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|
# List of GL enumerants for glext.h header
#
# This is derived from the master GL enumerant registry (enum.spec).
#
# Unlike enum.spec, enumext.spec is
# (1) Grouped by GL core version or extension number
# (2) While it includes all extension and core enumerants, the
# generator scripts for glext.h leave out VERSION_1_1
# tokens since it's assumed all <gl.h> today support at least
# OpenGL 1.1
# (3) Has no 'Extensions' section, since enums are always
# conditionally protected against multiple definition
# by glextenum.pl.
# (4) Is processed by glextenum.pl, which has evolved
# from enum.pl - should merge back into one script.
# glext.h version number - this should be automatically updated,
# when changing either enum or template spec files.
###############################################################################
#
# OpenGL 1.0/1.1 enums (there is no VERSION_1_0 token)
#
###############################################################################
VERSION_1_1 enum:
passthru: /* AttribMask */
DEPTH_BUFFER_BIT = 0x00000100 # AttribMask
STENCIL_BUFFER_BIT = 0x00000400 # AttribMask
COLOR_BUFFER_BIT = 0x00004000 # AttribMask
passthru: /* Boolean */
FALSE = 0 # Boolean
TRUE = 1 # Boolean
passthru: /* BeginMode */
POINTS = 0x0000 # BeginMode
LINES = 0x0001 # BeginMode
LINE_LOOP = 0x0002 # BeginMode
LINE_STRIP = 0x0003 # BeginMode
TRIANGLES = 0x0004 # BeginMode
TRIANGLE_STRIP = 0x0005 # BeginMode
TRIANGLE_FAN = 0x0006 # BeginMode
passthru: /* AlphaFunction */
NEVER = 0x0200 # AlphaFunction
LESS = 0x0201 # AlphaFunction
EQUAL = 0x0202 # AlphaFunction
LEQUAL = 0x0203 # AlphaFunction
GREATER = 0x0204 # AlphaFunction
NOTEQUAL = 0x0205 # AlphaFunction
GEQUAL = 0x0206 # AlphaFunction
ALWAYS = 0x0207 # AlphaFunction
passthru: /* BlendingFactorDest */
ZERO = 0 # BlendingFactorDest
ONE = 1 # BlendingFactorDest
SRC_COLOR = 0x0300 # BlendingFactorDest
ONE_MINUS_SRC_COLOR = 0x0301 # BlendingFactorDest
SRC_ALPHA = 0x0302 # BlendingFactorDest
ONE_MINUS_SRC_ALPHA = 0x0303 # BlendingFactorDest
DST_ALPHA = 0x0304 # BlendingFactorDest
ONE_MINUS_DST_ALPHA = 0x0305 # BlendingFactorDest
passthru: /* BlendingFactorSrc */
DST_COLOR = 0x0306 # BlendingFactorSrc
ONE_MINUS_DST_COLOR = 0x0307 # BlendingFactorSrc
SRC_ALPHA_SATURATE = 0x0308 # BlendingFactorSrc
passthru: /* DrawBufferMode */
NONE = 0 # DrawBufferMode
FRONT_LEFT = 0x0400 # DrawBufferMode
FRONT_RIGHT = 0x0401 # DrawBufferMode
BACK_LEFT = 0x0402 # DrawBufferMode
BACK_RIGHT = 0x0403 # DrawBufferMode
FRONT = 0x0404 # DrawBufferMode
BACK = 0x0405 # DrawBufferMode
LEFT = 0x0406 # DrawBufferMode
RIGHT = 0x0407 # DrawBufferMode
FRONT_AND_BACK = 0x0408 # DrawBufferMode
passthru: /* ErrorCode */
NO_ERROR = 0 # ErrorCode
INVALID_ENUM = 0x0500 # ErrorCode
INVALID_VALUE = 0x0501 # ErrorCode
INVALID_OPERATION = 0x0502 # ErrorCode
OUT_OF_MEMORY = 0x0505 # ErrorCode
passthru: /* FrontFaceDirection */
CW = 0x0900 # FrontFaceDirection
CCW = 0x0901 # FrontFaceDirection
passthru: /* GetPName */
POINT_SIZE = 0x0B11 # 1 F # GetPName
POINT_SIZE_RANGE = 0x0B12 # 2 F # GetPName
POINT_SIZE_GRANULARITY = 0x0B13 # 1 F # GetPName
LINE_SMOOTH = 0x0B20 # 1 I # GetPName
LINE_WIDTH = 0x0B21 # 1 F # GetPName
LINE_WIDTH_RANGE = 0x0B22 # 2 F # GetPName
LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F # GetPName
POLYGON_SMOOTH = 0x0B41 # 1 I # GetPName
CULL_FACE = 0x0B44 # 1 I # GetPName
CULL_FACE_MODE = 0x0B45 # 1 I # GetPName
FRONT_FACE = 0x0B46 # 1 I # GetPName
DEPTH_RANGE = 0x0B70 # 2 F # GetPName
DEPTH_TEST = 0x0B71 # 1 I # GetPName
DEPTH_WRITEMASK = 0x0B72 # 1 I # GetPName
DEPTH_CLEAR_VALUE = 0x0B73 # 1 F # GetPName
DEPTH_FUNC = 0x0B74 # 1 I # GetPName
STENCIL_TEST = 0x0B90 # 1 I # GetPName
STENCIL_CLEAR_VALUE = 0x0B91 # 1 I # GetPName
STENCIL_FUNC = 0x0B92 # 1 I # GetPName
STENCIL_VALUE_MASK = 0x0B93 # 1 I # GetPName
STENCIL_FAIL = 0x0B94 # 1 I # GetPName
STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I # GetPName
STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I # GetPName
STENCIL_REF = 0x0B97 # 1 I # GetPName
STENCIL_WRITEMASK = 0x0B98 # 1 I # GetPName
VIEWPORT = 0x0BA2 # 4 I # GetPName
DITHER = 0x0BD0 # 1 I # GetPName
BLEND_DST = 0x0BE0 # 1 I # GetPName
BLEND_SRC = 0x0BE1 # 1 I # GetPName
BLEND = 0x0BE2 # 1 I # GetPName
LOGIC_OP_MODE = 0x0BF0 # 1 I # GetPName
COLOR_LOGIC_OP = 0x0BF2 # 1 I # GetPName
DRAW_BUFFER = 0x0C01 # 1 I # GetPName
READ_BUFFER = 0x0C02 # 1 I # GetPName
SCISSOR_BOX = 0x0C10 # 4 I # GetPName
SCISSOR_TEST = 0x0C11 # 1 I # GetPName
COLOR_CLEAR_VALUE = 0x0C22 # 4 F # GetPName
COLOR_WRITEMASK = 0x0C23 # 4 I # GetPName
DOUBLEBUFFER = 0x0C32 # 1 I # GetPName
STEREO = 0x0C33 # 1 I # GetPName
LINE_SMOOTH_HINT = 0x0C52 # 1 I # GetPName
POLYGON_SMOOTH_HINT = 0x0C53 # 1 I # GetPName
UNPACK_SWAP_BYTES = 0x0CF0 # 1 I # GetPName
UNPACK_LSB_FIRST = 0x0CF1 # 1 I # GetPName
UNPACK_ROW_LENGTH = 0x0CF2 # 1 I # GetPName
UNPACK_SKIP_ROWS = 0x0CF3 # 1 I # GetPName
UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I # GetPName
UNPACK_ALIGNMENT = 0x0CF5 # 1 I # GetPName
PACK_SWAP_BYTES = 0x0D00 # 1 I # GetPName
PACK_LSB_FIRST = 0x0D01 # 1 I # GetPName
PACK_ROW_LENGTH = 0x0D02 # 1 I # GetPName
PACK_SKIP_ROWS = 0x0D03 # 1 I # GetPName
PACK_SKIP_PIXELS = 0x0D04 # 1 I # GetPName
PACK_ALIGNMENT = 0x0D05 # 1 I # GetPName
MAX_TEXTURE_SIZE = 0x0D33 # 1 I # GetPName
MAX_VIEWPORT_DIMS = 0x0D3A # 2 F # GetPName
SUBPIXEL_BITS = 0x0D50 # 1 I # GetPName
TEXTURE_1D = 0x0DE0 # 1 I # GetPName
TEXTURE_2D = 0x0DE1 # 1 I # GetPName
POLYGON_OFFSET_UNITS = 0x2A00 # 1 F # GetPName
POLYGON_OFFSET_POINT = 0x2A01 # 1 I # GetPName
POLYGON_OFFSET_LINE = 0x2A02 # 1 I # GetPName
POLYGON_OFFSET_FILL = 0x8037 # 1 I # GetPName
POLYGON_OFFSET_FACTOR = 0x8038 # 1 F # GetPName
TEXTURE_BINDING_1D = 0x8068 # 1 I # GetPName
TEXTURE_BINDING_2D = 0x8069 # 1 I # GetPName
passthru: /* GetTextureParameter */
TEXTURE_WIDTH = 0x1000 # GetTextureParameter
TEXTURE_HEIGHT = 0x1001 # GetTextureParameter
TEXTURE_INTERNAL_FORMAT = 0x1003 # GetTextureParameter
TEXTURE_BORDER_COLOR = 0x1004 # GetTextureParameter
TEXTURE_RED_SIZE = 0x805C # GetTextureParameter
TEXTURE_GREEN_SIZE = 0x805D # GetTextureParameter
TEXTURE_BLUE_SIZE = 0x805E # GetTextureParameter
TEXTURE_ALPHA_SIZE = 0x805F # GetTextureParameter
passthru: /* HintMode */
DONT_CARE = 0x1100 # HintMode
FASTEST = 0x1101 # HintMode
NICEST = 0x1102 # HintMode
passthru: /* DataType */
BYTE = 0x1400 # DataType
UNSIGNED_BYTE = 0x1401 # DataType
SHORT = 0x1402 # DataType
UNSIGNED_SHORT = 0x1403 # DataType
INT = 0x1404 # DataType
UNSIGNED_INT = 0x1405 # DataType
FLOAT = 0x1406 # DataType
DOUBLE = 0x140A # DataType
passthru: /* LogicOp */
CLEAR = 0x1500 # LogicOp
AND = 0x1501 # LogicOp
AND_REVERSE = 0x1502 # LogicOp
COPY = 0x1503 # LogicOp
AND_INVERTED = 0x1504 # LogicOp
NOOP = 0x1505 # LogicOp
XOR = 0x1506 # LogicOp
OR = 0x1507 # LogicOp
NOR = 0x1508 # LogicOp
EQUIV = 0x1509 # LogicOp
INVERT = 0x150A # LogicOp
OR_REVERSE = 0x150B # LogicOp
COPY_INVERTED = 0x150C # LogicOp
OR_INVERTED = 0x150D # LogicOp
NAND = 0x150E # LogicOp
SET = 0x150F # LogicOp
passthru: /* MatrixMode (for gl3.h, FBO attachment type) */
TEXTURE = 0x1702 # MatrixMode
passthru: /* PixelCopyType */
COLOR = 0x1800 # PixelCopyType
DEPTH = 0x1801 # PixelCopyType
STENCIL = 0x1802 # PixelCopyType
passthru: /* PixelFormat */
STENCIL_INDEX = 0x1901 # PixelFormat
DEPTH_COMPONENT = 0x1902 # PixelFormat
RED = 0x1903 # PixelFormat
GREEN = 0x1904 # PixelFormat
BLUE = 0x1905 # PixelFormat
ALPHA = 0x1906 # PixelFormat
RGB = 0x1907 # PixelFormat
RGBA = 0x1908 # PixelFormat
passthru: /* PolygonMode */
POINT = 0x1B00 # PolygonMode
LINE = 0x1B01 # PolygonMode
FILL = 0x1B02 # PolygonMode
passthru: /* StencilOp */
KEEP = 0x1E00 # StencilOp
REPLACE = 0x1E01 # StencilOp
INCR = 0x1E02 # StencilOp
DECR = 0x1E03 # StencilOp
passthru: /* StringName */
VENDOR = 0x1F00 # StringName
RENDERER = 0x1F01 # StringName
VERSION = 0x1F02 # StringName
EXTENSIONS = 0x1F03 # StringName
passthru: /* TextureMagFilter */
NEAREST = 0x2600 # TextureMagFilter
LINEAR = 0x2601 # TextureMagFilter
passthru: /* TextureMinFilter */
NEAREST_MIPMAP_NEAREST = 0x2700 # TextureMinFilter
LINEAR_MIPMAP_NEAREST = 0x2701 # TextureMinFilter
NEAREST_MIPMAP_LINEAR = 0x2702 # TextureMinFilter
LINEAR_MIPMAP_LINEAR = 0x2703 # TextureMinFilter
passthru: /* TextureParameterName */
TEXTURE_MAG_FILTER = 0x2800 # TextureParameterName
TEXTURE_MIN_FILTER = 0x2801 # TextureParameterName
TEXTURE_WRAP_S = 0x2802 # TextureParameterName
TEXTURE_WRAP_T = 0x2803 # TextureParameterName
passthru: /* TextureTarget */
PROXY_TEXTURE_1D = 0x8063 # TextureTarget
PROXY_TEXTURE_2D = 0x8064 # TextureTarget
passthru: /* TextureWrapMode */
REPEAT = 0x2901 # TextureWrapMode
passthru: /* PixelInternalFormat */
R3_G3_B2 = 0x2A10 # PixelInternalFormat
RGB4 = 0x804F # PixelInternalFormat
RGB5 = 0x8050 # PixelInternalFormat
RGB8 = 0x8051 # PixelInternalFormat
RGB10 = 0x8052 # PixelInternalFormat
RGB12 = 0x8053 # PixelInternalFormat
RGB16 = 0x8054 # PixelInternalFormat
RGBA2 = 0x8055 # PixelInternalFormat
RGBA4 = 0x8056 # PixelInternalFormat
RGB5_A1 = 0x8057 # PixelInternalFormat
RGBA8 = 0x8058 # PixelInternalFormat
RGB10_A2 = 0x8059 # PixelInternalFormat
RGBA12 = 0x805A # PixelInternalFormat
RGBA16 = 0x805B # PixelInternalFormat
VERSION_1_1_DEPRECATED enum:
passthru: /* AttribMask */
CURRENT_BIT = 0x00000001 # AttribMask
POINT_BIT = 0x00000002 # AttribMask
LINE_BIT = 0x00000004 # AttribMask
POLYGON_BIT = 0x00000008 # AttribMask
POLYGON_STIPPLE_BIT = 0x00000010 # AttribMask
PIXEL_MODE_BIT = 0x00000020 # AttribMask
LIGHTING_BIT = 0x00000040 # AttribMask
FOG_BIT = 0x00000080 # AttribMask
ACCUM_BUFFER_BIT = 0x00000200 # AttribMask
VIEWPORT_BIT = 0x00000800 # AttribMask
TRANSFORM_BIT = 0x00001000 # AttribMask
ENABLE_BIT = 0x00002000 # AttribMask
HINT_BIT = 0x00008000 # AttribMask
EVAL_BIT = 0x00010000 # AttribMask
LIST_BIT = 0x00020000 # AttribMask
TEXTURE_BIT = 0x00040000 # AttribMask
SCISSOR_BIT = 0x00080000 # AttribMask
ALL_ATTRIB_BITS = 0xFFFFFFFF # AttribMask
passthru: /* ClientAttribMask */
CLIENT_PIXEL_STORE_BIT = 0x00000001 # ClientAttribMask
CLIENT_VERTEX_ARRAY_BIT = 0x00000002 # ClientAttribMask
CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF # ClientAttribMask
passthru: /* BeginMode */
QUADS = 0x0007 # BeginMode
QUAD_STRIP = 0x0008 # BeginMode
POLYGON = 0x0009 # BeginMode
passthru: /* AccumOp */
ACCUM = 0x0100 # AccumOp
LOAD = 0x0101 # AccumOp
RETURN = 0x0102 # AccumOp
MULT = 0x0103 # AccumOp
ADD = 0x0104 # AccumOp
passthru: /* DrawBufferMode */
AUX0 = 0x0409 # DrawBufferMode
AUX1 = 0x040A # DrawBufferMode
AUX2 = 0x040B # DrawBufferMode
AUX3 = 0x040C # DrawBufferMode
passthru: /* ErrorCode */
STACK_OVERFLOW = 0x0503 # ErrorCode
STACK_UNDERFLOW = 0x0504 # ErrorCode
passthru: /* FeedbackType */
2D = 0x0600 # FeedbackType
3D = 0x0601 # FeedbackType
3D_COLOR = 0x0602 # FeedbackType
3D_COLOR_TEXTURE = 0x0603 # FeedbackType
4D_COLOR_TEXTURE = 0x0604 # FeedbackType
passthru: /* FeedBackToken */
PASS_THROUGH_TOKEN = 0x0700 # FeedBackToken
POINT_TOKEN = 0x0701 # FeedBackToken
LINE_TOKEN = 0x0702 # FeedBackToken
POLYGON_TOKEN = 0x0703 # FeedBackToken
BITMAP_TOKEN = 0x0704 # FeedBackToken
DRAW_PIXEL_TOKEN = 0x0705 # FeedBackToken
COPY_PIXEL_TOKEN = 0x0706 # FeedBackToken
LINE_RESET_TOKEN = 0x0707 # FeedBackToken
passthru: /* FogMode */
EXP = 0x0800 # FogMode
EXP2 = 0x0801 # FogMode
passthru: /* GetMapQuery */
COEFF = 0x0A00 # GetMapQuery
ORDER = 0x0A01 # GetMapQuery
DOMAIN = 0x0A02 # GetMapQuery
passthru: /* GetPixelMap */
PIXEL_MAP_I_TO_I = 0x0C70 # GetPixelMap
PIXEL_MAP_S_TO_S = 0x0C71 # GetPixelMap
PIXEL_MAP_I_TO_R = 0x0C72 # GetPixelMap
PIXEL_MAP_I_TO_G = 0x0C73 # GetPixelMap
PIXEL_MAP_I_TO_B = 0x0C74 # GetPixelMap
PIXEL_MAP_I_TO_A = 0x0C75 # GetPixelMap
PIXEL_MAP_R_TO_R = 0x0C76 # GetPixelMap
PIXEL_MAP_G_TO_G = 0x0C77 # GetPixelMap
PIXEL_MAP_B_TO_B = 0x0C78 # GetPixelMap
PIXEL_MAP_A_TO_A = 0x0C79 # GetPixelMap
passthru: /* GetPointervPName */
VERTEX_ARRAY_POINTER = 0x808E # GetPointervPName
NORMAL_ARRAY_POINTER = 0x808F # GetPointervPName
COLOR_ARRAY_POINTER = 0x8090 # GetPointervPName
INDEX_ARRAY_POINTER = 0x8091 # GetPointervPName
TEXTURE_COORD_ARRAY_POINTER = 0x8092 # GetPointervPName
EDGE_FLAG_ARRAY_POINTER = 0x8093 # GetPointervPName
FEEDBACK_BUFFER_POINTER = 0x0DF0 # GetPointervPName
SELECTION_BUFFER_POINTER = 0x0DF3 # GetPointervPName
passthru: /* GetPName */
CURRENT_COLOR = 0x0B00 # 4 F # GetPName
CURRENT_INDEX = 0x0B01 # 1 F # GetPName
CURRENT_NORMAL = 0x0B02 # 3 F # GetPName
CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F # GetPName
CURRENT_RASTER_COLOR = 0x0B04 # 4 F # GetPName
CURRENT_RASTER_INDEX = 0x0B05 # 1 F # GetPName
CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F # GetPName
CURRENT_RASTER_POSITION = 0x0B07 # 4 F # GetPName
CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I # GetPName
CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F # GetPName
POINT_SMOOTH = 0x0B10 # 1 I # GetPName
LINE_STIPPLE = 0x0B24 # 1 I # GetPName
LINE_STIPPLE_PATTERN = 0x0B25 # 1 I # GetPName
LINE_STIPPLE_REPEAT = 0x0B26 # 1 I # GetPName
LIST_MODE = 0x0B30 # 1 I # GetPName
MAX_LIST_NESTING = 0x0B31 # 1 I # GetPName
LIST_BASE = 0x0B32 # 1 I # GetPName
LIST_INDEX = 0x0B33 # 1 I # GetPName
POLYGON_MODE = 0x0B40 # 2 I # GetPName
POLYGON_STIPPLE = 0x0B42 # 1 I # GetPName
EDGE_FLAG = 0x0B43 # 1 I # GetPName
LIGHTING = 0x0B50 # 1 I # GetPName
LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I # GetPName
LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I # GetPName
LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F # GetPName
SHADE_MODEL = 0x0B54 # 1 I # GetPName
COLOR_MATERIAL_FACE = 0x0B55 # 1 I # GetPName
COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I # GetPName
COLOR_MATERIAL = 0x0B57 # 1 I # GetPName
FOG = 0x0B60 # 1 I # GetPName
FOG_INDEX = 0x0B61 # 1 I # GetPName
FOG_DENSITY = 0x0B62 # 1 F # GetPName
FOG_START = 0x0B63 # 1 F # GetPName
FOG_END = 0x0B64 # 1 F # GetPName
FOG_MODE = 0x0B65 # 1 I # GetPName
FOG_COLOR = 0x0B66 # 4 F # GetPName
ACCUM_CLEAR_VALUE = 0x0B80 # 4 F # GetPName
MATRIX_MODE = 0x0BA0 # 1 I # GetPName
NORMALIZE = 0x0BA1 # 1 I # GetPName
MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I # GetPName
PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I # GetPName
TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I # GetPName
MODELVIEW_MATRIX = 0x0BA6 # 16 F # GetPName
PROJECTION_MATRIX = 0x0BA7 # 16 F # GetPName
TEXTURE_MATRIX = 0x0BA8 # 16 F # GetPName
ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I # GetPName
CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I # GetPName
ALPHA_TEST = 0x0BC0 # 1 I # GetPName
ALPHA_TEST_FUNC = 0x0BC1 # 1 I # GetPName
ALPHA_TEST_REF = 0x0BC2 # 1 F # GetPName
INDEX_LOGIC_OP = 0x0BF1 # 1 I # GetPName
LOGIC_OP = 0x0BF1 # 1 I # GetPName
AUX_BUFFERS = 0x0C00 # 1 I # GetPName
INDEX_CLEAR_VALUE = 0x0C20 # 1 I # GetPName
INDEX_WRITEMASK = 0x0C21 # 1 I # GetPName
INDEX_MODE = 0x0C30 # 1 I # GetPName
RGBA_MODE = 0x0C31 # 1 I # GetPName
RENDER_MODE = 0x0C40 # 1 I # GetPName
PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I # GetPName
POINT_SMOOTH_HINT = 0x0C51 # 1 I # GetPName
FOG_HINT = 0x0C54 # 1 I # GetPName
TEXTURE_GEN_S = 0x0C60 # 1 I # GetPName
TEXTURE_GEN_T = 0x0C61 # 1 I # GetPName
TEXTURE_GEN_R = 0x0C62 # 1 I # GetPName
TEXTURE_GEN_Q = 0x0C63 # 1 I # GetPName
PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I # GetPName
PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I # GetPName
PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I # GetPName
PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I # GetPName
PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I # GetPName
PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I # GetPName
PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I # GetPName
PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I # GetPName
PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I # GetPName
PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I # GetPName
MAP_COLOR = 0x0D10 # 1 I # GetPName
MAP_STENCIL = 0x0D11 # 1 I # GetPName
INDEX_SHIFT = 0x0D12 # 1 I # GetPName
INDEX_OFFSET = 0x0D13 # 1 I # GetPName
RED_SCALE = 0x0D14 # 1 F # GetPName
RED_BIAS = 0x0D15 # 1 F # GetPName
ZOOM_X = 0x0D16 # 1 F # GetPName
ZOOM_Y = 0x0D17 # 1 F # GetPName
GREEN_SCALE = 0x0D18 # 1 F # GetPName
GREEN_BIAS = 0x0D19 # 1 F # GetPName
BLUE_SCALE = 0x0D1A # 1 F # GetPName
BLUE_BIAS = 0x0D1B # 1 F # GetPName
ALPHA_SCALE = 0x0D1C # 1 F # GetPName
ALPHA_BIAS = 0x0D1D # 1 F # GetPName
DEPTH_SCALE = 0x0D1E # 1 F # GetPName
DEPTH_BIAS = 0x0D1F # 1 F # GetPName
MAX_EVAL_ORDER = 0x0D30 # 1 I # GetPName
MAX_LIGHTS = 0x0D31 # 1 I # GetPName
MAX_CLIP_PLANES = 0x0D32 # 1 I # GetPName
MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I # GetPName
MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I # GetPName
MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I # GetPName
MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I # GetPName
MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I # GetPName
MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I # GetPName
MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I # GetPName
INDEX_BITS = 0x0D51 # 1 I # GetPName
RED_BITS = 0x0D52 # 1 I # GetPName
GREEN_BITS = 0x0D53 # 1 I # GetPName
BLUE_BITS = 0x0D54 # 1 I # GetPName
ALPHA_BITS = 0x0D55 # 1 I # GetPName
DEPTH_BITS = 0x0D56 # 1 I # GetPName
STENCIL_BITS = 0x0D57 # 1 I # GetPName
ACCUM_RED_BITS = 0x0D58 # 1 I # GetPName
ACCUM_GREEN_BITS = 0x0D59 # 1 I # GetPName
ACCUM_BLUE_BITS = 0x0D5A # 1 I # GetPName
ACCUM_ALPHA_BITS = 0x0D5B # 1 I # GetPName
NAME_STACK_DEPTH = 0x0D70 # 1 I # GetPName
AUTO_NORMAL = 0x0D80 # 1 I # GetPName
MAP1_COLOR_4 = 0x0D90 # 1 I # GetPName
MAP1_INDEX = 0x0D91 # 1 I # GetPName
MAP1_NORMAL = 0x0D92 # 1 I # GetPName
MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I # GetPName
MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I # GetPName
MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I # GetPName
MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I # GetPName
MAP1_VERTEX_3 = 0x0D97 # 1 I # GetPName
MAP1_VERTEX_4 = 0x0D98 # 1 I # GetPName
MAP2_COLOR_4 = 0x0DB0 # 1 I # GetPName
MAP2_INDEX = 0x0DB1 # 1 I # GetPName
MAP2_NORMAL = 0x0DB2 # 1 I # GetPName
MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I # GetPName
MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I # GetPName
MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I # GetPName
MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I # GetPName
MAP2_VERTEX_3 = 0x0DB7 # 1 I # GetPName
MAP2_VERTEX_4 = 0x0DB8 # 1 I # GetPName
MAP1_GRID_DOMAIN = 0x0DD0 # 2 F # GetPName
MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I # GetPName
MAP2_GRID_DOMAIN = 0x0DD2 # 4 F # GetPName
MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I # GetPName
FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I # GetPName
FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I # GetPName
SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I # GetPName
VERTEX_ARRAY = 0x8074 # 1 I # GetPName
NORMAL_ARRAY = 0x8075 # 1 I # GetPName
COLOR_ARRAY = 0x8076 # 1 I # GetPName
INDEX_ARRAY = 0x8077 # 1 I # GetPName
TEXTURE_COORD_ARRAY = 0x8078 # 1 I # GetPName
EDGE_FLAG_ARRAY = 0x8079 # 1 I # GetPName
VERTEX_ARRAY_SIZE = 0x807A # 1 I # GetPName
VERTEX_ARRAY_TYPE = 0x807B # 1 I # GetPName
VERTEX_ARRAY_STRIDE = 0x807C # 1 I # GetPName
NORMAL_ARRAY_TYPE = 0x807E # 1 I # GetPName
NORMAL_ARRAY_STRIDE = 0x807F # 1 I # GetPName
COLOR_ARRAY_SIZE = 0x8081 # 1 I # GetPName
COLOR_ARRAY_TYPE = 0x8082 # 1 I # GetPName
COLOR_ARRAY_STRIDE = 0x8083 # 1 I # GetPName
INDEX_ARRAY_TYPE = 0x8085 # 1 I # GetPName
INDEX_ARRAY_STRIDE = 0x8086 # 1 I # GetPName
TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I # GetPName
TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I # GetPName
TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I # GetPName
EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I # GetPName
passthru: /* GetTextureParameter */
TEXTURE_COMPONENTS = 0x1003 # GetTextureParameter
TEXTURE_BORDER = 0x1005 # GetTextureParameter
TEXTURE_LUMINANCE_SIZE = 0x8060 # GetTextureParameter
TEXTURE_INTENSITY_SIZE = 0x8061 # GetTextureParameter
TEXTURE_PRIORITY = 0x8066 # GetTextureParameter
TEXTURE_RESIDENT = 0x8067 # GetTextureParameter
passthru: /* LightParameter */
AMBIENT = 0x1200 # LightParameter
DIFFUSE = 0x1201 # LightParameter
SPECULAR = 0x1202 # LightParameter
POSITION = 0x1203 # LightParameter
SPOT_DIRECTION = 0x1204 # LightParameter
SPOT_EXPONENT = 0x1205 # LightParameter
SPOT_CUTOFF = 0x1206 # LightParameter
CONSTANT_ATTENUATION = 0x1207 # LightParameter
LINEAR_ATTENUATION = 0x1208 # LightParameter
QUADRATIC_ATTENUATION = 0x1209 # LightParameter
passthru: /* ListMode */
COMPILE = 0x1300 # ListMode
COMPILE_AND_EXECUTE = 0x1301 # ListMode
passthru: /* DataType */
2_BYTES = 0x1407 # DataType
3_BYTES = 0x1408 # DataType
4_BYTES = 0x1409 # DataType
passthru: /* MaterialParameter */
EMISSION = 0x1600 # MaterialParameter
SHININESS = 0x1601 # MaterialParameter
AMBIENT_AND_DIFFUSE = 0x1602 # MaterialParameter
COLOR_INDEXES = 0x1603 # MaterialParameter
passthru: /* MatrixMode */
MODELVIEW = 0x1700 # MatrixMode
PROJECTION = 0x1701 # MatrixMode
passthru: /* PixelFormat */
COLOR_INDEX = 0x1900 # PixelFormat
LUMINANCE = 0x1909 # PixelFormat
LUMINANCE_ALPHA = 0x190A # PixelFormat
passthru: /* PixelType */
BITMAP = 0x1A00 # PixelType
