1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
/* $Id: gluP.h,v 1.2 1999/12/07 09:02:12 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995-1999 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: gluP.h,v $
* Revision 1.2 1999/12/07 09:02:12 joukj
*
* Committing in .
*
* Make supportupdate for VMS
*
* Modified Files:
* Mesa/src-glu/descrip.mms Mesa/src-glu/gluP.h
* ----------------------------------------------------------------------
*
* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
* Imported sources
*
* Revision 1.4 1999/01/03 03:23:15 brianp
* now using GLAPIENTRY and GLCALLBACK keywords (Ted Jump)
*
* Revision 1.3 1997/08/01 22:25:27 brianp
* check for Cygnus Win32 (Stephen Rehel)
*
* Revision 1.2 1997/05/27 02:59:46 brianp
* added defines for APIENTRY and CALLBACK if not compiling on Win32
*
* Revision 1.1 1996/09/27 01:19:39 brianp
* Initial revision
*
*/
/*
* This file allows the GLU code to be compiled either with the Mesa
* headers or with the real OpenGL headers.
*/
#ifndef GLUP_H
#define GLUP_H
#include "GL/gl.h"
#include "GL/glu.h"
#include <string.h>
#ifndef MESA
/* If we're using the real OpenGL header files... */
# define GLU_TESS_ERROR9 100159
#endif
#define GLU_NO_ERROR GL_NO_ERROR
/* for Sun: */
#ifdef SUNOS4
#define MEMCPY( DST, SRC, BYTES) \
memcpy( (char *) (DST), (char *) (SRC), (int) (BYTES) )
#else
#define MEMCPY( DST, SRC, BYTES) \
memcpy( (void *) (DST), (void *) (SRC), (size_t) (BYTES) )
#endif
#ifndef NULL
# define NULL 0
#endif
#endif
|