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_glAccum
_glAlphaFunc
_glAreTexturesResident
_glArrayElement
_glBegin
_glBindTexture
_glBitmap
_glBlendColor
_glBlendEquation
_glBlendEquationSeparate
_glBlendFunc
_glCallList
_glCallLists
_glClear
_glClearAccum
_glClearColor
_glClearDepth
_glClearIndex
_glClearStencil
_glClipPlane
_glColor3b
_glColor3bv
_glColor3d
_glColor3dv
_glColor3f
_glColor3fv
_glColor3i
_glColor3iv
_glColor3s
_glColor3sv
_glColor3ub
_glColor3ubv
_glColor3ui
_glColor3uiv
_glColor3us
_glColor3usv
_glColor4b
_glColor4bv
_glColor4d
_glColor4dv
_glColor4f
_glColor4fv
_glColor4i
_glColor4iv
_glColor4s
_glColor4sv
_glColor4ub
_glColor4ubv
_glColor4ui
_glColor4uiv
_glColor4us
_glColor4usv
_glColorMask
_glColorMaterial
_glColorPointer
_glColorSubTable
_glColorTable
_glColorTableParameterfv
_glColorTableParameteriv
_glConvolutionFilter1D
_glConvolutionFilter2D
_glConvolutionParameterf
_glConvolutionParameterfv
_glConvolutionParameteri
_glConvolutionParameteriv
_glCopyColorSubTable
_glCopyColorTable
_glCopyConvolutionFilter1D
_glCopyConvolutionFilter2D
_glCopyPixels
_glCopyTexImage1D
_glCopyTexImage2D
_glCopyTexSubImage1D
_glCopyTexSubImage2D
_glCopyTexSubImage3D
_glCullFace
_glDeleteLists
_glDeleteTextures
_glDepthFunc
_glDepthMask
_glDepthRange
_glDisable
_glDisableClientState
_glDrawArrays
_glDrawBuffer
_glDrawElements
_glDrawPixels
_glDrawRangeElements
_glEdgeFlag
_glEdgeFlagPointer
_glEdgeFlagv
_glEnable
_glEnableClientState
_glEnd
_glEndList
_glEvalCoord1d
_glEvalCoord1dv
_glEvalCoord1f
_glEvalCoord1fv
_glEvalCoord2d
_glEvalCoord2dv
_glEvalCoord2f
_glEvalCoord2fv
_glEvalMesh1
_glEvalMesh2
_glEvalPoint1
_glEvalPoint2
_glFeedbackBuffer
_glFinish
_glFlush
_glFogf
_glFogfv
_glFogi
_glFogiv
_glFrontFace
_glFrustum
_glGenLists
_glGenTextures
_glGetBooleanv
_glGetClipPlane
_glGetColorTable
_glGetColorTableParameterfv
_glGetColorTableParameteriv
_glGetConvolutionFilter
_glGetConvolutionParameterfv
_glGetConvolutionParameteriv
_glGetDoublev
_glGetError
_glGetFloatv
_glGetHistogram
_glGetHistogramParameterfv
_glGetHistogramParameteriv
_glGetIntegerv
_glGetLightfv
_glGetLightiv
_glGetMapdv
_glGetMapfv
_glGetMapiv
_glGetMaterialfv
_glGetMaterialiv
_glGetMinmax
_glGetMinmaxParameterfv
_glGetMinmaxParameteriv
_glGetPixelMapfv
_glGetPixelMapuiv
_glGetPixelMapusv
_glGetPointerv
_glGetPolygonStipple
_glGetSeparableFilter
_glGetString
_glGetTexEnvfv
_glGetTexEnviv
_glGetTexGendv
_glGetTexGenfv
_glGetTexGeniv
_glGetTexImage
_glGetTexLevelParameterfv
_glGetTexLevelParameteriv