passthru: /* RenderingMode */
RENDER = 0x1C00 # RenderingMode
FEEDBACK = 0x1C01 # RenderingMode
SELECT = 0x1C02 # RenderingMode
passthru: /* ShadingModel */
FLAT = 0x1D00 # ShadingModel
SMOOTH = 0x1D01 # ShadingModel
passthru: /* TextureCoordName */
S = 0x2000 # TextureCoordName
T = 0x2001 # TextureCoordName
R = 0x2002 # TextureCoordName
Q = 0x2003 # TextureCoordName
passthru: /* TextureEnvMode */
MODULATE = 0x2100 # TextureEnvMode
DECAL = 0x2101 # TextureEnvMode
passthru: /* TextureEnvParameter */
TEXTURE_ENV_MODE = 0x2200 # TextureEnvParameter
TEXTURE_ENV_COLOR = 0x2201 # TextureEnvParameter
passthru: /* TextureEnvTarget */
TEXTURE_ENV = 0x2300 # TextureEnvTarget
passthru: /* TextureGenMode */
EYE_LINEAR = 0x2400 # TextureGenMode
OBJECT_LINEAR = 0x2401 # TextureGenMode
SPHERE_MAP = 0x2402 # TextureGenMode
passthru: /* TextureGenParameter */
TEXTURE_GEN_MODE = 0x2500 # TextureGenParameter
OBJECT_PLANE = 0x2501 # TextureGenParameter
EYE_PLANE = 0x2502 # TextureGenParameter
passthru: /* TextureWrapMode */
CLAMP = 0x2900 # TextureWrapMode
passthru: /* PixelInternalFormat */
ALPHA4 = 0x803B # PixelInternalFormat
ALPHA8 = 0x803C # PixelInternalFormat
ALPHA12 = 0x803D # PixelInternalFormat
ALPHA16 = 0x803E # PixelInternalFormat
LUMINANCE4 = 0x803F # PixelInternalFormat
LUMINANCE8 = 0x8040 # PixelInternalFormat
LUMINANCE12 = 0x8041 # PixelInternalFormat
LUMINANCE16 = 0x8042 # PixelInternalFormat
LUMINANCE4_ALPHA4 = 0x8043 # PixelInternalFormat
LUMINANCE6_ALPHA2 = 0x8044 # PixelInternalFormat
LUMINANCE8_ALPHA8 = 0x8045 # PixelInternalFormat
LUMINANCE12_ALPHA4 = 0x8046 # PixelInternalFormat
LUMINANCE12_ALPHA12 = 0x8047 # PixelInternalFormat
LUMINANCE16_ALPHA16 = 0x8048 # PixelInternalFormat
INTENSITY = 0x8049 # PixelInternalFormat
INTENSITY4 = 0x804A # PixelInternalFormat
INTENSITY8 = 0x804B # PixelInternalFormat
INTENSITY12 = 0x804C # PixelInternalFormat
INTENSITY16 = 0x804D # PixelInternalFormat
passthru: /* InterleavedArrayFormat */
V2F = 0x2A20 # InterleavedArrayFormat
V3F = 0x2A21 # InterleavedArrayFormat
C4UB_V2F = 0x2A22 # InterleavedArrayFormat
C4UB_V3F = 0x2A23 # InterleavedArrayFormat
C3F_V3F = 0x2A24 # InterleavedArrayFormat
N3F_V3F = 0x2A25 # InterleavedArrayFormat
C4F_N3F_V3F = 0x2A26 # InterleavedArrayFormat
T2F_V3F = 0x2A27 # InterleavedArrayFormat
T4F_V4F = 0x2A28 # InterleavedArrayFormat
T2F_C4UB_V3F = 0x2A29 # InterleavedArrayFormat
T2F_C3F_V3F = 0x2A2A # InterleavedArrayFormat
T2F_N3F_V3F = 0x2A2B # InterleavedArrayFormat
T2F_C4F_N3F_V3F = 0x2A2C # InterleavedArrayFormat
T4F_C4F_N3F_V4F = 0x2A2D # InterleavedArrayFormat
passthru: /* ClipPlaneName */
CLIP_PLANE0 = 0x3000 # 1 I # ClipPlaneName
CLIP_PLANE1 = 0x3001 # 1 I # ClipPlaneName
CLIP_PLANE2 = 0x3002 # 1 I # ClipPlaneName
CLIP_PLANE3 = 0x3003 # 1 I # ClipPlaneName
CLIP_PLANE4 = 0x3004 # 1 I # ClipPlaneName
CLIP_PLANE5 = 0x3005 # 1 I # ClipPlaneName
passthru: /* LightName */
LIGHT0 = 0x4000 # 1 I # LightName
LIGHT1 = 0x4001 # 1 I # LightName
LIGHT2 = 0x4002 # 1 I # LightName
LIGHT3 = 0x4003 # 1 I # LightName
LIGHT4 = 0x4004 # 1 I # LightName
LIGHT5 = 0x4005 # 1 I # LightName
LIGHT6 = 0x4006 # 1 I # LightName
LIGHT7 = 0x4007 # 1 I # LightName
###############################################################################
#
# OpenGL 1.2 enums
#
###############################################################################
VERSION_1_2 enum:
UNSIGNED_BYTE_3_3_2 = 0x8032 # Equivalent to EXT_packed_pixels
UNSIGNED_SHORT_4_4_4_4 = 0x8033
UNSIGNED_SHORT_5_5_5_1 = 0x8034
UNSIGNED_INT_8_8_8_8 = 0x8035
UNSIGNED_INT_10_10_10_2 = 0x8036
TEXTURE_BINDING_3D = 0x806A # 1 I
PACK_SKIP_IMAGES = 0x806B # 1 I
PACK_IMAGE_HEIGHT = 0x806C # 1 F
UNPACK_SKIP_IMAGES = 0x806D # 1 I
UNPACK_IMAGE_HEIGHT = 0x806E # 1 F
TEXTURE_3D = 0x806F # 1 I
PROXY_TEXTURE_3D = 0x8070
TEXTURE_DEPTH = 0x8071
TEXTURE_WRAP_R = 0x8072
MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I
UNSIGNED_BYTE_2_3_3_REV = 0x8362 # New for OpenGL 1.2
UNSIGNED_SHORT_5_6_5 = 0x8363
UNSIGNED_SHORT_5_6_5_REV = 0x8364
UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
UNSIGNED_INT_8_8_8_8_REV = 0x8367
UNSIGNED_INT_2_10_10_10_REV = 0x8368
BGR = 0x80E0
BGRA = 0x80E1
MAX_ELEMENTS_VERTICES = 0x80E8
MAX_ELEMENTS_INDICES = 0x80E9
CLAMP_TO_EDGE = 0x812F # Equivalent to SGIS_texture_edge_clamp
TEXTURE_MIN_LOD = 0x813A # Equivalent to SGIS_texture_lod
TEXTURE_MAX_LOD = 0x813B
TEXTURE_BASE_LEVEL = 0x813C
TEXTURE_MAX_LEVEL = 0x813D
SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F
SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F
SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F
VERSION_1_2_DEPRECATED enum:
RESCALE_NORMAL = 0x803A # 1 I # Equivalent to EXT_rescale_normal
LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I
SINGLE_COLOR = 0x81F9
SEPARATE_SPECULAR_COLOR = 0x81FA
ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F
ARB_imaging enum:
CONSTANT_COLOR = 0x8001 # Equivalent to EXT_blend_color
ONE_MINUS_CONSTANT_COLOR = 0x8002
CONSTANT_ALPHA = 0x8003
ONE_MINUS_CONSTANT_ALPHA = 0x8004
BLEND_COLOR = 0x8005 # 4 F
FUNC_ADD = 0x8006 # Equivalent to EXT_blend_minmax
MIN = 0x8007
MAX = 0x8008
BLEND_EQUATION = 0x8009 # 1 I
FUNC_SUBTRACT = 0x800A # Equivalent to EXT_blend_subtract
FUNC_REVERSE_SUBTRACT = 0x800B
ARB_imaging_DEPRECATED enum:
CONVOLUTION_1D = 0x8010 # 1 I # Equivalent to EXT_convolution
CONVOLUTION_2D = 0x8011 # 1 I
SEPARABLE_2D = 0x8012 # 1 I
CONVOLUTION_BORDER_MODE = 0x8013
CONVOLUTION_FILTER_SCALE = 0x8014
CONVOLUTION_FILTER_BIAS = 0x8015
REDUCE = 0x8016
CONVOLUTION_FORMAT = 0x8017
CONVOLUTION_WIDTH = 0x8018
CONVOLUTION_HEIGHT = 0x8019
MAX_CONVOLUTION_WIDTH = 0x801A
MAX_CONVOLUTION_HEIGHT = 0x801B
POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F
POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F
POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F
POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F
POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F
POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F
POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F
POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F
HISTOGRAM = 0x8024 # 1 I # Equivalent to EXT_histogram
PROXY_HISTOGRAM = 0x8025
HISTOGRAM_WIDTH = 0x8026
HISTOGRAM_FORMAT = 0x8027
HISTOGRAM_RED_SIZE = 0x8028
HISTOGRAM_GREEN_SIZE = 0x8029
HISTOGRAM_BLUE_SIZE = 0x802A
HISTOGRAM_ALPHA_SIZE = 0x802B
HISTOGRAM_LUMINANCE_SIZE = 0x802C
HISTOGRAM_SINK = 0x802D
MINMAX = 0x802E # 1 I
MINMAX_FORMAT = 0x802F
MINMAX_SINK = 0x8030
TABLE_TOO_LARGE = 0x8031
COLOR_MATRIX = 0x80B1 # 16 F # Equivalent to SGI_color_matrix
COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I
MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I
POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F
POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F
POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F
POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F
POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F
POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F
POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F
POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F
COLOR_TABLE = 0x80D0 # 1 I # Equivalent to SGI_color_table
POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I
POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I
PROXY_COLOR_TABLE = 0x80D3
PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
COLOR_TABLE_SCALE = 0x80D6
COLOR_TABLE_BIAS = 0x80D7
COLOR_TABLE_FORMAT = 0x80D8
COLOR_TABLE_WIDTH = 0x80D9
COLOR_TABLE_RED_SIZE = 0x80DA
COLOR_TABLE_GREEN_SIZE = 0x80DB
COLOR_TABLE_BLUE_SIZE = 0x80DC
COLOR_TABLE_ALPHA_SIZE = 0x80DD
COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
COLOR_TABLE_INTENSITY_SIZE = 0x80DF
CONSTANT_BORDER = 0x8151
REPLICATE_BORDER = 0x8153
CONVOLUTION_BORDER_COLOR = 0x8154
###############################################################################
#
# OpenGL 1.3 enums
#
###############################################################################
VERSION_1_3 enum:
TEXTURE0 = 0x84C0 # Promoted from ARB_multitexture
TEXTURE1 = 0x84C1
TEXTURE2 = 0x84C2
TEXTURE3 = 0x84C3
TEXTURE4 = 0x84C4
TEXTURE5 = 0x84C5
TEXTURE6 = 0x84C6
TEXTURE7 = 0x84C7
TEXTURE8 = 0x84C8
TEXTURE9 = 0x84C9
TEXTURE10 = 0x84CA
TEXTURE11 = 0x84CB
TEXTURE12 = 0x84CC
TEXTURE13 = 0x84CD
TEXTURE14 = 0x84CE
TEXTURE15 = 0x84CF
TEXTURE16 = 0x84D0
TEXTURE17 = 0x84D1
TEXTURE18 = 0x84D2
TEXTURE19 = 0x84D3
TEXTURE20 = 0x84D4
TEXTURE21 = 0x84D5
TEXTURE22 = 0x84D6
TEXTURE23 = 0x84D7
TEXTURE24 = 0x84D8
TEXTURE25 = 0x84D9
TEXTURE26 = 0x84DA
TEXTURE27 = 0x84DB
TEXTURE28 = 0x84DC
TEXTURE29 = 0x84DD
TEXTURE30 = 0x84DE
TEXTURE31 = 0x84DF
ACTIVE_TEXTURE = 0x84E0 # 1 I
MULTISAMPLE = 0x809D # Promoted from ARB_multisample
SAMPLE_ALPHA_TO_COVERAGE = 0x809E
SAMPLE_ALPHA_TO_ONE = 0x809F
SAMPLE_COVERAGE = 0x80A0
SAMPLE_BUFFERS = 0x80A8
SAMPLES = 0x80A9
SAMPLE_COVERAGE_VALUE = 0x80AA
SAMPLE_COVERAGE_INVERT = 0x80AB
TEXTURE_CUBE_MAP = 0x8513
TEXTURE_BINDING_CUBE_MAP = 0x8514
TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
PROXY_TEXTURE_CUBE_MAP = 0x851B
MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
COMPRESSED_RGB = 0x84ED
COMPRESSED_RGBA = 0x84EE
TEXTURE_COMPRESSION_HINT = 0x84EF
TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
TEXTURE_COMPRESSED = 0x86A1
NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
COMPRESSED_TEXTURE_FORMATS = 0x86A3
CLAMP_TO_BORDER = 0x812D # Promoted from ARB_texture_border_clamp
VERSION_1_3_DEPRECATED enum:
CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I
MAX_TEXTURE_UNITS = 0x84E2 # 1 I
TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F # Promoted from ARB_transpose_matrix
TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F
TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F
TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F
MULTISAMPLE_BIT = 0x20000000
NORMAL_MAP = 0x8511 # Promoted from ARB_texture_cube_map
REFLECTION_MAP = 0x8512
COMPRESSED_ALPHA = 0x84E9 # Promoted from ARB_texture_compression
COMPRESSED_LUMINANCE = 0x84EA
COMPRESSED_LUMINANCE_ALPHA = 0x84EB
COMPRESSED_INTENSITY = 0x84EC
COMBINE = 0x8570 # Promoted from ARB_texture_env_combine
COMBINE_RGB = 0x8571
COMBINE_ALPHA = 0x8572
SOURCE0_RGB = 0x8580
SOURCE1_RGB = 0x8581
SOURCE2_RGB = 0x8582
SOURCE0_ALPHA = 0x8588
SOURCE1_ALPHA = 0x8589
SOURCE2_ALPHA = 0x858A
OPERAND0_RGB = 0x8590
OPERAND1_RGB = 0x8591
OPERAND2_RGB = 0x8592
OPERAND0_ALPHA = 0x8598
OPERAND1_ALPHA = 0x8599
OPERAND2_ALPHA = 0x859A
RGB_SCALE = 0x8573
ADD_SIGNED = 0x8574
INTERPOLATE = 0x8575
SUBTRACT = 0x84E7
CONSTANT = 0x8576
PRIMARY_COLOR = 0x8577
PREVIOUS = 0x8578
DOT3_RGB = 0x86AE # Promoted from ARB_texture_env_dot3
DOT3_RGBA = 0x86AF
###############################################################################
#
# OpenGL 1.4 enums
#
###############################################################################
VERSION_1_4 enum:
BLEND_DST_RGB = 0x80C8
BLEND_SRC_RGB = 0x80C9
BLEND_DST_ALPHA = 0x80CA
BLEND_SRC_ALPHA = 0x80CB
POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F
DEPTH_COMPONENT16 = 0x81A5
DEPTH_COMPONENT24 = 0x81A6
DEPTH_COMPONENT32 = 0x81A7
MIRRORED_REPEAT = 0x8370
MAX_TEXTURE_LOD_BIAS = 0x84FD
TEXTURE_LOD_BIAS = 0x8501
INCR_WRAP = 0x8507
DECR_WRAP = 0x8508
TEXTURE_DEPTH_SIZE = 0x884A
TEXTURE_COMPARE_MODE = 0x884C
TEXTURE_COMPARE_FUNC = 0x884D
VERSION_1_4_DEPRECATED enum:
POINT_SIZE_MIN = 0x8126 # 1 F
POINT_SIZE_MAX = 0x8127 # 1 F
POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F
GENERATE_MIPMAP = 0x8191
GENERATE_MIPMAP_HINT = 0x8192 # 1 I
FOG_COORDINATE_SOURCE = 0x8450 # 1 I
FOG_COORDINATE = 0x8451
FRAGMENT_DEPTH = 0x8452
CURRENT_FOG_COORDINATE = 0x8453 # 1 F
FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I
FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I
FOG_COORDINATE_ARRAY_POINTER = 0x8456
FOG_COORDINATE_ARRAY = 0x8457 # 1 I
COLOR_SUM = 0x8458 # 1 I
CURRENT_SECONDARY_COLOR = 0x8459 # 3 F
SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I
SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I
SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I
SECONDARY_COLOR_ARRAY_POINTER = 0x845D
SECONDARY_COLOR_ARRAY = 0x845E # 1 I
TEXTURE_FILTER_CONTROL = 0x8500
DEPTH_TEXTURE_MODE = 0x884B
COMPARE_R_TO_TEXTURE = 0x884E
###############################################################################
#
# OpenGL 1.5 enums
#
###############################################################################
VERSION_1_5 enum:
BUFFER_SIZE = 0x8764 # ARB_vertex_buffer_object
BUFFER_USAGE = 0x8765 # ARB_vertex_buffer_object
QUERY_COUNTER_BITS = 0x8864 # ARB_occlusion_query
CURRENT_QUERY = 0x8865 # ARB_occlusion_query
QUERY_RESULT = 0x8866 # ARB_occlusion_query
QUERY_RESULT_AVAILABLE = 0x8867 # ARB_occlusion_query
ARRAY_BUFFER = 0x8892 # ARB_vertex_buffer_object
ELEMENT_ARRAY_BUFFER = 0x8893 # ARB_vertex_buffer_object
ARRAY_BUFFER_BINDING = 0x8894 # ARB_vertex_buffer_object
ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 # ARB_vertex_buffer_object
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F # ARB_vertex_buffer_object
READ_ONLY = 0x88B8 # ARB_vertex_buffer_object
WRITE_ONLY = 0x88B9 # ARB_vertex_buffer_object
READ_WRITE = 0x88BA # ARB_vertex_buffer_object
BUFFER_ACCESS = 0x88BB # ARB_vertex_buffer_object
BUFFER_MAPPED = 0x88BC # ARB_vertex_buffer_object
BUFFER_MAP_POINTER = 0x88BD # ARB_vertex_buffer_object
STREAM_DRAW = 0x88E0 # ARB_vertex_buffer_object
STREAM_READ = 0x88E1 # ARB_vertex_buffer_object
STREAM_COPY = 0x88E2 # ARB_vertex_buffer_object
STATIC_DRAW = 0x88E4 # ARB_vertex_buffer_object
STATIC_READ = 0x88E5 # ARB_vertex_buffer_object
STATIC_COPY = 0x88E6 # ARB_vertex_buffer_object
DYNAMIC_DRAW = 0x88E8 # ARB_vertex_buffer_object
DYNAMIC_READ = 0x88E9 # ARB_vertex_buffer_object
DYNAMIC_COPY = 0x88EA # ARB_vertex_buffer_object
SAMPLES_PASSED = 0x8914 # ARB_occlusion_query
VERSION_1_5_DEPRECATED enum:
VERTEX_ARRAY_BUFFER_BINDING = 0x8896 # ARB_vertex_buffer_object
NORMAL_ARRAY_BUFFER_BINDING = 0x8897 # ARB_vertex_buffer_object
COLOR_ARRAY_BUFFER_BINDING = 0x8898 # ARB_vertex_buffer_object
INDEX_ARRAY_BUFFER_BINDING = 0x8899 # ARB_vertex_buffer_object
TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A # ARB_vertex_buffer_object
EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B # ARB_vertex_buffer_object
SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C # ARB_vertex_buffer_object
FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D # ARB_vertex_buffer_object
WEIGHT_ARRAY_BUFFER_BINDING = 0x889E # ARB_vertex_buffer_object
FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE
FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE
CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE
FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE
FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE
FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER
FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY
FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
# New naming scheme
SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB
SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB
SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB
SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA
SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA
SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA
###############################################################################
#
# OpenGL 2.0 enums
#
###############################################################################
VERSION_2_0 enum:
BLEND_EQUATION_RGB = 0x8009 # EXT_blend_equation_separate # alias GL_BLEND_EQUATION
VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # ARB_vertex_shader
VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # ARB_vertex_shader
VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # ARB_vertex_shader
VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # ARB_vertex_shader
CURRENT_VERTEX_ATTRIB = 0x8626 # ARB_vertex_shader
VERTEX_PROGRAM_POINT_SIZE = 0x8642 # ARB_vertex_shader
VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # ARB_vertex_shader
STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
MAX_DRAW_BUFFERS = 0x8824 # ARB_draw_buffers
DRAW_BUFFER0 = 0x8825 # ARB_draw_buffers
DRAW_BUFFER1 = 0x8826 # ARB_draw_buffers
DRAW_BUFFER2 = 0x8827 # ARB_draw_buffers
DRAW_BUFFER3 = 0x8828 # ARB_draw_buffers
DRAW_BUFFER4 = 0x8829 # ARB_draw_buffers
DRAW_BUFFER5 = 0x882A # ARB_draw_buffers
DRAW_BUFFER6 = 0x882B # ARB_draw_buffers
DRAW_BUFFER7 = 0x882C # ARB_draw_buffers
DRAW_BUFFER8 = 0x882D # ARB_draw_buffers
DRAW_BUFFER9 = 0x882E # ARB_draw_buffers
DRAW_BUFFER10 = 0x882F # ARB_draw_buffers
DRAW_BUFFER11 = 0x8830 # ARB_draw_buffers
DRAW_BUFFER12 = 0x8831 # ARB_draw_buffers
DRAW_BUFFER13 = 0x8832 # ARB_draw_buffers
DRAW_BUFFER14 = 0x8833 # ARB_draw_buffers
DRAW_BUFFER15 = 0x8834 # ARB_draw_buffers
BLEND_EQUATION_ALPHA = 0x883D # EXT_blend_equation_separate
MAX_VERTEX_ATTRIBS = 0x8869 # ARB_vertex_shader
VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # ARB_vertex_shader
MAX_TEXTURE_IMAGE_UNITS = 0x8872 # ARB_vertex_shader, ARB_fragment_shader
FRAGMENT_SHADER = 0x8B30 # ARB_fragment_shader
VERTEX_SHADER = 0x8B31 # ARB_vertex_shader
MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # ARB_fragment_shader
MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # ARB_vertex_shader
MAX_VARYING_FLOATS = 0x8B4B # ARB_vertex_shader
MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # ARB_vertex_shader
MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # ARB_vertex_shader
SHADER_TYPE = 0x8B4F # ARB_shader_objects
FLOAT_VEC2 = 0x8B50 # ARB_shader_objects
FLOAT_VEC3 = 0x8B51 # ARB_shader_objects
FLOAT_VEC4 = 0x8B52 # ARB_shader_objects
INT_VEC2 = 0x8B53 # ARB_shader_objects
INT_VEC3 = 0x8B54 # ARB_shader_objects
INT_VEC4 = 0x8B55 # ARB_shader_objects
BOOL = 0x8B56 # ARB_shader_objects
BOOL_VEC2 = 0x8B57 # ARB_shader_objects
BOOL_VEC3 = 0x8B58 # ARB_shader_objects
BOOL_VEC4 = 0x8B59 # ARB_shader_objects
FLOAT_MAT2 = 0x8B5A # ARB_shader_objects
FLOAT_MAT3 = 0x8B5B # ARB_shader_objects
FLOAT_MAT4 = 0x8B5C # ARB_shader_objects
SAMPLER_1D = 0x8B5D # ARB_shader_objects
SAMPLER_2D = 0x8B5E # ARB_shader_objects
SAMPLER_3D = 0x8B5F # ARB_shader_objects
SAMPLER_CUBE = 0x8B60 # ARB_shader_objects
SAMPLER_1D_SHADOW = 0x8B61 # ARB_shader_objects
SAMPLER_2D_SHADOW = 0x8B62 # ARB_shader_objects
DELETE_STATUS = 0x8B80 # ARB_shader_objects
COMPILE_STATUS = 0x8B81 # ARB_shader_objects
LINK_STATUS = 0x8B82 # ARB_shader_objects
VALIDATE_STATUS = 0x8B83 # ARB_shader_objects
INFO_LOG_LENGTH = 0x8B84 # ARB_shader_objects
ATTACHED_SHADERS = 0x8B85 # ARB_shader_objects
ACTIVE_UNIFORMS = 0x8B86 # ARB_shader_objects
ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # ARB_shader_objects
SHADER_SOURCE_LENGTH = 0x8B88 # ARB_shader_objects
ACTIVE_ATTRIBUTES = 0x8B89 # ARB_vertex_shader
ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # ARB_vertex_shader
FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # ARB_fragment_shader
SHADING_LANGUAGE_VERSION = 0x8B8C # ARB_shading_language_100
CURRENT_PROGRAM = 0x8B8D # ARB_shader_objects (added for 2.0)
POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
VERSION_2_0_DEPRECATED enum:
VERTEX_PROGRAM_TWO_SIDE = 0x8643 # ARB_vertex_shader
POINT_SPRITE = 0x8861 # ARB_point_sprite
COORD_REPLACE = 0x8862 # ARB_point_sprite
MAX_TEXTURE_COORDS = 0x8871 # ARB_vertex_shader, ARB_fragment_shader
###############################################################################
#
# OpenGL 2.1 enums
#
###############################################################################
VERSION_2_1 enum:
PIXEL_PACK_BUFFER = 0x88EB # ARB_pixel_buffer_object
PIXEL_UNPACK_BUFFER = 0x88EC # ARB_pixel_buffer_object
PIXEL_PACK_BUFFER_BINDING = 0x88ED # ARB_pixel_buffer_object
PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # ARB_pixel_buffer_object
FLOAT_MAT2x3 = 0x8B65 # New for 2.1
FLOAT_MAT2x4 = 0x8B66 # New for 2.1
FLOAT_MAT3x2 = 0x8B67 # New for 2.1
FLOAT_MAT3x4 = 0x8B68 # New for 2.1
FLOAT_MAT4x2 = 0x8B69 # New for 2.1
FLOAT_MAT4x3 = 0x8B6A # New for 2.1
SRGB = 0x8C40 # EXT_texture_sRGB
SRGB8 = 0x8C41 # EXT_texture_sRGB
SRGB_ALPHA = 0x8C42 # EXT_texture_sRGB
SRGB8_ALPHA8 = 0x8C43 # EXT_texture_sRGB
COMPRESSED_SRGB = 0x8C48 # EXT_texture_sRGB
COMPRESSED_SRGB_ALPHA = 0x8C49 # EXT_texture_sRGB
VERSION_2_1_DEPRECATED enum:
CURRENT_RASTER_SECONDARY_COLOR = 0x845F # New for 2.1
SLUMINANCE_ALPHA = 0x8C44 # EXT_texture_sRGB
SLUMINANCE8_ALPHA8 = 0x8C45 # EXT_texture_sRGB
SLUMINANCE = 0x8C46 # EXT_texture_sRGB
SLUMINANCE8 = 0x8C47 # EXT_texture_sRGB
COMPRESSED_SLUMINANCE = 0x8C4A # EXT_texture_sRGB
COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # EXT_texture_sRGB
###############################################################################
#
# OpenGL 3.0 enums
#
###############################################################################
VERSION_3_0 enum:
COMPARE_REF_TO_TEXTURE = 0x884E # alias GL_COMPARE_R_TO_TEXTURE_ARB
CLIP_DISTANCE0 = 0x3000 # alias GL_CLIP_PLANE0
CLIP_DISTANCE1 = 0x3001 # alias GL_CLIP_PLANE1
CLIP_DISTANCE2 = 0x3002 # alias GL_CLIP_PLANE2
CLIP_DISTANCE3 = 0x3003 # alias GL_CLIP_PLANE3
CLIP_DISTANCE4 = 0x3004 # alias GL_CLIP_PLANE4
CLIP_DISTANCE5 = 0x3005 # alias GL_CLIP_PLANE5
CLIP_DISTANCE6 = 0x3006
CLIP_DISTANCE7 = 0x3007
MAX_CLIP_DISTANCES = 0x0D32 # alias GL_MAX_CLIP_PLANES
MAJOR_VERSION = 0x821B
MINOR_VERSION = 0x821C
NUM_EXTENSIONS = 0x821D
CONTEXT_FLAGS = 0x821E
DEPTH_BUFFER = 0x8223
