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Import('*')
env = env.Clone()
env.Replace(CPPDEFINES = [
'BUILD_GLUT32',
'GLUT_BUILDING_LIB',
'NDEBUG',
'GLUT_NO_WARNING_DISABLE',
])
env.AppendUnique(CPPPATH = [
'#/include',
])
sources = [
'glut_bitmap.c',
'glut_bwidth.c',
'glut_cindex.c',
'glut_cmap.c',
'glut_cursor.c',
'glut_dials.c',
'glut_dstr.c',
'glut_event.c',
'glut_ext.c',
'glut_fullscrn.c',
'glut_gamemode.c',
'glut_get.c',
'glut_init.c',
'glut_input.c',
'glut_joy.c',
'glut_key.c',
'glut_keyctrl.c',
'glut_keyup.c',
'glut_mesa.c',
'glut_modifier.c',
'glut_overlay.c',
'glut_ppm.c',
'glut_shapes.c',
'glut_space.c',
'glut_stroke.c',
'glut_swap.c',
'glut_swidth.c',
'glut_tablet.c',
'glut_teapot.c',
'glut_util.c',
'glut_vidresize.c',
'glut_warp.c',
'glut_win.c',
'glut_winmisc.c',
'glut_8x13.c',
'glut_9x15.c',
'glut_hel10.c',
'glut_hel12.c',
'glut_hel18.c',
'glut_mroman.c',
'glut_roman.c',
'glut_tr10.c',
'glut_tr24.c',
]
if env['platform'] == 'windows':
env.PrependUnique(LIBS = [
'winmm',
'gdi32',
'user32',
'opengl32',
'glu32',
])
target = 'glut32'
sources += [
'win32_glx.c',
'win32_menu.c',
'win32_util.c',
'win32_winproc.c',
'win32_x11.c',
'glut.def',
]
else:
env.PrependUnique(LIBS = [
'GLU',
'GL',
'X11',
'Xext',
'Xmu',
'Xi',
])
target = 'glut'
sources += [
'glut_fcb.c',
'glut_menu.c',
'glut_menu2.c',
'glut_glxext.c',
'layerutil.c',
]
glut = env.SharedLibrary(
target = target,
source = sources,
)
env.InstallSharedLibrary(glut, version=(3, 7, 1))
if env['platform'] == 'windows':
glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX')
else:
glut = env.FindIxes(glut, 'SHLIBPREFIX', 'SHLIBSUFFIX')
Export('glut')
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