blob: b0da42f8e96d456ed9dd3402e8435cbd47637f84 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
/* PASS */
vec4 foo(in float x, in float y, float z, float w)
{
vec4 v;
v.x = x;
v.y = y;
v.z = z;
v.w = w;
return v;
}
void main()
{
gl_Position = foo(1.0, 1.0, 1.0, 0.0);
}
|