STENCIL_BUFFER = 0x8224
COMPRESSED_RED = 0x8225
COMPRESSED_RG = 0x8226
CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001
RGBA32F = 0x8814
RGB32F = 0x8815
RGBA16F = 0x881A
RGB16F = 0x881B
VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
MIN_PROGRAM_TEXEL_OFFSET = 0x8904
MAX_PROGRAM_TEXEL_OFFSET = 0x8905
CLAMP_READ_COLOR = 0x891C
FIXED_ONLY = 0x891D
MAX_VARYING_COMPONENTS = 0x8B4B # alias GL_MAX_VARYING_FLOATS
TEXTURE_1D_ARRAY = 0x8C18
PROXY_TEXTURE_1D_ARRAY = 0x8C19
TEXTURE_2D_ARRAY = 0x8C1A
PROXY_TEXTURE_2D_ARRAY = 0x8C1B
TEXTURE_BINDING_1D_ARRAY = 0x8C1C
TEXTURE_BINDING_2D_ARRAY = 0x8C1D
R11F_G11F_B10F = 0x8C3A
UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
RGB9_E5 = 0x8C3D
UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
TEXTURE_SHARED_SIZE = 0x8C3F
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
PRIMITIVES_GENERATED = 0x8C87
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
RASTERIZER_DISCARD = 0x8C89
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
INTERLEAVED_ATTRIBS = 0x8C8C
SEPARATE_ATTRIBS = 0x8C8D
TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
RGBA32UI = 0x8D70
RGB32UI = 0x8D71
RGBA16UI = 0x8D76
RGB16UI = 0x8D77
RGBA8UI = 0x8D7C
RGB8UI = 0x8D7D
RGBA32I = 0x8D82
RGB32I = 0x8D83
RGBA16I = 0x8D88
RGB16I = 0x8D89
RGBA8I = 0x8D8E
RGB8I = 0x8D8F
RED_INTEGER = 0x8D94
GREEN_INTEGER = 0x8D95
BLUE_INTEGER = 0x8D96
RGB_INTEGER = 0x8D98
RGBA_INTEGER = 0x8D99
BGR_INTEGER = 0x8D9A
BGRA_INTEGER = 0x8D9B
SAMPLER_1D_ARRAY = 0x8DC0
SAMPLER_2D_ARRAY = 0x8DC1
SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
SAMPLER_CUBE_SHADOW = 0x8DC5
UNSIGNED_INT_VEC2 = 0x8DC6
UNSIGNED_INT_VEC3 = 0x8DC7
UNSIGNED_INT_VEC4 = 0x8DC8
INT_SAMPLER_1D = 0x8DC9
INT_SAMPLER_2D = 0x8DCA
INT_SAMPLER_3D = 0x8DCB
INT_SAMPLER_CUBE = 0x8DCC
INT_SAMPLER_1D_ARRAY = 0x8DCE
INT_SAMPLER_2D_ARRAY = 0x8DCF
UNSIGNED_INT_SAMPLER_1D = 0x8DD1
UNSIGNED_INT_SAMPLER_2D = 0x8DD2
UNSIGNED_INT_SAMPLER_3D = 0x8DD3
UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
QUERY_WAIT = 0x8E13
QUERY_NO_WAIT = 0x8E14
QUERY_BY_REGION_WAIT = 0x8E15
QUERY_BY_REGION_NO_WAIT = 0x8E16
BUFFER_ACCESS_FLAGS = 0x911F
BUFFER_MAP_LENGTH = 0x9120
BUFFER_MAP_OFFSET = 0x9121
passthru: /* Reuse tokens from ARB_depth_buffer_float */
use ARB_depth_buffer_float DEPTH_COMPONENT32F
use ARB_depth_buffer_float DEPTH32F_STENCIL8
use ARB_depth_buffer_float FLOAT_32_UNSIGNED_INT_24_8_REV
passthru: /* Reuse tokens from ARB_framebuffer_object */
use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
use ARB_framebuffer_object FRAMEBUFFER_DEFAULT
use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED
use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT
use ARB_framebuffer_object INDEX
use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE
use ARB_framebuffer_object DEPTH_STENCIL
use ARB_framebuffer_object UNSIGNED_INT_24_8
use ARB_framebuffer_object DEPTH24_STENCIL8
use ARB_framebuffer_object TEXTURE_STENCIL_SIZE
use ARB_framebuffer_object TEXTURE_RED_TYPE
use ARB_framebuffer_object TEXTURE_GREEN_TYPE
use ARB_framebuffer_object TEXTURE_BLUE_TYPE
use ARB_framebuffer_object TEXTURE_ALPHA_TYPE
use ARB_framebuffer_object TEXTURE_DEPTH_TYPE
use ARB_framebuffer_object UNSIGNED_NORMALIZED
use ARB_framebuffer_object FRAMEBUFFER_BINDING
use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING
use ARB_framebuffer_object RENDERBUFFER_BINDING
use ARB_framebuffer_object READ_FRAMEBUFFER
use ARB_framebuffer_object DRAW_FRAMEBUFFER
use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING
use ARB_framebuffer_object RENDERBUFFER_SAMPLES
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
use ARB_framebuffer_object FRAMEBUFFER_COMPLETE
use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_ATTACHMENT
use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_READ_BUFFER
use ARB_framebuffer_object FRAMEBUFFER_UNSUPPORTED
use ARB_framebuffer_object MAX_COLOR_ATTACHMENTS
use ARB_framebuffer_object COLOR_ATTACHMENT0
use ARB_framebuffer_object COLOR_ATTACHMENT1
use ARB_framebuffer_object COLOR_ATTACHMENT2
use ARB_framebuffer_object COLOR_ATTACHMENT3
use ARB_framebuffer_object COLOR_ATTACHMENT4
use ARB_framebuffer_object COLOR_ATTACHMENT5
use ARB_framebuffer_object COLOR_ATTACHMENT6
use ARB_framebuffer_object COLOR_ATTACHMENT7
use ARB_framebuffer_object COLOR_ATTACHMENT8
use ARB_framebuffer_object COLOR_ATTACHMENT9
use ARB_framebuffer_object COLOR_ATTACHMENT10
use ARB_framebuffer_object COLOR_ATTACHMENT11
use ARB_framebuffer_object COLOR_ATTACHMENT12
use ARB_framebuffer_object COLOR_ATTACHMENT13
use ARB_framebuffer_object COLOR_ATTACHMENT14
use ARB_framebuffer_object COLOR_ATTACHMENT15
use ARB_framebuffer_object DEPTH_ATTACHMENT
use ARB_framebuffer_object STENCIL_ATTACHMENT
use ARB_framebuffer_object FRAMEBUFFER
use ARB_framebuffer_object RENDERBUFFER
use ARB_framebuffer_object RENDERBUFFER_WIDTH
use ARB_framebuffer_object RENDERBUFFER_HEIGHT
use ARB_framebuffer_object RENDERBUFFER_INTERNAL_FORMAT
use ARB_framebuffer_object STENCIL_INDEX1
use ARB_framebuffer_object STENCIL_INDEX4
use ARB_framebuffer_object STENCIL_INDEX8
use ARB_framebuffer_object STENCIL_INDEX16
use ARB_framebuffer_object RENDERBUFFER_RED_SIZE
use ARB_framebuffer_object RENDERBUFFER_GREEN_SIZE
use ARB_framebuffer_object RENDERBUFFER_BLUE_SIZE
use ARB_framebuffer_object RENDERBUFFER_ALPHA_SIZE
use ARB_framebuffer_object RENDERBUFFER_DEPTH_SIZE
use ARB_framebuffer_object RENDERBUFFER_STENCIL_SIZE
use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
use ARB_framebuffer_object MAX_SAMPLES
passthru: /* Reuse tokens from ARB_framebuffer_sRGB */
use ARB_framebuffer_sRGB FRAMEBUFFER_SRGB
passthru: /* Reuse tokens from ARB_half_float_vertex */
use ARB_half_float_vertex HALF_FLOAT
passthru: /* Reuse tokens from ARB_map_buffer_range */
use ARB_map_buffer_range MAP_READ_BIT
use ARB_map_buffer_range MAP_WRITE_BIT
use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT
use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT
use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT
use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT
passthru: /* Reuse tokens from ARB_texture_compression_rgtc */
use ARB_texture_compression_rgtc COMPRESSED_RED_RGTC1
use ARB_texture_compression_rgtc COMPRESSED_SIGNED_RED_RGTC1
use ARB_texture_compression_rgtc COMPRESSED_RG_RGTC2
use ARB_texture_compression_rgtc COMPRESSED_SIGNED_RG_RGTC2
passthru: /* Reuse tokens from ARB_texture_rg */
use ARB_texture_rg RG
use ARB_texture_rg RG_INTEGER
use ARB_texture_rg R8
use ARB_texture_rg R16
use ARB_texture_rg RG8
use ARB_texture_rg RG16
use ARB_texture_rg R16F
use ARB_texture_rg R32F
use ARB_texture_rg RG16F
use ARB_texture_rg RG32F
use ARB_texture_rg R8I
use ARB_texture_rg R8UI
use ARB_texture_rg R16I
use ARB_texture_rg R16UI
use ARB_texture_rg R32I
use ARB_texture_rg R32UI
use ARB_texture_rg RG8I
use ARB_texture_rg RG8UI
use ARB_texture_rg RG16I
use ARB_texture_rg RG16UI
use ARB_texture_rg RG32I
use ARB_texture_rg RG32UI
passthru: /* Reuse tokens from ARB_vertex_array_object */
use ARB_vertex_array_object VERTEX_ARRAY_BINDING
VERSION_3_0_DEPRECATED enum:
CLAMP_VERTEX_COLOR = 0x891A
CLAMP_FRAGMENT_COLOR = 0x891B
ALPHA_INTEGER = 0x8D97
passthru: /* Reuse tokens from ARB_framebuffer_object */
use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE
use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE
###############################################################################
#
# OpenGL 3.1 enums
#
###############################################################################
VERSION_3_1 enum:
SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle
SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle
SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object
INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle
INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object
UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle
UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object
TEXTURE_BUFFER = 0x8C2A # ARB_texture_buffer_object
MAX_TEXTURE_BUFFER_SIZE = 0x8C2B # ARB_texture_buffer_object
TEXTURE_BINDING_BUFFER = 0x8C2C # ARB_texture_buffer_object
TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D # ARB_texture_buffer_object
TEXTURE_BUFFER_FORMAT = 0x8C2E # ARB_texture_buffer_object
TEXTURE_RECTANGLE = 0x84F5 # ARB_texture_rectangle
TEXTURE_BINDING_RECTANGLE = 0x84F6 # ARB_texture_rectangle
PROXY_TEXTURE_RECTANGLE = 0x84F7 # ARB_texture_rectangle
MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 # ARB_texture_rectangle
RED_SNORM = 0x8F90 # 3.1
RG_SNORM = 0x8F91 # 3.1
RGB_SNORM = 0x8F92 # 3.1
RGBA_SNORM = 0x8F93 # 3.1
R8_SNORM = 0x8F94 # 3.1
RG8_SNORM = 0x8F95 # 3.1
RGB8_SNORM = 0x8F96 # 3.1
RGBA8_SNORM = 0x8F97 # 3.1
R16_SNORM = 0x8F98 # 3.1
RG16_SNORM = 0x8F99 # 3.1
RGB16_SNORM = 0x8F9A # 3.1
RGBA16_SNORM = 0x8F9B # 3.1
SIGNED_NORMALIZED = 0x8F9C # 3.1
PRIMITIVE_RESTART = 0x8F9D # 3.1 (different from NV_primitive_restart)
PRIMITIVE_RESTART_INDEX = 0x8F9E # 3.1 (different from NV_primitive_restart)
passthru: /* Reuse tokens from ARB_copy_buffer */
use ARB_copy_buffer COPY_READ_BUFFER
use ARB_copy_buffer COPY_WRITE_BUFFER
passthru: /* Would reuse tokens from ARB_draw_instanced, but it has none */
passthru: /* Reuse tokens from ARB_uniform_buffer_object */
use ARB_uniform_buffer_object UNIFORM_BUFFER
use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING
use ARB_uniform_buffer_object UNIFORM_BUFFER_START
use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE
use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS
use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS
use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS
use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS
use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE
use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT
use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS
use ARB_uniform_buffer_object UNIFORM_TYPE
use ARB_uniform_buffer_object UNIFORM_SIZE
use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX
use ARB_uniform_buffer_object UNIFORM_OFFSET
use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE
use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE
use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR
use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING
use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE
use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH
use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS
use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
use ARB_uniform_buffer_object INVALID_INDEX
###############################################################################
#
# OpenGL 3.2 enums
#
###############################################################################
VERSION_3_2 enum:
CONTEXT_CORE_PROFILE_BIT = 0x00000001
CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
LINES_ADJACENCY = 0x000A
LINE_STRIP_ADJACENCY = 0x000B
TRIANGLES_ADJACENCY = 0x000C
TRIANGLE_STRIP_ADJACENCY = 0x000D
PROGRAM_POINT_SIZE = 0x8642
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
GEOMETRY_SHADER = 0x8DD9
GEOMETRY_VERTICES_OUT = 0x8916
GEOMETRY_INPUT_TYPE = 0x8917
GEOMETRY_OUTPUT_TYPE = 0x8918
MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
CONTEXT_PROFILE_MASK = 0x9126
use VERSION_3_0 MAX_VARYING_COMPONENTS
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
passthru: /* Reuse tokens from ARB_depth_clamp */
use ARB_depth_clamp DEPTH_CLAMP
passthru: /* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */
passthru: /* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */
passthru: /* Reuse tokens from ARB_provoking_vertex */
use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
use ARB_provoking_vertex FIRST_VERTEX_CONVENTION
use ARB_provoking_vertex LAST_VERTEX_CONVENTION
use ARB_provoking_vertex PROVOKING_VERTEX
passthru: /* Reuse tokens from ARB_seamless_cube_map */
use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS
passthru: /* Reuse tokens from ARB_sync */
use ARB_sync MAX_SERVER_WAIT_TIMEOUT
use ARB_sync OBJECT_TYPE
use ARB_sync SYNC_CONDITION
use ARB_sync SYNC_STATUS
use ARB_sync SYNC_FLAGS
use ARB_sync SYNC_FENCE
use ARB_sync SYNC_GPU_COMMANDS_COMPLETE
use ARB_sync UNSIGNALED
use ARB_sync SIGNALED
use ARB_sync ALREADY_SIGNALED
use ARB_sync TIMEOUT_EXPIRED
use ARB_sync CONDITION_SATISFIED
use ARB_sync WAIT_FAILED
use ARB_sync TIMEOUT_IGNORED
use ARB_sync SYNC_FLUSH_COMMANDS_BIT
use ARB_sync TIMEOUT_IGNORED
passthru: /* Reuse tokens from ARB_texture_multisample */
use ARB_texture_multisample SAMPLE_POSITION
use ARB_texture_multisample SAMPLE_MASK
use ARB_texture_multisample SAMPLE_MASK_VALUE
use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS
use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE
use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE
use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY
use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE
use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
use ARB_texture_multisample TEXTURE_SAMPLES
use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS
use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE
use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE
use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY
use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY
use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES
use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES
use ARB_texture_multisample MAX_INTEGER_SAMPLES
passthru: /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
###############################################################################
#
# ARB extensions, in ARB extension order
#
###############################################################################
###############################################################################
# ARB Extension #1
ARB_multitexture enum:
TEXTURE0_ARB = 0x84C0
TEXTURE1_ARB = 0x84C1
TEXTURE2_ARB = 0x84C2
TEXTURE3_ARB = 0x84C3
TEXTURE4_ARB = 0x84C4
TEXTURE5_ARB = 0x84C5
TEXTURE6_ARB = 0x84C6
TEXTURE7_ARB = 0x84C7
TEXTURE8_ARB = 0x84C8
TEXTURE9_ARB = 0x84C9
TEXTURE10_ARB = 0x84CA
TEXTURE11_ARB = 0x84CB
TEXTURE12_ARB = 0x84CC
TEXTURE13_ARB = 0x84CD
TEXTURE14_ARB = 0x84CE
TEXTURE15_ARB = 0x84CF
TEXTURE16_ARB = 0x84D0
TEXTURE17_ARB = 0x84D1
TEXTURE18_ARB = 0x84D2
TEXTURE19_ARB = 0x84D3
TEXTURE20_ARB = 0x84D4
TEXTURE21_ARB = 0x84D5
TEXTURE22_ARB = 0x84D6
TEXTURE23_ARB = 0x84D7
TEXTURE24_ARB = 0x84D8
TEXTURE25_ARB = 0x84D9
TEXTURE26_ARB = 0x84DA
TEXTURE27_ARB = 0x84DB
TEXTURE28_ARB = 0x84DC
TEXTURE29_ARB = 0x84DD
TEXTURE30_ARB = 0x84DE
TEXTURE31_ARB = 0x84DF
ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I
CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I
MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I
###############################################################################
# No new tokens
# ARB Extension #2 - GLX_ARB_get_proc_address
###############################################################################
# ARB Extension #3
ARB_transpose_matrix enum:
TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F
TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F
TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F
TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F
###############################################################################
# No new tokens
# ARB Extension #4 - WGL_ARB_buffer_region
###############################################################################
# ARB Extension #5
ARB_multisample enum:
MULTISAMPLE_ARB = 0x809D
SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
SAMPLE_COVERAGE_ARB = 0x80A0
SAMPLE_BUFFERS_ARB = 0x80A8
SAMPLES_ARB = 0x80A9
SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
MULTISAMPLE_BIT_ARB = 0x20000000
###############################################################################
# No new tokens
# ARB Extension #6
ARB_texture_env_add enum:
###############################################################################
# ARB Extension #7
ARB_texture_cube_map enum:
NORMAL_MAP_ARB = 0x8511
REFLECTION_MAP_ARB = 0x8512
TEXTURE_CUBE_MAP_ARB = 0x8513
TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
###############################################################################
# No new tokens
# ARB Extension #8 - WGL_ARB_extensions_string
# ARB Extension #9 - WGL_ARB_pixel_format
# ARB Extension #10 - WGL_ARB_make_current_read
# ARB Extension #11 - WGL_ARB_pbuffer
###############################################################################
# ARB Extension #12
ARB_texture_compression enum:
COMPRESSED_ALPHA_ARB = 0x84E9
COMPRESSED_LUMINANCE_ARB = 0x84EA
COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
COMPRESSED_INTENSITY_ARB = 0x84EC
COMPRESSED_RGB_ARB = 0x84ED
COMPRESSED_RGBA_ARB = 0x84EE
TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
TEXTURE_COMPRESSED_ARB = 0x86A1
NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
###############################################################################
# ARB Extension #13
# Promoted from #36 SGIS_texture_border_clamp
ARB_texture_border_clamp enum:
CLAMP_TO_BORDER_ARB = 0x812D
###############################################################################
# ARB Extension #14 - promoted from #54 EXT_point_parameters
# Promoted from #54 {SGIS,EXT}_point_parameters
ARB_point_parameters enum:
POINT_SIZE_MIN_ARB = 0x8126 # 1 F
POINT_SIZE_MAX_ARB = 0x8127 # 1 F
POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F
POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F
###############################################################################
# ARB Extension #15
ARB_vertex_blend enum:
MAX_VERTEX_UNITS_ARB = 0x86A4
ACTIVE_VERTEX_UNITS_ARB = 0x86A5
WEIGHT_SUM_UNITY_ARB = 0x86A6
VERTEX_BLEND_ARB = 0x86A7
CURRENT_WEIGHT_ARB = 0x86A8
WEIGHT_ARRAY_TYPE_ARB = 0x86A9
WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
WEIGHT_ARRAY_SIZE_ARB = 0x86AB
WEIGHT_ARRAY_POINTER_ARB = 0x86AC
WEIGHT_ARRAY_ARB = 0x86AD
MODELVIEW0_ARB = 0x1700
MODELVIEW1_ARB = 0x850A
MODELVIEW2_ARB = 0x8722
MODELVIEW3_ARB = 0x8723
MODELVIEW4_ARB = 0x8724
MODELVIEW5_ARB = 0x8725
MODELVIEW6_ARB = 0x8726
MODELVIEW7_ARB = 0x8727
MODELVIEW8_ARB = 0x8728
MODELVIEW9_ARB = 0x8729
MODELVIEW10_ARB = 0x872A
MODELVIEW11_ARB = 0x872B
MODELVIEW12_ARB = 0x872C
MODELVIEW13_ARB = 0x872D
MODELVIEW14_ARB = 0x872E
MODELVIEW15_ARB = 0x872F
MODELVIEW16_ARB = 0x8730
MODELVIEW17_ARB = 0x8731
MODELVIEW18_ARB = 0x8732
MODELVIEW19_ARB = 0x8733
MODELVIEW20_ARB = 0x8734
MODELVIEW21_ARB = 0x8735
MODELVIEW22_ARB = 0x8736
MODELVIEW23_ARB = 0x8737
MODELVIEW24_ARB = 0x8738
MODELVIEW25_ARB = 0x8739
MODELVIEW26_ARB = 0x873A
MODELVIEW27_ARB = 0x873B
MODELVIEW28_ARB = 0x873C
MODELVIEW29_ARB = 0x873D
MODELVIEW30_ARB = 0x873E
MODELVIEW31_ARB = 0x873F
###############################################################################
# ARB Extension #16
ARB_matrix_palette enum:
MATRIX_PALETTE_ARB = 0x8840
MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
MAX_PALETTE_MATRICES_ARB = 0x8842
CURRENT_PALETTE_MATRIX_ARB = 0x8843
MATRIX_INDEX_ARRAY_ARB = 0x8844
CURRENT_MATRIX_INDEX_ARB = 0x8845
MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
###############################################################################
# ARB Extension #17
# Shares enum values with EXT_texture_env_combine
ARB_texture_env_combine enum:
COMBINE_ARB = 0x8570
COMBINE_RGB_ARB = 0x8571
COMBINE_ALPHA_ARB = 0x8572
SOURCE0_RGB_ARB = 0x8580
SOURCE1_RGB_ARB = 0x8581
SOURCE2_RGB_ARB = 0x8582
SOURCE0_ALPHA_ARB = 0x8588
SOURCE1_ALPHA_ARB = 0x8589
SOURCE2_ALPHA_ARB = 0x858A
OPERAND0_RGB_ARB = 0x8590
OPERAND1_RGB_ARB = 0x8591
OPERAND2_RGB_ARB = 0x8592
OPERAND0_ALPHA_ARB = 0x8598
OPERAND1_ALPHA_ARB = 0x8599
OPERAND2_ALPHA_ARB = 0x859A
RGB_SCALE_ARB = 0x8573
ADD_SIGNED_ARB = 0x8574
INTERPOLATE_ARB = 0x8575
SUBTRACT_ARB = 0x84E7
CONSTANT_ARB = 0x8576
PRIMARY_COLOR_ARB = 0x8577
PREVIOUS_ARB = 0x8578
###############################################################################
# No new tokens
# ARB Extension #18
ARB_texture_env_crossbar enum:
###############################################################################
# ARB Extension #19
# Promoted from #220 EXT_texture_env_dot3; enum values changed
ARB_texture_env_dot3 enum:
DOT3_RGB_ARB = 0x86AE
DOT3_RGBA_ARB = 0x86AF
###############################################################################
# No new tokens
# ARB Extension #20 - WGL_ARB_render_texture
###############################################################################
# ARB Extension #21
ARB_texture_mirrored_repeat enum:
MIRRORED_REPEAT_ARB = 0x8370
###############################################################################
# ARB Extension #22
ARB_depth_texture enum:
DEPTH_COMPONENT16_ARB = 0x81A5
DEPTH_COMPONENT24_ARB = 0x81A6
DEPTH_COMPONENT32_ARB = 0x81A7
TEXTURE_DEPTH_SIZE_ARB = 0x884A
DEPTH_TEXTURE_MODE_ARB = 0x884B
###############################################################################
# ARB Extension #23
ARB_shadow enum:
TEXTURE_COMPARE_MODE_ARB = 0x884C
TEXTURE_COMPARE_FUNC_ARB = 0x884D
COMPARE_R_TO_TEXTURE_ARB = 0x884E
###############################################################################
# ARB Extension #24
ARB_shadow_ambient enum:
TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF
###############################################################################
# No new tokens
# ARB Extension #25
ARB_window_pos enum:
