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/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
* Corbin Simpson
*/
#include <pipe/p_screen.h>
#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
#include "state_tracker/drm_driver.h"
#include "r600_screen.h"
#include "r600_context.h"
#include "r600_resource.h"
#include "r600d.h"
extern struct u_resource_vtbl r600_texture_vtbl;
static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned zslice,
unsigned face)
{
unsigned long offset = rtex->offset[level];
switch (rtex->resource.base.b.target) {
case PIPE_TEXTURE_3D:
assert(face == 0);
return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
assert(zslice == 0);
return offset + face * rtex->layer_size[level];
default:
assert(zslice == 0 && face == 0);
return offset;
}
}
static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource_texture *rtex)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
unsigned long w, h, stride, size, layer_size, i, offset;
for (i = 0, offset = 0; i <= ptex->last_level; i++) {
w = u_minify(ptex->width0, i);
h = u_minify(ptex->height0, i);
stride = align(util_format_get_stride(ptex->format, w), 32);
layer_size = stride * h;
if (ptex->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
else
size = layer_size * u_minify(ptex->depth0, i);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch[i] = stride / util_format_get_blocksize(ptex->format);
rtex->pitch[i] += R600_TEXEL_PITCH_ALIGNMENT_MASK;
rtex->pitch[i] &= ~R600_TEXEL_PITCH_ALIGNMENT_MASK;
rtex->stride[i] = stride;
offset += align(size, 32);
}
rtex->size = offset;
}
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct r600_screen *rscreen = r600_screen(screen);
rtex = CALLOC_STRUCT(r600_resource_texture);
if (!rtex) {
return NULL;
}
resource = &rtex->resource;
resource->base.b = *templ;
resource->base.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->base.b.reference, 1);
resource->base.b.screen = screen;
r600_setup_miptree(rscreen, rtex);
/* FIXME alignment 4096 enought ? too much ? */
resource->domain = r600_domain_from_usage(resource->base.b.bind);
resource->bo = radeon_bo(rscreen->rw, 0, rtex->size, 4096, NULL);
if (resource->bo == NULL) {
FREE(rtex);
return NULL;
}
return &resource->base.b;
}
static void r600_texture_destroy(struct pipe_screen *screen,
struct pipe_resource *ptex)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
struct r600_resource *resource = &rtex->resource;
struct r600_screen *rscreen = r600_screen(screen);
if (resource->bo) {
radeon_bo_decref(rscreen->rw, resource->bo);
}
FREE(rtex);
}
static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
struct pipe_resource *texture,
unsigned face, unsigned level,
unsigned zslice, unsigned flags)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
unsigned long offset;
if (surface == NULL)
return NULL;
offset = r600_texture_get_offset(rtex, level, zslice, face);
pipe_reference_init(&surface->reference, 1);
pipe_resource_reference(&surface->texture, texture);
surface->format = texture->format;
surface->width = u_minify(texture->width0, level);
surface->height = u_minify(texture->height0, level);
surface->offset = offset;
surface->usage = flags;
surface->zslice = zslice;
surface->texture = texture;
surface->face = face;
surface->level = level;
return surface;
}
static void r600_tex_surface_destroy(struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
}
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *templ,
struct winsys_handle *whandle)
{
struct radeon *rw = (struct radeon*)screen->winsys;
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct radeon_bo *bo = NULL;
bo = radeon_bo(rw, whandle->handle, 0, 0, NULL);
if (bo == NULL) {
return NULL;
}
/* Support only 2D textures without mipmaps */
if (templ->target != PIPE_TEXTURE_2D || templ->depth0 != 1 || templ->last_level != 0)
return NULL;
rtex = CALLOC_STRUCT(r600_resource_texture);
if (rtex == NULL)
return NULL;
resource = &rtex->resource;
resource->base.b = *templ;
resource->base.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->base.b.reference, 1);
resource->base.b.screen = screen;
resource->bo = bo;
rtex->stride_override = whandle->stride;
rtex->pitch[0] = whandle->stride / util_format_get_blocksize(templ->format);
rtex->stride[0] = whandle->stride;
rtex->offset[0] = 0;
rtex->size = align(rtex->stride[0] * templ->height0, 32);
return &resource->base.b;
}
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
unsigned face, unsigned level)
{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct r600_transfer *trans;
trans = CALLOC_STRUCT(r600_transfer);
if (trans == NULL)
return NULL;
pipe_resource_reference(&trans->transfer.resource, texture);
trans->transfer.sr = sr;
trans->transfer.usage = usage;
trans->transfer.box = *box;
trans->transfer.stride = rtex->stride[sr.level];
trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
return &trans->transfer;
}
void r600_texture_transfer_destroy(struct pipe_context *ctx,
struct pipe_transfer *trans)
{
pipe_resource_reference(&trans->resource, NULL);
FREE(trans);
}
void* r600_texture_transfer_map(struct pipe_context *ctx,
struct pipe_transfer* transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct r600_resource *resource;
enum pipe_format format = transfer->resource->format;
struct r600_screen *rscreen = r600_screen(ctx->screen);
char *map;
resource = (struct r600_resource *)transfer->resource;
if (radeon_bo_map(rscreen->rw, resource->bo)) {
return NULL;
}
map = resource->bo->data;
return map + rtransfer->offset +
transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_resource *resource;
resource = (struct r600_resource *)transfer->resource;
radeon_bo_unmap(rscreen->rw, resource->bo);
}
struct u_resource_vtbl r600_texture_vtbl =
{
u_default_resource_get_handle, /* get_handle */
r600_texture_destroy, /* resource_destroy */
r600_texture_is_referenced, /* is_resource_referenced */
r600_texture_get_transfer, /* get_transfer */
r600_texture_transfer_destroy, /* transfer_destroy */
r600_texture_transfer_map, /* transfer_map */
u_default_transfer_flush_region,/* transfer_flush_region */
r600_texture_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
void r600_init_screen_texture_functions(struct pipe_screen *screen)
{
screen->get_tex_surface = r600_get_tex_surface;
screen->tex_surface_destroy = r600_tex_surface_destroy;
}
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