_glGetTexParameterfv
_glGetTexParameteriv
_glHint
_glHistogram
_glIndexMask
_glIndexPointer
_glIndexd
_glIndexdv
_glIndexf
_glIndexfv
_glIndexi
_glIndexiv
_glIndexs
_glIndexsv
_glIndexub
_glIndexubv
_glInitNames
_glInterleavedArrays
_glIsEnabled
_glIsList
_glIsTexture
_glLightModelf
_glLightModelfv
_glLightModeli
_glLightModeliv
_glLightf
_glLightfv
_glLighti
_glLightiv
_glLineStipple
_glLineWidth
_glListBase
_glLoadIdentity
_glLoadMatrixd
_glLoadMatrixf
_glLoadName
_glLogicOp
_glMap1d
_glMap1f
_glMap2d
_glMap2f
_glMapGrid1d
_glMapGrid1f
_glMapGrid2d
_glMapGrid2f
_glMaterialf
_glMaterialfv
_glMateriali
_glMaterialiv
_glMatrixMode
_glMinmax
_glMultMatrixd
_glMultMatrixf
_glNewList
_glNormal3b
_glNormal3bv
_glNormal3d
_glNormal3dv
_glNormal3f
_glNormal3fv
_glNormal3i
_glNormal3iv
_glNormal3s
_glNormal3sv
_glNormalPointer
_glOrtho
_glPassThrough
_glPixelMapfv
_glPixelMapuiv
_glPixelMapusv
_glPixelStoref
_glPixelStorei
_glPixelTransferf
_glPixelTransferi
_glPixelZoom
_glPointSize
_glPolygonMode
_glPolygonOffset
_glPolygonStipple
_glPopAttrib
_glPopClientAttrib
_glPopMatrix
_glPopName
_glPrioritizeTextures
_glPushAttrib
_glPushClientAttrib
_glPushMatrix
_glPushName
_glRasterPos2d
_glRasterPos2dv
_glRasterPos2f
_glRasterPos2fv
_glRasterPos2i
_glRasterPos2iv
_glRasterPos2s
_glRasterPos2sv
_glRasterPos3d
_glRasterPos3dv
_glRasterPos3f
_glRasterPos3fv
_glRasterPos3i
_glRasterPos3iv
_glRasterPos3s
_glRasterPos3sv
_glRasterPos4d
_glRasterPos4dv
_glRasterPos4f
_glRasterPos4fv
_glRasterPos4i
_glRasterPos4iv
_glRasterPos4s
_glRasterPos4sv
_glReadBuffer
_glReadPixels
_glRectd
_glRectdv
_glRectf
_glRectfv
_glRecti
_glRectiv
_glRects
_glRectsv
_glRenderMode
_glResetHistogram
_glResetMinmax
_glRotated
_glRotatef
_glScaled
_glScalef
_glScissor
_glSelectBuffer
_glSeparableFilter2D
_glShadeModel
_glStencilFunc
_glStencilMask
_glStencilOp
_glTexCoord1d
_glTexCoord1dv
_glTexCoord1f
_glTexCoord1fv
_glTexCoord1i
_glTexCoord1iv
_glTexCoord1s
_glTexCoord1sv
_glTexCoord2d
_glTexCoord2dv
_glTexCoord2f
_glTexCoord2fv
_glTexCoord2i
_glTexCoord2iv
_glTexCoord2s
_glTexCoord2sv
_glTexCoord3d
_glTexCoord3dv
_glTexCoord3f
_glTexCoord3fv
_glTexCoord3i
_glTexCoord3iv
_glTexCoord3s
_glTexCoord3sv
_glTexCoord4d
_glTexCoord4dv
_glTexCoord4f
_glTexCoord4fv
_glTexCoord4i
_glTexCoord4iv
_glTexCoord4s
_glTexCoord4sv
_glTexCoordPointer
_glTexEnvf
_glTexEnvfv
_glTexEnvi
_glTexEnviv
_glTexGend
_glTexGendv
_glTexGenf
_glTexGenfv
_glTexGeni
_glTexGeniv
_glTexImage1D
_glTexImage2D
_glTexImage3D
_glTexParameterf
_glTexParameterfv