###############################################################################
# ARB Extension #26
# ARB_vertex_program enums are shared by ARB_fragment_program are so marked.
# Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677 -
# this was a spec editing typo that's now uncorrectable.
ARB_vertex_program enum:
COLOR_SUM_ARB = 0x8458
VERTEX_PROGRAM_ARB = 0x8620
VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
CURRENT_VERTEX_ATTRIB_ARB = 0x8626
PROGRAM_LENGTH_ARB = 0x8627 # shared
PROGRAM_STRING_ARB = 0x8628 # shared
MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared
MAX_PROGRAM_MATRICES_ARB = 0x862F # shared
CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared
CURRENT_MATRIX_ARB = 0x8641 # shared
VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
PROGRAM_ERROR_POSITION_ARB = 0x864B # shared
PROGRAM_BINDING_ARB = 0x8677 # shared
MAX_VERTEX_ATTRIBS_ARB = 0x8869
VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
PROGRAM_ERROR_STRING_ARB = 0x8874 # shared
PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared
PROGRAM_FORMAT_ARB = 0x8876 # shared
PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared
MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared
PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared
MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared
PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared
MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared
PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared
MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared
PROGRAM_PARAMETERS_ARB = 0x88A8 # shared
MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared
PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared
MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared
PROGRAM_ATTRIBS_ARB = 0x88AC # shared
MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared
PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared
MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared
PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared
MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared
PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared
MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared
MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared
MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared
PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared
TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared
MATRIX0_ARB = 0x88C0 # shared
MATRIX1_ARB = 0x88C1 # shared
MATRIX2_ARB = 0x88C2 # shared
MATRIX3_ARB = 0x88C3 # shared
MATRIX4_ARB = 0x88C4 # shared
MATRIX5_ARB = 0x88C5 # shared
MATRIX6_ARB = 0x88C6 # shared
MATRIX7_ARB = 0x88C7 # shared
MATRIX8_ARB = 0x88C8 # shared
MATRIX9_ARB = 0x88C9 # shared
MATRIX10_ARB = 0x88CA # shared
MATRIX11_ARB = 0x88CB # shared
MATRIX12_ARB = 0x88CC # shared
MATRIX13_ARB = 0x88CD # shared
MATRIX14_ARB = 0x88CE # shared
MATRIX15_ARB = 0x88CF # shared
MATRIX16_ARB = 0x88D0 # shared
MATRIX17_ARB = 0x88D1 # shared
MATRIX18_ARB = 0x88D2 # shared
MATRIX19_ARB = 0x88D3 # shared
MATRIX20_ARB = 0x88D4 # shared
MATRIX21_ARB = 0x88D5 # shared
MATRIX22_ARB = 0x88D6 # shared
MATRIX23_ARB = 0x88D7 # shared
MATRIX24_ARB = 0x88D8 # shared
MATRIX25_ARB = 0x88D9 # shared
MATRIX26_ARB = 0x88DA # shared
MATRIX27_ARB = 0x88DB # shared
MATRIX28_ARB = 0x88DC # shared
MATRIX29_ARB = 0x88DD # shared
MATRIX30_ARB = 0x88DE # shared
MATRIX31_ARB = 0x88DF # shared
###############################################################################
# ARB Extension #27
# Some ARB_fragment_program enums are shared with ARB_vertex_program,
# and are only included in that #define block, for now.
ARB_fragment_program enum:
# PROGRAM_LENGTH_ARB = 0x8627 # shared
# PROGRAM_STRING_ARB = 0x8628 # shared
# MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared
# MAX_PROGRAM_MATRICES_ARB = 0x862F # shared
# CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared
# CURRENT_MATRIX_ARB = 0x8641 # shared
# PROGRAM_ERROR_POSITION_ARB = 0x864B # shared
# PROGRAM_BINDING_ARB = 0x8677 # shared
FRAGMENT_PROGRAM_ARB = 0x8804
PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
MAX_TEXTURE_COORDS_ARB = 0x8871
MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
# PROGRAM_ERROR_STRING_ARB = 0x8874 # shared
# PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared
# PROGRAM_FORMAT_ARB = 0x8876 # shared
# PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared
# MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared
# PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared
# MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared
# PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared
# MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared
# PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared
# MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared
# PROGRAM_PARAMETERS_ARB = 0x88A8 # shared
# MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared
# PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared
# MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared
# PROGRAM_ATTRIBS_ARB = 0x88AC # shared
# MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared
# PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared
# MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared
# PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared
# MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared
# PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared
# MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared
# MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared
# MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared
# PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared
# TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared
# MATRIX0_ARB = 0x88C0 # shared
# MATRIX1_ARB = 0x88C1 # shared
# MATRIX2_ARB = 0x88C2 # shared
# MATRIX3_ARB = 0x88C3 # shared
# MATRIX4_ARB = 0x88C4 # shared
# MATRIX5_ARB = 0x88C5 # shared
# MATRIX6_ARB = 0x88C6 # shared
# MATRIX7_ARB = 0x88C7 # shared
# MATRIX8_ARB = 0x88C8 # shared
# MATRIX9_ARB = 0x88C9 # shared
# MATRIX10_ARB = 0x88CA # shared
# MATRIX11_ARB = 0x88CB # shared
# MATRIX12_ARB = 0x88CC # shared
# MATRIX13_ARB = 0x88CD # shared
# MATRIX14_ARB = 0x88CE # shared
# MATRIX15_ARB = 0x88CF # shared
# MATRIX16_ARB = 0x88D0 # shared
# MATRIX17_ARB = 0x88D1 # shared
# MATRIX18_ARB = 0x88D2 # shared
# MATRIX19_ARB = 0x88D3 # shared
# MATRIX20_ARB = 0x88D4 # shared
# MATRIX21_ARB = 0x88D5 # shared
# MATRIX22_ARB = 0x88D6 # shared
# MATRIX23_ARB = 0x88D7 # shared
# MATRIX24_ARB = 0x88D8 # shared
# MATRIX25_ARB = 0x88D9 # shared
# MATRIX26_ARB = 0x88DA # shared
# MATRIX27_ARB = 0x88DB # shared
# MATRIX28_ARB = 0x88DC # shared
# MATRIX29_ARB = 0x88DD # shared
# MATRIX30_ARB = 0x88DE # shared
# MATRIX31_ARB = 0x88DF # shared
###############################################################################
# ARB Extension #28
ARB_vertex_buffer_object enum:
BUFFER_SIZE_ARB = 0x8764
BUFFER_USAGE_ARB = 0x8765
ARRAY_BUFFER_ARB = 0x8892
ELEMENT_ARRAY_BUFFER_ARB = 0x8893
ARRAY_BUFFER_BINDING_ARB = 0x8894
ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
READ_ONLY_ARB = 0x88B8
WRITE_ONLY_ARB = 0x88B9
READ_WRITE_ARB = 0x88BA
BUFFER_ACCESS_ARB = 0x88BB
BUFFER_MAPPED_ARB = 0x88BC
BUFFER_MAP_POINTER_ARB = 0x88BD
STREAM_DRAW_ARB = 0x88E0
STREAM_READ_ARB = 0x88E1
STREAM_COPY_ARB = 0x88E2
STATIC_DRAW_ARB = 0x88E4
STATIC_READ_ARB = 0x88E5
STATIC_COPY_ARB = 0x88E6
DYNAMIC_DRAW_ARB = 0x88E8
DYNAMIC_READ_ARB = 0x88E9
DYNAMIC_COPY_ARB = 0x88EA
###############################################################################
# ARB Extension #29
ARB_occlusion_query enum:
QUERY_COUNTER_BITS_ARB = 0x8864
CURRENT_QUERY_ARB = 0x8865
QUERY_RESULT_ARB = 0x8866
QUERY_RESULT_AVAILABLE_ARB = 0x8867
SAMPLES_PASSED_ARB = 0x8914
###############################################################################
# ARB Extension #30
ARB_shader_objects enum:
PROGRAM_OBJECT_ARB = 0x8B40
SHADER_OBJECT_ARB = 0x8B48
OBJECT_TYPE_ARB = 0x8B4E
OBJECT_SUBTYPE_ARB = 0x8B4F
FLOAT_VEC2_ARB = 0x8B50
FLOAT_VEC3_ARB = 0x8B51
FLOAT_VEC4_ARB = 0x8B52
INT_VEC2_ARB = 0x8B53
INT_VEC3_ARB = 0x8B54
INT_VEC4_ARB = 0x8B55
BOOL_ARB = 0x8B56
BOOL_VEC2_ARB = 0x8B57
BOOL_VEC3_ARB = 0x8B58
BOOL_VEC4_ARB = 0x8B59
FLOAT_MAT2_ARB = 0x8B5A
FLOAT_MAT3_ARB = 0x8B5B
FLOAT_MAT4_ARB = 0x8B5C
SAMPLER_1D_ARB = 0x8B5D
SAMPLER_2D_ARB = 0x8B5E
SAMPLER_3D_ARB = 0x8B5F
SAMPLER_CUBE_ARB = 0x8B60
SAMPLER_1D_SHADOW_ARB = 0x8B61
SAMPLER_2D_SHADOW_ARB = 0x8B62
SAMPLER_2D_RECT_ARB = 0x8B63
SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
OBJECT_DELETE_STATUS_ARB = 0x8B80
OBJECT_COMPILE_STATUS_ARB = 0x8B81
OBJECT_LINK_STATUS_ARB = 0x8B82
OBJECT_VALIDATE_STATUS_ARB = 0x8B83
OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84
OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85
OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86
OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87
OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
###############################################################################
# ARB Extension #31
# Additional enums are reused from ARB_vertex/fragment_program and ARB_shader_objects
ARB_vertex_shader enum:
VERTEX_SHADER_ARB = 0x8B31
MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
MAX_VARYING_FLOATS_ARB = 0x8B4B
MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
###############################################################################
# ARB Extension #32
# Additional enums are reused from ARB_fragment_program and ARB_shader_objects
ARB_fragment_shader enum:
FRAGMENT_SHADER_ARB = 0x8B30
MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49
FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
###############################################################################
# ARB Extension #33
ARB_shading_language_100 enum:
SHADING_LANGUAGE_VERSION_ARB = 0x8B8C
###############################################################################
# ARB Extension #34
# No new tokens
ARB_texture_non_power_of_two enum:
###############################################################################
# ARB Extension #35
ARB_point_sprite enum:
POINT_SPRITE_ARB = 0x8861
COORD_REPLACE_ARB = 0x8862
###############################################################################
# ARB Extension #36
# No new tokens
ARB_fragment_program_shadow enum:
###############################################################################
# ARB Extension #37
ARB_draw_buffers enum:
MAX_DRAW_BUFFERS_ARB = 0x8824
DRAW_BUFFER0_ARB = 0x8825
DRAW_BUFFER1_ARB = 0x8826
DRAW_BUFFER2_ARB = 0x8827
DRAW_BUFFER3_ARB = 0x8828
DRAW_BUFFER4_ARB = 0x8829
DRAW_BUFFER5_ARB = 0x882A
DRAW_BUFFER6_ARB = 0x882B
DRAW_BUFFER7_ARB = 0x882C
DRAW_BUFFER8_ARB = 0x882D
DRAW_BUFFER9_ARB = 0x882E
DRAW_BUFFER10_ARB = 0x882F
DRAW_BUFFER11_ARB = 0x8830
DRAW_BUFFER12_ARB = 0x8831
DRAW_BUFFER13_ARB = 0x8832
DRAW_BUFFER14_ARB = 0x8833
DRAW_BUFFER15_ARB = 0x8834
###############################################################################
# ARB Extension #38
ARB_texture_rectangle enum:
TEXTURE_RECTANGLE_ARB = 0x84F5
TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
###############################################################################
# ARB Extension #39
ARB_color_buffer_float enum:
RGBA_FLOAT_MODE_ARB = 0x8820
CLAMP_VERTEX_COLOR_ARB = 0x891A
CLAMP_FRAGMENT_COLOR_ARB = 0x891B
CLAMP_READ_COLOR_ARB = 0x891C
FIXED_ONLY_ARB = 0x891D
###############################################################################
# ARB Extension #40
ARB_half_float_pixel enum:
HALF_FLOAT_ARB = 0x140B
###############################################################################
# ARB Extension #41
ARB_texture_float enum:
TEXTURE_RED_TYPE_ARB = 0x8C10
TEXTURE_GREEN_TYPE_ARB = 0x8C11
TEXTURE_BLUE_TYPE_ARB = 0x8C12
TEXTURE_ALPHA_TYPE_ARB = 0x8C13
TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
TEXTURE_DEPTH_TYPE_ARB = 0x8C16
UNSIGNED_NORMALIZED_ARB = 0x8C17
RGBA32F_ARB = 0x8814
RGB32F_ARB = 0x8815
ALPHA32F_ARB = 0x8816
INTENSITY32F_ARB = 0x8817
LUMINANCE32F_ARB = 0x8818
LUMINANCE_ALPHA32F_ARB = 0x8819
RGBA16F_ARB = 0x881A
RGB16F_ARB = 0x881B
ALPHA16F_ARB = 0x881C
INTENSITY16F_ARB = 0x881D
LUMINANCE16F_ARB = 0x881E
LUMINANCE_ALPHA16F_ARB = 0x881F
###############################################################################
# ARB Extension #42
ARB_pixel_buffer_object enum:
PIXEL_PACK_BUFFER_ARB = 0x88EB
PIXEL_UNPACK_BUFFER_ARB = 0x88EC
PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
###############################################################################
# ARB Extension #43
ARB_depth_buffer_float enum:
DEPTH_COMPONENT32F = 0x8CAC
DEPTH32F_STENCIL8 = 0x8CAD
FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
###############################################################################
# ARB Extension #44
# No new tokens
ARB_draw_instanced enum:
###############################################################################
# ARB Extension #45
ARB_framebuffer_object enum:
INVALID_FRAMEBUFFER_OPERATION = 0x0506
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
FRAMEBUFFER_DEFAULT = 0x8218
FRAMEBUFFER_UNDEFINED = 0x8219
DEPTH_STENCIL_ATTACHMENT = 0x821A
MAX_RENDERBUFFER_SIZE = 0x84E8
DEPTH_STENCIL = 0x84F9
UNSIGNED_INT_24_8 = 0x84FA
DEPTH24_STENCIL8 = 0x88F0
TEXTURE_STENCIL_SIZE = 0x88F1
TEXTURE_RED_TYPE = 0x8C10
TEXTURE_GREEN_TYPE = 0x8C11
TEXTURE_BLUE_TYPE = 0x8C12
TEXTURE_ALPHA_TYPE = 0x8C13
TEXTURE_DEPTH_TYPE = 0x8C16
UNSIGNED_NORMALIZED = 0x8C17
FRAMEBUFFER_BINDING = 0x8CA6
DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING
RENDERBUFFER_BINDING = 0x8CA7
READ_FRAMEBUFFER = 0x8CA8
DRAW_FRAMEBUFFER = 0x8CA9
READ_FRAMEBUFFER_BINDING = 0x8CAA
RENDERBUFFER_SAMPLES = 0x8CAB
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
FRAMEBUFFER_COMPLETE = 0x8CD5
FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
FRAMEBUFFER_UNSUPPORTED = 0x8CDD
MAX_COLOR_ATTACHMENTS = 0x8CDF
COLOR_ATTACHMENT0 = 0x8CE0
COLOR_ATTACHMENT1 = 0x8CE1
COLOR_ATTACHMENT2 = 0x8CE2
COLOR_ATTACHMENT3 = 0x8CE3
COLOR_ATTACHMENT4 = 0x8CE4
COLOR_ATTACHMENT5 = 0x8CE5
COLOR_ATTACHMENT6 = 0x8CE6
COLOR_ATTACHMENT7 = 0x8CE7
COLOR_ATTACHMENT8 = 0x8CE8
COLOR_ATTACHMENT9 = 0x8CE9
COLOR_ATTACHMENT10 = 0x8CEA
COLOR_ATTACHMENT11 = 0x8CEB
COLOR_ATTACHMENT12 = 0x8CEC
COLOR_ATTACHMENT13 = 0x8CED
COLOR_ATTACHMENT14 = 0x8CEE
COLOR_ATTACHMENT15 = 0x8CEF
DEPTH_ATTACHMENT = 0x8D00
STENCIL_ATTACHMENT = 0x8D20
FRAMEBUFFER = 0x8D40
RENDERBUFFER = 0x8D41
RENDERBUFFER_WIDTH = 0x8D42
RENDERBUFFER_HEIGHT = 0x8D43
RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
STENCIL_INDEX1 = 0x8D46
STENCIL_INDEX4 = 0x8D47
STENCIL_INDEX8 = 0x8D48
STENCIL_INDEX16 = 0x8D49
RENDERBUFFER_RED_SIZE = 0x8D50
RENDERBUFFER_GREEN_SIZE = 0x8D51
RENDERBUFFER_BLUE_SIZE = 0x8D52
RENDERBUFFER_ALPHA_SIZE = 0x8D53
RENDERBUFFER_DEPTH_SIZE = 0x8D54
RENDERBUFFER_STENCIL_SIZE = 0x8D55
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
MAX_SAMPLES = 0x8D57
ARB_framebuffer_object_DEPRECATED enum:
INDEX = 0x8222
TEXTURE_LUMINANCE_TYPE = 0x8C14
TEXTURE_INTENSITY_TYPE = 0x8C15
###############################################################################
# ARB Extension #46
ARB_framebuffer_sRGB enum:
FRAMEBUFFER_SRGB = 0x8DB9
###############################################################################
# ARB Extension #47
ARB_geometry_shader4 enum:
LINES_ADJACENCY_ARB = 0x000A
LINE_STRIP_ADJACENCY_ARB = 0x000B
TRIANGLES_ADJACENCY_ARB = 0x000C
TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
PROGRAM_POINT_SIZE_ARB = 0x8642
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
GEOMETRY_SHADER_ARB = 0x8DD9
GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
use VERSION_3_0 MAX_VARYING_COMPONENTS
use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
###############################################################################
# ARB Extension #48
ARB_half_float_vertex enum:
HALF_FLOAT = 0x140B
###############################################################################
# ARB Extension #49
ARB_instanced_arrays enum:
VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
###############################################################################
# ARB Extension #50
ARB_map_buffer_range enum:
MAP_READ_BIT = 0x0001
MAP_WRITE_BIT = 0x0002
MAP_INVALIDATE_RANGE_BIT = 0x0004
MAP_INVALIDATE_BUFFER_BIT = 0x0008
MAP_FLUSH_EXPLICIT_BIT = 0x0010
MAP_UNSYNCHRONIZED_BIT = 0x0020
###############################################################################
# ARB Extension #51
ARB_texture_buffer_object enum:
TEXTURE_BUFFER_ARB = 0x8C2A
MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
###############################################################################
# ARB Extension #52
ARB_texture_compression_rgtc enum:
COMPRESSED_RED_RGTC1 = 0x8DBB
COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
COMPRESSED_RG_RGTC2 = 0x8DBD
COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
###############################################################################
# ARB Extension #53
ARB_texture_rg enum:
RG = 0x8227
RG_INTEGER = 0x8228
R8 = 0x8229
R16 = 0x822A
RG8 = 0x822B
RG16 = 0x822C
R16F = 0x822D
R32F = 0x822E
RG16F = 0x822F
RG32F = 0x8230
R8I = 0x8231
R8UI = 0x8232
R16I = 0x8233
R16UI = 0x8234
R32I = 0x8235
R32UI = 0x8236
RG8I = 0x8237
RG8UI = 0x8238
RG16I = 0x8239
RG16UI = 0x823A
RG32I = 0x823B
RG32UI = 0x823C
###############################################################################
# ARB Extension #54
ARB_vertex_array_object enum:
VERTEX_ARRAY_BINDING = 0x85B5
###############################################################################
# No new tokens
# ARB Extension #55 - WGL_ARB_create_context
# ARB Extension #56 - GLX_ARB_create_context
###############################################################################
# ARB Extension #57
ARB_uniform_buffer_object enum:
UNIFORM_BUFFER = 0x8A11
UNIFORM_BUFFER_BINDING = 0x8A28
UNIFORM_BUFFER_START = 0x8A29
UNIFORM_BUFFER_SIZE = 0x8A2A
MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
MAX_UNIFORM_BLOCK_SIZE = 0x8A30
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
ACTIVE_UNIFORM_BLOCKS = 0x8A36
UNIFORM_TYPE = 0x8A37
UNIFORM_SIZE = 0x8A38
UNIFORM_NAME_LENGTH = 0x8A39
UNIFORM_BLOCK_INDEX = 0x8A3A
UNIFORM_OFFSET = 0x8A3B
UNIFORM_ARRAY_STRIDE = 0x8A3C
UNIFORM_MATRIX_STRIDE = 0x8A3D
UNIFORM_IS_ROW_MAJOR = 0x8A3E
UNIFORM_BLOCK_BINDING = 0x8A3F
UNIFORM_BLOCK_DATA_SIZE = 0x8A40
UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
INVALID_INDEX = 0xFFFFFFFFu
###############################################################################
# ARB Extension #58
# No new tokens
ARB_compatibility enum:
passthru: /* ARB_compatibility just defines tokens from core 3.0 */
###############################################################################
# ARB Extension #59
ARB_copy_buffer enum:
COPY_READ_BUFFER = 0x8F36
COPY_WRITE_BUFFER = 0x8F37
###############################################################################
# ARB Extension #60
# No new tokens
ARB_shader_texture_lod enum:
###############################################################################
# ARB Extension #61
ARB_depth_clamp enum:
DEPTH_CLAMP = 0x864F
###############################################################################
# No new tokens
# ARB Extension #62
ARB_draw_elements_base_vertex enum:
###############################################################################
# No new tokens
# ARB Extension #63
ARB_fragment_coord_conventions enum:
###############################################################################
# ARB Extension #64
ARB_provoking_vertex enum:
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
FIRST_VERTEX_CONVENTION = 0x8E4D
LAST_VERTEX_CONVENTION = 0x8E4E
PROVOKING_VERTEX = 0x8E4F
###############################################################################
# ARB Extension #65
ARB_seamless_cube_map enum:
TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
###############################################################################
# ARB Extension #66
ARB_sync enum:
MAX_SERVER_WAIT_TIMEOUT = 0x9111
OBJECT_TYPE = 0x9112
SYNC_CONDITION = 0x9113
SYNC_STATUS = 0x9114
SYNC_FLAGS = 0x9115
SYNC_FENCE = 0x9116
SYNC_GPU_COMMANDS_COMPLETE = 0x9117
UNSIGNALED = 0x9118
SIGNALED = 0x9119
ALREADY_SIGNALED = 0x911A
TIMEOUT_EXPIRED = 0x911B
CONDITION_SATISFIED = 0x911C
WAIT_FAILED = 0x911D
SYNC_FLUSH_COMMANDS_BIT = 0x00000001
TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull
###############################################################################
# ARB Extension #67
ARB_texture_multisample enum:
SAMPLE_POSITION = 0x8E50
SAMPLE_MASK = 0x8E51
SAMPLE_MASK_VALUE = 0x8E52
MAX_SAMPLE_MASK_WORDS = 0x8E59
TEXTURE_2D_MULTISAMPLE = 0x9100
PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
TEXTURE_SAMPLES = 0x9106
TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
SAMPLER_2D_MULTISAMPLE = 0x9108
INT_SAMPLER_2D_MULTISAMPLE = 0x9109
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
MAX_COLOR_TEXTURE_SAMPLES = 0x910E
MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
MAX_INTEGER_SAMPLES = 0x9110
###############################################################################
# ARB Extension #68
ARB_vertex_array_bgra enum:
use VERSION_1_2 BGRA
###############################################################################
# No new tokens
# ARB Extension #69
ARB_draw_buffers_blend enum:
###############################################################################
# ARB Extension #70
ARB_sample_shading enum:
SAMPLE_SHADING = 0x8C36
MIN_SAMPLE_SHADING_VALUE = 0x8C37
###############################################################################
# ARB Extension #71
ARB_texture_cube_map_array enum:
TEXTURE_CUBE_MAP_ARRAY = 0x9009
TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
SAMPLER_CUBE_MAP_ARRAY = 0x900C
SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
###############################################################################
# ARB Extension #72
ARB_texture_gather enum:
MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
###############################################################################
# No new tokens
# ARB Extension #73
ARB_texture_query_lod enum:
###############################################################################
# No new tokens
# ARB Extension #74 - WGL_ARB_create_context_profile
# ARB Extension #75 - GLX_ARB_create_context_profile
###############################################################################
#
# non-ARB extensions follow, in registry order
#
###############################################################################
###############################################################################
# Extension #1
EXT_abgr enum:
ABGR_EXT = 0x8000
###############################################################################
# Extension #2
EXT_blend_color enum:
CONSTANT_COLOR_EXT = 0x8001
ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
CONSTANT_ALPHA_EXT = 0x8003
ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
BLEND_COLOR_EXT = 0x8005 # 4 F
###############################################################################
# Extension #3
EXT_polygon_offset enum:
