blob: ed7ad5190f2518d6badd37bae55473f7fb0631d6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
((function noise3
(signature vec3
(parameters (declare (in) vec4 p))
(
(declare () float a)
(declare () float b)
(declare () float c)
(declare () vec3 t)
(assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
(assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
(assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))
(assign (constant bool (1)) (x) (var_ref t) (var_ref a))
(assign (constant bool (1)) (y) (var_ref t) (var_ref b))
(assign (constant bool (1)) (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
(signature vec3
(parameters (declare (in) vec3 p))
(
(declare () float a)
(declare () float b)
(declare () float c)
(declare () vec3 t)
(assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
(assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
(assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))
(assign (constant bool (1)) (x) (var_ref t) (var_ref a))
(assign (constant bool (1)) (y) (var_ref t) (var_ref b))
(assign (constant bool (1)) (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
(signature vec3
(parameters (declare (in) vec2 p))
(
(declare () float a)
(declare () float b)
(declare () float c)
(declare () vec3 t)
(assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
(assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
(assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0)))))
(assign (constant bool (1)) (x) (var_ref t) (var_ref a))
(assign (constant bool (1)) (y) (var_ref t) (var_ref b))
(assign (constant bool (1)) (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
(signature vec3
(parameters (declare (in) float p))
(
(declare () float a)
(declare () float b)
(declare () float c)
(declare () vec3 t)
(assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
(assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
(assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0)))))
(assign (constant bool (1)) (x) (var_ref t) (var_ref a))
(assign (constant bool (1)) (y) (var_ref t) (var_ref b))
(assign (constant bool (1)) (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
))
|