ANISOHQ, "High quality anisotropic filtering (for benchmarking)" },
{ "notiling", DBG_NO_TILING, "Disable tiling (for benchmarking)" },
{ "noimmd", DBG_NO_IMMD, "Disable immediate mode (for benchmarking)" },
{ "stats", DBG_STATS, "Gather statistics (for lulz)" },
/* must be last */
DEBUG_NAMED_VALUE_END
};
void r300_init_debug(struct r300_screen * screen)
{
screen->debug = debug_get_flags_option("RADEON_DEBUG", debug_options, 0);
}
void r500_dump_rs_block(struct r300_rs_block *rs)
{
unsigned count, ip, it_count, ic_count, i, j;
unsigned tex_ptr;
unsigned col_ptr, col_fmt;
count = rs->inst_count & 0xf;
count++;
it_count = rs->count & 0x7f;
ic_count = (rs->count >> 7) & 0xf;
fprintf(stderr, "RS Block: %d texcoords (linear), %d colors (perspective)\n",
it_count, ic_count);
fprintf(stderr, "%d instructions\n", count);
for (i = 0; i < count; i++) {
if (rs->inst[i] & 0x10) {
ip = rs->inst[i] & 0xf;
fprintf(stderr, "texture: ip %d to psf %d\n",
ip, (rs->inst[i] >> 5) & 0x7f);
tex_ptr = rs->ip[ip] & 0xffffff;
fprintf(stderr, " : ");
j = 3;
do {
if ((tex_ptr & 0x3f) == 63) {
fprintf(stderr, "1.0");
} else if ((tex_ptr & 0x3f) == 62) {
fprintf(stderr, "0.0");
} else {
fprintf(stderr, "[%d]", tex_ptr & 0x3f);
}
} while (j-- && fprintf(stderr, "/"));
fprintf(stderr, "\n");
}
if (rs->inst[i] & 0x10000) {
ip = (rs->inst[i] >> 12) & 0xf;
fprintf(stderr, "color: ip %d to psf %d\n",
ip, (rs->inst[i] >> 18) & 0x7f);
col_ptr = (rs->ip[ip] >> 24) & 0x7;
col_fmt = (rs->ip[ip] >> 27) & 0xf;
fprintf(stderr, " : offset %d ", col_ptr);
switch (col_fmt) {
case 0:
fprintf(stderr, "(R/G/B/A)");
break;
case 1:
fprintf(stderr, "(R/G/B/0)");
break;
case 2:
fprintf(stderr, "(R/G/B/1)");
break;
case 4:
fprintf(stderr, "(0/0/0/A)");
break;
case 5:
fprintf(stderr, "(0/0/0/0)");
break;
case 6:
fprintf(stderr, "(0/0/0/1)");
break;
case 8:
fprintf(stderr, "(1/1/1/A)");
break;
case 9:
fprintf(stderr, "(1/1/1/0)");
break;
case 10:
fprintf(stderr, "(1/1/1/1)");
break;
}
fprintf(stderr, "\n");
}
}
}
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