POLYGON_OFFSET_EXT = 0x8037
POLYGON_OFFSET_FACTOR_EXT = 0x8038
POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F
###############################################################################
# Extension #4
EXT_texture enum:
ALPHA4_EXT = 0x803B
ALPHA8_EXT = 0x803C
ALPHA12_EXT = 0x803D
ALPHA16_EXT = 0x803E
LUMINANCE4_EXT = 0x803F
LUMINANCE8_EXT = 0x8040
LUMINANCE12_EXT = 0x8041
LUMINANCE16_EXT = 0x8042
LUMINANCE4_ALPHA4_EXT = 0x8043
LUMINANCE6_ALPHA2_EXT = 0x8044
LUMINANCE8_ALPHA8_EXT = 0x8045
LUMINANCE12_ALPHA4_EXT = 0x8046
LUMINANCE12_ALPHA12_EXT = 0x8047
LUMINANCE16_ALPHA16_EXT = 0x8048
INTENSITY_EXT = 0x8049
INTENSITY4_EXT = 0x804A
INTENSITY8_EXT = 0x804B
INTENSITY12_EXT = 0x804C
INTENSITY16_EXT = 0x804D
RGB2_EXT = 0x804E
RGB4_EXT = 0x804F
RGB5_EXT = 0x8050
RGB8_EXT = 0x8051
RGB10_EXT = 0x8052
RGB12_EXT = 0x8053
RGB16_EXT = 0x8054
RGBA2_EXT = 0x8055
RGBA4_EXT = 0x8056
RGB5_A1_EXT = 0x8057
RGBA8_EXT = 0x8058
RGB10_A2_EXT = 0x8059
RGBA12_EXT = 0x805A
RGBA16_EXT = 0x805B
TEXTURE_RED_SIZE_EXT = 0x805C
TEXTURE_GREEN_SIZE_EXT = 0x805D
TEXTURE_BLUE_SIZE_EXT = 0x805E
TEXTURE_ALPHA_SIZE_EXT = 0x805F
TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
TEXTURE_INTENSITY_SIZE_EXT = 0x8061
REPLACE_EXT = 0x8062
PROXY_TEXTURE_1D_EXT = 0x8063
PROXY_TEXTURE_2D_EXT = 0x8064
TEXTURE_TOO_LARGE_EXT = 0x8065
###############################################################################
# Extension #5 - skipped
###############################################################################
# Extension #6
EXT_texture3D enum:
PACK_SKIP_IMAGES_EXT = 0x806B # 1 I
PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F
UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I
UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F
TEXTURE_3D_EXT = 0x806F # 1 I
PROXY_TEXTURE_3D_EXT = 0x8070
TEXTURE_DEPTH_EXT = 0x8071
TEXTURE_WRAP_R_EXT = 0x8072
MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I
###############################################################################
# Extension #7
SGIS_texture_filter4 enum:
FILTER4_SGIS = 0x8146
TEXTURE_FILTER4_SIZE_SGIS = 0x8147
###############################################################################
# Extension #8 - skipped
###############################################################################
# No new tokens
# Extension #9
EXT_subtexture enum:
###############################################################################
# No new tokens
# Extension #10
EXT_copy_texture enum:
###############################################################################
# Extension #11
EXT_histogram enum:
HISTOGRAM_EXT = 0x8024 # 1 I
PROXY_HISTOGRAM_EXT = 0x8025
HISTOGRAM_WIDTH_EXT = 0x8026
HISTOGRAM_FORMAT_EXT = 0x8027
HISTOGRAM_RED_SIZE_EXT = 0x8028
HISTOGRAM_GREEN_SIZE_EXT = 0x8029
HISTOGRAM_BLUE_SIZE_EXT = 0x802A
HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
HISTOGRAM_SINK_EXT = 0x802D
MINMAX_EXT = 0x802E # 1 I
MINMAX_FORMAT_EXT = 0x802F
MINMAX_SINK_EXT = 0x8030
TABLE_TOO_LARGE_EXT = 0x8031
###############################################################################
# Extension #12
EXT_convolution enum:
CONVOLUTION_1D_EXT = 0x8010 # 1 I
CONVOLUTION_2D_EXT = 0x8011 # 1 I
SEPARABLE_2D_EXT = 0x8012 # 1 I
CONVOLUTION_BORDER_MODE_EXT = 0x8013
CONVOLUTION_FILTER_SCALE_EXT = 0x8014
CONVOLUTION_FILTER_BIAS_EXT = 0x8015
REDUCE_EXT = 0x8016
CONVOLUTION_FORMAT_EXT = 0x8017
CONVOLUTION_WIDTH_EXT = 0x8018
CONVOLUTION_HEIGHT_EXT = 0x8019
MAX_CONVOLUTION_WIDTH_EXT = 0x801A
MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F
POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F
POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F
POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F
POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F
POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F
POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F
POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F
###############################################################################
# Extension #13
SGI_color_matrix enum:
COLOR_MATRIX_SGI = 0x80B1 # 16 F
COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I
MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I
POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F
POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F
POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F
POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F
POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F
POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F
POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F
POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F
###############################################################################
# Extension #14
SGI_color_table enum:
COLOR_TABLE_SGI = 0x80D0 # 1 I
POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I
POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I
PROXY_COLOR_TABLE_SGI = 0x80D3
PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
COLOR_TABLE_SCALE_SGI = 0x80D6
COLOR_TABLE_BIAS_SGI = 0x80D7
COLOR_TABLE_FORMAT_SGI = 0x80D8
COLOR_TABLE_WIDTH_SGI = 0x80D9
COLOR_TABLE_RED_SIZE_SGI = 0x80DA
COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
###############################################################################
# Extension #15
SGIS_pixel_texture enum:
PIXEL_TEXTURE_SGIS = 0x8353 # 1 I
PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I
PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I
PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I
###############################################################################
# Extension #15a
SGIX_pixel_texture enum:
PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I
PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I
###############################################################################
# Extension #16
SGIS_texture4D enum:
PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I
PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I
UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I
UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I
TEXTURE_4D_SGIS = 0x8134 # 1 I
PROXY_TEXTURE_4D_SGIS = 0x8135
TEXTURE_4DSIZE_SGIS = 0x8136
TEXTURE_WRAP_Q_SGIS = 0x8137
MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I
TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I
###############################################################################
# Extension #17
SGI_texture_color_table enum:
TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I
PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
###############################################################################
# Extension #18
EXT_cmyka enum:
CMYK_EXT = 0x800C
CMYKA_EXT = 0x800D
PACK_CMYK_HINT_EXT = 0x800E # 1 I
UNPACK_CMYK_HINT_EXT = 0x800F # 1 I
###############################################################################
# Extension #19 - skipped
###############################################################################
# Extension #20
EXT_texture_object enum:
TEXTURE_PRIORITY_EXT = 0x8066
TEXTURE_RESIDENT_EXT = 0x8067
TEXTURE_1D_BINDING_EXT = 0x8068
TEXTURE_2D_BINDING_EXT = 0x8069
TEXTURE_3D_BINDING_EXT = 0x806A # 1 I
###############################################################################
# Extension #21
SGIS_detail_texture enum:
DETAIL_TEXTURE_2D_SGIS = 0x8095
DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I
LINEAR_DETAIL_SGIS = 0x8097
LINEAR_DETAIL_ALPHA_SGIS = 0x8098
LINEAR_DETAIL_COLOR_SGIS = 0x8099
DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
DETAIL_TEXTURE_MODE_SGIS = 0x809B
DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
###############################################################################
# Extension #22
SGIS_sharpen_texture enum:
LINEAR_SHARPEN_SGIS = 0x80AD
LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
###############################################################################
# Extension #23
EXT_packed_pixels enum:
UNSIGNED_BYTE_3_3_2_EXT = 0x8032
UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
UNSIGNED_INT_8_8_8_8_EXT = 0x8035
UNSIGNED_INT_10_10_10_2_EXT = 0x8036
###############################################################################
# Extension #24
SGIS_texture_lod enum:
TEXTURE_MIN_LOD_SGIS = 0x813A
TEXTURE_MAX_LOD_SGIS = 0x813B
TEXTURE_BASE_LEVEL_SGIS = 0x813C
TEXTURE_MAX_LEVEL_SGIS = 0x813D
###############################################################################
# Extension #25
SGIS_multisample enum:
MULTISAMPLE_SGIS = 0x809D # 1 I
SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I
SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I
SAMPLE_MASK_SGIS = 0x80A0 # 1 I
1PASS_SGIS = 0x80A1
2PASS_0_SGIS = 0x80A2
2PASS_1_SGIS = 0x80A3
4PASS_0_SGIS = 0x80A4
4PASS_1_SGIS = 0x80A5
4PASS_2_SGIS = 0x80A6
4PASS_3_SGIS = 0x80A7
SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I
SAMPLES_SGIS = 0x80A9 # 1 I
SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F
SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I
SAMPLE_PATTERN_SGIS = 0x80AC # 1 I
###############################################################################
# Extension #26 - no specification?
# SGIS_premultiply_blend enum:
##############################################################################
# Extension #27
# Diamond ships an otherwise identical IBM_rescale_normal extension;
# Dan Brokenshire says this is deprecated and should not be advertised.
EXT_rescale_normal enum:
RESCALE_NORMAL_EXT = 0x803A # 1 I
###############################################################################
# Extension #28 - GLX_EXT_visual_info
###############################################################################
# Extension #29 - skipped
###############################################################################
# Extension #30
EXT_vertex_array enum:
VERTEX_ARRAY_EXT = 0x8074
NORMAL_ARRAY_EXT = 0x8075
COLOR_ARRAY_EXT = 0x8076
INDEX_ARRAY_EXT = 0x8077
TEXTURE_COORD_ARRAY_EXT = 0x8078
EDGE_FLAG_ARRAY_EXT = 0x8079
VERTEX_ARRAY_SIZE_EXT = 0x807A
VERTEX_ARRAY_TYPE_EXT = 0x807B
VERTEX_ARRAY_STRIDE_EXT = 0x807C
VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I
NORMAL_ARRAY_TYPE_EXT = 0x807E
NORMAL_ARRAY_STRIDE_EXT = 0x807F
NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I
COLOR_ARRAY_SIZE_EXT = 0x8081
COLOR_ARRAY_TYPE_EXT = 0x8082
COLOR_ARRAY_STRIDE_EXT = 0x8083
COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I
INDEX_ARRAY_TYPE_EXT = 0x8085
INDEX_ARRAY_STRIDE_EXT = 0x8086
INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I
TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I
EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I
VERTEX_ARRAY_POINTER_EXT = 0x808E
NORMAL_ARRAY_POINTER_EXT = 0x808F
COLOR_ARRAY_POINTER_EXT = 0x8090
INDEX_ARRAY_POINTER_EXT = 0x8091
TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
###############################################################################
# Extension #31
EXT_misc_attribute enum:
# MISC_BIT = 0x????
###############################################################################
# Extension #32
SGIS_generate_mipmap enum:
GENERATE_MIPMAP_SGIS = 0x8191
GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I
###############################################################################
# Extension #33
SGIX_clipmap enum:
LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I
MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I
NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
###############################################################################
# Extension #34
SGIX_shadow enum:
TEXTURE_COMPARE_SGIX = 0x819A
TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
TEXTURE_LEQUAL_R_SGIX = 0x819C
TEXTURE_GEQUAL_R_SGIX = 0x819D
###############################################################################
# Extension #35
SGIS_texture_edge_clamp enum:
CLAMP_TO_EDGE_SGIS = 0x812F
###############################################################################
# Extension #36
# Promoted to ARB_texture_border_clamp
SGIS_texture_border_clamp enum:
CLAMP_TO_BORDER_SGIS = 0x812D
###############################################################################
# Extension #37
EXT_blend_minmax enum:
FUNC_ADD_EXT = 0x8006
MIN_EXT = 0x8007
MAX_EXT = 0x8008
BLEND_EQUATION_EXT = 0x8009 # 1 I
###############################################################################
# Extension #38
EXT_blend_subtract enum:
FUNC_SUBTRACT_EXT = 0x800A
FUNC_REVERSE_SUBTRACT_EXT = 0x800B
###############################################################################
# No new tokens
# Extension #39
EXT_blend_logic_op enum:
###############################################################################
# Extension #40 - GLX_SGI_swap_control
# Extension #41 - GLX_SGI_video_sync
# Extension #42 - GLX_SGI_make_current_read
# Extension #43 - GLX_SGIX_video_source
# Extension #44 - GLX_EXT_visual_rating
###############################################################################
# Extension #45
SGIX_interlace enum:
INTERLACE_SGIX = 0x8094 # 1 I
###############################################################################
# Extension #46
SGIX_pixel_tiles enum:
PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I
PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I
PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I
PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I
PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I
PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I
PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I
PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I
###############################################################################
# Extension #47 - GLX_EXT_import_context
###############################################################################
# Extension #48 - skipped
###############################################################################
# Extension #49 - GLX_SGIX_fbconfig
# Extension #50 - GLX_SGIX_pbuffer
###############################################################################
# Extension #51
SGIS_texture_select enum:
DUAL_ALPHA4_SGIS = 0x8110
DUAL_ALPHA8_SGIS = 0x8111
DUAL_ALPHA12_SGIS = 0x8112
DUAL_ALPHA16_SGIS = 0x8113
DUAL_LUMINANCE4_SGIS = 0x8114
DUAL_LUMINANCE8_SGIS = 0x8115
DUAL_LUMINANCE12_SGIS = 0x8116
DUAL_LUMINANCE16_SGIS = 0x8117
DUAL_INTENSITY4_SGIS = 0x8118
DUAL_INTENSITY8_SGIS = 0x8119
DUAL_INTENSITY12_SGIS = 0x811A
DUAL_INTENSITY16_SGIS = 0x811B
DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
QUAD_ALPHA4_SGIS = 0x811E
QUAD_ALPHA8_SGIS = 0x811F
QUAD_LUMINANCE4_SGIS = 0x8120
QUAD_LUMINANCE8_SGIS = 0x8121
QUAD_INTENSITY4_SGIS = 0x8122
QUAD_INTENSITY8_SGIS = 0x8123
DUAL_TEXTURE_SELECT_SGIS = 0x8124
QUAD_TEXTURE_SELECT_SGIS = 0x8125
###############################################################################
# Extension #52
SGIX_sprite enum:
SPRITE_SGIX = 0x8148 # 1 I
SPRITE_MODE_SGIX = 0x8149 # 1 I
SPRITE_AXIS_SGIX = 0x814A # 3 F
SPRITE_TRANSLATION_SGIX = 0x814B # 3 F
SPRITE_AXIAL_SGIX = 0x814C
SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
SPRITE_EYE_ALIGNED_SGIX = 0x814E
###############################################################################
# Extension #53
SGIX_texture_multi_buffer enum:
TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
###############################################################################
# Extension #54
# EXT form promoted from SGIS form; both are included
EXT_point_parameters enum:
POINT_SIZE_MIN_EXT = 0x8126 # 1 F
POINT_SIZE_MAX_EXT = 0x8127 # 1 F
POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F
DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F
SGIS_point_parameters enum:
POINT_SIZE_MIN_SGIS = 0x8126 # 1 F
POINT_SIZE_MAX_SGIS = 0x8127 # 1 F
POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F
DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F
###############################################################################
# Extension #55
SGIX_instruments enum:
INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I
###############################################################################
# Extension #56
SGIX_texture_scale_bias enum:
POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F
POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F
###############################################################################
# Extension #57
SGIX_framezoom enum:
FRAMEZOOM_SGIX = 0x818B # 1 I
FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I
MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I
###############################################################################
# No new tokens
# Extension #58
SGIX_tag_sample_buffer enum:
###############################################################################
# Extension #59
FfdMaskSGIX enum:
TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
SGIX_polynomial_ffd enum:
GEOMETRY_DEFORMATION_SGIX = 0x8194
TEXTURE_DEFORMATION_SGIX = 0x8195
DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I
MAX_DEFORMATION_ORDER_SGIX = 0x8197
###############################################################################
# Extension #60
SGIX_reference_plane enum:
REFERENCE_PLANE_SGIX = 0x817D # 1 I
REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F
###############################################################################
# No new tokens
# Extension #61
SGIX_flush_raster enum:
###############################################################################
# Extension #62 - GLX_SGIX_cushion
###############################################################################
# Extension #63
SGIX_depth_texture enum:
DEPTH_COMPONENT16_SGIX = 0x81A5
DEPTH_COMPONENT24_SGIX = 0x81A6
DEPTH_COMPONENT32_SGIX = 0x81A7
###############################################################################
# Extension #64
SGIS_fog_function enum:
FOG_FUNC_SGIS = 0x812A
FOG_FUNC_POINTS_SGIS = 0x812B # 1 I
MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I
###############################################################################
# Extension #65
SGIX_fog_offset enum:
FOG_OFFSET_SGIX = 0x8198 # 1 I
FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F
###############################################################################
# Extension #66
HP_image_transform enum:
IMAGE_SCALE_X_HP = 0x8155
IMAGE_SCALE_Y_HP = 0x8156
IMAGE_TRANSLATE_X_HP = 0x8157
IMAGE_TRANSLATE_Y_HP = 0x8158
IMAGE_ROTATE_ANGLE_HP = 0x8159
IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
IMAGE_MAG_FILTER_HP = 0x815C
IMAGE_MIN_FILTER_HP = 0x815D
IMAGE_CUBIC_WEIGHT_HP = 0x815E
CUBIC_HP = 0x815F
AVERAGE_HP = 0x8160
IMAGE_TRANSFORM_2D_HP = 0x8161
POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
###############################################################################
# Extension #67
HP_convolution_border_modes enum:
IGNORE_BORDER_HP = 0x8150
CONSTANT_BORDER_HP = 0x8151
REPLICATE_BORDER_HP = 0x8153
CONVOLUTION_BORDER_COLOR_HP = 0x8154
###############################################################################
# Extension #68
# (Unknown token values???)
INGR_palette_buffer enum:
###############################################################################
# Extension #69
SGIX_texture_add_env enum:
TEXTURE_ENV_BIAS_SGIX = 0x80BE
###############################################################################
# Extension #70 - skipped
# Extension #71 - skipped
# Extension #72 - skipped
# Extension #73 - skipped
###############################################################################
# No new tokens
# Extension #74
EXT_color_subtable enum:
###############################################################################
# Extension #75 - GLU_EXT_object_space_tess
###############################################################################
# Extension #76
PGI_vertex_hints enum:
VERTEX_DATA_HINT_PGI = 0x1A22A
VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
MATERIAL_SIDE_HINT_PGI = 0x1A22C
MAX_VERTEX_HINT_PGI = 0x1A22D
COLOR3_BIT_PGI = 0x00010000
COLOR4_BIT_PGI = 0x00020000
EDGEFLAG_BIT_PGI = 0x00040000
INDEX_BIT_PGI = 0x00080000
MAT_AMBIENT_BIT_PGI = 0x00100000
MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
MAT_DIFFUSE_BIT_PGI = 0x00400000
MAT_EMISSION_BIT_PGI = 0x00800000
MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
MAT_SHININESS_BIT_PGI = 0x02000000
MAT_SPECULAR_BIT_PGI = 0x04000000
NORMAL_BIT_PGI = 0x08000000
TEXCOORD1_BIT_PGI = 0x10000000
TEXCOORD2_BIT_PGI = 0x20000000
TEXCOORD3_BIT_PGI = 0x40000000
TEXCOORD4_BIT_PGI = 0x80000000
VERTEX23_BIT_PGI = 0x00000004
VERTEX4_BIT_PGI = 0x00000008
###############################################################################
# Extension #77
PGI_misc_hints enum:
PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
ALWAYS_FAST_HINT_PGI = 0x1A20C
ALWAYS_SOFT_HINT_PGI = 0x1A20D
ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
STRICT_LIGHTING_HINT_PGI = 0x1A217
STRICT_SCISSOR_HINT_PGI = 0x1A218
FULL_STIPPLE_HINT_PGI = 0x1A219
CLIP_NEAR_HINT_PGI = 0x1A220
CLIP_FAR_HINT_PGI = 0x1A221
WIDE_LINE_HINT_PGI = 0x1A222
BACK_NORMALS_HINT_PGI = 0x1A223
###############################################################################
# Extension #78
EXT_paletted_texture enum:
COLOR_INDEX1_EXT = 0x80E2
COLOR_INDEX2_EXT = 0x80E3
COLOR_INDEX4_EXT = 0x80E4
COLOR_INDEX8_EXT = 0x80E5
COLOR_INDEX12_EXT = 0x80E6
COLOR_INDEX16_EXT = 0x80E7
TEXTURE_INDEX_SIZE_EXT = 0x80ED
###############################################################################
# Extension #79
EXT_clip_volume_hint enum:
CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
###############################################################################
# Extension #80
SGIX_list_priority enum:
LIST_PRIORITY_SGIX = 0x8182
###############################################################################
# Extension #81
SGIX_ir_instrument1 enum:
IR_INSTRUMENT1_SGIX = 0x817F # 1 I
###############################################################################
# Extension #82
SGIX_calligraphic_fragment enum:
CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I
###############################################################################
# Extension #83 - GLX_SGIX_video_resize
###############################################################################
# Extension #84
SGIX_texture_lod_bias enum:
TEXTURE_LOD_BIAS_S_SGIX = 0x818E
TEXTURE_LOD_BIAS_T_SGIX = 0x818F
TEXTURE_LOD_BIAS_R_SGIX = 0x8190
###############################################################################
# Extension #85 - skipped
###############################################################################
# Extension #86 - GLX_SGIX_dmbuffer
###############################################################################
# Extension #87 - skipped
# Extension #88 - skipped
# Extension #89 - skipped
###############################################################################
# Extension #90
SGIX_shadow_ambient enum:
SHADOW_AMBIENT_SGIX = 0x80BF
###############################################################################
# Extension #91 - GLX_SGIX_swap_group
# Extension #92 - GLX_SGIX_swap_barrier
###############################################################################
# No new tokens
# Extension #93
EXT_index_texture enum:
