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/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <GL/gl.h>
#include "indirect_size.h"
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PURE __attribute__((pure))
# else
# define PURE
# endif
# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
# define FASTCALL __attribute__((fastcall))
# else
# define FASTCALL
# endif
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
# define INTERNAL __attribute__((visibility("internal")))
# else
# define INTERNAL
# endif
#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
# define ALIAS2(from,to) \
INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
__attribute__ ((alias( # to )));
# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
#else
# define ALIAS(from,to) \
INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
{ return __gl ## to ## _size( e ); }
#endif
INTERNAL PURE FASTCALL GLint
__glCallLists_size(GLenum e)
{
switch (e) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
return 1;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_2_BYTES:
case GL_HALF_FLOAT:
return 2;
case GL_3_BYTES:
return 3;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_4_BYTES:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glFogfv_size(GLenum e)
{
switch (e) {
case GL_FOG_INDEX:
case GL_FOG_DENSITY:
case GL_FOG_START:
case GL_FOG_END:
case GL_FOG_MODE:
case GL_FOG_OFFSET_VALUE_SGIX:
case GL_FOG_DISTANCE_MODE_NV:
return 1;
case GL_FOG_COLOR:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glLightfv_size(GLenum e)
{
switch (e) {
case GL_SPOT_EXPONENT:
case GL_SPOT_CUTOFF:
case GL_CONSTANT_ATTENUATION:
case GL_LINEAR_ATTENUATION:
case GL_QUADRATIC_ATTENUATION:
return 1;
case GL_SPOT_DIRECTION:
return 3;
case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
case GL_POSITION:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glLightModelfv_size(GLenum e)
{
switch (e) {
case GL_LIGHT_MODEL_LOCAL_VIEWER:
case GL_LIGHT_MODEL_TWO_SIDE:
case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
return 1;
case GL_LIGHT_MODEL_AMBIENT:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glMaterialfv_size(GLenum e)
{
switch (e) {
case GL_SHININESS:
return 1;
case GL_COLOR_INDEXES:
return 3;
case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
case GL_EMISSION:
case GL_AMBIENT_AND_DIFFUSE:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glTexParameterfv_size(GLenum e)
{
switch (e) {
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_WRAP_R:
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
case GL_TEXTURE_LOD_BIAS_S_SGIX:
case GL_TEXTURE_LOD_BIAS_T_SGIX:
case GL_TEXTURE_LOD_BIAS_R_SGIX:
case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
case GL_TEXTURE_COMPARE_SGIX:
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
case GL_TEXTURE_MAX_CLAMP_S_SGIX:
case GL_TEXTURE_MAX_CLAMP_T_SGIX:
case GL_TEXTURE_MAX_CLAMP_R_SGIX:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
case GL_TEXTURE_STORAGE_HINT_APPLE:
case GL_STORAGE_PRIVATE_APPLE:
case GL_STORAGE_CACHED_APPLE:
case GL_STORAGE_SHARED_APPLE:
case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
return 1;
case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
return 2;
case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
return 3;
case GL_TEXTURE_BORDER_COLOR:
case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glTexEnvfv_size(GLenum e)
{
switch (e) {
case GL_ALPHA_SCALE:
case GL_TEXTURE_ENV_MODE:
case GL_TEXTURE_LOD_BIAS:
case GL_COMBINE_RGB:
case GL_COMBINE_ALPHA:
case GL_RGB_SCALE:
case GL_SOURCE0_RGB:
case GL_SOURCE1_RGB:
case GL_SOURCE2_RGB:
case GL_SOURCE3_RGB_NV:
case GL_SOURCE0_ALPHA:
case GL_SOURCE1_ALPHA:
case GL_SOURCE2_ALPHA:
case GL_SOURCE3_ALPHA_NV:
case GL_OPERAND0_RGB:
case GL_OPERAND1_RGB:
case GL_OPERAND2_RGB:
case GL_OPERAND3_RGB_NV:
case GL_OPERAND0_ALPHA:
case GL_OPERAND1_ALPHA:
case GL_OPERAND2_ALPHA:
case GL_OPERAND3_ALPHA_NV:
case GL_BUMP_TARGET_ATI:
case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
return 1;
case GL_TEXTURE_ENV_COLOR:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glTexGendv_size(GLenum e)
{
switch (e) {
case GL_TEXTURE_GEN_MODE:
return 1;
case GL_OBJECT_PLANE:
case GL_EYE_PLANE:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glMap1d_size(GLenum e)
{
switch (e) {
case GL_MAP1_INDEX:
case GL_MAP1_TEXTURE_COORD_1:
return 1;
case GL_MAP1_TEXTURE_COORD_2:
return 2;
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_VERTEX_3:
return 3;
case GL_MAP1_COLOR_4:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_4:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glMap2d_size(GLenum e)
{
switch (e) {
case GL_MAP2_INDEX:
case GL_MAP2_TEXTURE_COORD_1:
return 1;
case GL_MAP2_TEXTURE_COORD_2:
return 2;
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_VERTEX_3:
return 3;
case GL_MAP2_COLOR_4:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_4:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glColorTableParameterfv_size(GLenum e)
{
switch (e) {
case GL_COLOR_TABLE_SCALE:
case GL_COLOR_TABLE_BIAS:
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glConvolutionParameterfv_size(GLenum e)
{
switch (e) {
case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
return 1;
case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
return 4;
default:
return 0;
}
}
INTERNAL PURE FASTCALL GLint
__glPointParameterfvEXT_size(GLenum e)
{
switch (e) {
case GL_POINT_SIZE_MIN:
/* case GL_POINT_SIZE_MIN_ARB:*/
/* case GL_POINT_SIZE_MIN_SGIS:*/
case GL_POINT_SIZE_MAX:
/* case GL_POINT_SIZE_MAX_ARB:*/
/* case GL_POINT_SIZE_MAX_SGIS:*/
case GL_POINT_FADE_THRESHOLD_SIZE:
/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
case GL_POINT_SPRITE_R_MODE_NV:
case GL_POINT_SPRITE_COORD_ORIGIN:
return 1;
case GL_POINT_DISTANCE_ATTENUATION:
/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
return 3;
default:
return 0;
}
}
ALIAS(Fogiv, Fogfv)
ALIAS(Lightiv, Lightfv)
ALIAS(LightModeliv, LightModelfv)
ALIAS(Materialiv, Materialfv)
ALIAS(TexParameteriv, TexParameterfv)
ALIAS(TexEnviv, TexEnvfv)
ALIAS(TexGenfv, TexGendv)
ALIAS(TexGeniv, TexGendv)
ALIAS(Map1f, Map1d)
ALIAS(Map2f, Map2d)
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
ALIAS(PointParameterivNV, PointParameterfvEXT)
# undef PURE
# undef FASTCALL
# undef INTERNAL
|