_glTexParameteri
_glTexParameteriv
_glTexSubImage1D
_glTexSubImage2D
_glTexSubImage3D
_glTranslated
_glTranslatef
_glVertex2d
_glVertex2dv
_glVertex2f
_glVertex2fv
_glVertex2i
_glVertex2iv
_glVertex2s
_glVertex2sv
_glVertex3d
_glVertex3dv
_glVertex3f
_glVertex3fv
_glVertex3i
_glVertex3iv
_glVertex3s
_glVertex3sv
_glVertex4d
_glVertex4dv
_glVertex4f
_glVertex4fv
_glVertex4i
_glVertex4iv
_glVertex4s
_glVertex4sv
_glVertexPointer
_glViewport
_glSampleCoverage
_glSamplePass
_glLoadTransposeMatrixf
_glLoadTransposeMatrixd
_glMultTransposeMatrixf
_glMultTransposeMatrixd
_glCompressedTexImage3D
_glCompressedTexImage2D
_glCompressedTexImage1D
_glCompressedTexSubImage3D
_glCompressedTexSubImage2D
_glCompressedTexSubImage1D
_glGetCompressedTexImage
_glActiveTexture
_glClientActiveTexture
_glMultiTexCoord1d
_glMultiTexCoord1dv
_glMultiTexCoord1f
_glMultiTexCoord1fv
_glMultiTexCoord1i
_glMultiTexCoord1iv
_glMultiTexCoord1s
_glMultiTexCoord1sv
_glMultiTexCoord2d
_glMultiTexCoord2dv
_glMultiTexCoord2f
_glMultiTexCoord2fv
_glMultiTexCoord2i
_glMultiTexCoord2iv
_glMultiTexCoord2s
_glMultiTexCoord2sv
_glMultiTexCoord3d
_glMultiTexCoord3dv
_glMultiTexCoord3f
_glMultiTexCoord3fv
_glMultiTexCoord3i
_glMultiTexCoord3iv
_glMultiTexCoord3s
_glMultiTexCoord3sv
_glMultiTexCoord4d
_glMultiTexCoord4dv
_glMultiTexCoord4f
_glMultiTexCoord4fv
_glMultiTexCoord4i
_glMultiTexCoord4iv
_glMultiTexCoord4s
_glMultiTexCoord4sv
_glFogCoordf
_glFogCoordfv
_glFogCoordd
_glFogCoorddv
_glFogCoordPointer
_glSecondaryColor3b
_glSecondaryColor3bv
_glSecondaryColor3d
_glSecondaryColor3dv
_glSecondaryColor3f
_glSecondaryColor3fv
_glSecondaryColor3i
_glSecondaryColor3iv
_glSecondaryColor3s
_glSecondaryColor3sv
_glSecondaryColor3ub
_glSecondaryColor3ubv
_glSecondaryColor3ui
_glSecondaryColor3uiv
_glSecondaryColor3us
_glSecondaryColor3usv
_glSecondaryColorPointer
_glPointParameterf
_glPointParameterfv
_glPointParameteri
_glPointParameteriv
_glBlendFuncSeparate
_glMultiDrawArrays
_glMultiDrawElements
_glWindowPos2d
_glWindowPos2dv
_glWindowPos2f
_glWindowPos2fv
_glWindowPos2i
_glWindowPos2iv
_glWindowPos2s
_glWindowPos2sv
_glWindowPos3d
_glWindowPos3dv
_glWindowPos3f
_glWindowPos3fv
_glWindowPos3i
_glWindowPos3iv
_glWindowPos3s
_glWindowPos3sv
_glGenQueries
_glDeleteQueries
_glIsQuery
_glBeginQuery
_glEndQuery
_glGetQueryiv
_glGetQueryObjectiv
_glGetQueryObjectuiv
_glBindBuffer
_glDeleteBuffers
_glGenBuffers
_glIsBuffer
_glBufferData
_glBufferSubData
_glGetBufferSubData
_glMapBuffer
_glUnmapBuffer
_glGetBufferParameteriv
_glGetBufferPointerv