###############################################################################
# Extension #94
# Promoted from SGI?
EXT_index_material enum:
INDEX_MATERIAL_EXT = 0x81B8
INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
INDEX_MATERIAL_FACE_EXT = 0x81BA
###############################################################################
# Extension #95
# Promoted from SGI?
EXT_index_func enum:
INDEX_TEST_EXT = 0x81B5
INDEX_TEST_FUNC_EXT = 0x81B6
INDEX_TEST_REF_EXT = 0x81B7
###############################################################################
# Extension #96
# Promoted from SGI?
EXT_index_array_formats enum:
IUI_V2F_EXT = 0x81AD
IUI_V3F_EXT = 0x81AE
IUI_N3F_V2F_EXT = 0x81AF
IUI_N3F_V3F_EXT = 0x81B0
T2F_IUI_V2F_EXT = 0x81B1
T2F_IUI_V3F_EXT = 0x81B2
T2F_IUI_N3F_V2F_EXT = 0x81B3
T2F_IUI_N3F_V3F_EXT = 0x81B4
###############################################################################
# Extension #97
# Promoted from SGI?
EXT_compiled_vertex_array enum:
ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
###############################################################################
# Extension #98
# Promoted from SGI?
EXT_cull_vertex enum:
CULL_VERTEX_EXT = 0x81AA
CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
###############################################################################
# Extension #99 - skipped
###############################################################################
# Extension #100 - GLU_EXT_nurbs_tessellator
###############################################################################
# Extension #101
SGIX_ycrcb enum:
YCRCB_422_SGIX = 0x81BB
YCRCB_444_SGIX = 0x81BC
###############################################################################
# Extension #102
SGIX_fragment_lighting enum:
FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I
FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I
FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I
FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I
MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I
MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I
CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I
LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I
FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I
FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I
FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F
FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I
FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I
FRAGMENT_LIGHT1_SGIX = 0x840D
FRAGMENT_LIGHT2_SGIX = 0x840E
FRAGMENT_LIGHT3_SGIX = 0x840F
FRAGMENT_LIGHT4_SGIX = 0x8410
FRAGMENT_LIGHT5_SGIX = 0x8411
FRAGMENT_LIGHT6_SGIX = 0x8412
FRAGMENT_LIGHT7_SGIX = 0x8413
###############################################################################
# Extension #103 - skipped
# Extension #104 - skipped
# Extension #105 - skipped
# Extension #106 - skipped
# Extension #107 - skipped
# Extension #108 - skipped
# Extension #109 - skipped
###############################################################################
# Extension #110
IBM_rasterpos_clip enum:
RASTER_POSITION_UNCLIPPED_IBM = 0x19262
###############################################################################
# Extension #111
HP_texture_lighting enum:
TEXTURE_LIGHTING_MODE_HP = 0x8167
TEXTURE_POST_SPECULAR_HP = 0x8168
TEXTURE_PRE_SPECULAR_HP = 0x8169
###############################################################################
# Extension #112
EXT_draw_range_elements enum:
MAX_ELEMENTS_VERTICES_EXT = 0x80E8
MAX_ELEMENTS_INDICES_EXT = 0x80E9
###############################################################################
# Extension #113
WIN_phong_shading enum:
PHONG_WIN = 0x80EA
PHONG_HINT_WIN = 0x80EB
###############################################################################
# Extension #114
WIN_specular_fog enum:
FOG_SPECULAR_TEXTURE_WIN = 0x80EC
###############################################################################
# Extension #115 - skipped
# Extension #116 - skipped
###############################################################################
# Extension #117
EXT_light_texture enum:
FRAGMENT_MATERIAL_EXT = 0x8349
FRAGMENT_NORMAL_EXT = 0x834A
FRAGMENT_COLOR_EXT = 0x834C
ATTENUATION_EXT = 0x834D
SHADOW_ATTENUATION_EXT = 0x834E
TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I
TEXTURE_LIGHT_EXT = 0x8350 # 1 I
TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I
TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I
use EXT_fog_coord FRAGMENT_DEPTH_EXT
###############################################################################
# Extension #118 - skipped
###############################################################################
# Extension #119
SGIX_blend_alpha_minmax enum:
ALPHA_MIN_SGIX = 0x8320
ALPHA_MAX_SGIX = 0x8321
###############################################################################
# Extension #120 - skipped
# Extension #121 - skipped
# Extension #122 - skipped
# Extension #123 - skipped
# Extension #124 - skipped
# Extension #125 - skipped
###############################################################################
# Extension #126
SGIX_impact_pixel_texture enum:
PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
###############################################################################
# Extension #127 - skipped
# Extension #128 - skipped
###############################################################################
# Extension #129
EXT_bgra enum:
BGR_EXT = 0x80E0
BGRA_EXT = 0x80E1
###############################################################################
# Extension #130 - skipped
# Extension #131 - skipped
###############################################################################
# Extension #132
SGIX_async enum:
ASYNC_MARKER_SGIX = 0x8329
###############################################################################
# Extension #133
SGIX_async_pixel enum:
ASYNC_TEX_IMAGE_SGIX = 0x835C
ASYNC_DRAW_PIXELS_SGIX = 0x835D
ASYNC_READ_PIXELS_SGIX = 0x835E
MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
###############################################################################
# Extension #134
SGIX_async_histogram enum:
ASYNC_HISTOGRAM_SGIX = 0x832C
MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
###############################################################################
# Intel has not implemented this; enums never assigned
# Extension #135
INTEL_texture_scissor enum:
# TEXTURE_SCISSOR_INTEL = 0x????
# TEXTURE_SCISSOR_INTEL = 0x????
# TEXTURE_SCISSOR_FUNC_INTEL = 0x????
# TEXTURE_SCISSOR_S_INTEL = 0x????
# TEXTURE_SCISSOR_T_INTEL = 0x????
# TEXTURE_SCISSOR_R_INTEL = 0x????
###############################################################################
# Extension #136
INTEL_parallel_arrays enum:
PARALLEL_ARRAYS_INTEL = 0x83F4
VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
###############################################################################
# Extension #137
HP_occlusion_test enum:
OCCLUSION_TEST_HP = 0x8165
OCCLUSION_TEST_RESULT_HP = 0x8166
###############################################################################
# Extension #138
EXT_pixel_transform enum:
PIXEL_TRANSFORM_2D_EXT = 0x8330
PIXEL_MAG_FILTER_EXT = 0x8331
PIXEL_MIN_FILTER_EXT = 0x8332
PIXEL_CUBIC_WEIGHT_EXT = 0x8333
CUBIC_EXT = 0x8334
AVERAGE_EXT = 0x8335
PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
###############################################################################
# Unknown enum values
# Extension #139
EXT_pixel_transform_color_table enum:
# PIXEL_TRANSFORM_COLOR_TABLE_EXT
# PROXY_PIXEL_TRANSFORM_COLOR_TABLE_EXT
###############################################################################
# Extension #140 - skipped
###############################################################################
# Extension #141
EXT_shared_texture_palette enum:
SHARED_TEXTURE_PALETTE_EXT = 0x81FB
###############################################################################
# Extension #142 - GLX_SGIS_blended_overlay
###############################################################################
# Extension #143 - SGIS_shared_multisample
# MULTISAMPLE_SUB_RECT_POSITION_SGIS = <TBD>
# MULTISAMPLE_SUB_RECT_DIMS_SGIS = <TBD>
###############################################################################
# Extension #144
EXT_separate_specular_color enum:
LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
SINGLE_COLOR_EXT = 0x81F9
SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
###############################################################################
# Extension #145
EXT_secondary_color enum:
COLOR_SUM_EXT = 0x8458 # 1 I
CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F
SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I
SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I
SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I
SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I
###############################################################################
# Dead extension - EXT_texture_env_combine was finished instead
# Extension #146
#EXT_texture_env enum:
###############################################################################
# Extension #147
EXT_texture_perturb_normal enum:
PERTURB_EXT = 0x85AE
TEXTURE_NORMAL_EXT = 0x85AF
###############################################################################
# No new tokens
# Extension #148
# Diamond ships an otherwise identical IBM_multi_draw_arrays extension;
# Dan Brokenshire says this is deprecated and should not be advertised.
EXT_multi_draw_arrays enum:
###############################################################################
# Extension #149
EXT_fog_coord enum:
FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I
FOG_COORDINATE_EXT = 0x8451
FRAGMENT_DEPTH_EXT = 0x8452
CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F
FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I
FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I
FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I
###############################################################################
# Extension #150 - skipped
# Extension #151 - skipped
# Extension #152 - skipped
# Extension #153 - skipped
# Extension #154 - skipped
###############################################################################
# Extension #155
REND_screen_coordinates enum:
SCREEN_COORDINATES_REND = 0x8490
INVERTED_SCREEN_W_REND = 0x8491
###############################################################################
# Extension #156
EXT_coordinate_frame enum:
TANGENT_ARRAY_EXT = 0x8439
BINORMAL_ARRAY_EXT = 0x843A
CURRENT_TANGENT_EXT = 0x843B
CURRENT_BINORMAL_EXT = 0x843C
TANGENT_ARRAY_TYPE_EXT = 0x843E
TANGENT_ARRAY_STRIDE_EXT = 0x843F
BINORMAL_ARRAY_TYPE_EXT = 0x8440
BINORMAL_ARRAY_STRIDE_EXT = 0x8441
TANGENT_ARRAY_POINTER_EXT = 0x8442
BINORMAL_ARRAY_POINTER_EXT = 0x8443
MAP1_TANGENT_EXT = 0x8444
MAP2_TANGENT_EXT = 0x8445
MAP1_BINORMAL_EXT = 0x8446
MAP2_BINORMAL_EXT = 0x8447
###############################################################################
# Extension #157 - skipped
###############################################################################
# Extension #158
EXT_texture_env_combine enum:
COMBINE_EXT = 0x8570
COMBINE_RGB_EXT = 0x8571
COMBINE_ALPHA_EXT = 0x8572
RGB_SCALE_EXT = 0x8573
ADD_SIGNED_EXT = 0x8574
INTERPOLATE_EXT = 0x8575
CONSTANT_EXT = 0x8576
PRIMARY_COLOR_EXT = 0x8577
PREVIOUS_EXT = 0x8578
SOURCE0_RGB_EXT = 0x8580
SOURCE1_RGB_EXT = 0x8581
SOURCE2_RGB_EXT = 0x8582
SOURCE0_ALPHA_EXT = 0x8588
SOURCE1_ALPHA_EXT = 0x8589
SOURCE2_ALPHA_EXT = 0x858A
OPERAND0_RGB_EXT = 0x8590
OPERAND1_RGB_EXT = 0x8591
OPERAND2_RGB_EXT = 0x8592
OPERAND0_ALPHA_EXT = 0x8598
OPERAND1_ALPHA_EXT = 0x8599
OPERAND2_ALPHA_EXT = 0x859A
###############################################################################
# Extension #159
APPLE_specular_vector enum:
LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
###############################################################################
# Extension #160
APPLE_transform_hint enum:
TRANSFORM_HINT_APPLE = 0x85B1
###############################################################################
# Extension #161
SGIX_fog_scale enum:
FOG_SCALE_SGIX = 0x81FC
FOG_SCALE_VALUE_SGIX = 0x81FD
###############################################################################
# Extension #162 - skipped
###############################################################################
# Extension #163
SUNX_constant_data enum:
UNPACK_CONSTANT_DATA_SUNX = 0x81D5
TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
###############################################################################
# Extension #164
SUN_global_alpha enum:
GLOBAL_ALPHA_SUN = 0x81D9
GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
###############################################################################
# Extension #165
SUN_triangle_list enum:
RESTART_SUN = 0x0001
REPLACE_MIDDLE_SUN = 0x0002
REPLACE_OLDEST_SUN = 0x0003
TRIANGLE_LIST_SUN = 0x81D7
REPLACEMENT_CODE_SUN = 0x81D8
REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
R1UI_V3F_SUN = 0x85C4
R1UI_C4UB_V3F_SUN = 0x85C5
R1UI_C3F_V3F_SUN = 0x85C6
R1UI_N3F_V3F_SUN = 0x85C7
R1UI_C4F_N3F_V3F_SUN = 0x85C8
R1UI_T2F_V3F_SUN = 0x85C9
R1UI_T2F_N3F_V3F_SUN = 0x85CA
R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
###############################################################################
# No new tokens
# Extension #166
SUN_vertex enum:
###############################################################################
# Extension #167 - WGL_EXT_display_color_table
# Extension #168 - WGL_EXT_extensions_string
# Extension #169 - WGL_EXT_make_current_read
# Extension #170 - WGL_EXT_pixel_format
# Extension #171 - WGL_EXT_pbuffer
# Extension #172 - WGL_EXT_swap_control
###############################################################################
# Extension #173
EXT_blend_func_separate enum:
BLEND_DST_RGB_EXT = 0x80C8
BLEND_SRC_RGB_EXT = 0x80C9
BLEND_DST_ALPHA_EXT = 0x80CA
BLEND_SRC_ALPHA_EXT = 0x80CB
###############################################################################
# Extension #174
INGR_color_clamp enum:
RED_MIN_CLAMP_INGR = 0x8560
GREEN_MIN_CLAMP_INGR = 0x8561
BLUE_MIN_CLAMP_INGR = 0x8562
ALPHA_MIN_CLAMP_INGR = 0x8563
RED_MAX_CLAMP_INGR = 0x8564
GREEN_MAX_CLAMP_INGR = 0x8565
BLUE_MAX_CLAMP_INGR = 0x8566
ALPHA_MAX_CLAMP_INGR = 0x8567
###############################################################################
# Extension #175
INGR_interlace_read enum:
INTERLACE_READ_INGR = 0x8568
###############################################################################
# Extension #176
EXT_stencil_wrap enum:
INCR_WRAP_EXT = 0x8507
DECR_WRAP_EXT = 0x8508
###############################################################################
# Extension #177 - skipped
###############################################################################
# Extension #178
EXT_422_pixels enum:
422_EXT = 0x80CC
422_REV_EXT = 0x80CD
422_AVERAGE_EXT = 0x80CE
422_REV_AVERAGE_EXT = 0x80CF
###############################################################################
# Extension #179
NV_texgen_reflection enum:
NORMAL_MAP_NV = 0x8511
REFLECTION_MAP_NV = 0x8512
###############################################################################
# Extension #180 - skipped
# Extension #181 - skipped
###############################################################################
# Is this shipping? No extension number assigned.
# Extension #?
EXT_texture_cube_map enum:
NORMAL_MAP_EXT = 0x8511
REFLECTION_MAP_EXT = 0x8512
TEXTURE_CUBE_MAP_EXT = 0x8513
TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
###############################################################################
# Extension #182
SUN_convolution_border_modes enum:
WRAP_BORDER_SUN = 0x81D4
###############################################################################
# Extension #183 - GLX_SUN_transparent_index
###############################################################################
# Extension #184 - skipped
###############################################################################
# No new tokens
# Extension #185
EXT_texture_env_add enum:
###############################################################################
# Extension #186
EXT_texture_lod_bias enum:
MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
TEXTURE_FILTER_CONTROL_EXT = 0x8500
TEXTURE_LOD_BIAS_EXT = 0x8501
###############################################################################
# Extension #187
EXT_texture_filter_anisotropic enum:
TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
###############################################################################
# Extension #188
EXT_vertex_weighting enum:
MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH
MODELVIEW1_STACK_DEPTH_EXT = 0x8502
MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX
MODELVIEW1_MATRIX_EXT = 0x8506
VERTEX_WEIGHTING_EXT = 0x8509
MODELVIEW0_EXT = GL_MODELVIEW
MODELVIEW1_EXT = 0x850A
CURRENT_VERTEX_WEIGHT_EXT = 0x850B
VERTEX_WEIGHT_ARRAY_EXT = 0x850C
VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
###############################################################################
# Extension #189
NV_light_max_exponent enum:
MAX_SHININESS_NV = 0x8504
MAX_SPOT_EXPONENT_NV = 0x8505
###############################################################################
# Extension #190
NV_vertex_array_range enum:
VERTEX_ARRAY_RANGE_NV = 0x851D
VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
###############################################################################
# Extension #191
NV_register_combiners enum:
REGISTER_COMBINERS_NV = 0x8522
VARIABLE_A_NV = 0x8523
VARIABLE_B_NV = 0x8524
VARIABLE_C_NV = 0x8525
VARIABLE_D_NV = 0x8526
VARIABLE_E_NV = 0x8527
VARIABLE_F_NV = 0x8528
VARIABLE_G_NV = 0x8529
CONSTANT_COLOR0_NV = 0x852A
CONSTANT_COLOR1_NV = 0x852B
PRIMARY_COLOR_NV = 0x852C
SECONDARY_COLOR_NV = 0x852D
SPARE0_NV = 0x852E
SPARE1_NV = 0x852F
DISCARD_NV = 0x8530
E_TIMES_F_NV = 0x8531
SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
UNSIGNED_IDENTITY_NV = 0x8536
UNSIGNED_INVERT_NV = 0x8537
EXPAND_NORMAL_NV = 0x8538
EXPAND_NEGATE_NV = 0x8539
HALF_BIAS_NORMAL_NV = 0x853A
HALF_BIAS_NEGATE_NV = 0x853B
SIGNED_IDENTITY_NV = 0x853C
SIGNED_NEGATE_NV = 0x853D
SCALE_BY_TWO_NV = 0x853E
SCALE_BY_FOUR_NV = 0x853F
SCALE_BY_ONE_HALF_NV = 0x8540
BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
COMBINER_INPUT_NV = 0x8542
COMBINER_MAPPING_NV = 0x8543
COMBINER_COMPONENT_USAGE_NV = 0x8544
COMBINER_AB_DOT_PRODUCT_NV = 0x8545
COMBINER_CD_DOT_PRODUCT_NV = 0x8546
COMBINER_MUX_SUM_NV = 0x8547
COMBINER_SCALE_NV = 0x8548
COMBINER_BIAS_NV = 0x8549
COMBINER_AB_OUTPUT_NV = 0x854A
COMBINER_CD_OUTPUT_NV = 0x854B
COMBINER_SUM_OUTPUT_NV = 0x854C
MAX_GENERAL_COMBINERS_NV = 0x854D
NUM_GENERAL_COMBINERS_NV = 0x854E
COLOR_SUM_CLAMP_NV = 0x854F
COMBINER0_NV = 0x8550
COMBINER1_NV = 0x8551
COMBINER2_NV = 0x8552
COMBINER3_NV = 0x8553
COMBINER4_NV = 0x8554
COMBINER5_NV = 0x8555
COMBINER6_NV = 0x8556
COMBINER7_NV = 0x8557
use ARB_multitexture TEXTURE0_ARB
use ARB_multitexture TEXTURE1_ARB
use BlendingFactorDest ZERO
use DrawBufferMode NONE
use GetPName FOG
###############################################################################
# Extension #192
NV_fog_distance enum:
FOG_DISTANCE_MODE_NV = 0x855A
EYE_RADIAL_NV = 0x855B
EYE_PLANE_ABSOLUTE_NV = 0x855C
use TextureGenParameter EYE_PLANE
###############################################################################
# Extension #193
NV_texgen_emboss enum:
EMBOSS_LIGHT_NV = 0x855D
EMBOSS_CONSTANT_NV = 0x855E
EMBOSS_MAP_NV = 0x855F
###############################################################################
# No new tokens
# Extension #194
NV_blend_square enum:
###############################################################################
# Extension #195
NV_texture_env_combine4 enum:
COMBINE4_NV = 0x8503
SOURCE3_RGB_NV = 0x8583
SOURCE3_ALPHA_NV = 0x858B
OPERAND3_RGB_NV = 0x8593
OPERAND3_ALPHA_NV = 0x859B
###############################################################################
# No new tokens
# Extension #196
MESA_resize_buffers enum:
###############################################################################
# No new tokens
# Extension #197
MESA_window_pos enum:
###############################################################################
# Extension #198
EXT_texture_compression_s3tc enum:
COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
###############################################################################
# Extension #199
IBM_cull_vertex enum:
CULL_VERTEX_IBM = 103050
###############################################################################
# No new tokens
# Extension #200
IBM_multimode_draw_arrays enum:
###############################################################################
# Extension #201
IBM_vertex_array_lists enum:
VERTEX_ARRAY_LIST_IBM = 103070
NORMAL_ARRAY_LIST_IBM = 103071
COLOR_ARRAY_LIST_IBM = 103072
INDEX_ARRAY_LIST_IBM = 103073
TEXTURE_COORD_ARRAY_LIST_IBM = 103074
EDGE_FLAG_ARRAY_LIST_IBM = 103075
FOG_COORDINATE_ARRAY_LIST_IBM = 103076
SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
COLOR_ARRAY_LIST_STRIDE_IBM = 103082
INDEX_ARRAY_LIST_STRIDE_IBM = 103083
TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
