1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/*
* Copyright 2010 Marek Olšák <maraeo@gmail.com
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef R600_RESOURCE_H
#define R600_RESOURCE_H
#include "util/u_transfer.h"
struct r600_context;
struct r600_screen;
/* This gets further specialized into either buffer or texture
* structures. Use the vtbl struct to choose between the two
* underlying implementations.
*/
struct r600_resource {
struct u_resource base;
struct radeon_bo *bo;
u32 domain;
u32 flink;
struct pb_buffer *pb;
};
struct r600_resource_texture {
struct r600_resource resource;
unsigned long offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
unsigned long stride[PIPE_MAX_TEXTURE_LEVELS];
unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS];
unsigned long stride_override;
unsigned long size;
};
void r600_init_context_resource_functions(struct r600_context *r600);
void r600_init_screen_resource_functions(struct r600_screen *r600screen);
/* r600_buffer */
u32 r600_domain_from_usage(unsigned usage);
/* r600_texture */
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *base,
struct winsys_handle *whandle);
#endif
|