_glDrawBuffers
_glVertexAttrib1d
_glVertexAttrib1dv
_glVertexAttrib1f
_glVertexAttrib1fv
_glVertexAttrib1s
_glVertexAttrib1sv
_glVertexAttrib2d
_glVertexAttrib2dv
_glVertexAttrib2f
_glVertexAttrib2fv
_glVertexAttrib2s
_glVertexAttrib2sv
_glVertexAttrib3d
_glVertexAttrib3dv
_glVertexAttrib3f
_glVertexAttrib3fv
_glVertexAttrib3s
_glVertexAttrib3sv
_glVertexAttrib4Nbv
_glVertexAttrib4Niv
_glVertexAttrib4Nsv
_glVertexAttrib4Nub
_glVertexAttrib4Nubv
_glVertexAttrib4Nuiv
_glVertexAttrib4Nusv
_glVertexAttrib4bv
_glVertexAttrib4d
_glVertexAttrib4dv
_glVertexAttrib4f
_glVertexAttrib4fv
_glVertexAttrib4iv
_glVertexAttrib4s
_glVertexAttrib4sv
_glVertexAttrib4ubv
_glVertexAttrib4uiv
_glVertexAttrib4usv
_glVertexAttribPointer
_glEnableVertexAttribArray
_glDisableVertexAttribArray
_glGetVertexAttribdv
_glGetVertexAttribfv
_glGetVertexAttribiv
_glGetVertexAttribPointerv
_glDeleteShader
_glDetachShader
_glCreateShader
_glShaderSource
_glCompileShader
_glCreateProgram
_glAttachShader
_glLinkProgram
_glUseProgram
_glDeleteProgram
_glValidateProgram
_glUniform1f
_glUniform2f
_glUniform3f
_glUniform4f
_glUniform1i
_glUniform2i
_glUniform3i
_glUniform4i
_glUniform1fv
_glUniform2fv
_glUniform3fv
_glUniform4fv
_glUniform1iv
_glUniform2iv
_glUniform3iv
_glUniform4iv
_glUniformMatrix2fv
_glUniformMatrix3fv
_glUniformMatrix4fv
_glIsShader
_glIsProgram
_glGetShaderiv
_glGetProgramiv
_glGetAttachedShaders
_glGetShaderInfoLog
_glGetProgramInfoLog
_glGetUniformLocation
_glGetActiveUniform
_glGetUniformfv
_glGetUniformiv
_glGetShaderSource
_glBindAttribLocation
_glGetActiveAttrib
_glGetAttribLocation
_glStencilFuncSeparate
_glStencilOpSeparate
_glStencilMaskSeparate
_glUniformMatrix2x3fv
_glUniformMatrix3x2fv
_glUniformMatrix2x4fv
_glUniformMatrix4x2fv
_glUniformMatrix3x4fv
_glUniformMatrix4x3fv
_glXChooseVisual
_glXCreateContext
_glXDestroyContext
_glXMakeCurrent
_glXCopyContext
_glXSwapBuffers
_glXCreateGLXPixmap
_glXDestroyGLXPixmap
_glXQueryExtension
_glXQueryVersion
_glXIsDirect
_glXGetConfig
_glXGetCurrentContext
_glXGetCurrentDrawable
_glXWaitGL
_glXWaitX
_glXUseXFont
_glXQueryExtensionsString
_glXQueryServerString
_glXGetClientString
_glXGetCurrentDisplay
_glXChooseFBConfig
_glXGetFBConfigAttrib
_glXGetFBConfigs
_glXGetVisualFromFBConfig
_glXCreateWindow
_glXDestroyWindow
_glXCreatePixmap
_glXDestroyPixmap
_glXCreatePbuffer
_glXDestroyPbuffer
_glXQueryDrawable
_glXCreateNewContext
_glXMakeContextCurrent
_glXGetCurrentReadDrawable
_glXQueryContext
_glXSelectEvent
_glXGetSelectedEvent
_glXGetProcAddress