###############################################################################
# Extension #202
SGIX_subsample enum:
PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
###############################################################################
# Extension #203
SGIX_ycrcb_subsample enum:
PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
###############################################################################
# Extension #204
SGIX_ycrcba enum:
YCRCB_SGIX = 0x8318
YCRCBA_SGIX = 0x8319
###############################################################################
# Extension #205
SGI_depth_pass_instrument enum:
DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
###############################################################################
# Extension #206
3DFX_texture_compression_FXT1 enum:
COMPRESSED_RGB_FXT1_3DFX = 0x86B0
COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
###############################################################################
# Extension #207
3DFX_multisample enum:
MULTISAMPLE_3DFX = 0x86B2
SAMPLE_BUFFERS_3DFX = 0x86B3
SAMPLES_3DFX = 0x86B4
MULTISAMPLE_BIT_3DFX = 0x20000000
###############################################################################
# No new tokens
# Extension #208
3DFX_tbuffer enum:
###############################################################################
# Extension #209
EXT_multisample enum:
MULTISAMPLE_EXT = 0x809D
SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
SAMPLE_MASK_EXT = 0x80A0
1PASS_EXT = 0x80A1
2PASS_0_EXT = 0x80A2
2PASS_1_EXT = 0x80A3
4PASS_0_EXT = 0x80A4
4PASS_1_EXT = 0x80A5
4PASS_2_EXT = 0x80A6
4PASS_3_EXT = 0x80A7
SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I
SAMPLES_EXT = 0x80A9 # 1 I
SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F
SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I
SAMPLE_PATTERN_EXT = 0x80AC # 1 I
MULTISAMPLE_BIT_EXT = 0x20000000
###############################################################################
# Extension #210
SGIX_vertex_preclip enum:
VERTEX_PRECLIP_SGIX = 0x83EE
VERTEX_PRECLIP_HINT_SGIX = 0x83EF
###############################################################################
# Extension #211
SGIX_convolution_accuracy enum:
CONVOLUTION_HINT_SGIX = 0x8316 # 1 I
###############################################################################
# Extension #212
SGIX_resample enum:
PACK_RESAMPLE_SGIX = 0x842C
UNPACK_RESAMPLE_SGIX = 0x842D
RESAMPLE_REPLICATE_SGIX = 0x842E
RESAMPLE_ZERO_FILL_SGIX = 0x842F
RESAMPLE_DECIMATE_SGIX = 0x8430
###############################################################################
# Extension #213
SGIS_point_line_texgen enum:
EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
EYE_POINT_SGIS = 0x81F4
OBJECT_POINT_SGIS = 0x81F5
EYE_LINE_SGIS = 0x81F6
OBJECT_LINE_SGIS = 0x81F7
###############################################################################
# Extension #214
SGIS_texture_color_mask enum:
TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
###############################################################################
# Extension #220
# Promoted to ARB_texture_env_dot3, enum values changed
EXT_texture_env_dot3 enum:
DOT3_RGB_EXT = 0x8740
DOT3_RGBA_EXT = 0x8741
###############################################################################
# Extension #221
ATI_texture_mirror_once enum:
MIRROR_CLAMP_ATI = 0x8742
MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
###############################################################################
# Extension #222
NV_fence enum:
ALL_COMPLETED_NV = 0x84F2
FENCE_STATUS_NV = 0x84F3
FENCE_CONDITION_NV = 0x84F4
###############################################################################
# Extension #224
IBM_texture_mirrored_repeat enum:
MIRRORED_REPEAT_IBM = 0x8370
###############################################################################
# Extension #225
NV_evaluators enum:
EVAL_2D_NV = 0x86C0
EVAL_TRIANGULAR_2D_NV = 0x86C1
MAP_TESSELLATION_NV = 0x86C2
MAP_ATTRIB_U_ORDER_NV = 0x86C3
MAP_ATTRIB_V_ORDER_NV = 0x86C4
EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
EVAL_VERTEX_ATTRIB0_NV = 0x86C6
EVAL_VERTEX_ATTRIB1_NV = 0x86C7
EVAL_VERTEX_ATTRIB2_NV = 0x86C8
EVAL_VERTEX_ATTRIB3_NV = 0x86C9
EVAL_VERTEX_ATTRIB4_NV = 0x86CA
EVAL_VERTEX_ATTRIB5_NV = 0x86CB
EVAL_VERTEX_ATTRIB6_NV = 0x86CC
EVAL_VERTEX_ATTRIB7_NV = 0x86CD
EVAL_VERTEX_ATTRIB8_NV = 0x86CE
EVAL_VERTEX_ATTRIB9_NV = 0x86CF
EVAL_VERTEX_ATTRIB10_NV = 0x86D0
EVAL_VERTEX_ATTRIB11_NV = 0x86D1
EVAL_VERTEX_ATTRIB12_NV = 0x86D2
EVAL_VERTEX_ATTRIB13_NV = 0x86D3
EVAL_VERTEX_ATTRIB14_NV = 0x86D4
EVAL_VERTEX_ATTRIB15_NV = 0x86D5
MAX_MAP_TESSELLATION_NV = 0x86D6
MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
###############################################################################
# Extension #226
NV_packed_depth_stencil enum:
DEPTH_STENCIL_NV = 0x84F9
UNSIGNED_INT_24_8_NV = 0x84FA
###############################################################################
# Extension #227
NV_register_combiners2 enum:
PER_STAGE_CONSTANTS_NV = 0x8535
###############################################################################
# No new tokens
# Extension #228
NV_texture_compression_vtc enum:
###############################################################################
# Extension #229
NV_texture_rectangle enum:
TEXTURE_RECTANGLE_NV = 0x84F5
TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
###############################################################################
# Extension #230
NV_texture_shader enum:
OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
DSDT_MAG_INTENSITY_NV = 0x86DC
SHADER_CONSISTENT_NV = 0x86DD
TEXTURE_SHADER_NV = 0x86DE
SHADER_OPERATION_NV = 0x86DF
CULL_MODES_NV = 0x86E0
OFFSET_TEXTURE_MATRIX_NV = 0x86E1
OFFSET_TEXTURE_SCALE_NV = 0x86E2
OFFSET_TEXTURE_BIAS_NV = 0x86E3
OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
CONST_EYE_NV = 0x86E5
PASS_THROUGH_NV = 0x86E6
CULL_FRAGMENT_NV = 0x86E7
OFFSET_TEXTURE_2D_NV = 0x86E8
DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
DOT_PRODUCT_NV = 0x86EC
DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
HILO_NV = 0x86F4
DSDT_NV = 0x86F5
DSDT_MAG_NV = 0x86F6
DSDT_MAG_VIB_NV = 0x86F7
HILO16_NV = 0x86F8
SIGNED_HILO_NV = 0x86F9
SIGNED_HILO16_NV = 0x86FA
SIGNED_RGBA_NV = 0x86FB
SIGNED_RGBA8_NV = 0x86FC
SIGNED_RGB_NV = 0x86FE
SIGNED_RGB8_NV = 0x86FF
SIGNED_LUMINANCE_NV = 0x8701
SIGNED_LUMINANCE8_NV = 0x8702
SIGNED_LUMINANCE_ALPHA_NV = 0x8703
SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
SIGNED_ALPHA_NV = 0x8705
SIGNED_ALPHA8_NV = 0x8706
SIGNED_INTENSITY_NV = 0x8707
SIGNED_INTENSITY8_NV = 0x8708
DSDT8_NV = 0x8709
DSDT8_MAG8_NV = 0x870A
DSDT8_MAG8_INTENSITY8_NV = 0x870B
SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
HI_SCALE_NV = 0x870E
LO_SCALE_NV = 0x870F
DS_SCALE_NV = 0x8710
DT_SCALE_NV = 0x8711
MAGNITUDE_SCALE_NV = 0x8712
VIBRANCE_SCALE_NV = 0x8713
HI_BIAS_NV = 0x8714
LO_BIAS_NV = 0x8715
DS_BIAS_NV = 0x8716
DT_BIAS_NV = 0x8717
MAGNITUDE_BIAS_NV = 0x8718
VIBRANCE_BIAS_NV = 0x8719
TEXTURE_BORDER_VALUES_NV = 0x871A
TEXTURE_HI_SIZE_NV = 0x871B
TEXTURE_LO_SIZE_NV = 0x871C
TEXTURE_DS_SIZE_NV = 0x871D
TEXTURE_DT_SIZE_NV = 0x871E
TEXTURE_MAG_SIZE_NV = 0x871F
###############################################################################
# Extension #231
NV_texture_shader2 enum:
DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
###############################################################################
# Extension #232
NV_vertex_array_range2 enum:
VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
###############################################################################
# Extension #233
NV_vertex_program enum:
VERTEX_PROGRAM_NV = 0x8620
VERTEX_STATE_PROGRAM_NV = 0x8621
ATTRIB_ARRAY_SIZE_NV = 0x8623
ATTRIB_ARRAY_STRIDE_NV = 0x8624
ATTRIB_ARRAY_TYPE_NV = 0x8625
CURRENT_ATTRIB_NV = 0x8626
PROGRAM_LENGTH_NV = 0x8627
PROGRAM_STRING_NV = 0x8628
MODELVIEW_PROJECTION_NV = 0x8629
IDENTITY_NV = 0x862A
INVERSE_NV = 0x862B
TRANSPOSE_NV = 0x862C
INVERSE_TRANSPOSE_NV = 0x862D
MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
MAX_TRACK_MATRICES_NV = 0x862F
MATRIX0_NV = 0x8630
MATRIX1_NV = 0x8631
MATRIX2_NV = 0x8632
MATRIX3_NV = 0x8633
MATRIX4_NV = 0x8634
MATRIX5_NV = 0x8635
MATRIX6_NV = 0x8636
MATRIX7_NV = 0x8637
##################
#
# Reserved:
#
# MATRIX8_NV = 0x8638
# MATRIX9_NV = 0x8639
# MATRIX10_NV = 0x863A
# MATRIX11_NV = 0x863B
# MATRIX12_NV = 0x863C
# MATRIX13_NV = 0x863D
# MATRIX14_NV = 0x863E
# MATRIX15_NV = 0x863F
#
###################
CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
CURRENT_MATRIX_NV = 0x8641
VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
PROGRAM_PARAMETER_NV = 0x8644
ATTRIB_ARRAY_POINTER_NV = 0x8645
PROGRAM_TARGET_NV = 0x8646
PROGRAM_RESIDENT_NV = 0x8647
TRACK_MATRIX_NV = 0x8648
TRACK_MATRIX_TRANSFORM_NV = 0x8649
VERTEX_PROGRAM_BINDING_NV = 0x864A
PROGRAM_ERROR_POSITION_NV = 0x864B
VERTEX_ATTRIB_ARRAY0_NV = 0x8650
VERTEX_ATTRIB_ARRAY1_NV = 0x8651
VERTEX_ATTRIB_ARRAY2_NV = 0x8652
VERTEX_ATTRIB_ARRAY3_NV = 0x8653
VERTEX_ATTRIB_ARRAY4_NV = 0x8654
VERTEX_ATTRIB_ARRAY5_NV = 0x8655
VERTEX_ATTRIB_ARRAY6_NV = 0x8656
VERTEX_ATTRIB_ARRAY7_NV = 0x8657
VERTEX_ATTRIB_ARRAY8_NV = 0x8658
VERTEX_ATTRIB_ARRAY9_NV = 0x8659
VERTEX_ATTRIB_ARRAY10_NV = 0x865A
VERTEX_ATTRIB_ARRAY11_NV = 0x865B
VERTEX_ATTRIB_ARRAY12_NV = 0x865C
VERTEX_ATTRIB_ARRAY13_NV = 0x865D
VERTEX_ATTRIB_ARRAY14_NV = 0x865E
VERTEX_ATTRIB_ARRAY15_NV = 0x865F
MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
###############################################################################
# Extension #235
SGIX_texture_coordinate_clamp enum:
TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
###############################################################################
# Extension #236
SGIX_scalebias_hint enum:
SCALEBIAS_HINT_SGIX = 0x8322
###############################################################################
# Extension #237 - GLX_OML_swap_method
# Extension #238 - GLX_OML_sync_control
###############################################################################
# Extension #239
OML_interlace enum:
INTERLACE_OML = 0x8980
INTERLACE_READ_OML = 0x8981
###############################################################################
# Extension #240
OML_subsample enum:
FORMAT_SUBSAMPLE_24_24_OML = 0x8982
FORMAT_SUBSAMPLE_244_244_OML = 0x8983
###############################################################################
# Extension #241
OML_resample enum:
PACK_RESAMPLE_OML = 0x8984
UNPACK_RESAMPLE_OML = 0x8985
RESAMPLE_REPLICATE_OML = 0x8986
RESAMPLE_ZERO_FILL_OML = 0x8987
RESAMPLE_AVERAGE_OML = 0x8988
RESAMPLE_DECIMATE_OML = 0x8989
###############################################################################
# Extension #242 - WGL_OML_sync_control
###############################################################################
# Extension #243
NV_copy_depth_to_color enum:
DEPTH_STENCIL_TO_RGBA_NV = 0x886E
DEPTH_STENCIL_TO_BGRA_NV = 0x886F
###############################################################################
# Extension #244
ATI_envmap_bumpmap enum:
BUMP_ROT_MATRIX_ATI = 0x8775
BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
BUMP_NUM_TEX_UNITS_ATI = 0x8777
BUMP_TEX_UNITS_ATI = 0x8778
DUDV_ATI = 0x8779
DU8DV8_ATI = 0x877A
BUMP_ENVMAP_ATI = 0x877B
BUMP_TARGET_ATI = 0x877C
###############################################################################
# Extension #245
ATI_fragment_shader enum:
FRAGMENT_SHADER_ATI = 0x8920
REG_0_ATI = 0x8921
REG_1_ATI = 0x8922
REG_2_ATI = 0x8923
REG_3_ATI = 0x8924
REG_4_ATI = 0x8925
REG_5_ATI = 0x8926
REG_6_ATI = 0x8927
REG_7_ATI = 0x8928
REG_8_ATI = 0x8929
REG_9_ATI = 0x892A
REG_10_ATI = 0x892B
REG_11_ATI = 0x892C
REG_12_ATI = 0x892D
REG_13_ATI = 0x892E
REG_14_ATI = 0x892F
REG_15_ATI = 0x8930
REG_16_ATI = 0x8931
REG_17_ATI = 0x8932
REG_18_ATI = 0x8933
REG_19_ATI = 0x8934
REG_20_ATI = 0x8935
REG_21_ATI = 0x8936
REG_22_ATI = 0x8937
REG_23_ATI = 0x8938
REG_24_ATI = 0x8939
REG_25_ATI = 0x893A
REG_26_ATI = 0x893B
REG_27_ATI = 0x893C
REG_28_ATI = 0x893D
REG_29_ATI = 0x893E
REG_30_ATI = 0x893F
REG_31_ATI = 0x8940
CON_0_ATI = 0x8941
CON_1_ATI = 0x8942
CON_2_ATI = 0x8943
CON_3_ATI = 0x8944
CON_4_ATI = 0x8945
CON_5_ATI = 0x8946
CON_6_ATI = 0x8947
CON_7_ATI = 0x8948
CON_8_ATI = 0x8949
CON_9_ATI = 0x894A
CON_10_ATI = 0x894B
CON_11_ATI = 0x894C
CON_12_ATI = 0x894D
CON_13_ATI = 0x894E
CON_14_ATI = 0x894F
CON_15_ATI = 0x8950
CON_16_ATI = 0x8951
CON_17_ATI = 0x8952
CON_18_ATI = 0x8953
CON_19_ATI = 0x8954
CON_20_ATI = 0x8955
CON_21_ATI = 0x8956
CON_22_ATI = 0x8957
CON_23_ATI = 0x8958
CON_24_ATI = 0x8959
CON_25_ATI = 0x895A
CON_26_ATI = 0x895B
CON_27_ATI = 0x895C
CON_28_ATI = 0x895D
CON_29_ATI = 0x895E
CON_30_ATI = 0x895F
CON_31_ATI = 0x8960
MOV_ATI = 0x8961
ADD_ATI = 0x8963
MUL_ATI = 0x8964
SUB_ATI = 0x8965
DOT3_ATI = 0x8966
DOT4_ATI = 0x8967
MAD_ATI = 0x8968
LERP_ATI = 0x8969
CND_ATI = 0x896A
CND0_ATI = 0x896B
DOT2_ADD_ATI = 0x896C
SECONDARY_INTERPOLATOR_ATI = 0x896D
NUM_FRAGMENT_REGISTERS_ATI = 0x896E
NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
NUM_PASSES_ATI = 0x8970
NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
COLOR_ALPHA_PAIRING_ATI = 0x8975
SWIZZLE_STR_ATI = 0x8976
SWIZZLE_STQ_ATI = 0x8977
SWIZZLE_STR_DR_ATI = 0x8978
SWIZZLE_STQ_DQ_ATI = 0x8979
SWIZZLE_STRQ_ATI = 0x897A
SWIZZLE_STRQ_DQ_ATI = 0x897B
RED_BIT_ATI = 0x00000001
GREEN_BIT_ATI = 0x00000002
BLUE_BIT_ATI = 0x00000004
2X_BIT_ATI = 0x00000001
4X_BIT_ATI = 0x00000002
8X_BIT_ATI = 0x00000004
HALF_BIT_ATI = 0x00000008
QUARTER_BIT_ATI = 0x00000010
EIGHTH_BIT_ATI = 0x00000020
SATURATE_BIT_ATI = 0x00000040
2X_BIT_ATI = 0x00000001
COMP_BIT_ATI = 0x00000002
NEGATE_BIT_ATI = 0x00000004
BIAS_BIT_ATI = 0x00000008
###############################################################################
# Extension #246
ATI_pn_triangles enum:
PN_TRIANGLES_ATI = 0x87F0
MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
###############################################################################
# Extension #247
ATI_vertex_array_object enum:
STATIC_ATI = 0x8760
DYNAMIC_ATI = 0x8761
PRESERVE_ATI = 0x8762
DISCARD_ATI = 0x8763
OBJECT_BUFFER_SIZE_ATI = 0x8764
OBJECT_BUFFER_USAGE_ATI = 0x8765
ARRAY_OBJECT_BUFFER_ATI = 0x8766
ARRAY_OBJECT_OFFSET_ATI = 0x8767
###############################################################################
# Extension #248
EXT_vertex_shader enum:
VERTEX_SHADER_EXT = 0x8780
VERTEX_SHADER_BINDING_EXT = 0x8781
OP_INDEX_EXT = 0x8782
OP_NEGATE_EXT = 0x8783
OP_DOT3_EXT = 0x8784
OP_DOT4_EXT = 0x8785
OP_MUL_EXT = 0x8786
OP_ADD_EXT = 0x8787
OP_MADD_EXT = 0x8788
OP_FRAC_EXT = 0x8789
OP_MAX_EXT = 0x878A
OP_MIN_EXT = 0x878B
OP_SET_GE_EXT = 0x878C
OP_SET_LT_EXT = 0x878D
OP_CLAMP_EXT = 0x878E
OP_FLOOR_EXT = 0x878F
OP_ROUND_EXT = 0x8790
OP_EXP_BASE_2_EXT = 0x8791
OP_LOG_BASE_2_EXT = 0x8792
OP_POWER_EXT = 0x8793
OP_RECIP_EXT = 0x8794
OP_RECIP_SQRT_EXT = 0x8795
OP_SUB_EXT = 0x8796
OP_CROSS_PRODUCT_EXT = 0x8797
OP_MULTIPLY_MATRIX_EXT = 0x8798
OP_MOV_EXT = 0x8799
OUTPUT_VERTEX_EXT = 0x879A
OUTPUT_COLOR0_EXT = 0x879B
OUTPUT_COLOR1_EXT = 0x879C
OUTPUT_TEXTURE_COORD0_EXT = 0x879D
OUTPUT_TEXTURE_COORD1_EXT = 0x879E
OUTPUT_TEXTURE_COORD2_EXT = 0x879F
OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
OUTPUT_FOG_EXT = 0x87BD
SCALAR_EXT = 0x87BE
VECTOR_EXT = 0x87BF
MATRIX_EXT = 0x87C0
VARIANT_EXT = 0x87C1
INVARIANT_EXT = 0x87C2
LOCAL_CONSTANT_EXT = 0x87C3
LOCAL_EXT = 0x87C4
MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
VERTEX_SHADER_VARIANTS_EXT = 0x87D0
VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
VERTEX_SHADER_LOCALS_EXT = 0x87D3
VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
X_EXT = 0x87D5
Y_EXT = 0x87D6
Z_EXT = 0x87D7
W_EXT = 0x87D8
NEGATIVE_X_EXT = 0x87D9
NEGATIVE_Y_EXT = 0x87DA
NEGATIVE_Z_EXT = 0x87DB
NEGATIVE_W_EXT = 0x87DC
ZERO_EXT = 0x87DD
ONE_EXT = 0x87DE
NEGATIVE_ONE_EXT = 0x87DF
NORMALIZED_RANGE_EXT = 0x87E0
FULL_RANGE_EXT = 0x87E1
CURRENT_VERTEX_EXT = 0x87E2
MVP_MATRIX_EXT = 0x87E3
VARIANT_VALUE_EXT = 0x87E4
VARIANT_DATATYPE_EXT = 0x87E5
VARIANT_ARRAY_STRIDE_EXT = 0x87E6
VARIANT_ARRAY_TYPE_EXT = 0x87E7
VARIANT_ARRAY_EXT = 0x87E8
VARIANT_ARRAY_POINTER_EXT = 0x87E9
INVARIANT_VALUE_EXT = 0x87EA
INVARIANT_DATATYPE_EXT = 0x87EB
LOCAL_CONSTANT_VALUE_EXT = 0x87EC
LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
###############################################################################
# Extension #249
ATI_vertex_streams enum:
MAX_VERTEX_STREAMS_ATI = 0x876B
VERTEX_STREAM0_ATI = 0x876C
VERTEX_STREAM1_ATI = 0x876D
VERTEX_STREAM2_ATI = 0x876E
VERTEX_STREAM3_ATI = 0x876F
VERTEX_STREAM4_ATI = 0x8770
VERTEX_STREAM5_ATI = 0x8771
VERTEX_STREAM6_ATI = 0x8772
VERTEX_STREAM7_ATI = 0x8773
VERTEX_SOURCE_ATI = 0x8774
###############################################################################
# Extension #250 - WGL_I3D_digital_video_control
# Extension #251 - WGL_I3D_gamma
# Extension #252 - WGL_I3D_genlock
# Extension #253 - WGL_I3D_image_buffer
# Extension #254 - WGL_I3D_swap_frame_lock
# Extension #255 - WGL_I3D_swap_frame_usage
###############################################################################
# Extension #256
ATI_element_array enum:
ELEMENT_ARRAY_ATI = 0x8768
ELEMENT_ARRAY_TYPE_ATI = 0x8769
ELEMENT_ARRAY_POINTER_ATI = 0x876A
###############################################################################
# Extension #257
SUN_mesh_array enum:
QUAD_MESH_SUN = 0x8614
TRIANGLE_MESH_SUN = 0x8615
###############################################################################
# Extension #258
SUN_slice_accum enum:
SLICE_ACCUM_SUN = 0x85CC
###############################################################################
# Extension #259
NV_multisample_filter_hint enum:
MULTISAMPLE_FILTER_HINT_NV = 0x8534
###############################################################################
# Extension #260
NV_depth_clamp enum:
DEPTH_CLAMP_NV = 0x864F
###############################################################################
# Extension #261
NV_occlusion_query enum:
PIXEL_COUNTER_BITS_NV = 0x8864
CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
PIXEL_COUNT_NV = 0x8866
PIXEL_COUNT_AVAILABLE_NV = 0x8867
###############################################################################
# Extension #262
NV_point_sprite enum:
POINT_SPRITE_NV = 0x8861
COORD_REPLACE_NV = 0x8862
POINT_SPRITE_R_MODE_NV = 0x8863
###############################################################################
# Extension #263 - WGL_NV_render_depth_texture
# Extension #264 - WGL_NV_render_texture_rectangle
###############################################################################
# Extension #265
NV_texture_shader3 enum:
OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
OFFSET_HILO_TEXTURE_2D_NV = 0x8854
OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
HILO8_NV = 0x885E
SIGNED_HILO8_NV = 0x885F
FORCE_BLUE_TO_ONE_NV = 0x8860
###############################################################################
# No new tokens
# Extension #266
NV_vertex_program1_1 enum:
###############################################################################
# No new tokens
# Extension #267
EXT_shadow_funcs enum:
###############################################################################
# Extension #268
EXT_stencil_two_side enum:
STENCIL_TEST_TWO_SIDE_EXT = 0x8910
ACTIVE_STENCIL_FACE_EXT = 0x8911
###############################################################################
# Extension #269
ATI_text_fragment_shader enum:
TEXT_FRAGMENT_SHADER_ATI = 0x8200
###############################################################################
# Extension #270
APPLE_client_storage enum:
UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
###############################################################################
# Extension #271
# (extends ATI_element_array???)
APPLE_element_array enum:
ELEMENT_ARRAY_APPLE = 0x8768
ELEMENT_ARRAY_TYPE_APPLE = 0x8769
ELEMENT_ARRAY_POINTER_APPLE = 0x876A
###############################################################################
# Extension #272
# ??? BUFFER_OBJECT_APPLE appears to be part of the shipping extension,
# but is not in the spec in the registry. Also appears in
# APPLE_object_purgeable below.
APPLE_fence enum:
DRAW_PIXELS_APPLE = 0x8A0A
FENCE_APPLE = 0x8A0B
###############################################################################
# Extension #273
APPLE_vertex_array_object enum:
VERTEX_ARRAY_BINDING_APPLE = 0x85B5
###############################################################################
# Extension #274
# (How does this interact with NV_vertex_array_range???)
APPLE_vertex_array_range enum:
VERTEX_ARRAY_RANGE_APPLE = 0x851D
VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
STORAGE_CACHED_APPLE = 0x85BE
STORAGE_SHARED_APPLE = 0x85BF
###############################################################################
# Extension #275
APPLE_ycbcr_422 enum:
YCBCR_422_APPLE = 0x85B9
UNSIGNED_SHORT_8_8_APPLE = 0x85BA
UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
###############################################################################
# Extension #276
S3_s3tc enum:
RGB_S3TC = 0x83A0
RGB4_S3TC = 0x83A1
RGBA_S3TC = 0x83A2
RGBA4_S3TC = 0x83A3
###############################################################################
# Extension #277
ATI_draw_buffers enum:
