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/**************************************************************************
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef PAINT_H
#define PAINT_H
#include "vg_context.h"
#include "VG/openvg.h"
#include "pipe/p_state.h"
struct vg_paint;
struct vg_image;
struct pipe_sampler_state;
struct pipe_texture;
struct vg_paint *paint_create(struct vg_context *ctx);
void paint_destroy(struct vg_paint *paint);
void paint_set_color(struct vg_paint *paint,
const VGfloat *color);
void paint_get_color(struct vg_paint *paint,
VGfloat *color);
void paint_set_coloriv(struct vg_paint *paint,
const VGint *color);
void paint_get_coloriv(struct vg_paint *paint,
VGint *color);
void paint_set_colori(struct vg_paint *paint,
VGuint rgba);
VGuint paint_colori(struct vg_paint *paint);
void paint_set_type(struct vg_paint *paint, VGPaintType type);
VGPaintType paint_type(struct vg_paint *paint);
void paint_resolve_type(struct vg_paint *paint);
void paint_set_linear_gradient(struct vg_paint *paint,
const VGfloat *coords);
void paint_linear_gradient(struct vg_paint *paint,
VGfloat *coords);
void paint_set_linear_gradienti(struct vg_paint *paint,
const VGint *coords);
void paint_linear_gradienti(struct vg_paint *paint,
VGint *coords);
void paint_set_radial_gradient(struct vg_paint *paint,
const VGfloat *values);
void paint_radial_gradient(struct vg_paint *paint,
VGfloat *coords);
void paint_set_radial_gradienti(struct vg_paint *paint,
const VGint *values);
void paint_radial_gradienti(struct vg_paint *paint,
VGint *coords);
void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops,
int num);
void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops,
int num);
void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops,
int num);
void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops,
int num);
int paint_num_ramp_stops(struct vg_paint *paint);
void paint_set_spread_mode(struct vg_paint *paint,
VGint mode);
VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint);
void paint_set_pattern(struct vg_paint *paint,
struct vg_image *img);
void paint_set_pattern_tiling(struct vg_paint *paint,
VGTilingMode mode);
VGTilingMode paint_pattern_tiling(struct vg_paint *paint);
void paint_set_color_ramp_premultiplied(struct vg_paint *paint,
VGboolean set);
VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
struct pipe_sampler_view **sampler_views);
VGint paint_constant_buffer_size(struct vg_paint *paint);
void paint_fill_constant_buffer(struct vg_paint *paint,
void *buffer);
#endif
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