MAX_DRAW_BUFFERS_ATI = 0x8824
DRAW_BUFFER0_ATI = 0x8825
DRAW_BUFFER1_ATI = 0x8826
DRAW_BUFFER2_ATI = 0x8827
DRAW_BUFFER3_ATI = 0x8828
DRAW_BUFFER4_ATI = 0x8829
DRAW_BUFFER5_ATI = 0x882A
DRAW_BUFFER6_ATI = 0x882B
DRAW_BUFFER7_ATI = 0x882C
DRAW_BUFFER8_ATI = 0x882D
DRAW_BUFFER9_ATI = 0x882E
DRAW_BUFFER10_ATI = 0x882F
DRAW_BUFFER11_ATI = 0x8830
DRAW_BUFFER12_ATI = 0x8831
DRAW_BUFFER13_ATI = 0x8832
DRAW_BUFFER14_ATI = 0x8833
DRAW_BUFFER15_ATI = 0x8834
###############################################################################
# Extension #278
# This is really a WGL extension, but if defined there are
# some associated GL enumerants.
ATI_pixel_format_float enum:
TYPE_RGBA_FLOAT_ATI = 0x8820
COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
###############################################################################
# Extension #279
ATI_texture_env_combine3 enum:
MODULATE_ADD_ATI = 0x8744
MODULATE_SIGNED_ADD_ATI = 0x8745
MODULATE_SUBTRACT_ATI = 0x8746
###############################################################################
# Extension #280
ATI_texture_float enum:
RGBA_FLOAT32_ATI = 0x8814
RGB_FLOAT32_ATI = 0x8815
ALPHA_FLOAT32_ATI = 0x8816
INTENSITY_FLOAT32_ATI = 0x8817
LUMINANCE_FLOAT32_ATI = 0x8818
LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
RGBA_FLOAT16_ATI = 0x881A
RGB_FLOAT16_ATI = 0x881B
ALPHA_FLOAT16_ATI = 0x881C
INTENSITY_FLOAT16_ATI = 0x881D
LUMINANCE_FLOAT16_ATI = 0x881E
LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
###############################################################################
# Extension #281 (also WGL_NV_float_buffer)
NV_float_buffer enum:
FLOAT_R_NV = 0x8880
FLOAT_RG_NV = 0x8881
FLOAT_RGB_NV = 0x8882
FLOAT_RGBA_NV = 0x8883
FLOAT_R16_NV = 0x8884
FLOAT_R32_NV = 0x8885
FLOAT_RG16_NV = 0x8886
FLOAT_RG32_NV = 0x8887
FLOAT_RGB16_NV = 0x8888
FLOAT_RGB32_NV = 0x8889
FLOAT_RGBA16_NV = 0x888A
FLOAT_RGBA32_NV = 0x888B
TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
FLOAT_RGBA_MODE_NV = 0x888E
###############################################################################
# Extension #282
NV_fragment_program enum:
MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
FRAGMENT_PROGRAM_NV = 0x8870
MAX_TEXTURE_COORDS_NV = 0x8871
MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
FRAGMENT_PROGRAM_BINDING_NV = 0x8873
PROGRAM_ERROR_STRING_NV = 0x8874
###############################################################################
# Extension #283
NV_half_float enum:
HALF_FLOAT_NV = 0x140B
###############################################################################
# Extension #284
NV_pixel_data_range enum:
WRITE_PIXEL_DATA_RANGE_NV = 0x8878
READ_PIXEL_DATA_RANGE_NV = 0x8879
WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
###############################################################################
# Extension #285
NV_primitive_restart enum:
PRIMITIVE_RESTART_NV = 0x8558
PRIMITIVE_RESTART_INDEX_NV = 0x8559
###############################################################################
# Extension #286
NV_texture_expand_normal enum:
TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
###############################################################################
# No new tokens
# Extension #287
NV_vertex_program2 enum:
###############################################################################
# No new tokens
# Extension #288
ATI_map_object_buffer enum:
###############################################################################
# Extension #289
ATI_separate_stencil enum:
STENCIL_BACK_FUNC_ATI = 0x8800
STENCIL_BACK_FAIL_ATI = 0x8801
STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
###############################################################################
# No new tokens
# Extension #290
ATI_vertex_attrib_array_object enum:
###############################################################################
# No new tokens
# Extension #291 - OpenGL ES only, not in glext.h
# OES_byte_coordinates enum:
###############################################################################
# Extension #292 - OpenGL ES only, not in glext.h
# OES_fixed_point enum:
# FIXED_OES = 0x140C
###############################################################################
# No new tokens
# Extension #293 - OpenGL ES only, not in glext.h
# OES_single_precision enum:
###############################################################################
# Extension #294 - OpenGL ES only, not in glext.h
# OES_compressed_paletted_texture enum:
# PALETTE4_RGB8_OES = 0x8B90
# PALETTE4_RGBA8_OES = 0x8B91
# PALETTE4_R5_G6_B5_OES = 0x8B92
# PALETTE4_RGBA4_OES = 0x8B93
# PALETTE4_RGB5_A1_OES = 0x8B94
# PALETTE8_RGB8_OES = 0x8B95
# PALETTE8_RGBA8_OES = 0x8B96
# PALETTE8_R5_G6_B5_OES = 0x8B97
# PALETTE8_RGBA4_OES = 0x8B98
# PALETTE8_RGB5_A1_OES = 0x8B99
###############################################################################
# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
OES_read_format enum:
IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
###############################################################################
# No new tokens
# Extension #296 - OpenGL ES only, not in glext.h
# OES_query_matrix enum:
###############################################################################
# Extension #297
EXT_depth_bounds_test enum:
DEPTH_BOUNDS_TEST_EXT = 0x8890
DEPTH_BOUNDS_EXT = 0x8891
###############################################################################
# Extension #298
EXT_texture_mirror_clamp enum:
MIRROR_CLAMP_EXT = 0x8742
MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
###############################################################################
# Extension #299
EXT_blend_equation_separate enum:
BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION_EXT
BLEND_EQUATION_ALPHA_EXT = 0x883D
###############################################################################
# Extension #300
MESA_pack_invert enum:
PACK_INVERT_MESA = 0x8758
###############################################################################
# Extension #301
MESA_ycbcr_texture enum:
UNSIGNED_SHORT_8_8_MESA = 0x85BA
UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
YCBCR_MESA = 0x8757
###############################################################################
# Extension #302
EXT_pixel_buffer_object enum:
PIXEL_PACK_BUFFER_EXT = 0x88EB
PIXEL_UNPACK_BUFFER_EXT = 0x88EC
PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED
PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
###############################################################################
# No new tokens
# Extension #303
NV_fragment_program_option enum:
###############################################################################
# Extension #304
NV_fragment_program2 enum:
MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
###############################################################################
# Extension #305
NV_vertex_program2_option enum:
use NV_fragment_program2 MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
use NV_fragment_program2 MAX_PROGRAM_CALL_DEPTH_NV
###############################################################################
# Extension #306
NV_vertex_program3 enum:
use ARB_vertex_shader MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
###############################################################################
# Extension #307 - GLX_SGIX_hyperpipe
# Extension #308 - GLX_MESA_agp_offset
# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version)
###############################################################################
# Extension #310
EXT_framebuffer_object enum:
INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
FRAMEBUFFER_BINDING_EXT = 0x8CA6
RENDERBUFFER_BINDING_EXT = 0x8CA7
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
## Removed 2005/09/26 in revision #117 of the extension:
## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
## Removed 2005/05/31 in revision #113 of the extension:
## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE
MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
COLOR_ATTACHMENT0_EXT = 0x8CE0
COLOR_ATTACHMENT1_EXT = 0x8CE1
COLOR_ATTACHMENT2_EXT = 0x8CE2
COLOR_ATTACHMENT3_EXT = 0x8CE3
COLOR_ATTACHMENT4_EXT = 0x8CE4
COLOR_ATTACHMENT5_EXT = 0x8CE5
COLOR_ATTACHMENT6_EXT = 0x8CE6
COLOR_ATTACHMENT7_EXT = 0x8CE7
COLOR_ATTACHMENT8_EXT = 0x8CE8
COLOR_ATTACHMENT9_EXT = 0x8CE9
COLOR_ATTACHMENT10_EXT = 0x8CEA
COLOR_ATTACHMENT11_EXT = 0x8CEB
COLOR_ATTACHMENT12_EXT = 0x8CEC
COLOR_ATTACHMENT13_EXT = 0x8CED
COLOR_ATTACHMENT14_EXT = 0x8CEE
COLOR_ATTACHMENT15_EXT = 0x8CEF
DEPTH_ATTACHMENT_EXT = 0x8D00
STENCIL_ATTACHMENT_EXT = 0x8D20
FRAMEBUFFER_EXT = 0x8D40
RENDERBUFFER_EXT = 0x8D41
RENDERBUFFER_WIDTH_EXT = 0x8D42
RENDERBUFFER_HEIGHT_EXT = 0x8D43
RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
# removed STENCIL_INDEX_EXT = 0x8D45 in rev. #114 of the spec
STENCIL_INDEX1_EXT = 0x8D46
STENCIL_INDEX4_EXT = 0x8D47
STENCIL_INDEX8_EXT = 0x8D48
STENCIL_INDEX16_EXT = 0x8D49
RENDERBUFFER_RED_SIZE_EXT = 0x8D50
RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
###############################################################################
# No new tokens
# Extension #311
GREMEDY_string_marker enum:
###############################################################################
# Extension #312
EXT_packed_depth_stencil enum:
DEPTH_STENCIL_EXT = 0x84F9
UNSIGNED_INT_24_8_EXT = 0x84FA
DEPTH24_STENCIL8_EXT = 0x88F0
TEXTURE_STENCIL_SIZE_EXT = 0x88F1
###############################################################################
# Extension #313 - WGL_3DL_stereo_control
###############################################################################
# Extension #314
EXT_stencil_clear_tag enum:
STENCIL_TAG_BITS_EXT = 0x88F2
STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
###############################################################################
# Extension #315
EXT_texture_sRGB enum:
SRGB_EXT = 0x8C40
SRGB8_EXT = 0x8C41
SRGB_ALPHA_EXT = 0x8C42
SRGB8_ALPHA8_EXT = 0x8C43
SLUMINANCE_ALPHA_EXT = 0x8C44
SLUMINANCE8_ALPHA8_EXT = 0x8C45
SLUMINANCE_EXT = 0x8C46
SLUMINANCE8_EXT = 0x8C47
COMPRESSED_SRGB_EXT = 0x8C48
COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
COMPRESSED_SLUMINANCE_EXT = 0x8C4A
COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
###############################################################################
# Extension #316
EXT_framebuffer_blit enum:
READ_FRAMEBUFFER_EXT = 0x8CA8
DRAW_FRAMEBUFFER_EXT = 0x8CA9
DRAW_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT
READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
###############################################################################
# Extension #317
EXT_framebuffer_multisample enum:
RENDERBUFFER_SAMPLES_EXT = 0x8CAB
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
MAX_SAMPLES_EXT = 0x8D57
###############################################################################
# Extension #318
MESAX_texture_stack enum:
TEXTURE_1D_STACK_MESAX = 0x8759
TEXTURE_2D_STACK_MESAX = 0x875A
PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
###############################################################################
# Extension #319
EXT_timer_query enum:
TIME_ELAPSED_EXT = 0x88BF
###############################################################################
# No new tokens
# Extension #320
EXT_gpu_program_parameters enum:
###############################################################################
# Extension #321
APPLE_flush_buffer_range enum:
BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
###############################################################################
# Extension #322
NV_gpu_program4 enum:
MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
PROGRAM_RESULT_COMPONENTS_NV = 0x8907
MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
###############################################################################
# Extension #323
NV_geometry_program4 enum:
LINES_ADJACENCY_EXT = 0x000A
LINE_STRIP_ADJACENCY_EXT = 0x000B
TRIANGLES_ADJACENCY_EXT = 0x000C
TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
GEOMETRY_PROGRAM_NV = 0x8C26
MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
PROGRAM_POINT_SIZE_EXT = 0x8642
###############################################################################
# Extension #324
EXT_geometry_shader4 enum:
GEOMETRY_SHADER_EXT = 0x8DD9
use NV_geometry_program4 GEOMETRY_VERTICES_OUT_EXT
use NV_geometry_program4 GEOMETRY_INPUT_TYPE_EXT
use NV_geometry_program4 GEOMETRY_OUTPUT_TYPE_EXT
use NV_geometry_program4 MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
MAX_VARYING_COMPONENTS_EXT = 0x8B4B
MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
use NV_geometry_program4 LINES_ADJACENCY_EXT
use NV_geometry_program4 LINE_STRIP_ADJACENCY_EXT
use NV_geometry_program4 TRIANGLES_ADJACENCY_EXT
use NV_geometry_program4 TRIANGLE_STRIP_ADJACENCY_EXT
use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
use NV_geometry_program4 PROGRAM_POINT_SIZE_EXT
###############################################################################
# Extension #325
NV_vertex_program4 enum:
VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
###############################################################################
# Extension #326
EXT_gpu_shader4 enum:
SAMPLER_1D_ARRAY_EXT = 0x8DC0
SAMPLER_2D_ARRAY_EXT = 0x8DC1
SAMPLER_BUFFER_EXT = 0x8DC2
SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
UNSIGNED_INT_VEC2_EXT = 0x8DC6
UNSIGNED_INT_VEC3_EXT = 0x8DC7
UNSIGNED_INT_VEC4_EXT = 0x8DC8
INT_SAMPLER_1D_EXT = 0x8DC9
INT_SAMPLER_2D_EXT = 0x8DCA
INT_SAMPLER_3D_EXT = 0x8DCB
INT_SAMPLER_CUBE_EXT = 0x8DCC
INT_SAMPLER_2D_RECT_EXT = 0x8DCD
INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
INT_SAMPLER_BUFFER_EXT = 0x8DD0
UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
###############################################################################
# No new tokens
# Extension #327
EXT_draw_instanced enum:
###############################################################################
# Extension #328
EXT_packed_float enum:
R11F_G11F_B10F_EXT = 0x8C3A
UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
###############################################################################
# Extension #329
EXT_texture_array enum:
TEXTURE_1D_ARRAY_EXT = 0x8C18
PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
TEXTURE_2D_ARRAY_EXT = 0x8C1A
PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
###############################################################################
# Extension #330
EXT_texture_buffer_object enum:
TEXTURE_BUFFER_EXT = 0x8C2A
MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
###############################################################################
# Extension #331
EXT_texture_compression_latc enum:
COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
###############################################################################
# Extension #332
EXT_texture_compression_rgtc enum:
COMPRESSED_RED_RGTC1_EXT = 0x8DBB
COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
###############################################################################
# Extension #333
EXT_texture_shared_exponent enum:
RGB9_E5_EXT = 0x8C3D
UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
TEXTURE_SHARED_SIZE_EXT = 0x8C3F
###############################################################################
# Extension #334
NV_depth_buffer_float enum:
DEPTH_COMPONENT32F_NV = 0x8DAB
DEPTH32F_STENCIL8_NV = 0x8DAC
FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
###############################################################################
# No new tokens
# Extension #335
NV_fragment_program4 enum:
###############################################################################
# Extension #336
NV_framebuffer_multisample_coverage enum:
RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
###############################################################################
# Extension #337
# ??? Also WGL/GLX extensions ???
EXT_framebuffer_sRGB enum:
FRAMEBUFFER_SRGB_EXT = 0x8DB9
FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
###############################################################################
# No new tokens
# Extension #338
NV_geometry_shader4 enum:
###############################################################################
# Extension #339
NV_parameter_buffer_object enum:
MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
###############################################################################
# No new tokens
# Extension #340
EXT_draw_buffers2 enum:
###############################################################################
# Extension #341
NV_transform_feedback enum:
BACK_PRIMARY_COLOR_NV = 0x8C77
BACK_SECONDARY_COLOR_NV = 0x8C78
TEXTURE_COORD_NV = 0x8C79
CLIP_DISTANCE_NV = 0x8C7A
VERTEX_ID_NV = 0x8C7B
PRIMITIVE_ID_NV = 0x8C7C
GENERIC_ATTRIB_NV = 0x8C7D
TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
ACTIVE_VARYINGS_NV = 0x8C81
ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
PRIMITIVES_GENERATED_NV = 0x8C87
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
RASTERIZER_DISCARD_NV = 0x8C89
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
INTERLEAVED_ATTRIBS_NV = 0x8C8C
SEPARATE_ATTRIBS_NV = 0x8C8D
TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
###############################################################################
# Extension #342
EXT_bindable_uniform enum:
MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
UNIFORM_BUFFER_EXT = 0x8DEE
UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
###############################################################################
# Extension #343
EXT_texture_integer enum:
RGBA32UI_EXT = 0x8D70
RGB32UI_EXT = 0x8D71
ALPHA32UI_EXT = 0x8D72
INTENSITY32UI_EXT = 0x8D73
LUMINANCE32UI_EXT = 0x8D74
LUMINANCE_ALPHA32UI_EXT = 0x8D75
RGBA16UI_EXT = 0x8D76
RGB16UI_EXT = 0x8D77
ALPHA16UI_EXT = 0x8D78
INTENSITY16UI_EXT = 0x8D79
LUMINANCE16UI_EXT = 0x8D7A
LUMINANCE_ALPHA16UI_EXT = 0x8D7B
RGBA8UI_EXT = 0x8D7C
RGB8UI_EXT = 0x8D7D
ALPHA8UI_EXT = 0x8D7E
INTENSITY8UI_EXT = 0x8D7F
LUMINANCE8UI_EXT = 0x8D80
LUMINANCE_ALPHA8UI_EXT = 0x8D81
RGBA32I_EXT = 0x8D82
RGB32I_EXT = 0x8D83
ALPHA32I_EXT = 0x8D84
INTENSITY32I_EXT = 0x8D85
LUMINANCE32I_EXT = 0x8D86
LUMINANCE_ALPHA32I_EXT = 0x8D87
RGBA16I_EXT = 0x8D88
RGB16I_EXT = 0x8D89
ALPHA16I_EXT = 0x8D8A
INTENSITY16I_EXT = 0x8D8B
LUMINANCE16I_EXT = 0x8D8C
LUMINANCE_ALPHA16I_EXT = 0x8D8D
RGBA8I_EXT = 0x8D8E
RGB8I_EXT = 0x8D8F
ALPHA8I_EXT = 0x8D90
INTENSITY8I_EXT = 0x8D91
LUMINANCE8I_EXT = 0x8D92
LUMINANCE_ALPHA8I_EXT = 0x8D93
RED_INTEGER_EXT = 0x8D94
GREEN_INTEGER_EXT = 0x8D95
BLUE_INTEGER_EXT = 0x8D96
ALPHA_INTEGER_EXT = 0x8D97
RGB_INTEGER_EXT = 0x8D98
RGBA_INTEGER_EXT = 0x8D99
BGR_INTEGER_EXT = 0x8D9A
BGRA_INTEGER_EXT = 0x8D9B
LUMINANCE_INTEGER_EXT = 0x8D9C
LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
RGBA_INTEGER_MODE_EXT = 0x8D9E
###############################################################################
# Extension #344 - GLX_EXT_texture_from_pixmap
###############################################################################
# No new tokens
# Extension #345
GREMEDY_frame_terminator enum:
###############################################################################
# Extension #346
NV_conditional_render enum:
QUERY_WAIT_NV = 0x8E13
QUERY_NO_WAIT_NV = 0x8E14
QUERY_BY_REGION_WAIT_NV = 0x8E15
QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
###############################################################################
# Extension #347
NV_present_video enum:
FRAME_NV = 0x8E26
FIELDS_NV = 0x8E27
CURRENT_TIME_NV = 0x8E28
NUM_FILL_STREAMS_NV = 0x8E29
PRESENT_TIME_NV = 0x8E2A
PRESENT_DURATION_NV = 0x8E2B
###############################################################################
# Extension #348 - GLX_NV_video_out
# Extension #349 - WGL_NV_video_out
# Extension #350 - GLX_NV_swap_group
# Extension #351 - WGL_NV_swap_group
###############################################################################
# Extension #352
EXT_transform_feedback enum:
TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
INTERLEAVED_ATTRIBS_EXT = 0x8C8C
SEPARATE_ATTRIBS_EXT = 0x8C8D
PRIMITIVES_GENERATED_EXT = 0x8C87
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
RASTERIZER_DISCARD_EXT = 0x8C89
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
###############################################################################
# Extension #353
EXT_direct_state_access enum:
PROGRAM_MATRIX_EXT = 0x8E2D
TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
###############################################################################
# Extension #354
EXT_vertex_array_bgra enum:
use VERSION_1_2 BGRA
###############################################################################
# Extension #355 - WGL_NV_gpu_affinity
###############################################################################
# Extension #356
EXT_texture_swizzle enum:
TEXTURE_SWIZZLE_R_EXT = 0x8E42
TEXTURE_SWIZZLE_G_EXT = 0x8E43
TEXTURE_SWIZZLE_B_EXT = 0x8E44
TEXTURE_SWIZZLE_A_EXT = 0x8E45
TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
###############################################################################
# Extension #357
NV_explicit_multisample enum:
SAMPLE_POSITION_NV = 0x8E50
SAMPLE_MASK_NV = 0x8E51
SAMPLE_MASK_VALUE_NV = 0x8E52
TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
TEXTURE_RENDERBUFFER_NV = 0x8E55
SAMPLER_RENDERBUFFER_NV = 0x8E56
INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
###############################################################################
# Extension #358
NV_transform_feedback2 enum:
TRANSFORM_FEEDBACK_NV = 0x8E22
TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
###############################################################################
# Extension #359
ATI_meminfo enum:
VBO_FREE_MEMORY_ATI = 0x87FB
TEXTURE_FREE_MEMORY_ATI = 0x87FC
RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
###############################################################################
# Extension #360
AMD_performance_monitor enum:
COUNTER_TYPE_AMD = 0x8BC0
COUNTER_RANGE_AMD = 0x8BC1
UNSIGNED_INT64_AMD = 0x8BC2
PERCENTAGE_AMD = 0x8BC3
PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
PERFMON_RESULT_SIZE_AMD = 0x8BC5
PERFMON_RESULT_AMD = 0x8BC6
###############################################################################
# Extension #361 - WGL_AMD_gpu_association
###############################################################################
# No new tokens
# Extension #362
AMD_texture_texture4 enum:
###############################################################################
# Extension #363
AMD_vertex_shader_tesselator enum:
SAMPLER_BUFFER_AMD = 0x9001
INT_SAMPLER_BUFFER_AMD = 0x9002
UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
TESSELLATION_MODE_AMD = 0x9004
TESSELLATION_FACTOR_AMD = 0x9005
DISCRETE_AMD = 0x9006
CONTINUOUS_AMD = 0x9007
###############################################################################
# Extension #364
EXT_provoking_vertex enum:
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
LAST_VERTEX_CONVENTION_EXT = 0x8E4E
PROVOKING_VERTEX_EXT = 0x8E4F
###############################################################################
# Extension #365
EXT_texture_snorm enum:
ALPHA_SNORM = 0x9010
LUMINANCE_SNORM = 0x9011
LUMINANCE_ALPHA_SNORM = 0x9012
INTENSITY_SNORM = 0x9013
ALPHA8_SNORM = 0x9014
LUMINANCE8_SNORM = 0x9015
LUMINANCE8_ALPHA8_SNORM = 0x9016
INTENSITY8_SNORM = 0x9017
ALPHA16_SNORM = 0x9018
LUMINANCE16_SNORM = 0x9019
LUMINANCE16_ALPHA16_SNORM = 0x901A
INTENSITY16_SNORM = 0x901B
use VERSION_3_1 RED_SNORM
use VERSION_3_1 RG_SNORM
use VERSION_3_1 RGB_SNORM
use VERSION_3_1 RGBA_SNORM
use VERSION_3_1 R8_SNORM
use VERSION_3_1 RG8_SNORM
use VERSION_3_1 RGB8_SNORM
use VERSION_3_1 RGBA8_SNORM
use VERSION_3_1 R16_SNORM
use VERSION_3_1 RG16_SNORM
use VERSION_3_1 RGB16_SNORM
use VERSION_3_1 RGBA16_SNORM
use VERSION_3_1 SIGNED_NORMALIZED
###############################################################################
# No new tokens
# Extension #366
AMD_draw_buffers_blend enum:
###############################################################################
# Extension #367
APPLE_texture_range enum:
TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
TEXTURE_RANGE_POINTER_APPLE = 0x85B8
TEXTURE_STORAGE_HINT_APPLE = 0x85BC
STORAGE_PRIVATE_APPLE = 0x85BD
use APPLE_vertex_array_range STORAGE_CACHED_APPLE
use APPLE_vertex_array_range STORAGE_SHARED_APPLE
###############################################################################
# Extension #368
APPLE_float_pixels enum:
HALF_APPLE = 0x140B
RGBA_FLOAT32_APPLE = 0x8814
RGB_FLOAT32_APPLE = 0x8815
ALPHA_FLOAT32_APPLE = 0x8816
INTENSITY_FLOAT32_APPLE = 0x8817
LUMINANCE_FLOAT32_APPLE = 0x8818
LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
RGBA_FLOAT16_APPLE = 0x881A
RGB_FLOAT16_APPLE = 0x881B
ALPHA_FLOAT16_APPLE = 0x881C
INTENSITY_FLOAT16_APPLE = 0x881D
LUMINANCE_FLOAT16_APPLE = 0x881E
LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
COLOR_FLOAT_APPLE = 0x8A0F
###############################################################################
# Extension #369
APPLE_vertex_program_evaluators enum:
VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
###############################################################################
# Extension #370
APPLE_aux_depth_stencil enum:
AUX_DEPTH_STENCIL_APPLE = 0x8A14
###############################################################################
# Extension #371
APPLE_object_purgeable enum:
BUFFER_OBJECT_APPLE = 0x85B3
RELEASED_APPLE = 0x8A19
VOLATILE_APPLE = 0x8A1A
RETAINED_APPLE = 0x8A1B
UNDEFINED_APPLE = 0x8A1C
PURGEABLE_APPLE = 0x8A1D
###############################################################################
# Extension #372
APPLE_row_bytes enum:
PACK_ROW_BYTES_APPLE = 0x8A15
UNPACK_ROW_BYTES_APPLE = 0x8A16
###############################################################################
# Extension #373
APPLE_rgb_422 enum:
RGB_422_APPLE = 0x8A1F
use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE
use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE
###############################################################################
# Extension #374
NV_video_capture enum:
VIDEO_BUFFER_NV = 0x9020
VIDEO_BUFFER_BINDING_NV = 0x9021
FIELD_UPPER_NV = 0x9022
FIELD_LOWER_NV = 0x9023
NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
VIDEO_BUFFER_PITCH_NV = 0x9028
VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
PARTIAL_SUCCESS_NV = 0x902E
SUCCESS_NV = 0x902F
FAILURE_NV = 0x9030
YCBYCR8_422_NV = 0x9031
YCBAYCR8A_4224_NV = 0x9032
Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
###############################################################################
# Extension #375 - GLX_EXT_swap_control
###############################################################################
# No new tokens
# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
NV_copy_image enum:
###############################################################################
# Extension #377
EXT_separate_shader_objects enum:
ACTIVE_PROGRAM_EXT = 0x8B8D
###############################################################################
# No new tokens
# Extension #378
NV_parameter_buffer_object2 enum:
###############################################################################
# Extension #379
NV_shader_buffer_load enum:
BUFFER_GPU_ADDRESS_NV = 0x8F1D
GPU_ADDRESS_NV = 0x8F34
MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
###############################################################################
# Extension #380
NV_vertex_buffer_unified_memory enum:
VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
VERTEX_ARRAY_ADDRESS_NV = 0x8F21
NORMAL_ARRAY_ADDRESS_NV = 0x8F22
COLOR_ARRAY_ADDRESS_NV = 0x8F23
INDEX_ARRAY_ADDRESS_NV = 0x8F24
TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
VERTEX_ARRAY_LENGTH_NV = 0x8F2B
NORMAL_ARRAY_LENGTH_NV = 0x8F2C
COLOR_ARRAY_LENGTH_NV = 0x8F2D
INDEX_ARRAY_LENGTH_NV = 0x8F2E
TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
ELEMENT_ARRAY_LENGTH_NV = 0x8F33
###############################################################################
# No new tokens
# Extension #381
NV_texture_barrier enum:
|